diff --git a/src/d_main.c b/src/d_main.c index 8a63f61f..2fc0a4c5 100644 --- a/src/d_main.c +++ b/src/d_main.c @@ -999,7 +999,6 @@ void D_SRB2Main(void) lumpinfo_t *lumpinfo; UINT16 wadnum; char *name; - FILE *tmpfile; INT32 pstartmap = 1; boolean autostart = false; @@ -1129,8 +1128,14 @@ void D_SRB2Main(void) // If config isn't writable, tons of behavior will be broken. // Fail loudly before things get confusing! - tmpfile = fopen(configfile, "w"); - if (!tmpfile) + FILE *tmpfile; + char testfile[MAX_WADPATH]; + + snprintf(testfile, sizeof testfile, "%s" PATHSEP "file.tmp", srb2home); + testfile[sizeof testfile - 1] = '\0'; + + tmpfile = fopen(testfile, "w"); + if (tmpfile == NULL) { #if defined (_WIN32) I_Error("Couldn't write game config.\nMake sure the game is installed somewhere it has write permissions.\n\n(Don't use the Downloads folder, Program Files, or your desktop!\nIf unsure, we recommend making a subfolder in your Documents folder.)"); @@ -1138,7 +1143,11 @@ void D_SRB2Main(void) I_Error("Couldn't write game config.\nMake sure you've installed the game somewhere it has write permissions."); #endif } - fclose(tmpfile); + else + { + fclose(tmpfile); + remove(testfile); + } #ifdef _arch_dreamcast strcpy(downloaddir, "/ram"); // the dreamcast's TMP