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remove whitespaces
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2 changed files with 12 additions and 12 deletions
10
src/info.c
10
src/info.c
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@ -3393,9 +3393,9 @@ state_t states[NUMSTATES] =
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{SPR_FWRK, 2|FF_FULLBRIGHT, 2, {NULL}, 0, 0, S_KARMAFIREWORK4}, // S_KARMAFIREWORK3
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{SPR_FWRK, 3|FF_FULLBRIGHT, 2, {NULL}, 0, 0, S_KARMAFIREWORK1}, // S_KARMAFIREWORK4
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{SPR_FWRK, 4|FF_FULLBRIGHT, TICRATE, {NULL}, 0, 0, S_NULL}, // S_KARMAFIREWORKTRAIL
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// followers:
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// generic chao:
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{SPR_GCHA, FF_ANIMATE, -1, {NULL}, 1, 4, S_GCHAOIDLE}, //S_GCHAOIDLE
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{SPR_GCHA, 2|FF_ANIMATE, -1, {NULL}, 1, 2, S_GCHAOFLY}, //S_GCHAOFLY
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@ -3407,7 +3407,7 @@ state_t states[NUMSTATES] =
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{SPR_GCHA, 5, 4, {NULL}, 0, 0, S_GCHAOHAPPY3}, //S_GCHAOHAPPY2
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{SPR_GCHA, 6, 8, {NULL}, 0, 0, S_GCHAOHAPPY4}, //S_GCHAOHAPPY3
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{SPR_GCHA, 5, 4, {NULL}, 0, 0, S_GCHAOHAPPY1}, //S_GCHAOHAPPY4
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// cheese:
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{SPR_CHEZ, FF_ANIMATE, -1, {NULL}, 1, 4, S_CHEESEIDLE}, //S_CHEESEIDLE
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{SPR_CHEZ, 2|FF_ANIMATE, -1, {NULL}, 1, 2, S_CHEESEFLY}, //S_CHEESEFLY
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@ -3419,7 +3419,7 @@ state_t states[NUMSTATES] =
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{SPR_CHEZ, 5, 4, {NULL}, 0, 0, S_CHEESEHAPPY3}, //S_CHEESEHAPPY2
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{SPR_CHEZ, 6, 8, {NULL}, 0, 0, S_CHEESEHAPPY4}, //S_CHEESEHAPPY3
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{SPR_CHEZ, 5, 4, {NULL}, 0, 0, S_CHEESEHAPPY1}, //S_CHEESEHAPPY4
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#ifdef SEENAMES
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{SPR_NULL, 0, 1, {NULL}, 0, 0, S_NULL}, // S_NAMECHECK
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#endif
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@ -20103,7 +20103,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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sfx_None, // activesound
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MF_NOCLIPTHING|MF_NOGRAVITY|MF_NOCLIP|MF_NOCLIPHEIGHT, // flags
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S_NULL // raisestate
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},
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},
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// ============================================================================================================================//
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14
src/info.h
14
src/info.h
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@ -779,10 +779,10 @@ typedef enum sprite
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// Xmas-specific sprites that don't fit aboxe
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SPR_XMS4,
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SPR_XMS5,
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SPR_GCHA, // follower: generic chao
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SPR_CHEZ, // follower: cheese
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// First person view sprites; this is a sprite so that it can be replaced by a specialized MD2 draw later
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SPR_VIEW,
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@ -4054,9 +4054,9 @@ typedef enum state
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S_KARMAFIREWORK3,
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S_KARMAFIREWORK4,
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S_KARMAFIREWORKTRAIL,
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// followers:
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// generic chao:
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S_GCHAOIDLE,
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S_GCHAOFLY,
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@ -4068,7 +4068,7 @@ typedef enum state
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S_GCHAOHAPPY2,
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S_GCHAOHAPPY3,
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S_GCHAOHAPPY4,
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// cheese:
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S_CHEESEIDLE,
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S_CHEESEFLY,
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@ -4882,9 +4882,9 @@ typedef enum mobj_type
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MT_BOOSTON,
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MT_LIZARDMAN,
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MT_LIONMAN,
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MT_KARMAFIREWORK,
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MT_FOLLOWER,
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#ifdef SEENAMES
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