From 6c8938af6b5d2c0288557e24ad0e59ab800b2fa1 Mon Sep 17 00:00:00 2001 From: Sally Coolatta Date: Tue, 29 Mar 2022 17:17:57 -0400 Subject: [PATCH] not on player join --- src/p_mobj.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/p_mobj.c b/src/p_mobj.c index 91b15a7a..6dfaefe5 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -10663,7 +10663,7 @@ void P_SpawnPlayer(INT32 playernum) else if (netgame && p->jointime <= 1 && pcount) { p->spectator = true; - p->spectatorreentry = (cv_spectatorreentry.value * TICRATE); + p->spectatorreentry = 0; //(cv_spectatorreentry.value * TICRATE); } else if (multiplayer && !netgame) { @@ -10677,7 +10677,7 @@ void P_SpawnPlayer(INT32 playernum) // Spawn as a spectator, // yes even in splitscreen mode p->spectator = true; - p->spectatorreentry = (cv_spectatorreentry.value * TICRATE); + p->spectatorreentry = 0; //(cv_spectatorreentry.value * TICRATE); if (playernum&1) p->skincolor = skincolor_redteam; else p->skincolor = skincolor_blueteam; @@ -10700,7 +10700,7 @@ void P_SpawnPlayer(INT32 playernum) if (!p->spectator && !p->ctfteam) { p->spectator = true; - p->spectatorreentry = (cv_spectatorreentry.value * TICRATE); + p->spectatorreentry = 0; //(cv_spectatorreentry.value * TICRATE); } // Fix team colors.