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Literally a single compiler warning.
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@ -4033,10 +4033,10 @@ static inline boolean PIT_MineExplode(mobj_t *thing)
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void A_MineExplode(mobj_t *actor)
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void A_MineExplode(mobj_t *actor)
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{
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{
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INT32 bx, by, xl, xh, yl, yh;
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INT32 bx, by, xl, xh, yl, yh;
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explodedist = FixedMul(actor->info->painchance, mapheaderinfo[gamemap-1]->mobj_scale);
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INT32 d;
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INT32 d;
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INT32 locvar1 = var1;
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INT32 locvar1 = var1;
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mobjtype_t type;
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mobjtype_t type;
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explodedist = FixedMul(actor->info->painchance, mapheaderinfo[gamemap-1]->mobj_scale);
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#ifdef HAVE_BLUA
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#ifdef HAVE_BLUA
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if (LUA_CallAction("A_MineExplode", actor))
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if (LUA_CallAction("A_MineExplode", actor))
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return;
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return;
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