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Merge branch 'kart-luatextures-backport' into 'next'
Lua: Expose R_TextureNumForName See merge request STJr/SRB2!387
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commit
62faa135db
2 changed files with 27 additions and 4 deletions
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@ -1682,6 +1682,25 @@ static int lib_rSetPlayerSkin(lua_State *L)
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return 0;
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return 0;
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}
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}
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// R_DATA
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////////////
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static int lib_rCheckTextureNumForName(lua_State *L)
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{
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const char *name = luaL_checkstring(L, 1);
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//HUDSAFE
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lua_pushinteger(L, R_CheckTextureNumForName(name));
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return 1;
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}
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static int lib_rTextureNumForName(lua_State *L)
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{
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const char *name = luaL_checkstring(L, 1);
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//HUDSAFE
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lua_pushinteger(L, R_TextureNumForName(name));
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return 1;
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}
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// S_SOUND
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// S_SOUND
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////////////
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////////////
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@ -2165,6 +2184,10 @@ static luaL_Reg lib[] = {
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{"R_Frame2Char",lib_rFrame2Char},
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{"R_Frame2Char",lib_rFrame2Char},
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{"R_SetPlayerSkin",lib_rSetPlayerSkin},
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{"R_SetPlayerSkin",lib_rSetPlayerSkin},
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// r_data
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{"R_CheckTextureNumForName",lib_rCheckTextureNumForName),
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{"R_TextureNumForName",lib_rTextureNumForName),
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// s_sound
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// s_sound
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{"S_StartSound",lib_sStartSound},
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{"S_StartSound",lib_sStartSound},
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{"S_StartSoundAtVolume",lib_sStartSoundAtVolume},
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{"S_StartSoundAtVolume",lib_sStartSoundAtVolume},
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@ -795,16 +795,16 @@ static int side_set(lua_State *L)
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side->rowoffset = luaL_checkfixed(L, 3);
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side->rowoffset = luaL_checkfixed(L, 3);
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break;
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break;
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case side_toptexture:
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case side_toptexture:
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side->toptexture = luaL_checkinteger(L, 3);
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side->toptexture = luaL_checkinteger(L, 3);
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break;
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break;
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case side_bottomtexture:
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case side_bottomtexture:
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side->bottomtexture = luaL_checkinteger(L, 3);
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side->bottomtexture = luaL_checkinteger(L, 3);
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break;
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break;
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case side_midtexture:
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case side_midtexture:
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side->midtexture = luaL_checkinteger(L, 3);
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side->midtexture = luaL_checkinteger(L, 3);
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break;
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break;
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case side_repeatcnt:
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case side_repeatcnt:
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side->repeatcnt = luaL_checkinteger(L, 3);
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side->repeatcnt = luaL_checkinteger(L, 3);
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break;
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break;
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}
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}
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return 0;
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return 0;
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