Remove sometimes harmful NetUpdate call from HWR_RenderFrame

This commit is contained in:
Hannu Hanhi 2020-04-21 23:32:31 +03:00
parent 2fdb7627b7
commit 812cceb53f

View file

@ -4792,7 +4792,8 @@ void HWR_RenderFrame(INT32 viewnumber, player_t *player, boolean skybox)
}
// Check for new console commands.
NetUpdate();
// this was removed since it caused crashes on leaving record attack with models on since it was removing mobjs that were about to be rendered
//NetUpdate();
// Draw MD2 and sprites
HWR_SortVisSprites();