mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2025-01-30 21:11:00 +00:00
Misc tweaks (mostly color related)
- Smoothed out Ruby & Sepia - Made Sapphire more distinct from Blue - Made Navy more distinct from Jet - MD2 colors weight a few colors even more heavily - Revised ColorOpposite table - Fix Wanted not updating on hit - Very minor item odds adjustment for Battle
This commit is contained in:
parent
01f1229477
commit
6627483e37
3 changed files with 82 additions and 72 deletions
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@ -968,6 +968,7 @@ static void HWR_CreateBlendedTexture(GLPatch_t *gpatch, GLPatch_t *blendgpatch,
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// Average all of the translation's colors
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{
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UINT16 r, g, b;
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UINT8 div = 0;
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blendcolor = V_GetColor(colortranslations[color][0]);
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r = (UINT16)blendcolor.s.red;
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@ -977,20 +978,29 @@ static void HWR_CreateBlendedTexture(GLPatch_t *gpatch, GLPatch_t *blendgpatch,
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for (i = 1; i < 16; i++)
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{
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RGBA_t nextcolor = V_GetColor(colortranslations[color][i]);
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r += (UINT16)nextcolor.s.red;
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g += (UINT16)nextcolor.s.green;
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b += (UINT16)nextcolor.s.blue;
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if (i >= 4 && i <= 9) // Weight these shades more. Indices 4-9 weren't randomly picked, they are commonly used on sprites and are generally what the colors "look" like
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{
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r += (UINT16)nextcolor.s.red;
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g += (UINT16)nextcolor.s.green;
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b += (UINT16)nextcolor.s.blue;
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}
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UINT8 mul = 1;
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// Weight these shades more. Indices 1-9 weren't randomly picked, they are commonly used on sprites and are generally what the colors "look" like
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if (i >= 1 && i <= 9)
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mul++;
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// The mid & dark tons on the minimap icons get weighted even harder
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if (i == 4 || i == 6)
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mul += 2;
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// And the shade between them, why not
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if (i == 5)
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mul++;
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r += (UINT16)(nextcolor.s.red)*mul;
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g += (UINT16)(nextcolor.s.green)*mul;
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b += (UINT16)(nextcolor.s.blue)*mul;
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div += mul;
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}
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blendcolor.s.red = (UINT8)(r/22);
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blendcolor.s.green = (UINT8)(g/22);
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blendcolor.s.blue = (UINT8)(b/22);
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// This shouldn't happen.
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if (div < 1)
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div = 1;
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blendcolor.s.red = (UINT8)(r/div);
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blendcolor.s.green = (UINT8)(g/div);
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blendcolor.s.blue = (UINT8)(b/div);
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}
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// rainbow support, could theoretically support boss ones too
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118
src/k_kart.c
118
src/k_kart.c
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@ -111,68 +111,68 @@ const UINT8 KartColor_Opposite[MAXSKINCOLORS*2] =
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{
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SKINCOLOR_NONE,8, // 00 // SKINCOLOR_NONE
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SKINCOLOR_BLACK,8, // 01 // SKINCOLOR_IVORY
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SKINCOLOR_BLACK,8, // 02 // SKINCOLOR_WHITE
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SKINCOLOR_NICKEL,8, // 03 // SKINCOLOR_SILVER
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SKINCOLOR_NICKEL,8, // 02 // SKINCOLOR_WHITE
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SKINCOLOR_GREY,8, // 03 // SKINCOLOR_SILVER
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SKINCOLOR_CLOUDY,8, // 04 // SKINCOLOR_CLOUDY
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SKINCOLOR_GREY,8, // 05 // SKINCOLOR_GREY
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SKINCOLOR_SILVER,8, // 06 // SKINCOLOR_NICKEL
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SKINCOLOR_WHITE,8, // 07 // SKINCOLOR_BLACK
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SKINCOLOR_SWAMP,8, // 08 // SKINCOLOR_SALMON
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SKINCOLOR_SILVER,8, // 05 // SKINCOLOR_GREY
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SKINCOLOR_WHITE,8, // 06 // SKINCOLOR_NICKEL
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SKINCOLOR_IVORY,8, // 07 // SKINCOLOR_BLACK
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SKINCOLOR_TEA,8, // 08 // SKINCOLOR_SALMON
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SKINCOLOR_ARMY,8, // 09 // SKINCOLOR_PINK
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SKINCOLOR_PINETREE,8, // 10 // SKINCOLOR_RASPBERRY
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SKINCOLOR_EMERALD,8, // 11 // SKINCOLOR_RUBY
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SKINCOLOR_MINT,10, // 10 // SKINCOLOR_RASPBERRY
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SKINCOLOR_EMERALD,6, // 11 // SKINCOLOR_RUBY
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SKINCOLOR_GREEN,8, // 12 // SKINCOLOR_RED
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SKINCOLOR_MOSS,8, // 13 // SKINCOLOR_ROSE
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SKINCOLOR_MINT,8, // 14 // SKINCOLOR_CRIMSON
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SKINCOLOR_NAVY,8, // 15 // SKINCOLOR_DAWN
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SKINCOLOR_PINETREE,6, // 14 // SKINCOLOR_CRIMSON
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SKINCOLOR_DUSK,8, // 15 // SKINCOLOR_DAWN
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SKINCOLOR_BLUE,8, // 16 // SKINCOLOR_ORANGE
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SKINCOLOR_PERIWINKLE,8, // 17 // SKINCOLOR_PUMPKIN
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SKINCOLOR_BLUEBERRY,8, // 17 // SKINCOLOR_PUMPKIN
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SKINCOLOR_STEEL,8, // 18 // SKINCOLOR_BRONZE
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SKINCOLOR_STEEL,8, // 19 // SKINCOLOR_ROSEWOOD
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SKINCOLOR_SLATE,8, // 20 // SKINCOLOR_BURGUNDY
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SKINCOLOR_LEATHER,8, // 21 // SKINCOLOR_SEPIA
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SKINCOLOR_BROWN,8, // 22 // SKINCOLOR_BEIGE
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SKINCOLOR_NAVY,8, // 19 // SKINCOLOR_ROSEWOOD
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SKINCOLOR_JET,8, // 20 // SKINCOLOR_BURGUNDY
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SKINCOLOR_LEATHER,6, // 21 // SKINCOLOR_SEPIA
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SKINCOLOR_BROWN,2, // 22 // SKINCOLOR_BEIGE
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SKINCOLOR_BEIGE,8, // 23 // SKINCOLOR_BROWN
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SKINCOLOR_SEPIA,8, // 24 // SKINCOLOR_LEATHER
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SKINCOLOR_INDIGO,8, // 25 // SKINCOLOR_TANGERINE
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SKINCOLOR_INDIGO,8, // 26 // SKINCOLOR_YELLOW
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SKINCOLOR_INDIGO,8, // 27 // SKINCOLOR_CANARY
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SKINCOLOR_BROWN,8, // 28 // SKINCOLOR_PEACH
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SKINCOLOR_BLUEBERRY,8, // 29 // SKINCOLOR_CREAMSICLE
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SKINCOLOR_LAVENDER,8, // 30 // SKINCOLOR_GOLD
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SKINCOLOR_BEIGE,8, // 31 // SKINCOLOR_CARAMEL
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SKINCOLOR_PURPLE,8, // 32 // SKINCOLOR_VOMIT
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SKINCOLOR_PURPLE,8, // 33 // SKINCOLOR_LIME
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SKINCOLOR_BYZANTIUM,8, // 34 // SKINCOLOR_GARDEN
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SKINCOLOR_LAVENDER,8, // 35 // SKINCOLOR_TEA
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SKINCOLOR_LAVENDER,8, // 36 // SKINCOLOR_ARMY
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SKINCOLOR_PURPLE,8, // 37 // SKINCOLOR_PISTACHIO
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SKINCOLOR_LILAC,8, // 38 // SKINCOLOR_ROBOHOOD
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SKINCOLOR_LILAC,8, // 39 // SKINCOLOR_OLIVE
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SKINCOLOR_LAVENDER,8, // 40 // SKINCOLOR_MOSS
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SKINCOLOR_CRIMSON,8, // 41 // SKINCOLOR_MINT
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SKINCOLOR_LIME,8, // 25 // SKINCOLOR_TANGERINE
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SKINCOLOR_BYZANTIUM,8, // 26 // SKINCOLOR_YELLOW
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SKINCOLOR_PURPLE,8, // 27 // SKINCOLOR_CANARY
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SKINCOLOR_SLATE,8, // 28 // SKINCOLOR_PEACH
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SKINCOLOR_PERIWINKLE,8, // 29 // SKINCOLOR_CREAMSICLE
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SKINCOLOR_LAVENDER,6, // 30 // SKINCOLOR_GOLD
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SKINCOLOR_TEAL,8, // 31 // SKINCOLOR_CARAMEL
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SKINCOLOR_ROBOHOOD,8, // 32 // SKINCOLOR_VOMIT
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SKINCOLOR_TANGERINE,8, // 33 // SKINCOLOR_LIME
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SKINCOLOR_AQUA,8, // 34 // SKINCOLOR_GARDEN
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SKINCOLOR_SALMON,8, // 35 // SKINCOLOR_TEA
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SKINCOLOR_PINK,6, // 36 // SKINCOLOR_ARMY
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SKINCOLOR_CYAN,8, // 37 // SKINCOLOR_PISTACHIO
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SKINCOLOR_VOMIT,8, // 38 // SKINCOLOR_ROBOHOOD
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SKINCOLOR_INDIGO,8, // 39 // SKINCOLOR_OLIVE
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SKINCOLOR_ROSE,8, // 40 // SKINCOLOR_MOSS
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SKINCOLOR_RASPBERRY,6, // 41 // SKINCOLOR_MINT
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SKINCOLOR_RUBY,8, // 42 // SKINCOLOR_EMERALD
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SKINCOLOR_RED,8, // 43 // SKINCOLOR_GREEN
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SKINCOLOR_RASPBERRY,8, // 44 // SKINCOLOR_PINETREE
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SKINCOLOR_SALMON,8, // 45 // SKINCOLOR_SWAMP
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SKINCOLOR_PINK,8, // 46 // SKINCOLOR_SLATE
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SKINCOLOR_CRIMSON,8, // 44 // SKINCOLOR_PINETREE
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SKINCOLOR_SAPPHIRE,8, // 45 // SKINCOLOR_SWAMP
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SKINCOLOR_PEACH,8, // 46 // SKINCOLOR_SLATE
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SKINCOLOR_CREAMSICLE,8, // 47 // SKINCOLOR_PERIWINKLE
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SKINCOLOR_CARAMEL,8, // 48 // SKINCOLOR_CYAN
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SKINCOLOR_GOLD,8, // 49 // SKINCOLOR_CERULEAN
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SKINCOLOR_CRIMSON,8, // 50 // SKINCOLOR_AQUA
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SKINCOLOR_RED,8, // 51 // SKINCOLOR_TEAL
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SKINCOLOR_PEACH,8, // 52 // SKINCOLOR_STEEL
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SKINCOLOR_PISTACHIO,6, // 48 // SKINCOLOR_CYAN
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SKINCOLOR_LILAC,8, // 49 // SKINCOLOR_CERULEAN
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SKINCOLOR_GARDEN,10, // 50 // SKINCOLOR_AQUA
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SKINCOLOR_CARAMEL,8, // 51 // SKINCOLOR_TEAL
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SKINCOLOR_BRONZE,10, // 52 // SKINCOLOR_STEEL
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SKINCOLOR_ORANGE,8, // 53 // SKINCOLOR_BLUE
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SKINCOLOR_ORANGE,8, // 54 // SKINCOLOR_SAPPHIRE
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SKINCOLOR_DAWN,8, // 55 // SKINCOLOR_NAVY
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SKINCOLOR_CREAMSICLE,8, // 56 // SKINCOLOR_BLUEBERRY
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SKINCOLOR_SLATE,8, // 57 // SKINCOLOR_JET
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SKINCOLOR_YELLOW,8, // 58 // SKINCOLOR_LILAC
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SKINCOLOR_YELLOW,8, // 59 // SKINCOLOR_DUSK
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SKINCOLOR_YELLOW,8, // 60 // SKINCOLOR_PURPLE
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SKINCOLOR_GOLD,8, // 61 // SKINCOLOR_LAVENDER
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SKINCOLOR_GARDEN,8, // 62 // SKINCOLOR_BYZANTIUM
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SKINCOLOR_YELLOW,8 // 63 // SKINCOLOR_INDIGO
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SKINCOLOR_SWAMP,8, // 54 // SKINCOLOR_SAPPHIRE
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SKINCOLOR_ROSEWOOD,8, // 55 // SKINCOLOR_NAVY
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SKINCOLOR_PUMPKIN,8, // 56 // SKINCOLOR_BLUEBERRY
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SKINCOLOR_BURGUNDY,6, // 57 // SKINCOLOR_JET
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SKINCOLOR_CERULEAN,8, // 58 // SKINCOLOR_LILAC
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SKINCOLOR_DAWN,8, // 59 // SKINCOLOR_DUSK
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SKINCOLOR_CANARY,8, // 60 // SKINCOLOR_PURPLE
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SKINCOLOR_GOLD,10, // 61 // SKINCOLOR_LAVENDER
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SKINCOLOR_YELLOW,8, // 62 // SKINCOLOR_BYZANTIUM
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SKINCOLOR_OLIVE,8 // 63 // SKINCOLOR_INDIGO
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};
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UINT8 colortranslations[MAXSKINCOLORS][16] = {
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@ -187,7 +187,7 @@ UINT8 colortranslations[MAXSKINCOLORS][16] = {
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{120, 120, 120, 121, 121, 122, 122, 123, 124, 125, 126, 128, 129, 131, 133, 135}, // SKINCOLOR_SALMON
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{121, 121, 121, 121, 121, 122, 144, 145, 146, 147, 148, 149, 150, 150, 150, 151}, // SKINCOLOR_PINK
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{120, 121, 122, 123, 124, 125, 126, 127, 128, 130, 131, 133, 134, 136, 137, 139}, // SKINCOLOR_RASPBERRY
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{120, 0, 144, 146, 149, 131, 132, 133, 134, 135, 197, 197, 198, 198, 199, 241}, // SKINCOLOR_RUBY
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{120, 121, 144, 146, 149, 132, 132, 133, 134, 135, 197, 197, 198, 198, 199, 255}, // SKINCOLOR_RUBY
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{125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140}, // SKINCOLOR_RED
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{144, 145, 146, 147, 148, 149, 150, 151, 134, 135, 136, 137, 138, 139, 140, 141}, // SKINCOLOR_ROSE
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{130, 131, 132, 133, 134, 136, 137, 138, 139, 139, 140, 140, 141, 141, 142, 143}, // SKINCOLOR_CRIMSON
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@ -197,7 +197,7 @@ UINT8 colortranslations[MAXSKINCOLORS][16] = {
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{112, 113, 114, 115, 116, 117, 118, 119, 156, 157, 158, 159, 141, 141, 142, 143}, // SKINCOLOR_BRONZE
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{ 90, 91, 92, 93, 94, 152, 153, 154, 155, 156, 157, 158, 159, 139, 141, 143}, // SKINCOLOR_ROSEWOOD
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{ 94, 95, 152, 153, 154, 156, 157, 159, 141, 141, 141, 142, 142, 143, 143, 31}, // SKINCOLOR_BURGUNDY
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{ 3, 5, 7, 32, 9, 34, 36, 37, 39, 42, 45, 59, 60, 61, 62, 63}, // SKINCOLOR_SEPIA
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{ 0, 1, 3, 5, 7, 9, 34, 36, 38, 40, 42, 44, 60, 61, 62, 63}, // SKINCOLOR_SEPIA
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{ 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47}, // SKINCOLOR_BEIGE
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{ 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63}, // SKINCOLOR_BROWN
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{ 51, 52, 53, 55, 56, 57, 58, 60, 61, 63, 28, 28, 29, 29, 30, 31}, // SKINCOLOR_LEATHER
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@ -230,8 +230,8 @@ UINT8 colortranslations[MAXSKINCOLORS][16] = {
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{210, 213, 220, 220, 220, 221, 221, 221, 221, 222, 222, 222, 223, 223, 191, 31}, // SKINCOLOR_TEAL
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{120, 200, 200, 201, 201, 202, 202, 203, 203, 204, 204, 205, 205, 206, 207, 31}, // SKINCOLOR_STEEL
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{224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239}, // SKINCOLOR_BLUE
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{208, 210, 212, 214, 216, 229, 231, 232, 233, 235, 236, 237, 238, 239, 241, 244}, // SKINCOLOR_SAPPHIRE
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{200, 201, 202, 203, 204, 205, 206, 238, 239, 240, 241, 242, 243, 244, 245, 246}, // SKINCOLOR_NAVY
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{208, 209, 211, 213, 215, 217, 229, 230, 232, 234, 236, 238, 240, 242, 244, 246}, // SKINCOLOR_SAPPHIRE
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{215, 216, 217, 218, 204, 205, 206, 237, 238, 239, 240, 241, 242, 243, 244, 245}, // SKINCOLOR_NAVY
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{228, 229, 230, 231, 232, 233, 234, 235, 237, 238, 239, 240, 242, 243, 244, 245}, // SKINCOLOR_BLUEBERRY
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{200, 201, 202, 203, 204, 205, 206, 207, 28, 28, 29, 29, 30, 30, 31, 31}, // SKINCOLOR_JET
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{120, 120, 120, 121, 121, 122, 122, 123, 192, 248, 249, 250, 251, 252, 253, 254}, // SKINCOLOR_LILAC
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@ -488,12 +488,12 @@ static INT32 K_KartItemOddsBattle[NUMKARTRESULTS][6] =
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/*Invincibility*/ { 4, 2, 1, 2 }, // Invincibility
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/*Banana*/ { 0, 0, 2, 0 }, // Banana
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/*Eggman Monitor*/ { 0, 0, 1, 0 }, // Eggman Monitor
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/*Orbinaut*/ { 0, 1, 3, 0 }, // Orbinaut
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/*Orbinaut*/ { 0, 1, 4, 0 }, // Orbinaut
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/*Jawz*/ { 1, 3, 2, 2 }, // Jawz
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/*Mine*/ { 1, 3, 2, 2 }, // Mine
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/*Ballhog*/ { 1, 2, 2, 2 }, // Ballhog
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/*Self-Propelled Bomb*/ { 0, 0, 0, 0 }, // Self-Propelled Bomb
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/*Grow*/ { 4, 2, 1, 2 }, // Grow
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/*Grow*/ { 4, 2, 0, 2 }, // Grow
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/*Shrink*/ { 0, 0, 0, 0 }, // Shrink
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/*Lightning Shield*/ { 0, 0, 0, 0 }, // Lightning Shield
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/*Hyudoro*/ { 0, 0, 1, 0 }, // Hyudoro
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@ -1502,9 +1502,9 @@ void K_SpinPlayer(player_t *player, mobj_t *source, INT32 type, boolean trapitem
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P_SetScale(karmahitbox, player->mo->scale);
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CONS_Printf(M_GetText("%s lost all of their bumpers!\n"), player_names[player-players]);
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}
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player->kartstuff[k_bumper]--;
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if (K_IsPlayerWanted(player))
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K_CalculateBattleWanted();
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player->kartstuff[k_bumper]--;
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}
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K_CheckBumpers();
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@ -1569,9 +1569,9 @@ void K_SquishPlayer(player_t *player, mobj_t *source)
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P_SetScale(karmahitbox, player->mo->scale);
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CONS_Printf(M_GetText("%s lost all of their bumpers!\n"), player_names[player-players]);
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}
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player->kartstuff[k_bumper]--;
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if (K_IsPlayerWanted(player))
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K_CalculateBattleWanted();
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player->kartstuff[k_bumper]--;
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}
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K_CheckBumpers();
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@ -1630,9 +1630,9 @@ void K_ExplodePlayer(player_t *player, mobj_t *source) // A bit of a hack, we ju
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P_SetScale(karmahitbox, player->mo->scale);
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CONS_Printf(M_GetText("%s lost all of their bumpers!\n"), player_names[player-players]);
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}
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player->kartstuff[k_bumper]--;
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if (K_IsPlayerWanted(player))
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K_CalculateBattleWanted();
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player->kartstuff[k_bumper]--;
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}
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K_CheckBumpers();
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P_SetScale(karmahitbox, player->mo->scale);
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CONS_Printf(M_GetText("%s lost all of their bumpers!\n"), player_names[player-players]);
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}
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player->kartstuff[k_bumper]--;
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if (K_IsPlayerWanted(player))
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K_CalculateBattleWanted();
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player->kartstuff[k_bumper]--;
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}
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K_CheckBumpers();
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