diff --git a/src/k_kart.c b/src/k_kart.c index bdf77ca4..7702c0d6 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -756,10 +756,10 @@ static void K_KartItemRoulette(player_t *player, ticcmd_t *cmd) INT32 i; INT32 pingame = 0, pexiting = 0; INT32 roulettestop; - fixed_t prandom = P_RandomFixed(); - fixed_t ppos = player->kartstuff[k_position] - 1; - fixed_t spawnchance[NUMKARTITEMS * NUMKARTODDS]; - fixed_t chance = 0, numchoices = 0; + INT32 prandom; + INT32 ppos = player->kartstuff[k_position] - 1; + INT32 spawnchance[NUMKARTITEMS * NUMKARTODDS]; + INT32 chance = 0, numchoices = 0; // This makes the roulette cycle through items - if this is 0, you shouldn't be here. @@ -803,7 +803,7 @@ static void K_KartItemRoulette(player_t *player, ticcmd_t *cmd) if (ppos < 0) ppos = 0; #define SETITEMRESULT(pos, numplayers, itemnum) \ - for (chance = K_KartItemOdds_Retro[numplayers-1][itemnum-1][pos]; chance; chance--) spawnchance[numchoices++] = itemnum + for (chance = 0; chance < K_KartItemOdds_Retro[numplayers-1][itemnum-1][pos]; chance++) spawnchance[numchoices++] = itemnum // Check the game type to differentiate odds. //if (gametype == GT_RETRO) @@ -827,9 +827,11 @@ static void K_KartItemRoulette(player_t *player, ticcmd_t *cmd) if (cv_tripleredshell.value) SETITEMRESULT(ppos, pingame, 17); // Triple Red Shell if (cv_lightning.value && pingame > pexiting) SETITEMRESULT(ppos, pingame, 18); // Lightning + prandom = P_RandomKey(numchoices); + // Award the player whatever power is rolled if (numchoices > 0) - K_KartGetItemResult(player, spawnchance[prandom%numchoices], true); + K_KartGetItemResult(player, spawnchance[prandom], true); else CONS_Printf("ERROR: P_KartItemRoulette - There were no choices given by the roulette (ppos = %d).\n", ppos); //} @@ -854,9 +856,11 @@ static void K_KartItemRoulette(player_t *player, ticcmd_t *cmd) if (cv_jaws.value) SETITEMRESULT(ppos, pingame, 17) // 2x Jaws if (cv_lightning.value && pingame > pexiting) SETITEMRESULT(ppos, pingame, 18) // Size-Down Monitor + prandom = P_RandomKey(numchoices); + // Award the player whatever power is rolled if (numchoices > 0) - K_KartGetItemResult(player, spawnchance[prandom%numchoices], false) + K_KartGetItemResult(player, spawnchance[prandom], false) else CONS_Printf("ERROR: P_KartItemRoulette - There were no choices given by the roulette (ppos = %d).\n", ppos); }