Also apply HUD translucency to FREE PLAY

This commit is contained in:
James R 2019-09-19 20:29:51 -07:00
parent 3cd5b3a33e
commit 5e9082fb77

View file

@ -8634,7 +8634,7 @@ void K_drawKartFreePlay(UINT32 flashtime)
return; return;
V_DrawKartString((BASEVIDWIDTH - (LAPS_X+1)) - (12*9), // mirror the laps thingy V_DrawKartString((BASEVIDWIDTH - (LAPS_X+1)) - (12*9), // mirror the laps thingy
LAPS_Y+3, V_SNAPTOBOTTOM|V_SNAPTORIGHT, "FREE PLAY"); LAPS_Y+3, V_SNAPTOBOTTOM|V_SNAPTORIGHT|V_HUDTRANS, "FREE PLAY");
} }
static void K_drawDistributionDebugger(void) static void K_drawDistributionDebugger(void)