not on player join

This commit is contained in:
Sally Coolatta 2022-03-29 17:17:57 -04:00
parent a031998f5f
commit 6c8938af6b

View file

@ -10663,7 +10663,7 @@ void P_SpawnPlayer(INT32 playernum)
else if (netgame && p->jointime <= 1 && pcount)
{
p->spectator = true;
p->spectatorreentry = (cv_spectatorreentry.value * TICRATE);
p->spectatorreentry = 0; //(cv_spectatorreentry.value * TICRATE);
}
else if (multiplayer && !netgame)
{
@ -10677,7 +10677,7 @@ void P_SpawnPlayer(INT32 playernum)
// Spawn as a spectator,
// yes even in splitscreen mode
p->spectator = true;
p->spectatorreentry = (cv_spectatorreentry.value * TICRATE);
p->spectatorreentry = 0; //(cv_spectatorreentry.value * TICRATE);
if (playernum&1) p->skincolor = skincolor_redteam;
else p->skincolor = skincolor_blueteam;
@ -10700,7 +10700,7 @@ void P_SpawnPlayer(INT32 playernum)
if (!p->spectator && !p->ctfteam)
{
p->spectator = true;
p->spectatorreentry = (cv_spectatorreentry.value * TICRATE);
p->spectatorreentry = 0; //(cv_spectatorreentry.value * TICRATE);
}
// Fix team colors.