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Record all players' ticcmds in multiplayer
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parent
712dfdc3d1
commit
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1 changed files with 18 additions and 1 deletions
19
src/p_tick.c
19
src/p_tick.c
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@ -599,9 +599,26 @@ void P_Ticker(boolean run)
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if (run)
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if (run)
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{
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{
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if (demorecording)
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if (demorecording)
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G_WriteDemoTiccmd(&players[consoleplayer].cmd, 0);
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{
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if (!multiplayer) {
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G_WriteDemoTiccmd(&players[consoleplayer].cmd, 0);
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} else {
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for (i = 0; i < MAXPLAYERS; i++)
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if (playeringame[i] && !players[i].spectator)
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G_WriteDemoTiccmd(&players[i].cmd, i);
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}
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}
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if (demoplayback)
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if (demoplayback)
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{
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if (!multiplayer) {
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G_ReadDemoTiccmd(&players[consoleplayer].cmd, 0);
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G_ReadDemoTiccmd(&players[consoleplayer].cmd, 0);
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} else {
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for (i = 0; i < MAXPLAYERS; i++)
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if (playeringame[i] && !players[i].spectator)
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G_ReadDemoTiccmd(&players[i].cmd, i);
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}
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}
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for (i = 0; i < MAXPLAYERS; i++)
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for (i = 0; i < MAXPLAYERS; i++)
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if (playeringame[i] && players[i].mo && !P_MobjWasRemoved(players[i].mo))
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if (playeringame[i] && players[i].mo && !P_MobjWasRemoved(players[i].mo))
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