From 6c8a92b44f695a2c015aa36b00e254abd6a56016 Mon Sep 17 00:00:00 2001 From: toaster Date: Fri, 6 Jul 2018 21:50:04 +0100 Subject: [PATCH] Remove the need for sending the savegame if you're the host. You don't need to send it to yourself. What are you doing? --- src/d_clisrv.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/d_clisrv.c b/src/d_clisrv.c index 4935632f..81ffc76c 100644 --- a/src/d_clisrv.c +++ b/src/d_clisrv.c @@ -3535,7 +3535,7 @@ static void HandleConnect(SINT8 node) #ifdef JOININGAME if (nodewaiting[node]) { - if (newnode) + if (node && newnode) { SV_SendSaveGame(node); // send a complete game state DEBFILE("send savegame\n");