mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-29 05:41:02 +00:00
Merge remote-tracking branch 'remotes/pub/master' into next
This commit is contained in:
commit
690a495d9b
7 changed files with 43 additions and 46 deletions
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@ -167,7 +167,7 @@ ticcmd_t netcmds[BACKUPTICS][MAXPLAYERS];
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static textcmdtic_t *textcmds[TEXTCMD_HASH_SIZE] = {NULL};
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static textcmdtic_t *textcmds[TEXTCMD_HASH_SIZE] = {NULL};
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consvar_t cv_showjoinaddress = {"showjoinaddress", "On", 0, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
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consvar_t cv_showjoinaddress = {"showjoinaddress", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
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static CV_PossibleValue_t playbackspeed_cons_t[] = {{1, "MIN"}, {10, "MAX"}, {0, NULL}};
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static CV_PossibleValue_t playbackspeed_cons_t[] = {{1, "MIN"}, {10, "MAX"}, {0, NULL}};
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consvar_t cv_playbackspeed = {"playbackspeed", "1", 0, playbackspeed_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
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consvar_t cv_playbackspeed = {"playbackspeed", "1", 0, playbackspeed_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
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@ -1451,33 +1451,13 @@ static void SV_SendPlayerInfo(INT32 node)
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continue;
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continue;
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}
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}
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netbuffer->u.playerinfo[i].node = (UINT8)playernode[i];
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netbuffer->u.playerinfo[i].node = i;
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strncpy(netbuffer->u.playerinfo[i].name, (const char *)&player_names[i], MAXPLAYERNAME+1);
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strncpy(netbuffer->u.playerinfo[i].name, (const char *)&player_names[i], MAXPLAYERNAME+1);
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netbuffer->u.playerinfo[i].name[MAXPLAYERNAME] = '\0';
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netbuffer->u.playerinfo[i].name[MAXPLAYERNAME] = '\0';
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//fetch IP address
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//fetch IP address
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{
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//No, don't do that, you fuckface.
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const char *claddress;
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memset(netbuffer->u.playerinfo[i].address, 0, 4);
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UINT32 numericaddress[4];
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memset(netbuffer->u.playerinfo[i].address, 0, 4);
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if (playernode[i] == 0)
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{
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//127.0.0.1
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netbuffer->u.playerinfo[i].address[0] = 127;
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netbuffer->u.playerinfo[i].address[3] = 1;
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}
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else if (playernode[i] > 0 && I_GetNodeAddress && (claddress = I_GetNodeAddress(playernode[i])) != NULL)
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{
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if (sscanf(claddress, "%d.%d.%d.%d", &numericaddress[0], &numericaddress[1], &numericaddress[2], &numericaddress[3]) < 4)
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goto badaddress;
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netbuffer->u.playerinfo[i].address[0] = (UINT8)numericaddress[0];
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netbuffer->u.playerinfo[i].address[1] = (UINT8)numericaddress[1];
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netbuffer->u.playerinfo[i].address[2] = (UINT8)numericaddress[2];
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netbuffer->u.playerinfo[i].address[3] = (UINT8)numericaddress[3];
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}
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}
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badaddress:
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if (G_GametypeHasTeams())
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if (G_GametypeHasTeams())
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{
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{
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25
src/d_main.c
25
src/d_main.c
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@ -1390,10 +1390,9 @@ void D_SRB2Main(void)
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midi_disabled = true;
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midi_disabled = true;
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#endif
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#endif
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}
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}
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if (M_CheckParm("-nosound"))
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if (M_CheckParm("-noaudio")) // combines -nosound and -nomusic
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sound_disabled = true;
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if (M_CheckParm("-nomusic")) // combines -nomidimusic and -nodigmusic
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{
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{
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sound_disabled = true;
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digital_disabled = true;
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digital_disabled = true;
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#ifndef NO_MIDI
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#ifndef NO_MIDI
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midi_disabled = true;
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midi_disabled = true;
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@ -1401,12 +1400,24 @@ void D_SRB2Main(void)
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}
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}
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else
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else
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{
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{
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if (M_CheckParm("-nosound"))
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sound_disabled = true;
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if (M_CheckParm("-nomusic")) // combines -nomidimusic and -nodigmusic
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{
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digital_disabled = true;
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#ifndef NO_MIDI
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#ifndef NO_MIDI
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if (M_CheckParm("-nomidimusic"))
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midi_disabled = true;
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midi_disabled = true; // WARNING: DOS version initmusic in I_StartupSound
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#endif
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#endif
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if (M_CheckParm("-nodigmusic"))
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}
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digital_disabled = true; // WARNING: DOS version initmusic in I_StartupSound
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else
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{
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#ifndef NO_MIDI
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if (M_CheckParm("-nomidimusic"))
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midi_disabled = true; // WARNING: DOS version initmusic in I_StartupSound
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#endif
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if (M_CheckParm("-nodigmusic"))
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digital_disabled = true; // WARNING: DOS version initmusic in I_StartupSound
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}
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}
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}
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if (!( sound_disabled && digital_disabled
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if (!( sound_disabled && digital_disabled
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#ifndef NO_MIDI
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#ifndef NO_MIDI
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@ -1239,6 +1239,8 @@ void G_ClearAllControlKeys(void)
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{
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{
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G_ClearControlKeys(gamecontrol, i);
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G_ClearControlKeys(gamecontrol, i);
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G_ClearControlKeys(gamecontrolbis, i);
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G_ClearControlKeys(gamecontrolbis, i);
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G_ClearControlKeys(gamecontrol3, i);
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G_ClearControlKeys(gamecontrol4, i);
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}
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}
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}
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}
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15
src/m_menu.c
15
src/m_menu.c
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@ -7456,7 +7456,10 @@ static void M_ConnectMenu(INT32 choice)
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// first page of servers
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// first page of servers
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serverlistpage = 0;
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serverlistpage = 0;
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M_SetupNextMenu(&MP_ConnectDef);
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if (ms_RoomId < 0)
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M_RoomMenu(0); // Select a room instead of staring at an empty list
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else
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M_SetupNextMenu(&MP_ConnectDef);
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itemOn = 0;
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itemOn = 0;
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M_Refresh(0);
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M_Refresh(0);
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}
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}
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@ -7529,7 +7532,15 @@ static void M_ChooseRoom(INT32 choice)
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}
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}
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serverlistpage = 0;
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serverlistpage = 0;
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M_SetupNextMenu(currentMenu->prevMenu);
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/*
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We were on the Multiplayer menu? That means that we must have been trying to
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view the server browser, but we hadn't selected a room yet. So we need to go
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to the browser next, not back there.
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*/
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if (currentMenu->prevMenu == &MP_MainDef)
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M_SetupNextMenu(&MP_ConnectDef);
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else
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M_SetupNextMenu(currentMenu->prevMenu);
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if (currentMenu == &MP_ConnectDef)
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if (currentMenu == &MP_ConnectDef)
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M_Refresh(0);
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M_Refresh(0);
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}
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}
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@ -1796,7 +1796,7 @@ void R_AddSprites(sector_t *sec, INT32 lightlevel, UINT8 viewnumber)
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}
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}
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}
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}
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// Someone seriously wants infinite draw distance for precipitation?
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// no, no infinite draw distance for precipitation. this option at zero is supposed to turn it off
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if ((limit_dist = (fixed_t)cv_drawdist_precip.value << FRACBITS))
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if ((limit_dist = (fixed_t)cv_drawdist_precip.value << FRACBITS))
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{
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{
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for (precipthing = sec->preciplist; precipthing; precipthing = precipthing->snext)
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for (precipthing = sec->preciplist; precipthing; precipthing = precipthing->snext)
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@ -1812,13 +1812,6 @@ void R_AddSprites(sector_t *sec, INT32 lightlevel, UINT8 viewnumber)
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R_ProjectPrecipitationSprite(precipthing);
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R_ProjectPrecipitationSprite(precipthing);
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}
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}
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}
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}
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else
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{
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// Draw everything in sector, no checks
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for (precipthing = sec->preciplist; precipthing; precipthing = precipthing->snext)
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if (!(precipthing->precipflags & PCF_INVISIBLE))
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R_ProjectPrecipitationSprite(precipthing);
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}
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}
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}
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//
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//
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@ -2182,7 +2182,7 @@ static void Command_RestartAudio_f(void)
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void GameSounds_OnChange(void)
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void GameSounds_OnChange(void)
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{
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{
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if (M_CheckParm("-nosound"))
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if (M_CheckParm("-nosound") || M_CheckParm("-noaudio"))
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return;
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return;
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if (sound_disabled)
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if (sound_disabled)
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@ -2196,7 +2196,7 @@ void GameSounds_OnChange(void)
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void GameDigiMusic_OnChange(void)
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void GameDigiMusic_OnChange(void)
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{
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{
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if (M_CheckParm("-nomusic"))
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if (M_CheckParm("-nomusic") || M_CheckParm("-noaudio"))
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return;
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return;
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else if (M_CheckParm("-nodigmusic"))
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else if (M_CheckParm("-nodigmusic"))
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return;
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return;
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@ -2239,7 +2239,7 @@ void GameDigiMusic_OnChange(void)
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#ifndef NO_MIDI
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#ifndef NO_MIDI
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void GameMIDIMusic_OnChange(void)
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void GameMIDIMusic_OnChange(void)
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{
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{
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if (M_CheckParm("-nomusic"))
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if (M_CheckParm("-nomusic") || M_CheckParm("-noaudio"))
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return;
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return;
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else if (M_CheckParm("-nomidimusic"))
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else if (M_CheckParm("-nomidimusic"))
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return;
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return;
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@ -1505,11 +1505,11 @@ void Y_EndVote(void)
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//
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//
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static void Y_UnloadVoteData(void)
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static void Y_UnloadVoteData(void)
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{
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{
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voteclient.loaded = false;
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if (rendermode != render_soft)
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if (rendermode != render_soft)
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return;
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return;
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voteclient.loaded = false;
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UNLOAD(widebgpatch);
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UNLOAD(widebgpatch);
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UNLOAD(bgpatch);
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UNLOAD(bgpatch);
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UNLOAD(cursor);
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UNLOAD(cursor);
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