From 82f3d2cdb8c7f71d5b63f32c6fb5834cf6963a6c Mon Sep 17 00:00:00 2001 From: fickleheart Date: Sun, 10 Mar 2019 15:48:11 -0500 Subject: [PATCH] Skip password check if node is already in-game? idk --- src/d_clisrv.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/d_clisrv.c b/src/d_clisrv.c index 1da11e71..ca9e2084 100644 --- a/src/d_clisrv.c +++ b/src/d_clisrv.c @@ -3775,7 +3775,7 @@ static void HandleConnect(SINT8 node) boolean newnode = false; #endif - if (node != servernode && D_IsJoinPasswordOn()) + if (node != servernode && !nodeingame[node] && D_IsJoinPasswordOn()) { // Ensure node sent the correct password challenge boolean passed = false;