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Ping offset fixed even more
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@ -2295,7 +2295,7 @@ void HU_DrawTabRankings(INT32 x, INT32 y, playersort_t *tab, INT32 scorelines, I
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if (!splitscreen) // don't draw it on splitscreen,
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{
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if (!(tab[i].num == serverplayer))
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HU_drawPing(x + rightoffset + 13, y+2, playerpingtable[tab[i].num], false);
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HU_drawPing(x + rightoffset + ((scorelines > 8) ? 13 : -27), y+2, playerpingtable[tab[i].num], false);
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}
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if (scorelines > 8)
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