diff --git a/src/st_stuff.c b/src/st_stuff.c index 4a9accf0..0c91ad71 100644 --- a/src/st_stuff.c +++ b/src/st_stuff.c @@ -1967,12 +1967,10 @@ static void ST_overlayDrawer(void) { if (renderisnewtic) { - LUA_HUD_ClearDrawList(luahuddrawlist_game); LUAh_GameHUD(stplyr, luahuddrawlist_game); } - LUA_HUD_DrawList(luahuddrawlist_game); } -#endif +#endif // HAVE_BLUA // draw level title Tails if (*mapheaderinfo[gamemap-1]->lvlttl != '\0' && !(hu_showscores && (netgame || multiplayer) && !mapreset) @@ -2166,6 +2164,12 @@ void ST_Drawer(void) if (st_overlay) { +#ifdef HAVE_BLUA + if (renderisnewtic) + { + LUA_HUD_ClearDrawList(luahuddrawlist_game); + } +#endif // HAVE_BLUA // No deadview! for (i = 0; i <= splitscreen; i++) { @@ -2173,6 +2177,10 @@ void ST_Drawer(void) ST_overlayDrawer(); } +#ifdef HAVE_BLUA + LUA_HUD_DrawList(luahuddrawlist_game); +#endif // HAVE_BLUA + // draw Midnight Channel's overlay ontop if (mapheaderinfo[gamemap-1]->typeoflevel & TOL_TV) // Very specific Midnight Channel stuff. ST_MayonakaStatic();