diff --git a/src/d_clisrv.c b/src/d_clisrv.c index e8dee0a4..58583eea 100644 --- a/src/d_clisrv.c +++ b/src/d_clisrv.c @@ -4018,10 +4018,6 @@ boolean SV_SpawnServer(void) if (netgame && I_NetOpenSocket) { I_NetOpenSocket(); -#ifdef MASTERSERVER - if (cv_advertise.value) - RegisterServer(); -#endif } // non dedicated server just connect to itself