"TICRATE*1"?!

This commit is contained in:
TehRealSalt 2018-09-27 18:44:14 -04:00
parent 7c5d47deb5
commit 68bf1f60f3

View file

@ -896,7 +896,7 @@ static void K_KartItemRoulette(player_t *player, ticcmd_t *cmd)
if ((player->kartstuff[k_itemroulette] % 3) == 1 && P_IsLocalPlayer(player))
S_StartSound(NULL, sfx_mkitm1 + ((player->kartstuff[k_itemroulette] / 3) % 8));
roulettestop = (TICRATE*1) + (3*(pingame - player->kartstuff[k_position]));
roulettestop = TICRATE + (3*(pingame - player->kartstuff[k_position]));
// If the roulette finishes or the player presses BT_ATTACK, stop the roulette and calculate the item.
// I'm returning via the exact opposite, however, to forgo having another bracket embed. Same result either way, I think.