mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-27 04:41:23 +00:00
remove join passwords
This commit is contained in:
parent
eb8cb12b8f
commit
61d7fc8b48
10 changed files with 36 additions and 479 deletions
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@ -1307,8 +1307,7 @@ found:
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var->string = var->zstring = Z_StrDup(valstr);
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if (var->flags & CV_PASSWORD); // Don't change value for password field
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else if (override)
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if (override)
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var->value = overrideval;
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else if (var->flags & CV_FLOAT)
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{
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@ -98,8 +98,7 @@ typedef enum
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CV_HIDEN = 1024, // variable is not part of the cvar list so cannot be accessed by the console
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// can only be set when we have the pointer to it
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// used on menus
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CV_CHEAT = 2048, // Don't let this be used in multiplayer unless cheats are on.
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CV_PASSWORD = 4096 // Password field
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CV_CHEAT = 2048 // Don't let this be used in multiplayer unless cheats are on.
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} cvflags_t;
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typedef struct CV_PossibleValue_s
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284
src/d_clisrv.c
284
src/d_clisrv.c
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@ -23,7 +23,6 @@
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#include "d_net.h"
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#include "d_netfil.h" // fileneedednum
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#include "d_main.h"
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#include "d_event.h"
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#include "g_game.h"
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#include "hu_stuff.h"
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#include "keys.h"
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@ -1101,23 +1100,14 @@ typedef enum
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#endif
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CL_CONNECTED,
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CL_ABORTED,
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CL_ASKFULLFILELIST,
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CL_ASKDOWNLOADFILES,
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CL_WAITDOWNLOADFILESRESPONSE,
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CL_CHALLENGE
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CL_ASKFULLFILELIST // used when the server has more files than usual
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} cl_mode_t;
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static void GetPackets(void);
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static cl_mode_t cl_mode = CL_SEARCHING;
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static boolean cl_needsdownload = false;
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static UINT16 cl_lastcheckedfilecount = 0;
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static UINT8 cl_challengenum = 0;
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static UINT8 cl_challengequestion[MD5_LEN+1];
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static char cl_challengepassword[65];
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static UINT8 cl_challengeanswer[MD5_LEN+1];
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static UINT8 cl_challengeattempted = 0;
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static UINT16 cl_lastcheckedfilecount = 0; // used for full file list
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// Player name send/load
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@ -1154,7 +1144,6 @@ static void CV_LoadPlayerNames(UINT8 **p)
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}
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#ifdef CLIENT_LOADINGSCREEN
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static UINT32 SL_SearchServer(INT32 node);
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//
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// CL_DrawConnectionStatus
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@ -1179,42 +1168,11 @@ static inline void CL_DrawConnectionStatus(void)
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// 15 pal entries total.
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const char *cltext;
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if (cl_mode != CL_CHALLENGE)
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for (i = 0; i < 16; ++i)
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V_DrawFill((BASEVIDWIDTH/2-128) + (i * 16), BASEVIDHEIGHT-24, 16, 8, palstart + ((animtime - i) & 15));
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for (i = 0; i < 16; ++i)
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V_DrawFill((BASEVIDWIDTH/2-128) + (i * 16), BASEVIDHEIGHT-24, 16, 8, palstart + ((animtime - i) & 15));
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switch (cl_mode)
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{
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case CL_CHALLENGE:
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{
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char asterisks[33];
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size_t sl = min(32, strlen(cl_challengepassword));
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UINT32 serverid;
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memset(asterisks, '*', sl);
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memset(asterisks+sl, 0, 33-sl);
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V_DrawString(BASEVIDWIDTH/2-128, BASEVIDHEIGHT-24, V_MONOSPACE|V_ALLOWLOWERCASE, asterisks);
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V_DrawFixedPatch((BASEVIDWIDTH/2) << FRACBITS, (BASEVIDHEIGHT/2) << FRACBITS, FRACUNIT, 0, W_CachePatchName("BSRVLOCK", PU_CACHE), NULL);
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serverid = SL_SearchServer(servernode);
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if (serverid == UINT32_MAX)
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{
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M_DrawTextBox(BASEVIDWIDTH/2-128-8, BASEVIDHEIGHT/2-8, 32, 1);
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V_DrawCenteredString(BASEVIDWIDTH/2, BASEVIDHEIGHT/2, V_REDMAP, M_GetText("This server is password protected."));
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}
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else
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{
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M_DrawTextBox(BASEVIDWIDTH/2-128-8, BASEVIDHEIGHT/2-8, 32, 3);
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V_DrawCenteredString(BASEVIDWIDTH/2, BASEVIDHEIGHT/2, V_REDMAP, M_GetText("This server,"));
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V_DrawCenteredString(BASEVIDWIDTH/2, BASEVIDHEIGHT/2+8, V_ALLOWLOWERCASE, serverlist[serverid].info.servername);
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V_DrawCenteredString(BASEVIDWIDTH/2, BASEVIDHEIGHT/2+16, V_REDMAP, M_GetText("is password protected."));
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}
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cltext = M_GetText(cl_challengeattempted ? "Incorrect password. Please try again." : "Please enter the server password.");
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}
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break;
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#ifdef JOININGAME
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case CL_DOWNLOADSAVEGAME:
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if (lastfilenum != -1)
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@ -1237,9 +1195,6 @@ static inline void CL_DrawConnectionStatus(void)
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case CL_WAITJOINRESPONSE:
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cltext = M_GetText("Requesting to join...");
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break;
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case CL_ASKDOWNLOADFILES:
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case CL_WAITDOWNLOADFILESRESPONSE:
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cltext = M_GetText("Waiting to download files...");
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default:
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cltext = M_GetText("Connecting to server...");
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break;
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@ -1325,9 +1280,6 @@ static boolean CL_SendJoin(void)
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netbuffer->u.clientcfg.localplayers = localplayers;
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netbuffer->u.clientcfg.version = VERSION;
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netbuffer->u.clientcfg.subversion = SUBVERSION;
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netbuffer->u.clientcfg.needsdownload = cl_needsdownload;
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netbuffer->u.clientcfg.challengenum = cl_challengenum;
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memcpy(netbuffer->u.clientcfg.challengeanswer, cl_challengeanswer, MD5_LEN);
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return HSendPacket(servernode, true, 0, sizeof (clientconfig_pak));
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}
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@ -1351,10 +1303,10 @@ static void SV_SendServerInfo(INT32 node, tic_t servertime)
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netbuffer->u.serverinfo.kartvars = (UINT8) (
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(cv_kartspeed.value & SV_SPEEDMASK) |
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(dedicated ? SV_DEDICATED : 0) |
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(D_IsJoinPasswordOn() ? SV_PASSWORD : 0)
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(dedicated ? SV_DEDICATED : 0)
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);
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strncpy(netbuffer->u.serverinfo.servername, cv_servername.string,
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MAXSERVERNAME);
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strncpy(netbuffer->u.serverinfo.mapname, G_BuildMapName(gamemap), 7);
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@ -1950,7 +1902,7 @@ static boolean CL_FinishedFileList(void)
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return false;
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}
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cl_mode = CL_ASKDOWNLOADFILES;
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cl_mode = CL_DOWNLOADFILES;
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}
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return true;
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}
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@ -2090,7 +2042,6 @@ static boolean CL_ServerConnectionTicker(boolean viams, const char *tmpsave, tic
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/* FALLTHRU */
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case CL_ASKJOIN:
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cl_needsdownload = false;
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CL_LoadServerFiles();
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#ifdef JOININGAME
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// prepare structures to save the file
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@ -2099,23 +2050,9 @@ static boolean CL_ServerConnectionTicker(boolean viams, const char *tmpsave, tic
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CL_PrepareDownloadSaveGame(tmpsave);
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#endif
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if (CL_SendJoin())
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{
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*asksent = I_GetTime();
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cl_mode = CL_WAITJOINRESPONSE;
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}
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break;
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case CL_ASKDOWNLOADFILES:
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cl_needsdownload = true;
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if (CL_SendJoin())
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{
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*asksent = I_GetTime();
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cl_mode = CL_WAITDOWNLOADFILESRESPONSE;
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}
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break;
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#ifdef JOININGAME
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case CL_DOWNLOADSAVEGAME:
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// At this state, the first (and only) needed file is the gamestate
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@ -2129,19 +2066,7 @@ static boolean CL_ServerConnectionTicker(boolean viams, const char *tmpsave, tic
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break;
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#endif
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case CL_CHALLENGE:
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(*asksent) = I_GetTime() - NEWTICRATE; // Send password immediately upon entering
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break;
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case CL_WAITJOINRESPONSE:
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case CL_WAITDOWNLOADFILESRESPONSE:
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if (*asksent + NEWTICRATE < I_GetTime() && CL_SendJoin())
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{
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*asksent = I_GetTime();
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}
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break;
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case CL_CONNECTED:
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default:
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break;
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@ -2159,15 +2084,21 @@ static boolean CL_ServerConnectionTicker(boolean viams, const char *tmpsave, tic
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// Call it only once by tic
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if (*oldtic != I_GetTime())
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{
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I_OsPolling();
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D_ProcessEvents();
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if (gamestate != GS_WAITINGPLAYERS)
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return false;
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// why are these here? this is for servers, we're a client
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//if (key == 's' && server)
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// doomcom->numnodes = (INT16)pnumnodes;
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//SV_FileSendTicker();
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INT32 key;
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I_OsPolling();
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key = I_GetKey();
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// Only ESC and non-keyboard keys abort connection
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if (key == KEY_ESCAPE || key >= KEY_MOUSE1)
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{
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CONS_Printf(M_GetText("Network game synchronization aborted.\n"));
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D_QuitNetGame();
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CL_Reset();
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D_StartTitle();
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return false;
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}
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*oldtic = I_GetTime();
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#ifdef CLIENT_LOADINGSCREEN
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return true;
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}
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boolean CL_Responder(event_t *ev)
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{
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size_t len;
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INT32 ch;
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if (!(client && cl_mode != CL_CONNECTED && cl_mode != CL_ABORTED))
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return false; // Don't do anything outside of the connection screen
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if (ev->type != ev_keydown)
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return false;
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ch = (INT32)ev->data1;
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// Only ESC and non-keyboard keys abort connection
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if (ch == KEY_ESCAPE || ch >= KEY_MOUSE1)
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{
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CONS_Printf(M_GetText("Network game synchronization aborted.\n"));
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//M_StartMessage(M_GetText("Network game synchronization aborted.\n\nPress ESC\n"), NULL, MM_NOTHING);
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D_QuitNetGame();
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CL_Reset();
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D_StartTitle();
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return true;
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}
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if (cl_mode != CL_CHALLENGE)
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return false;
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if ((ch >= HU_FONTSTART && ch <= HU_FONTEND && hu_font[ch-HU_FONTSTART])
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|| ch == ' ') // Allow spaces, of course
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{
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len = strlen(cl_challengepassword);
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if (len < 64)
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{
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cl_challengepassword[len+1] = 0;
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cl_challengepassword[len] = CON_ShiftChar(ch);
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}
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cl_challengeattempted = 0;
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}
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else if (ch == KEY_BACKSPACE)
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{
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len = strlen(cl_challengepassword);
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if (len > 0)
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cl_challengepassword[len-1] = 0;
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cl_challengeattempted = 0;
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}
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else if (ch == KEY_ENTER)
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{
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netgame = true;
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multiplayer = true;
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#ifndef NONET
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SL_ClearServerList(servernode);
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#endif
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cl_mode = CL_SEARCHING;
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D_ComputeChallengeAnswer(cl_challengequestion, cl_challengepassword, cl_challengeanswer);
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cl_challengeattempted = 1;
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}
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return true;
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}
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/** Use adaptive send using net_bandwidth and stat.sendbytes
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*
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* \param viams ???
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@ -2276,7 +2142,6 @@ static void CL_ConnectToServer(boolean viams)
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#endif
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cl_mode = CL_SEARCHING;
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cl_challengenum = 0;
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#ifdef CLIENT_LOADINGSCREEN
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lastfilenum = -1;
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@ -2331,8 +2196,6 @@ static void CL_ConnectToServer(boolean viams)
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SL_ClearServerList(servernode);
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#endif
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cl_challengeattempted = 0;
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do
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{
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// If the connection was aborted for some reason, leave
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@ -3271,9 +3134,6 @@ void D_ClientServerInit(void)
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gametic = 0;
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localgametic = 0;
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memset(cl_challengequestion, 0x00, MD5_LEN+1);
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memset(cl_challengeanswer, 0x00, MD5_LEN+1);
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// do not send anything before the real begin
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SV_StopServer();
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SV_ResetServer();
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@ -3749,33 +3609,6 @@ static void HandleConnect(SINT8 node)
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boolean newnode = false;
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#endif
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if (node != servernode && !nodeingame[node] && D_IsJoinPasswordOn())
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{
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// Ensure node sent the correct password challenge
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boolean passed = false;
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if (netbuffer->u.clientcfg.challengenum && D_VerifyJoinPasswordChallenge(netbuffer->u.clientcfg.challengenum, netbuffer->u.clientcfg.challengeanswer))
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passed = true;
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if (!passed)
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{
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D_MakeJoinPasswordChallenge(&netbuffer->u.joinchallenge.challengenum, netbuffer->u.joinchallenge.question);
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netbuffer->packettype = PT_JOINCHALLENGE;
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HSendPacket(node, true, 0, sizeof(joinchallenge_pak));
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Net_CloseConnection(node);
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return;
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}
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}
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if (netbuffer->u.clientcfg.needsdownload)
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{
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netbuffer->packettype = PT_DOWNLOADFILESOKAY;
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HSendPacket(node, true, 0, 0);
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return;
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}
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// client authorised to join
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nodewaiting[node] = (UINT8)(netbuffer->u.clientcfg.localplayers - playerpernode[node]);
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if (!nodeingame[node])
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@ -3973,43 +3806,6 @@ static void HandlePacketFromAwayNode(SINT8 node)
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Net_CloseConnection(node);
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break;
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case PT_JOINCHALLENGE:
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if (server && serverrunning)
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{ // But wait I thought I'm the server?
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Net_CloseConnection(node);
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break;
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}
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SERVERONLY
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if (cl_mode == CL_WAITJOINRESPONSE || cl_mode == CL_WAITDOWNLOADFILESRESPONSE)
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{
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cl_challengenum = netbuffer->u.joinchallenge.challengenum;
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memcpy(cl_challengequestion, netbuffer->u.joinchallenge.question, 16);
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Net_CloseConnection(node|FORCECLOSE); // Don't need to stay connected while challenging
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cl_mode = CL_CHALLENGE;
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switch (cl_challengeattempted)
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{
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case 2:
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// We already sent a correct password, so throw it back up again.
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D_ComputeChallengeAnswer(cl_challengequestion, cl_challengepassword, cl_challengeanswer);
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cl_mode = CL_ASKJOIN;
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break;
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case 1:
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// We entered the wrong password!
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S_StartSound(NULL, sfx_s26d);
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break;
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default:
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// First entry to the password screen.
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S_StartSound(NULL, sfx_s224);
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break;
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}
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}
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break;
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case PT_SERVERREFUSE: // Negative response of client join request
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if (server && serverrunning)
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{ // But wait I thought I'm the server?
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@ -4038,41 +3834,6 @@ static void HandlePacketFromAwayNode(SINT8 node)
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}
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break;
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case PT_DOWNLOADFILESOKAY:
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if (server && serverrunning)
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{ // But wait I thought I'm the server?
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Net_CloseConnection(node);
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break;
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}
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SERVERONLY
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// This should've already been checked, but just to be safe...
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if (!CL_CheckDownloadable())
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{
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D_QuitNetGame();
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CL_Reset();
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D_StartTitle();
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M_StartMessage(M_GetText(
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"You cannot connect to this server\n"
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"because you cannot download the files\n"
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"that you are missing from the server.\n\n"
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"See the console or log file for\n"
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"more details.\n\n"
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"Press ESC\n"
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), NULL, MM_NOTHING);
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break;
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}
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if (cl_challengeattempted == 1) // Successful password noise.
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S_StartSound(NULL, sfx_s221);
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cl_challengeattempted = 2;
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CONS_Printf("trying to download\n");
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if (CL_SendRequestFile())
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cl_mode = CL_DOWNLOADFILES;
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break;
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case PT_SERVERCFG: // Positive response of client join request
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{
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INT32 j;
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@ -4088,9 +3849,6 @@ static void HandlePacketFromAwayNode(SINT8 node)
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if (cl_mode != CL_WAITJOINRESPONSE)
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break;
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if (cl_challengeattempted == 1) // Successful password noise.
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S_StartSound(NULL, sfx_s221);
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if (client)
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{
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maketic = gametic = neededtic = (tic_t)LONG(netbuffer->u.servercfg.gametic);
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@ -13,14 +13,11 @@
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#ifndef __D_CLISRV__
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#define __D_CLISRV__
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||||
#include "d_event.h"
|
||||
#include "d_ticcmd.h"
|
||||
#include "d_netcmd.h"
|
||||
#include "tables.h"
|
||||
#include "d_player.h"
|
||||
|
||||
#include "md5.h"
|
||||
|
||||
// Network play related stuff.
|
||||
// There is a data struct that stores network
|
||||
// communication related stuff, and another
|
||||
|
@ -78,9 +75,6 @@ typedef enum
|
|||
PT_CLIENT4MIS,
|
||||
PT_BASICKEEPALIVE,// Keep the network alive during wipes, as tics aren't advanced and NetUpdate isn't called
|
||||
|
||||
PT_JOINCHALLENGE, // You must give a password to joinnnnn
|
||||
PT_DOWNLOADFILESOKAY, // You can download files from the server....
|
||||
|
||||
PT_CANFAIL, // This is kind of a priority. Anything bigger than CANFAIL
|
||||
// allows HSendPacket(*, true, *, *) to return false.
|
||||
// In addition, this packet can't occupy all the available slots.
|
||||
|
@ -348,22 +342,13 @@ typedef struct
|
|||
{
|
||||
UINT8 version; // Different versions don't work
|
||||
UINT8 subversion; // Contains build version
|
||||
UINT8 localplayers;
|
||||
UINT8 needsdownload;
|
||||
UINT8 challengenum; // Non-zero if trying to join with a password attempt
|
||||
UINT8 challengeanswer[MD5_LEN]; // Join challenge
|
||||
UINT8 localplayers; // number of splitscreen players
|
||||
UINT8 mode;
|
||||
} ATTRPACK clientconfig_pak;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
UINT8 challengenum; // Number to send back in join attempt
|
||||
UINT8 question[MD5_LEN]; // Challenge data to be manipulated and answered with
|
||||
} ATTRPACK joinchallenge_pak;
|
||||
|
||||
#define SV_SPEEDMASK 0x03
|
||||
#define SV_LOTSOFADDONS 0x20
|
||||
#define SV_DEDICATED 0x40
|
||||
#define SV_PASSWORD 0x80
|
||||
#define SV_SPEEDMASK 0x03 // used to send kartspeed
|
||||
#define SV_DEDICATED 0x40 // server is dedicated
|
||||
#define SV_LOTSOFADDONS 0x20 // flag used to ask for full file list in d_netfil
|
||||
|
||||
#define MAXSERVERNAME 32
|
||||
#define MAXFILENEEDED 915
|
||||
|
@ -465,7 +450,6 @@ typedef struct
|
|||
UINT8 textcmd[MAXTEXTCMD+1]; // 66049 bytes (wut??? 64k??? More like 257 bytes...)
|
||||
filetx_pak filetxpak; // 139 bytes
|
||||
clientconfig_pak clientcfg; // 153 bytes
|
||||
joinchallenge_pak joinchallenge; // 17 bytes
|
||||
serverinfo_pak serverinfo; // 1024 bytes
|
||||
serverrefuse_pak serverrefuse; // 65025 bytes (somehow I feel like those values are garbage...)
|
||||
askinfo_pak askinfo; // 61 bytes
|
||||
|
@ -571,7 +555,6 @@ void CL_Reset(void);
|
|||
void CL_ClearPlayer(INT32 playernum);
|
||||
void CL_RemovePlayer(INT32 playernum, INT32 reason);
|
||||
void CL_UpdateServerList(boolean internetsearch, INT32 room);
|
||||
boolean CL_Responder(event_t *ev);
|
||||
// Is there a game running
|
||||
boolean Playing(void);
|
||||
|
||||
|
|
|
@ -233,9 +233,6 @@ void D_ProcessEvents(void)
|
|||
if (M_ScreenshotResponder(ev))
|
||||
continue; // ate the event
|
||||
|
||||
if (CL_Responder(ev))
|
||||
continue;
|
||||
|
||||
if (gameaction == ga_nothing && gamestate == GS_TITLESCREEN)
|
||||
{
|
||||
if (cht_Responder(ev))
|
||||
|
@ -447,7 +444,7 @@ static void D_Display(void)
|
|||
{
|
||||
if (i > 0) // Splitscreen-specific
|
||||
{
|
||||
switch (i)
|
||||
switch (i)
|
||||
{
|
||||
case 1:
|
||||
if (splitscreen > 1)
|
||||
|
@ -475,7 +472,7 @@ static void D_Display(void)
|
|||
break;
|
||||
}
|
||||
|
||||
|
||||
|
||||
topleft = screens[0] + viewwindowy*vid.width + viewwindowx;
|
||||
}
|
||||
|
||||
|
|
|
@ -805,9 +805,6 @@ static const char *packettypename[NUMPACKETTYPE] =
|
|||
"CLIENT4MIS",
|
||||
"BASICKEEPALIVE",
|
||||
|
||||
"JOINCHALLENGE",
|
||||
"DOWNLOADFILESOKAY",
|
||||
|
||||
"FILEFRAGMENT",
|
||||
"TEXTCMD",
|
||||
"TEXTCMD2",
|
||||
|
@ -833,7 +830,7 @@ static void DebugPrintpacket(const char *header)
|
|||
break;
|
||||
case PT_CLIENTJOIN:
|
||||
fprintf(debugfile, " number %d mode %d\n", netbuffer->u.clientcfg.localplayers,
|
||||
netbuffer->u.clientcfg.needsdownload);
|
||||
netbuffer->u.clientcfg.mode);
|
||||
break;
|
||||
case PT_SERVERTICS:
|
||||
{
|
||||
|
|
128
src/d_netcmd.c
128
src/d_netcmd.c
|
@ -172,7 +172,6 @@ static void Got_Verification(UINT8 **cp, INT32 playernum);
|
|||
static void Got_Removal(UINT8 **cp, INT32 playernum);
|
||||
static void Command_Verify_f(void);
|
||||
static void Command_RemoveAdmin_f(void);
|
||||
static void Command_ChangeJoinPassword_f(void);
|
||||
static void Command_MotD_f(void);
|
||||
static void Got_MotD_f(UINT8 **cp, INT32 playernum);
|
||||
|
||||
|
@ -554,8 +553,6 @@ void D_RegisterServerCommands(void)
|
|||
RegisterNetXCmd(XD_PICKVOTE, Got_PickVotecmd);
|
||||
|
||||
// Remote Administration
|
||||
CV_RegisterVar(&cv_dummyjoinpassword);
|
||||
COM_AddCommand("joinpassword", Command_ChangeJoinPassword_f);
|
||||
COM_AddCommand("password", Command_Changepassword_f);
|
||||
RegisterNetXCmd(XD_LOGIN, Got_Login);
|
||||
COM_AddCommand("login", Command_Login_f); // useful in dedicated to kick off remote admin
|
||||
|
@ -3956,131 +3953,6 @@ static void Got_Removal(UINT8 **cp, INT32 playernum)
|
|||
CONS_Printf(M_GetText("You are no longer a server administrator.\n"));
|
||||
}
|
||||
|
||||
// Join password stuff
|
||||
consvar_t cv_dummyjoinpassword = {"dummyjoinpassword", "", CV_HIDEN|CV_NOSHOWHELP|CV_PASSWORD, NULL, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
#define NUMJOINCHALLENGES 32
|
||||
static UINT8 joinpassmd5[MD5_LEN+1];
|
||||
boolean joinpasswordset = false;
|
||||
static UINT8 joinpasschallenges[NUMJOINCHALLENGES][MD5_LEN];
|
||||
static tic_t joinpasschallengeson[NUMJOINCHALLENGES];
|
||||
|
||||
boolean D_IsJoinPasswordOn(void)
|
||||
{
|
||||
return joinpasswordset;
|
||||
}
|
||||
|
||||
static inline void GetChallengeAnswer(UINT8 *question, UINT8 *passwordmd5, UINT8 *answer)
|
||||
{
|
||||
D_MD5PasswordPass(question, MD5_LEN, (char *) passwordmd5, answer);
|
||||
}
|
||||
|
||||
void D_ComputeChallengeAnswer(UINT8 *question, const char *pw, UINT8 *answer)
|
||||
{
|
||||
static UINT8 passwordmd5[MD5_LEN+1];
|
||||
|
||||
memset(passwordmd5, 0x00, MD5_LEN+1);
|
||||
D_MD5PasswordPass((const UINT8 *)pw, strlen(pw), BASESALT, &passwordmd5);
|
||||
GetChallengeAnswer(question, passwordmd5, answer);
|
||||
}
|
||||
|
||||
void D_SetJoinPassword(const char *pw)
|
||||
{
|
||||
memset(joinpassmd5, 0x00, MD5_LEN+1);
|
||||
D_MD5PasswordPass((const UINT8 *)pw, strlen(pw), BASESALT, &joinpassmd5);
|
||||
joinpasswordset = true;
|
||||
}
|
||||
|
||||
boolean D_VerifyJoinPasswordChallenge(UINT8 num, UINT8 *answer)
|
||||
{
|
||||
boolean passed = false;
|
||||
|
||||
num %= NUMJOINCHALLENGES;
|
||||
|
||||
//@TODO use a constant-time memcmp....
|
||||
if (joinpasschallengeson[num] > 0 && memcmp(answer, joinpasschallenges[num], MD5_LEN) == 0)
|
||||
passed = true;
|
||||
|
||||
// Wipe and reset the challenge so that it can't be tried against again, as a small measure against brute-force attacks.
|
||||
memset(joinpasschallenges[num], 0x00, MD5_LEN);
|
||||
joinpasschallengeson[num] = 0;
|
||||
|
||||
return passed;
|
||||
}
|
||||
|
||||
void D_MakeJoinPasswordChallenge(UINT8 *num, UINT8 *question)
|
||||
{
|
||||
size_t i;
|
||||
|
||||
for (i = 0; i < NUMJOINCHALLENGES; i++)
|
||||
{
|
||||
(*num) = M_RandomKey(NUMJOINCHALLENGES);
|
||||
|
||||
if (joinpasschallengeson[(*num)] == 0)
|
||||
break;
|
||||
}
|
||||
|
||||
if (joinpasschallengeson[(*num)] > 0)
|
||||
{
|
||||
// Ugh, all challenges are (probably) taken. Let's find the oldest one and overwrite it.
|
||||
tic_t oldesttic = INT32_MAX;
|
||||
|
||||
for (i = 0; i < NUMJOINCHALLENGES; i++)
|
||||
{
|
||||
if (joinpasschallengeson[i] < oldesttic)
|
||||
{
|
||||
(*num) = i;
|
||||
oldesttic = joinpasschallengeson[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
joinpasschallengeson[(*num)] = I_GetTime();
|
||||
|
||||
memset(question, 0x00, MD5_LEN);
|
||||
for (i = 0; i < MD5_LEN; i++)
|
||||
question[i] = M_RandomByte();
|
||||
|
||||
// Store the answer in memory. What was the question again?
|
||||
GetChallengeAnswer(question, joinpassmd5, joinpasschallenges[(*num)]);
|
||||
|
||||
// This ensures that num is always non-zero and will be valid when used for the answer
|
||||
if ((*num) == 0)
|
||||
(*num) = NUMJOINCHALLENGES;
|
||||
}
|
||||
|
||||
// Remote Administration
|
||||
static void Command_ChangeJoinPassword_f(void)
|
||||
{
|
||||
#ifdef NOMD5
|
||||
// If we have no MD5 support then completely disable XD_LOGIN responses for security.
|
||||
CONS_Alert(CONS_NOTICE, "Remote administration commands are not supported in this build.\n");
|
||||
#else
|
||||
if (client) // cannot change remotely
|
||||
{
|
||||
CONS_Printf(M_GetText("Only the server can use this.\n"));
|
||||
return;
|
||||
}
|
||||
|
||||
if (COM_Argc() != 2)
|
||||
{
|
||||
CONS_Printf(M_GetText("joinpassword <password>: set a password to join the server\nUse -remove to disable the password.\n"));
|
||||
return;
|
||||
}
|
||||
|
||||
if (strcmp(COM_Argv(1), "-remove") == 0)
|
||||
{
|
||||
joinpasswordset = false;
|
||||
CONS_Printf(M_GetText("Join password removed.\n"));
|
||||
}
|
||||
else
|
||||
{
|
||||
D_SetJoinPassword(COM_Argv(1));
|
||||
CONS_Printf(M_GetText("Join password set.\n"));
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static void Command_MotD_f(void)
|
||||
{
|
||||
size_t i, j;
|
||||
|
|
|
@ -246,14 +246,6 @@ void RemoveAdminPlayer(INT32 playernum);
|
|||
void ItemFinder_OnChange(void);
|
||||
void D_SetPassword(const char *pw);
|
||||
|
||||
extern consvar_t cv_dummyjoinpassword;
|
||||
extern boolean joinpasswordset;
|
||||
boolean D_IsJoinPasswordOn(void);
|
||||
void D_ComputeChallengeAnswer(UINT8 *question, const char *pw, UINT8 *answer);
|
||||
void D_SetJoinPassword(const char *pw);
|
||||
boolean D_VerifyJoinPasswordChallenge(UINT8 num, UINT8 *answer);
|
||||
void D_MakeJoinPasswordChallenge(UINT8 *num, UINT8 *question);
|
||||
|
||||
// used for the player setup menu
|
||||
UINT8 CanChangeSkin(INT32 playernum);
|
||||
|
||||
|
|
49
src/m_menu.c
49
src/m_menu.c
|
@ -984,10 +984,9 @@ static menuitem_t MP_MainMenu[] =
|
|||
|
||||
static menuitem_t MP_ServerMenu[] =
|
||||
{
|
||||
{IT_STRING|IT_CVAR, NULL, "Max. Player Count", &cv_maxplayers, 0},
|
||||
{IT_STRING|IT_CALL, NULL, "Room...", M_RoomMenu, 10},
|
||||
{IT_STRING|IT_CVAR|IT_CV_STRING, NULL, "Server Name", &cv_servername, 20},
|
||||
{IT_STRING|IT_CVAR|IT_CV_PASSWORD, NULL, "Password", &cv_dummyjoinpassword, 44},
|
||||
{IT_STRING|IT_CVAR, NULL, "Max. Player Count", &cv_maxplayers, 10},
|
||||
{IT_STRING|IT_CALL, NULL, "Room...", M_RoomMenu, 20},
|
||||
{IT_STRING|IT_CVAR|IT_CV_STRING, NULL, "Server Name", &cv_servername, 30},
|
||||
|
||||
{IT_STRING|IT_CVAR, NULL, "Game Type", &cv_newgametype, 68},
|
||||
{IT_STRING|IT_CVAR, NULL, "Level", &cv_nextmap, 78},
|
||||
|
@ -2464,9 +2463,6 @@ static void M_NextOpt(void)
|
|||
{
|
||||
INT16 oldItemOn = itemOn; // prevent infinite loop
|
||||
|
||||
if ((currentMenu->menuitems[itemOn].status & IT_CVARTYPE) == IT_CV_PASSWORD)
|
||||
((consvar_t *)currentMenu->menuitems[itemOn].itemaction)->value = 0;
|
||||
|
||||
do
|
||||
{
|
||||
if (itemOn + 1 > currentMenu->numitems - 1)
|
||||
|
@ -2480,9 +2476,6 @@ static void M_PrevOpt(void)
|
|||
{
|
||||
INT16 oldItemOn = itemOn; // prevent infinite loop
|
||||
|
||||
if ((currentMenu->menuitems[itemOn].status & IT_CVARTYPE) == IT_CV_PASSWORD)
|
||||
((consvar_t *)currentMenu->menuitems[itemOn].itemaction)->value = 0;
|
||||
|
||||
do
|
||||
{
|
||||
if (!itemOn)
|
||||
|
@ -2767,10 +2760,8 @@ boolean M_Responder(event_t *ev)
|
|||
// BP: one of the more big hack i have never made
|
||||
if (routine && (currentMenu->menuitems[itemOn].status & IT_TYPE) == IT_CVAR)
|
||||
{
|
||||
if ((currentMenu->menuitems[itemOn].status & IT_CVARTYPE) == IT_CV_STRING || (currentMenu->menuitems[itemOn].status & IT_CVARTYPE) == IT_CV_PASSWORD)
|
||||
if ((currentMenu->menuitems[itemOn].status & IT_CVARTYPE) == IT_CV_STRING)
|
||||
{
|
||||
if (ch == KEY_TAB && (currentMenu->menuitems[itemOn].status & IT_CVARTYPE) == IT_CV_PASSWORD)
|
||||
((consvar_t *)currentMenu->menuitems[itemOn].itemaction)->value ^= 1;
|
||||
|
||||
if (shiftdown && ch >= 32 && ch <= 127)
|
||||
ch = shiftxform[ch];
|
||||
|
@ -3722,8 +3713,6 @@ static void M_DrawGenericMenu(void)
|
|||
case IT_CVAR:
|
||||
{
|
||||
consvar_t *cv = (consvar_t *)currentMenu->menuitems[i].itemaction;
|
||||
char asterisks[MAXSTRINGLENGTH+1];
|
||||
size_t sl;
|
||||
switch (currentMenu->menuitems[i].status & IT_CVARTYPE)
|
||||
{
|
||||
case IT_CV_SLIDER:
|
||||
|
@ -3731,27 +3720,6 @@ static void M_DrawGenericMenu(void)
|
|||
case IT_CV_NOPRINT: // color use this
|
||||
case IT_CV_INVISSLIDER: // monitor toggles use this
|
||||
break;
|
||||
case IT_CV_PASSWORD:
|
||||
if (i == itemOn)
|
||||
{
|
||||
V_DrawRightAlignedThinString(x + MAXSTRINGLENGTH*8 + 10, y, V_ALLOWLOWERCASE, va(M_GetText("Tab: %s password"), cv->value ? "hide" : "show"));
|
||||
}
|
||||
|
||||
if (!cv->value || i != itemOn)
|
||||
{
|
||||
sl = strlen(cv->string);
|
||||
memset(asterisks, '*', sl);
|
||||
memset(asterisks + sl, 0, MAXSTRINGLENGTH+1-sl);
|
||||
|
||||
M_DrawTextBox(x, y + 4, MAXSTRINGLENGTH, 1);
|
||||
V_DrawString(x + 8, y + 12, V_ALLOWLOWERCASE, asterisks);
|
||||
if (skullAnimCounter < 4 && i == itemOn)
|
||||
V_DrawCharacter(x + 8 + V_StringWidth(asterisks, 0), y + 12,
|
||||
'_' | 0x80, false);
|
||||
y += 16;
|
||||
break;
|
||||
}
|
||||
/* fallthru */
|
||||
case IT_CV_STRING:
|
||||
M_DrawTextBox(x, y + 4, MAXSTRINGLENGTH, 1);
|
||||
V_DrawString(x + 8, y + 12, V_ALLOWLOWERCASE, cv->string);
|
||||
|
@ -8312,6 +8280,7 @@ static void M_DrawConnectMenu(void)
|
|||
|
||||
V_DrawSmallString(currentMenu->x+112, S_LINEY(i)+8, globalflags, gt);
|
||||
|
||||
// display game speed for race gametypes
|
||||
if (serverlist[slindex].info.gametype == GT_RACE)
|
||||
{
|
||||
spd = kartspeed_cons_t[serverlist[slindex].info.kartvars & SV_SPEEDMASK].strvalue;
|
||||
|
@ -8319,9 +8288,6 @@ static void M_DrawConnectMenu(void)
|
|||
V_DrawSmallString(currentMenu->x+132, S_LINEY(i)+8, globalflags, va("(%s Speed)", spd));
|
||||
}
|
||||
|
||||
if (serverlist[slindex].info.kartvars & SV_PASSWORD)
|
||||
V_DrawFixedPatch((currentMenu->x - 9) << FRACBITS, (S_LINEY(i)) << FRACBITS, FRACUNIT, globalflags & (~V_ALLOWLOWERCASE), W_CachePatchName("SERVLOCK", PU_CACHE), NULL);
|
||||
|
||||
MP_ConnectMenu[i+FIRSTSERVERLINE].status = IT_STRING | IT_CALL;
|
||||
}
|
||||
|
||||
|
@ -8572,11 +8538,6 @@ static void M_StartServer(INT32 choice)
|
|||
// Still need to reset devmode
|
||||
cv_debug = 0;
|
||||
|
||||
if (strlen(cv_dummyjoinpassword.string) > 0)
|
||||
D_SetJoinPassword(cv_dummyjoinpassword.string);
|
||||
else
|
||||
joinpasswordset = false;
|
||||
|
||||
if (demo.playback)
|
||||
G_StopDemo();
|
||||
if (metalrecording)
|
||||
|
|
|
@ -107,7 +107,6 @@ boolean M_CanShowLevelInList(INT32 mapnum, INT32 gt);
|
|||
#define IT_CV_NOPRINT 1536
|
||||
#define IT_CV_NOMOD 2048
|
||||
#define IT_CV_INVISSLIDER 2560
|
||||
#define IT_CV_PASSWORD 3072
|
||||
|
||||
//call/submenu specific
|
||||
// There used to be a lot more here but ...
|
||||
|
|
Loading…
Reference in a new issue