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https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-27 04:41:23 +00:00
Separate grow & invincibility alarms, donated by VAda
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parent
ad625296c2
commit
60dcd3470b
3 changed files with 46 additions and 31 deletions
71
src/k_kart.c
71
src/k_kart.c
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@ -3901,6 +3901,41 @@ static void K_UpdateEngineSounds(player_t *player, ticcmd_t *cmd)
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S_StartSoundAtVolume(player->mo, (sfx_krta00 + player->kartstuff[k_enginesnd]) + (class*numsnds), volume);
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}
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static void K_UpdateInvincibilitySounds(player_t *player)
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{
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INT32 sfxnum = sfx_None;
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if (player->mo->health > 0 && !P_IsLocalPlayer(player))
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{
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if (cv_kartinvinsfx.value)
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{
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if (player->kartstuff[k_growshrinktimer] > 0) // Prioritize Grow
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sfxnum = sfx_alarmg;
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else if (player->kartstuff[k_invincibilitytimer] > 0)
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sfxnum = sfx_alarmi;
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}
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else
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{
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if (player->kartstuff[k_growshrinktimer] > 0)
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sfxnum = sfx_kgrow;
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else if (player->kartstuff[k_invincibilitytimer] > 0)
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sfxnum = sfx_kinvnc;
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}
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}
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if (sfxnum != sfx_None && !S_SoundPlaying(player->mo, sfxnum))
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S_StartSound(player->mo, sfxnum);
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#define STOPTHIS(this) \
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if (sfxnum != this && S_SoundPlaying(player->mo, this)) \
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S_StopSoundByID(player->mo, this);
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STOPTHIS(sfx_alarmi);
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STOPTHIS(sfx_alarmg);
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STOPTHIS(sfx_kinvnc);
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STOPTHIS(sfx_kgrow);
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#undef STOPTHIS
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}
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/** \brief Decreases various kart timers and powers per frame. Called in P_PlayerThink in p_user.c
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\param player player object passed from P_PlayerThink
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@ -3911,7 +3946,7 @@ static void K_UpdateEngineSounds(player_t *player, ticcmd_t *cmd)
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void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
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{
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K_UpdateOffroad(player);
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K_UpdateEngineSounds(player, cmd);
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K_UpdateEngineSounds(player, cmd); // Thanks, VAda!
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K_GetKartBoostPower(player);
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// Speed lines
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@ -4215,30 +4250,8 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
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// Roulette Code
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K_KartItemRoulette(player, cmd);
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// Stopping of the horrible invincibility SFX
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if (player->mo->health <= 0 || player->mo->player->kartstuff[k_invincibilitytimer] <= 0
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|| player->mo->player->kartstuff[k_growshrinktimer] > 0) // If you don't have invincibility (or grow is active too)
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{
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if (S_SoundPlaying(player->mo, sfx_kinvnc)) // But the sound is playing
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S_StopSoundByID(player->mo, sfx_kinvnc); // Stop it
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}
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// And the same for the grow SFX
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if (!(player->mo->health > 0 && player->mo->player->kartstuff[k_growshrinktimer] > 0)) // If you aren't big
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{
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if (S_SoundPlaying(player->mo, sfx_kgrow)) // But the sound is playing
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S_StopSoundByID(player->mo, sfx_kgrow); // Stop it
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}
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// AAAAAAND handle the invincibility alarm
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if (player->mo->health > 0 && (player->mo->player->kartstuff[k_invincibilitytimer] > 0
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|| player->mo->player->kartstuff[k_growshrinktimer] > 0))
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{
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if (leveltime % 13 == 0 && cv_kartinvinsfx.value && !P_IsLocalPlayer(player))
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S_StartSound(player->mo, sfx_smkinv);
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}
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else if (S_SoundPlaying(player->mo, sfx_smkinv))
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S_StopSoundByID(player->mo, sfx_smkinv);
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// Handle invincibility sfx
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K_UpdateInvincibilitySounds(player); // Also thanks, VAda!
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// Plays the music after the starting countdown.
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if (P_IsLocalPlayer(player) && leveltime == (starttime + (TICRATE/2)))
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@ -4843,8 +4856,8 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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}
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player->kartstuff[k_invincibilitytimer] = itemtime+(2*TICRATE); // 10 seconds
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P_RestoreMusic(player);
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if (!cv_kartinvinsfx.value && !P_IsLocalPlayer(player))
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S_StartSound(player->mo, sfx_kinvnc);
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if (!P_IsLocalPlayer(player))
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S_StartSound(player->mo, (cv_kartinvinsfx.value ? sfx_alarmi : sfx_kinvnc));
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K_PlayPowerGloatSound(player->mo);
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player->kartstuff[k_itemamount]--;
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}
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@ -5042,8 +5055,8 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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player->mo->destscale = 6*player->mo->destscale/8;
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player->kartstuff[k_growshrinktimer] = itemtime+(4*TICRATE); // 12 seconds
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P_RestoreMusic(player);
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if (!cv_kartinvinsfx.value && !P_IsLocalPlayer(player))
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S_StartSound(player->mo, sfx_kgrow);
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if (!P_IsLocalPlayer(player))
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S_StartSound(player->mo, (cv_kartinvinsfx.value ? sfx_alarmg : sfx_kgrow));
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S_StartSound(player->mo, sfx_kc5a);
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player->kartstuff[k_itemamount]--;
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}
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@ -802,7 +802,8 @@ sfxinfo_t S_sfx[NUMSFX] =
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{"shelit", false, 64, 16, -1, NULL, 0, -1, -1, LUMPERROR},
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{"vroom", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"boing", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"smkinv", false, 140, 8, -1, NULL, 0, -1, -1, LUMPERROR},
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{"alarmi", false, 140, 8, -1, NULL, 0, -1, -1, LUMPERROR},
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{"alarmg", false, 140, 8, -1, NULL, 0, -1, -1, LUMPERROR},
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{"screec", false, 52, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"yeeeah", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"noooo1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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@ -877,7 +877,8 @@ typedef enum
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sfx_shelit,
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sfx_vroom,
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sfx_boing,
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sfx_smkinv,
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sfx_alarmi,
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sfx_alarmg,
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sfx_screec,
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sfx_yeeeah,
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sfx_noooo1,
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