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"Sonic can now become Super Sonic" exists again
Fixed an off-by-one array error in the process
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parent
3812b6bc20
commit
690b65b47f
1 changed files with 74 additions and 12 deletions
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@ -77,10 +77,14 @@ typedef union
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struct
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struct
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{
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{
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char passed1[13]; // KNUCKLES GOT
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char passed1[SKINNAMESIZE+1]; // KNUCKLES GOT / CRAWLA HONCHO
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char passed2[16]; // A CHAOS EMERALD
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char passed2[17]; // A CHAOS EMERALD / GOT THEM ALL!
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char passed3[15]; // CAN NOW BECOME
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char passed4[SKINNAMESIZE+7]; // SUPER CRAWLA HONCHO
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INT32 passedx1;
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INT32 passedx1;
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INT32 passedx2;
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INT32 passedx2;
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INT32 passedx3;
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INT32 passedx4;
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y_bonus_t bonus;
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y_bonus_t bonus;
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patch_t *bonuspatch;
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patch_t *bonuspatch;
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@ -250,19 +254,62 @@ void Y_IntermissionDrawer(void)
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}
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}
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else if (intertype == int_spec)
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else if (intertype == int_spec)
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{
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{
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// draw the header
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static tic_t animatetic = 0;
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/* if (endtic != -1 && ALL7EMERALDS(emeralds) && data.spec.nowsuper != NULL)
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INT32 ttheight = 16;
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V_DrawScaledPatch(48, 32, 0, data.spec.nowsuper);
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INT32 xoffset1 = 0; // Line 1 x offset
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else
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INT32 xoffset2 = 0; // Line 2 x offset
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V_DrawScaledPatch(data.spec.headx, 26, 0, data.spec.cemerald); */
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INT32 xoffset3 = 0; // Line 3 x offset
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UINT8 drawsection = 0;
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if (data.spec.passed1[0] != '\0')
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// draw the header
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if (intertic <= TICRATE)
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animatetic = 0;
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else if (!animatetic && data.spec.bonus.points == 0 && data.spec.passed3[0] != '\0')
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animatetic = intertic;
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if (animatetic)
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{
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{
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V_DrawLevelTitle(data.spec.passedx1, 24, 0, data.spec.passed1);
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INT32 animatetimer = (intertic - animatetic);
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V_DrawLevelTitle(data.spec.passedx2, 24+V_LevelNameHeight(data.spec.passed2)+2, 0, data.spec.passed2);
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if (animatetimer <= 8)
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{
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xoffset1 = -(animatetimer * 40);
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xoffset2 = -((animatetimer-2) * 40);
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if (xoffset2 > 0) xoffset2 = 0;
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}
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else if (animatetimer <= 19)
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{
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drawsection = 1;
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xoffset1 = (16-animatetimer) * 40;
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xoffset2 = (18-animatetimer) * 40;
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xoffset3 = (20-animatetimer) * 40;
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if (xoffset1 < 0) xoffset1 = 0;
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if (xoffset2 < 0) xoffset2 = 0;
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}
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else
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drawsection = 1;
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}
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if (drawsection == 1)
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{
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ttheight = 16;
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V_DrawLevelTitle(data.spec.passedx1 + xoffset1, ttheight, 0, data.spec.passed1);
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ttheight += V_LevelNameHeight(data.spec.passed3) + 2;
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V_DrawLevelTitle(data.spec.passedx3 + xoffset2, ttheight, 0, data.spec.passed3);
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ttheight += V_LevelNameHeight(data.spec.passed4) + 2;
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V_DrawLevelTitle(data.spec.passedx4 + xoffset3, ttheight, 0, data.spec.passed4);
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}
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else if (data.spec.passed1[0] != '\0')
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{
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ttheight = 24;
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V_DrawLevelTitle(data.spec.passedx1 + xoffset1, ttheight, 0, data.spec.passed1);
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ttheight += V_LevelNameHeight(data.spec.passed2) + 2;
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V_DrawLevelTitle(data.spec.passedx2 + xoffset2, ttheight, 0, data.spec.passed2);
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}
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}
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else
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else
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V_DrawLevelTitle(data.spec.passedx2, 24+(V_LevelNameHeight(data.spec.passed2)/2)+2, 0, data.spec.passed2);
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{
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ttheight = 24 + (V_LevelNameHeight(data.spec.passed2)/2) + 2;
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V_DrawLevelTitle(data.spec.passedx2 + xoffset1, ttheight, 0, data.spec.passed2);
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}
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// draw the emeralds
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// draw the emeralds
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if (intertic & 1)
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if (intertic & 1)
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@ -1098,6 +1145,10 @@ void Y_StartIntermission(void)
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data.spec.nowsuper = NULL;
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data.spec.nowsuper = NULL;
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} */
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} */
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// Super form stuff (normally blank)
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data.spec.passed3[0] = '\0';
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data.spec.passed4[0] = '\0';
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// set up the "got through act" message according to skin name
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// set up the "got through act" message according to skin name
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if (stagefailed)
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if (stagefailed)
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{
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{
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@ -1111,10 +1162,19 @@ void Y_StartIntermission(void)
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skins[players[consoleplayer].skin].realname);
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skins[players[consoleplayer].skin].realname);
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data.spec.passed1[sizeof data.spec.passed1 - 1] = '\0';
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data.spec.passed1[sizeof data.spec.passed1 - 1] = '\0';
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strcpy(data.spec.passed2, "GOT THEM ALL!");
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strcpy(data.spec.passed2, "GOT THEM ALL!");
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if (skins[players[consoleplayer].skin].flags & SF_SUPER)
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{
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strcpy(data.spec.passed3, "CAN NOW BECOME");
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snprintf(data.spec.passed4,
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sizeof data.spec.passed4, "SUPER %s",
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skins[players[consoleplayer].skin].realname);
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data.spec.passed4[sizeof data.spec.passed4 - 1] = '\0';
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}
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}
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}
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else
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else
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{
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{
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if (strlen(skins[players[consoleplayer].skin].realname) <= 8)
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if (strlen(skins[players[consoleplayer].skin].realname) <= SKINNAMESIZE-5)
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{
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{
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snprintf(data.spec.passed1,
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snprintf(data.spec.passed1,
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sizeof data.spec.passed1, "%s GOT",
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sizeof data.spec.passed1, "%s GOT",
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@ -1127,6 +1187,8 @@ void Y_StartIntermission(void)
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}
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}
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data.spec.passedx1 = (BASEVIDWIDTH - V_LevelNameWidth(data.spec.passed1))/2;
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data.spec.passedx1 = (BASEVIDWIDTH - V_LevelNameWidth(data.spec.passed1))/2;
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data.spec.passedx2 = (BASEVIDWIDTH - V_LevelNameWidth(data.spec.passed2))/2;
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data.spec.passedx2 = (BASEVIDWIDTH - V_LevelNameWidth(data.spec.passed2))/2;
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data.spec.passedx3 = (BASEVIDWIDTH - V_LevelNameWidth(data.spec.passed3))/2;
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data.spec.passedx4 = (BASEVIDWIDTH - V_LevelNameWidth(data.spec.passed4))/2;
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break;
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break;
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}
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}
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