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Banana snipe sfx
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3 changed files with 10 additions and 0 deletions
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@ -912,6 +912,10 @@ static boolean PIT_CheckThing(mobj_t *thing)
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if (thing->type == MT_PLAYER)
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{
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// Banana snipe!
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if (tmthing->type == MT_BANANA && tmthing->health > 1)
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S_StartSound(thing, sfx_bsnipe);
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// Player Damage
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K_SpinPlayer(thing->player, tmthing->target, 0, tmthing, (tmthing->type == MT_BANANA || tmthing->type == MT_BANANA_SHIELD));
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@ -1061,6 +1065,10 @@ static boolean PIT_CheckThing(mobj_t *thing)
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if (tmthing->health <= 0 || thing->health <= 0)
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return true;
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// Banana snipe!
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if (thing->type == MT_BANANA && thing->health > 1)
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S_StartSound(tmthing, sfx_bsnipe);
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// Player Damage
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K_SpinPlayer(tmthing->player, thing->target, 0, tmthing, (thing->type == MT_BANANA || thing->type == MT_BANANA_SHIELD));
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@ -815,6 +815,7 @@ sfxinfo_t S_sfx[NUMSFX] =
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{"chain", false, 255, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Mementos Reaper
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{"mkuma", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Trigger Happy Havoc Monokuma
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{"toada", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Arid Sands Toad scream
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{"bsnipe", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Banana sniping
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{"itfree", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // :shitsfree:
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{"dbgsal", false, 255, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Debug notification
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@ -890,6 +890,7 @@ typedef enum
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sfx_chain,
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sfx_mkuma,
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sfx_toada,
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sfx_bsnipe,
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sfx_itfree,
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sfx_dbgsal,
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