Fix lighting parity between resolutions for sprites and FOFs

This commit is contained in:
Monster Iestyn 2016-04-05 15:33:55 +01:00
parent 7a369a5650
commit 69a58d8369
2 changed files with 5 additions and 5 deletions

View file

@ -198,7 +198,7 @@ static void R_DrawWallSplats(void)
// draw the columns // draw the columns
for (dc_x = x1; dc_x <= x2; dc_x++, spryscale += rw_scalestep) for (dc_x = x1; dc_x <= x2; dc_x++, spryscale += rw_scalestep)
{ {
pindex = spryscale>>LIGHTSCALESHIFT; pindex = FixedMul(spryscale, FixedDiv(640, vid.width))>>LIGHTSCALESHIFT;
if (pindex >= MAXLIGHTSCALE) if (pindex >= MAXLIGHTSCALE)
pindex = MAXLIGHTSCALE - 1; pindex = MAXLIGHTSCALE - 1;
dc_colormap = walllights[pindex]; dc_colormap = walllights[pindex];
@ -942,7 +942,7 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor)
else else
xwalllights = scalelight[lightnum]; xwalllights = scalelight[lightnum];
pindex = spryscale>>LIGHTSCALESHIFT; pindex = FixedMul(spryscale, FixedDiv(640, vid.width))>>LIGHTSCALESHIFT;
if (pindex >= MAXLIGHTSCALE) if (pindex >= MAXLIGHTSCALE)
pindex = MAXLIGHTSCALE-1; pindex = MAXLIGHTSCALE-1;
@ -1030,7 +1030,7 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor)
} }
// calculate lighting // calculate lighting
pindex = spryscale>>LIGHTSCALESHIFT; pindex = FixedMul(spryscale, FixedDiv(640, vid.width))>>LIGHTSCALESHIFT;
if (pindex >= MAXLIGHTSCALE) if (pindex >= MAXLIGHTSCALE)
pindex = MAXLIGHTSCALE - 1; pindex = MAXLIGHTSCALE - 1;

View file

@ -1013,7 +1013,7 @@ static void R_SplitSprite(vissprite_t *sprite, mobj_t *thing)
if (!((thing->frame & (FF_FULLBRIGHT|FF_TRANSMASK) || thing->flags2 & MF2_SHADOW) if (!((thing->frame & (FF_FULLBRIGHT|FF_TRANSMASK) || thing->flags2 & MF2_SHADOW)
&& (!newsprite->extra_colormap || !newsprite->extra_colormap->fog))) && (!newsprite->extra_colormap || !newsprite->extra_colormap->fog)))
{ {
lindex = sprite->xscale>>(LIGHTSCALESHIFT); lindex = FixedMul(sprite->xscale, FixedDiv(640, vid.width))>>(LIGHTSCALESHIFT);
if (lindex >= MAXLIGHTSCALE) if (lindex >= MAXLIGHTSCALE)
lindex = MAXLIGHTSCALE-1; lindex = MAXLIGHTSCALE-1;
@ -1329,7 +1329,7 @@ static void R_ProjectSprite(mobj_t *thing)
else else
{ {
// diminished light // diminished light
lindex = xscale>>(LIGHTSCALESHIFT); lindex = FixedMul(xscale, FixedDiv(640, vid.width))>>(LIGHTSCALESHIFT);
if (lindex >= MAXLIGHTSCALE) if (lindex >= MAXLIGHTSCALE)
lindex = MAXLIGHTSCALE-1; lindex = MAXLIGHTSCALE-1;