mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-11-13 00:24:17 +00:00
Merge branch 'analog-netgame-camera-fix' into 'next'
Fix F12ing an analog player changing cam_rotate I didn't test this but it looks like it would work. Idk. See merge request !70
This commit is contained in:
commit
6db957c9ed
1 changed files with 1 additions and 1 deletions
|
@ -7993,7 +7993,7 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
|
|||
thiscam->angle = angle;
|
||||
}
|
||||
|
||||
if (!objectplacing && !(twodlevel || (mo->flags2 & MF2_TWOD)) && !(player->pflags & PF_NIGHTSMODE))
|
||||
if (!objectplacing && !(twodlevel || (mo->flags2 & MF2_TWOD)) && !(player->pflags & PF_NIGHTSMODE) && displayplayer == consoleplayer)
|
||||
{
|
||||
#ifdef REDSANALOG
|
||||
if ((player->cmd.buttons & (BT_CAMLEFT|BT_CAMRIGHT)) == (BT_CAMLEFT|BT_CAMRIGHT)); else
|
||||
|
|
Loading…
Reference in a new issue