From 6968f39b43a31096b9a8dc10e21edaf16cc10fbd Mon Sep 17 00:00:00 2001 From: Sryder Date: Mon, 6 Mar 2017 03:22:18 +0000 Subject: [PATCH] Increase the effect of lower friction on movefactor to account for lower friction in this branch --- src/p_spec.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_spec.c b/src/p_spec.c index 749096fd..a1d4ca35 100644 --- a/src/p_spec.c +++ b/src/p_spec.c @@ -7167,7 +7167,7 @@ static void P_SpawnFriction(void) // movefactor = ((0x10092 - friction)*(0x70))/0x158; movefactor = FixedDiv(ORIG_FRICTION, friction); if (movefactor < FRACUNIT) - movefactor = 8*movefactor - 7*FRACUNIT; + movefactor = 19*movefactor - 18*FRACUNIT; else movefactor = FRACUNIT; //movefactor = ((friction - 0xDB34)*(0xA))/0x80;