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Lightning cooldown change
- Lightning cooldown reduced to 20 seconds - You can no longer mash to get an item quicker
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parent
5f610982ea
commit
6301d0ee38
1 changed files with 5 additions and 6 deletions
11
src/k_kart.c
11
src/k_kart.c
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@ -476,7 +476,7 @@ static void K_KartGetItemResult(player_t *player, fixed_t getitem, boolean retro
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player->kartstuff[k_blueshell] = 1;
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else
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player->kartstuff[k_bobomb] |= 2;
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lightningcooldown = 30*TICRATE;
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lightningcooldown = 20*TICRATE;
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break;
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case 16: // Fire Flower - or - Deton (Blue Shell)
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if (retrokart)
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@ -492,7 +492,7 @@ static void K_KartGetItemResult(player_t *player, fixed_t getitem, boolean retro
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break;
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case 18: // Lightning
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player->kartstuff[k_lightning] = 1;
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lightningcooldown = 30*TICRATE;
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lightningcooldown = 20*TICRATE;
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break;
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case 19: // Feather
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player->kartstuff[k_feather] |= 1;
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@ -535,7 +535,7 @@ static void K_KartItemRouletteByDistance(player_t *player, ticcmd_t *cmd)
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{
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INT32 i;
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INT32 pingame = 0, pexiting = 0;
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INT32 roulettestop;
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//INT32 roulettestop;
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INT32 prandom;
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INT32 pdis = 0, useodds = 0;
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INT32 spawnchance[NUMKARTITEMS * NUMKARTODDS];
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@ -554,13 +554,12 @@ static void K_KartItemRouletteByDistance(player_t *player, ticcmd_t *cmd)
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if ((player->kartstuff[k_itemroulette] % 3) == 1 && P_IsLocalPlayer(player))
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S_StartSound(NULL,sfx_mkitm1 + ((player->kartstuff[k_itemroulette] / 3) % 8));
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roulettestop = (TICRATE*1) + (3*(pingame - player->kartstuff[k_position]));
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//roulettestop = (TICRATE*1) + (3*(pingame - player->kartstuff[k_position]));
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// If the roulette finishes or the player presses BT_ATTACK, stop the roulette and calculate the item.
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// I'm returning via the exact opposite, however, to forgo having another bracket embed. Same result either way, I think.
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// Finally, if you get past this check, now you can actually start calculating what item you get.
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if (!(player->kartstuff[k_itemroulette] >= (TICRATE*3)
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|| ((cmd->buttons & BT_ATTACK) && player->kartstuff[k_itemroulette] >= roulettestop)))
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if (!(player->kartstuff[k_itemroulette] >= (TICRATE*3))) //|| ((cmd->buttons & BT_ATTACK) && player->kartstuff[k_itemroulette] >= roulettestop)))
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return;
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if (cmd->buttons & BT_ATTACK)
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