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Remove restart audio system from the menu
Learned the cause of the seemingly random crashes it causes; doesn't seem easy to fix, so it can stay a relatively-unknown console command until it does
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1 changed files with 8 additions and 8 deletions
14
src/m_menu.c
14
src/m_menu.c
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@ -1330,16 +1330,16 @@ static menuitem_t OP_SoundOptionsMenu[] =
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NULL, "CD Volume", &cd_volume, 40},
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#endif*/
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{IT_STRING|IT_CALL, NULL, "Restart Audio System", M_RestartAudio, 50},
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//{IT_STRING|IT_CALL, NULL, "Restart Audio System", M_RestartAudio, 50},
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{IT_STRING|IT_CVAR, NULL, "Reverse L/R Channels", &stereoreverse, 65},
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{IT_STRING|IT_CVAR, NULL, "Surround Sound", &surround, 75},
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{IT_STRING|IT_CVAR, NULL, "Reverse L/R Channels", &stereoreverse, 50},
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{IT_STRING|IT_CVAR, NULL, "Surround Sound", &surround, 60},
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{IT_STRING|IT_CVAR, NULL, "Chat sounds", &cv_chatnotifications, 90},
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{IT_STRING|IT_CVAR, NULL, "Character voices", &cv_kartvoices, 100},
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{IT_STRING|IT_CVAR, NULL, "Powerup Warning", &cv_kartinvinsfx, 110},
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{IT_STRING|IT_CVAR, NULL, "Chat sounds", &cv_chatnotifications, 75},
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{IT_STRING|IT_CVAR, NULL, "Character voices", &cv_kartvoices, 85},
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{IT_STRING|IT_CVAR, NULL, "Powerup Warning", &cv_kartinvinsfx, 95},
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{IT_KEYHANDLER|IT_STRING, NULL, "Sound Test", M_HandleSoundTest, 125},
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{IT_KEYHANDLER|IT_STRING, NULL, "Sound Test", M_HandleSoundTest, 110},
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};
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/*static menuitem_t OP_DataOptionsMenu[] =
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