mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-26 04:11:18 +00:00
Remove win32 backend-specific files
This commit is contained in:
parent
8e398504f5
commit
5dac920ea4
20 changed files with 0 additions and 15620 deletions
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@ -1,13 +0,0 @@
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file(GLOB SRB2_WIN_SOURCES *.c *.h *.rc)
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add_executable(SRB2DD EXCLUDE_FROM_ALL WIN32
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${SRB2_WIN_SOURCES}
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)
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target_compile_definitions(SRB2DD PRIVATE
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-D_WINDOWS
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)
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set_target_properties(SRB2DD PROPERTIES OUTPUT_NAME ${SRB2_WIN_EXE_NAME})
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target_link_libraries(SRB2DD PRIVATE SRB2Core)
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@ -1,479 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|ARM">
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<Configuration>Debug</Configuration>
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<Platform>ARM</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|ARM64">
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<Configuration>Debug</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|ARM">
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<Configuration>Release</Configuration>
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<Platform>ARM</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|ARM64">
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<Configuration>Release</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectName>Srb2DD</ProjectName>
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<ProjectGuid>{0F554F1D-ED49-4D65-A9A7-F63C57F277BE}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>Srb2win</RootNamespace>
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<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<PlatformToolset>v140</PlatformToolset>
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<UseDebugLibraries>true</UseDebugLibraries>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
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<UseDebugLibraries>true</UseDebugLibraries>
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<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
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<PlatformToolset>v141</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<PlatformToolset>v140</PlatformToolset>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
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<PlatformToolset>v141</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<PlatformToolset>v140</PlatformToolset>
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<UseDebugLibraries>true</UseDebugLibraries>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
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<UseDebugLibraries>true</UseDebugLibraries>
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<WindowsSDKDesktopARM64Support>true</WindowsSDKDesktopARM64Support>
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<PlatformToolset>v141</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<PlatformToolset>v140</PlatformToolset>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<WindowsSDKDesktopARM64Support>true</WindowsSDKDesktopARM64Support>
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<PlatformToolset>v141</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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<Import Project="..\..\SRB2_common.props" />
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<Import Project="..\..\comptime.props" />
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<Import Project="..\..\libs\FMOD.props" />
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<Import Project="..\..\libs\zlib.props" />
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<Import Project="..\..\libs\libpng.props" />
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<Import Project="..\..\libs\libgme.props" />
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<Import Project="SRB2Win.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\SRB2_Debug.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\SRB2_Debug.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\SRB2_Release.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\SRB2_Release.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\SRB2_Debug.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\SRB2_Debug.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\SRB2_Release.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\SRB2_Release.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
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<RunCodeAnalysis>false</RunCodeAnalysis>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
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<Link>
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<RandomizedBaseAddress>true</RandomizedBaseAddress>
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<AdditionalDependencies>gdi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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<ClCompile>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<MinimalRebuild>false</MinimalRebuild>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
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<Link>
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<RandomizedBaseAddress>true</RandomizedBaseAddress>
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<AdditionalDependencies>gdi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
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<ClCompile>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<MinimalRebuild>false</MinimalRebuild>
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</ClCompile>
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<Link>
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<AdditionalDependencies>gdi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
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<Link>
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<AdditionalDependencies>gdi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Link>
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<AdditionalDependencies>gdi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Link>
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<AdditionalDependencies>gdi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Link>
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<AdditionalDependencies>gdi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Link>
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<AdditionalDependencies>gdi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\am_map.c" />
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<ClCompile Include="..\apng.c" />
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<ClCompile Include="..\blua\lapi.c" />
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<ClCompile Include="..\blua\lauxlib.c" />
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<ClCompile Include="..\blua\lbaselib.c" />
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<ClCompile Include="..\blua\lcode.c" />
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<ClCompile Include="..\blua\ldebug.c" />
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<ClCompile Include="..\blua\ldo.c" />
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<ClCompile Include="..\blua\ldump.c" />
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<ClCompile Include="..\blua\lfunc.c" />
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<ClCompile Include="..\blua\lgc.c" />
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<ClCompile Include="..\blua\linit.c" />
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<ClCompile Include="..\blua\llex.c" />
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<ClCompile Include="..\blua\lmem.c" />
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<ClCompile Include="..\blua\lobject.c" />
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<ClCompile Include="..\blua\lopcodes.c" />
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<ClCompile Include="..\blua\lparser.c" />
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<ClCompile Include="..\blua\lstate.c" />
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<ClCompile Include="..\blua\lstring.c" />
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<ClCompile Include="..\blua\lstrlib.c" />
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||||
<ClCompile Include="..\blua\ltable.c" />
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<ClCompile Include="..\blua\ltablib.c" />
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<ClCompile Include="..\blua\ltm.c" />
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<ClCompile Include="..\blua\lundump.c" />
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<ClCompile Include="..\blua\lvm.c" />
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<ClCompile Include="..\blua\lzio.c" />
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<ClCompile Include="..\b_bot.c" />
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<ClCompile Include="..\command.c" />
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<ClCompile Include="..\comptime.c" />
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<ClCompile Include="..\console.c" />
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<ClCompile Include="..\dehacked.c" />
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<ClCompile Include="..\d_clisrv.c" />
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<ClCompile Include="..\d_main.c" />
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<ClCompile Include="..\d_net.c" />
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<ClCompile Include="..\d_netcmd.c" />
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<ClCompile Include="..\d_netfil.c" />
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<ClCompile Include="..\filesrch.c" />
|
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<ClCompile Include="..\f_finale.c" />
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<ClCompile Include="..\f_wipe.c" />
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<ClCompile Include="..\g_game.c" />
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<ClCompile Include="..\g_input.c" />
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<ClCompile Include="..\hu_stuff.c" />
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<ClCompile Include="..\info.c" />
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<ClCompile Include="..\i_addrinfo.c">
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<ExcludedFromBuild>true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\i_tcp.c" />
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<ClCompile Include="..\lua_baselib.c" />
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<ClCompile Include="..\lua_blockmaplib.c" />
|
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<ClCompile Include="..\lua_consolelib.c" />
|
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<ClCompile Include="..\lua_hooklib.c" />
|
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<ClCompile Include="..\lua_hudlib.c" />
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<ClCompile Include="..\lua_infolib.c" />
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<ClCompile Include="..\lua_maplib.c" />
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<ClCompile Include="..\lua_mathlib.c" />
|
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<ClCompile Include="..\lua_mobjlib.c" />
|
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<ClCompile Include="..\lua_playerlib.c" />
|
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<ClCompile Include="..\lua_script.c" />
|
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<ClCompile Include="..\lua_skinlib.c" />
|
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<ClCompile Include="..\lua_thinkerlib.c" />
|
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<ClCompile Include="..\lzf.c" />
|
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<ClCompile Include="..\md5.c" />
|
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<ClCompile Include="..\mserv.c" />
|
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<ClCompile Include="..\m_aatree.c" />
|
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<ClCompile Include="..\m_anigif.c" />
|
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<ClCompile Include="..\m_argv.c" />
|
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<ClCompile Include="..\m_bbox.c" />
|
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<ClCompile Include="..\m_cheat.c" />
|
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<ClCompile Include="..\m_cond.c" />
|
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<ClCompile Include="..\m_fixed.c" />
|
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<ClCompile Include="..\m_menu.c" />
|
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<ClCompile Include="..\m_misc.c" />
|
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<ClCompile Include="..\m_queue.c" />
|
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<ClCompile Include="..\m_random.c" />
|
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<ClCompile Include="..\p_ceilng.c" />
|
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<ClCompile Include="..\p_enemy.c" />
|
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<ClCompile Include="..\p_floor.c" />
|
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<ClCompile Include="..\p_inter.c" />
|
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<ClCompile Include="..\p_lights.c" />
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<ClCompile Include="..\p_map.c" />
|
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<ClCompile Include="..\p_maputl.c" />
|
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<ClCompile Include="..\p_mobj.c" />
|
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<ClCompile Include="..\p_polyobj.c" />
|
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<ClCompile Include="..\p_saveg.c" />
|
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<ClCompile Include="..\p_setup.c" />
|
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<ClCompile Include="..\p_sight.c" />
|
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<ClCompile Include="..\p_slopes.c" />
|
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<ClCompile Include="..\p_spec.c" />
|
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<ClCompile Include="..\p_telept.c" />
|
||||
<ClCompile Include="..\p_tick.c" />
|
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<ClCompile Include="..\p_user.c" />
|
||||
<ClCompile Include="..\r_bsp.c" />
|
||||
<ClCompile Include="..\r_data.c" />
|
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<ClCompile Include="..\r_draw.c" />
|
||||
<ClCompile Include="..\r_draw16.c">
|
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<ExcludedFromBuild>true</ExcludedFromBuild>
|
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</ClCompile>
|
||||
<ClCompile Include="..\r_draw8.c">
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<ExcludedFromBuild>true</ExcludedFromBuild>
|
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</ClCompile>
|
||||
<ClCompile Include="..\r_main.c" />
|
||||
<ClCompile Include="..\r_plane.c" />
|
||||
<ClCompile Include="..\r_segs.c" />
|
||||
<ClCompile Include="..\r_sky.c" />
|
||||
<ClCompile Include="..\r_splats.c" />
|
||||
<ClCompile Include="..\r_things.c" />
|
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<ClCompile Include="..\screen.c" />
|
||||
<ClCompile Include="..\sounds.c" />
|
||||
<ClCompile Include="..\string.c" />
|
||||
<ClCompile Include="..\st_stuff.c" />
|
||||
<ClCompile Include="..\s_sound.c" />
|
||||
<ClCompile Include="..\tables.c" />
|
||||
<ClCompile Include="..\t_facon.c">
|
||||
<ExcludedFromBuild>true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\t_fsin.c">
|
||||
<ExcludedFromBuild>true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\t_ftan.c">
|
||||
<ExcludedFromBuild>true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\t_tan2a.c">
|
||||
<ExcludedFromBuild>true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\v_video.c" />
|
||||
<ClCompile Include="..\w_wad.c" />
|
||||
<ClCompile Include="..\y_inter.c" />
|
||||
<ClCompile Include="..\z_zone.c" />
|
||||
<ClCompile Include="dx_error.c" />
|
||||
<ClCompile Include="fabdxlib.c" />
|
||||
<ClCompile Include="win_cd.c" />
|
||||
<ClCompile Include="win_dbg.c" />
|
||||
<ClCompile Include="win_dll.c" />
|
||||
<ClCompile Include="win_main.c" />
|
||||
<ClCompile Include="win_net.c" />
|
||||
<ClCompile Include="win_snd.c" />
|
||||
<ClCompile Include="win_sys.c" />
|
||||
<ClCompile Include="win_vid.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\am_map.h" />
|
||||
<ClInclude Include="..\apng.h" />
|
||||
<ClInclude Include="..\blua\lapi.h" />
|
||||
<ClInclude Include="..\blua\lauxlib.h" />
|
||||
<ClInclude Include="..\blua\lcode.h" />
|
||||
<ClInclude Include="..\blua\ldebug.h" />
|
||||
<ClInclude Include="..\blua\ldo.h" />
|
||||
<ClInclude Include="..\blua\lfunc.h" />
|
||||
<ClInclude Include="..\blua\lgc.h" />
|
||||
<ClInclude Include="..\blua\llex.h" />
|
||||
<ClInclude Include="..\blua\llimits.h" />
|
||||
<ClInclude Include="..\blua\lmem.h" />
|
||||
<ClInclude Include="..\blua\lobject.h" />
|
||||
<ClInclude Include="..\blua\lopcodes.h" />
|
||||
<ClInclude Include="..\blua\lparser.h" />
|
||||
<ClInclude Include="..\blua\lstate.h" />
|
||||
<ClInclude Include="..\blua\lstring.h" />
|
||||
<ClInclude Include="..\blua\ltable.h" />
|
||||
<ClInclude Include="..\blua\ltm.h" />
|
||||
<ClInclude Include="..\blua\lua.h" />
|
||||
<ClInclude Include="..\blua\luaconf.h" />
|
||||
<ClInclude Include="..\blua\lualib.h" />
|
||||
<ClInclude Include="..\blua\lundump.h" />
|
||||
<ClInclude Include="..\blua\lvm.h" />
|
||||
<ClInclude Include="..\blua\lzio.h" />
|
||||
<ClInclude Include="..\byteptr.h" />
|
||||
<ClInclude Include="..\b_bot.h" />
|
||||
<ClInclude Include="..\command.h" />
|
||||
<ClInclude Include="..\comptime.h" />
|
||||
<ClInclude Include="..\console.h" />
|
||||
<ClInclude Include="..\dehacked.h" />
|
||||
<ClInclude Include="..\doomdata.h" />
|
||||
<ClInclude Include="..\doomdef.h" />
|
||||
<ClInclude Include="..\doomstat.h" />
|
||||
<ClInclude Include="..\doomtype.h" />
|
||||
<ClInclude Include="..\d_clisrv.h" />
|
||||
<ClInclude Include="..\d_event.h" />
|
||||
<ClInclude Include="..\d_main.h" />
|
||||
<ClInclude Include="..\d_net.h" />
|
||||
<ClInclude Include="..\d_netcmd.h" />
|
||||
<ClInclude Include="..\d_netfil.h" />
|
||||
<ClInclude Include="..\d_player.h" />
|
||||
<ClInclude Include="..\d_think.h" />
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|
||||
<Filter>P_Play</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\p_telept.c">
|
||||
<Filter>P_Play</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\p_tick.c">
|
||||
<Filter>P_Play</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\p_user.c">
|
||||
<Filter>P_Play</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\r_bsp.c">
|
||||
<Filter>R_Rend</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\r_data.c">
|
||||
<Filter>R_Rend</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\r_draw.c">
|
||||
<Filter>R_Rend</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\r_draw8.c">
|
||||
<Filter>R_Rend</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\r_draw16.c">
|
||||
<Filter>R_Rend</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\r_main.c">
|
||||
<Filter>R_Rend</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\r_plane.c">
|
||||
<Filter>R_Rend</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\r_segs.c">
|
||||
<Filter>R_Rend</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\r_sky.c">
|
||||
<Filter>R_Rend</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\r_splats.c">
|
||||
<Filter>R_Rend</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\r_things.c">
|
||||
<Filter>R_Rend</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\t_facon.c">
|
||||
<Filter>P_Play</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\t_fsin.c">
|
||||
<Filter>P_Play</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\t_ftan.c">
|
||||
<Filter>P_Play</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\t_tan2a.c">
|
||||
<Filter>P_Play</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\tables.c">
|
||||
<Filter>P_Play</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sounds.c">
|
||||
<Filter>S_Sounds</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\w_wad.c">
|
||||
<Filter>W_Wad</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\lzf.c">
|
||||
<Filter>W_Wad</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\s_sound.c">
|
||||
<Filter>S_Sounds</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\comptime.c">
|
||||
<Filter>O_Other</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\command.c">
|
||||
<Filter>H_Hud</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\console.c">
|
||||
<Filter>H_Hud</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\filesrch.c">
|
||||
<Filter>I_Interface</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\hu_stuff.c">
|
||||
<Filter>H_Hud</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\info.c">
|
||||
<Filter>P_Play</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\mserv.c">
|
||||
<Filter>I_Interface</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\st_stuff.c">
|
||||
<Filter>H_Hud</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\v_video.c">
|
||||
<Filter>R_Rend</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\screen.c">
|
||||
<Filter>R_Rend</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\y_inter.c">
|
||||
<Filter>H_Hud</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\z_zone.c">
|
||||
<Filter>D_Doom</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\string.c">
|
||||
<Filter>M_Misc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\hardware\hw_md2load.c" />
|
||||
<ClCompile Include="..\hardware\hw_md3load.c" />
|
||||
<ClCompile Include="..\hardware\hw_model.c" />
|
||||
<ClCompile Include="..\hardware\u_list.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="afxres.h">
|
||||
<Filter>Win32app</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="dx_error.h">
|
||||
<Filter>Win32app</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="fabdxlib.h">
|
||||
<Filter>Win32app</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="resource.h">
|
||||
<Filter>Win32app</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="win_dbg.h">
|
||||
<Filter>Win32app</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="win_dll.h">
|
||||
<Filter>Win32app</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="win_main.h">
|
||||
<Filter>Win32app</Filter>
|
||||
</ClInclude>
|
||||
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|
||||
<Filter>Hw_Hardware</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\hardware\hw3sound.h">
|
||||
<Filter>Hw_Hardware</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\hardware\hws_data.h">
|
||||
<Filter>Hw_Hardware</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\hardware\u_list.h">
|
||||
<Filter>Hw_Hardware</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\blua\lapi.h">
|
||||
<Filter>BLUA</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\blua\lauxlib.h">
|
||||
<Filter>BLUA</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\blua\lcode.h">
|
||||
<Filter>BLUA</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\blua\ldebug.h">
|
||||
<Filter>BLUA</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\blua\ldo.h">
|
||||
<Filter>BLUA</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\blua\lfunc.h">
|
||||
<Filter>BLUA</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\blua\lgc.h">
|
||||
<Filter>BLUA</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\blua\llex.h">
|
||||
<Filter>BLUA</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\blua\llimits.h">
|
||||
<Filter>BLUA</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\blua\lmem.h">
|
||||
<Filter>BLUA</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\blua\lobject.h">
|
||||
<Filter>BLUA</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\blua\lopcodes.h">
|
||||
<Filter>BLUA</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\blua\lparser.h">
|
||||
<Filter>BLUA</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\blua\lstate.h">
|
||||
<Filter>BLUA</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\blua\lstring.h">
|
||||
<Filter>BLUA</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\blua\ltable.h">
|
||||
<Filter>BLUA</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\blua\ltm.h">
|
||||
<Filter>BLUA</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\blua\lua.h">
|
||||
<Filter>BLUA</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\blua\luaconf.h">
|
||||
<Filter>BLUA</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\blua\lualib.h">
|
||||
<Filter>BLUA</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\blua\lundump.h">
|
||||
<Filter>BLUA</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\blua\lvm.h">
|
||||
<Filter>BLUA</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\blua\lzio.h">
|
||||
<Filter>BLUA</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\d_clisrv.h">
|
||||
<Filter>D_Doom</Filter>
|
||||
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|
||||
<ClInclude Include="..\d_event.h">
|
||||
<Filter>D_Doom</Filter>
|
||||
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|
||||
<ClInclude Include="..\d_main.h">
|
||||
<Filter>D_Doom</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\d_net.h">
|
||||
<Filter>D_Doom</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\d_netcmd.h">
|
||||
<Filter>D_Doom</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\d_netfil.h">
|
||||
<Filter>D_Doom</Filter>
|
||||
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|
||||
<ClInclude Include="..\d_player.h">
|
||||
<Filter>D_Doom</Filter>
|
||||
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|
||||
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|
||||
<Filter>D_Doom</Filter>
|
||||
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|
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|
||||
<Filter>D_Doom</Filter>
|
||||
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|
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<ClInclude Include="..\dehacked.h">
|
||||
<Filter>D_Doom</Filter>
|
||||
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|
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|
||||
<Filter>D_Doom</Filter>
|
||||
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|
||||
<ClInclude Include="..\doomdef.h">
|
||||
<Filter>D_Doom</Filter>
|
||||
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|
||||
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|
||||
<Filter>D_Doom</Filter>
|
||||
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|
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|
||||
<Filter>D_Doom</Filter>
|
||||
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||||
<Filter>G_Game</Filter>
|
||||
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||||
<Filter>G_Game</Filter>
|
||||
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|
||||
<Filter>G_Game</Filter>
|
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||||
<Filter>F_Frame</Filter>
|
||||
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|
||||
<Filter>I_Interface</Filter>
|
||||
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|
||||
<Filter>I_Interface</Filter>
|
||||
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||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
<Filter>I_Interface</Filter>
|
||||
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||||
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|
||||
<Filter>I_Interface</Filter>
|
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||||
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|
||||
<Filter>I_Interface</Filter>
|
||||
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|
||||
<ClInclude Include="..\lua_hook.h">
|
||||
<Filter>LUA</Filter>
|
||||
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|
||||
<ClInclude Include="..\lua_hud.h">
|
||||
<Filter>LUA</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\lua_libs.h">
|
||||
<Filter>LUA</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\lua_script.h">
|
||||
<Filter>LUA</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\md5.h">
|
||||
<Filter>M_Misc</Filter>
|
||||
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|
||||
<ClInclude Include="..\m_aatree.h">
|
||||
<Filter>M_Misc</Filter>
|
||||
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|
||||
<ClInclude Include="..\m_anigif.h">
|
||||
<Filter>M_Misc</Filter>
|
||||
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|
||||
<ClInclude Include="..\m_argv.h">
|
||||
<Filter>M_Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\m_bbox.h">
|
||||
<Filter>M_Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\m_cheat.h">
|
||||
<Filter>M_Misc</Filter>
|
||||
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|
||||
<ClInclude Include="..\m_cond.h">
|
||||
<Filter>M_Misc</Filter>
|
||||
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|
||||
<ClInclude Include="..\m_dllist.h">
|
||||
<Filter>M_Misc</Filter>
|
||||
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|
||||
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|
||||
<Filter>M_Misc</Filter>
|
||||
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|
||||
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|
||||
<Filter>M_Misc</Filter>
|
||||
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|
||||
<ClInclude Include="..\m_misc.h">
|
||||
<Filter>M_Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\m_queue.h">
|
||||
<Filter>M_Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\m_random.h">
|
||||
<Filter>M_Misc</Filter>
|
||||
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|
||||
<ClInclude Include="..\m_swap.h">
|
||||
<Filter>M_Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\am_map.h">
|
||||
<Filter>H_Hud</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\b_bot.h">
|
||||
<Filter>B_Bots</Filter>
|
||||
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|
||||
<ClInclude Include="..\p_local.h">
|
||||
<Filter>P_Play</Filter>
|
||||
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|
||||
<ClInclude Include="..\p_maputl.h">
|
||||
<Filter>P_Play</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\p_mobj.h">
|
||||
<Filter>P_Play</Filter>
|
||||
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|
||||
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|
||||
<Filter>P_Play</Filter>
|
||||
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|
||||
<ClInclude Include="..\p_pspr.h">
|
||||
<Filter>P_Play</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\p_saveg.h">
|
||||
<Filter>P_Play</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\p_setup.h">
|
||||
<Filter>P_Play</Filter>
|
||||
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|
||||
<ClInclude Include="..\p_slopes.h">
|
||||
<Filter>P_Play</Filter>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Filter>R_Rend</Filter>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Filter>W_Wad</Filter>
|
||||
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|
||||
<ClInclude Include="..\lzf.h">
|
||||
<Filter>W_Wad</Filter>
|
||||
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|
||||
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|
||||
<Filter>I_Interface</Filter>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Filter>O_Other</Filter>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Filter>H_Hud</Filter>
|
||||
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|
||||
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|
||||
<Filter>H_Hud</Filter>
|
||||
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|
||||
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|
||||
<Filter>I_Interface</Filter>
|
||||
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|
||||
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|
||||
<Filter>I_Interface</Filter>
|
||||
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|
||||
<ClInclude Include="..\hu_stuff.h">
|
||||
<Filter>H_Hud</Filter>
|
||||
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|
||||
<ClInclude Include="..\info.h">
|
||||
<Filter>P_Play</Filter>
|
||||
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|
||||
<ClInclude Include="..\mserv.h">
|
||||
<Filter>I_Interface</Filter>
|
||||
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|
||||
<ClInclude Include="..\p5prof.h">
|
||||
<Filter>A_Asm</Filter>
|
||||
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|
||||
<ClInclude Include="..\st_stuff.h">
|
||||
<Filter>H_Hud</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\v_video.h">
|
||||
<Filter>R_Rend</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\screen.h">
|
||||
<Filter>R_Rend</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\y_inter.h">
|
||||
<Filter>H_Hud</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\z_zone.h">
|
||||
<Filter>D_Doom</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\fastcmp.h">
|
||||
<Filter>O_Other</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Image Include="Srb2win.ico">
|
||||
<Filter>Win32app</Filter>
|
||||
</Image>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="Srb2win.rc">
|
||||
<Filter>Win32app</Filter>
|
||||
</ResourceCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\asm_defs.inc">
|
||||
<Filter>A_Asm</Filter>
|
||||
</None>
|
||||
<None Include="..\config.h.in">
|
||||
<Filter>O_Other</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="..\tmap.nas">
|
||||
<Filter>A_Asm</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\tmap_mmx.nas">
|
||||
<Filter>A_Asm</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\tmap_vc.nas">
|
||||
<Filter>A_Asm</Filter>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
</Project>
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -1,77 +0,0 @@
|
|||
Microsoft Developer Studio Workspace File, Format Version 6.00
|
||||
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "Srb2win"=.\Srb2win.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name libpng
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name zlib
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "libpng"="..\..\libs\libpng-src\projects\visualc6\libpng.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name zlib
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "r_opengl"=..\hardware\r_opengl\r_opengl.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name Srb2win
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "zlib"=..\..\libs\zlib\projects\visualc6\zlib.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Global:
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<3>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
|
@ -1,19 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup />
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<!-- x86/x64 defines: has specific libraries that ARM does not -->
|
||||
<PreprocessorDefinitions Condition="'$(Platform)' == 'Win32' OR '$(Platform)' == 'x64'">HAVE_ZLIB;HAVE_LIBGME;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<!-- ARM defines -->
|
||||
<PreprocessorDefinitions Condition="'$(Platform)' != 'Win32' AND '$(Platform)' != 'x64'">_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link />
|
||||
<Link>
|
||||
<AdditionalDependencies>dxguid.lib;winmm.lib;dinput8.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup />
|
||||
</Project>
|
|
@ -1,276 +0,0 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief DirectX error messages
|
||||
/// adapted from DirectX6 sample code
|
||||
|
||||
#include <stdarg.h>
|
||||
|
||||
//#define WIN32_LEAN_AND_MEAN
|
||||
#define RPC_NO_WINDOWS_H
|
||||
#include <windows.h>
|
||||
#define DIRECTSOUND_VERSION 0x0600 /* version 6.0 */
|
||||
#define DXVERSION_NTCOMPATIBLE 0x0300
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(disable : 4201)
|
||||
#endif
|
||||
#include <ddraw.h>
|
||||
#include <dsound.h>
|
||||
#include <mmsystem.h>
|
||||
|
||||
#include "dx_error.h"
|
||||
|
||||
// -----------------
|
||||
// DXErrorMessageBox
|
||||
// Displays a message box containing the given formatted string.
|
||||
// -----------------
|
||||
/*
|
||||
VOID DXErrorMessageBox (HRESULT error) LPSTR fmt, ...)
|
||||
{
|
||||
char buff[256];
|
||||
va_list args;
|
||||
|
||||
va_start(args, fmt);
|
||||
wvsprintf(buff, fmt, args);
|
||||
va_end(args);
|
||||
|
||||
lstrcat(buff, "\r\n");
|
||||
MessageBoxA(NULL, buff, "DirectX Error:", MB_ICONEXCLAMATION + MB_OK);
|
||||
}*/
|
||||
|
||||
|
||||
// ---------------
|
||||
// DXErrorToString
|
||||
// Returns a pointer to a string describing the given DD, D3D or D3DRM error code.
|
||||
// ---------------
|
||||
LPCSTR DXErrorToString (HRESULT error)
|
||||
{
|
||||
switch (error) {
|
||||
case DD_OK:
|
||||
/* Also includes D3D_OK and D3DRM_OK */
|
||||
return "No error.";
|
||||
case DDERR_ALREADYINITIALIZED:
|
||||
return "This object is already initialized.";
|
||||
case DDERR_BLTFASTCANTCLIP:
|
||||
return "Return if a clipper object is attached to the source surface passed into a BltFast call.";
|
||||
case DDERR_CANNOTATTACHSURFACE:
|
||||
return "This surface can not be attached to the requested surface.";
|
||||
case DDERR_CANNOTDETACHSURFACE:
|
||||
return "This surface can not be detached from the requested surface.";
|
||||
case DDERR_CANTCREATEDC:
|
||||
return "Windows can not create any more DCs.";
|
||||
case DDERR_CANTDUPLICATE:
|
||||
return "Can't duplicate primary & 3D surfaces, or surfaces that are implicitly created.";
|
||||
case DDERR_CLIPPERISUSINGHWND:
|
||||
return "An attempt was made to set a cliplist for a clipper object that is already monitoring an hwnd.";
|
||||
case DDERR_COLORKEYNOTSET:
|
||||
return "No src color key specified for this operation.";
|
||||
case DDERR_CURRENTLYNOTAVAIL:
|
||||
return "Support is currently not available.";
|
||||
case DDERR_DIRECTDRAWALREADYCREATED:
|
||||
return "A DirectDraw object representing this driver has already been created for this process.";
|
||||
case DDERR_EXCEPTION:
|
||||
return "An exception was encountered while performing the requested operation.";
|
||||
case DDERR_EXCLUSIVEMODEALREADYSET:
|
||||
return "An attempt was made to set the cooperative level when it was already set to exclusive.";
|
||||
case DDERR_GENERIC:
|
||||
return "Generic failure.";
|
||||
case DDERR_HEIGHTALIGN:
|
||||
return "Height of rectangle provided is not a multiple of reqd alignment.";
|
||||
case DDERR_HWNDALREADYSET:
|
||||
return "The CooperativeLevel HWND has already been set. It can not be reset while the process has surfaces or palettes created.";
|
||||
case DDERR_HWNDSUBCLASSED:
|
||||
return "HWND used by DirectDraw CooperativeLevel has been subclassed, this prevents DirectDraw from restoring state.";
|
||||
case DDERR_IMPLICITLYCREATED:
|
||||
return "This surface can not be restored because it is an implicitly created surface.";
|
||||
case DDERR_INCOMPATIBLEPRIMARY:
|
||||
return "Unable to match primary surface creation request with existing primary surface.";
|
||||
case DDERR_INVALIDCAPS:
|
||||
return "One or more of the caps bits passed to the callback are incorrect.";
|
||||
case DDERR_INVALIDCLIPLIST:
|
||||
return "DirectDraw does not support the provided cliplist.";
|
||||
case DDERR_INVALIDDIRECTDRAWGUID:
|
||||
return "The GUID passed to DirectDrawCreate is not a valid DirectDraw driver identifier.";
|
||||
case DDERR_INVALIDMODE:
|
||||
return "DirectDraw does not support the requested mode.";
|
||||
case DDERR_INVALIDOBJECT:
|
||||
return "DirectDraw received a pointer that was an invalid DIRECTDRAW object.";
|
||||
case DDERR_INVALIDPARAMS:
|
||||
return "One or more of the parameters passed to the function are incorrect.";
|
||||
case DDERR_INVALIDPIXELFORMAT:
|
||||
return "The pixel format was invalid as specified.";
|
||||
case DDERR_INVALIDPOSITION:
|
||||
return "Returned when the position of the overlay on the destination is no longer legal for that destination.";
|
||||
case DDERR_INVALIDRECT:
|
||||
return "Rectangle provided was invalid.";
|
||||
case DDERR_LOCKEDSURFACES:
|
||||
return "Operation could not be carried out because one or more surfaces are locked.";
|
||||
case DDERR_NO3D:
|
||||
return "There is no 3D present.";
|
||||
case DDERR_NOALPHAHW:
|
||||
return "Operation could not be carried out because there is no alpha accleration hardware present or available.";
|
||||
case DDERR_NOBLTHW:
|
||||
return "No blitter hardware present.";
|
||||
case DDERR_NOCLIPLIST:
|
||||
return "No cliplist available.";
|
||||
case DDERR_NOCLIPPERATTACHED:
|
||||
return "No clipper object attached to surface object.";
|
||||
case DDERR_NOCOLORCONVHW:
|
||||
return "Operation could not be carried out because there is no color conversion hardware present or available.";
|
||||
case DDERR_NOCOLORKEY:
|
||||
return "Surface doesn't currently have a color key";
|
||||
case DDERR_NOCOLORKEYHW:
|
||||
return "Operation could not be carried out because there is no hardware support of the destination color key.";
|
||||
case DDERR_NOCOOPERATIVELEVELSET:
|
||||
return "Create function called without DirectDraw object method SetCooperativeLevel being called.";
|
||||
case DDERR_NODC:
|
||||
return "No DC was ever created for this surface.";
|
||||
case DDERR_NODDROPSHW:
|
||||
return "No DirectDraw ROP hardware.";
|
||||
case DDERR_NODIRECTDRAWHW:
|
||||
return "A hardware-only DirectDraw object creation was attempted but the driver did not support any hardware.";
|
||||
case DDERR_NOEMULATION:
|
||||
return "Software emulation not available.";
|
||||
case DDERR_NOEXCLUSIVEMODE:
|
||||
return "Operation requires the application to have exclusive mode but the application does not have exclusive mode.";
|
||||
case DDERR_NOFLIPHW:
|
||||
return "Flipping visible surfaces is not supported.";
|
||||
case DDERR_NOGDI:
|
||||
return "There is no GDI present.";
|
||||
case DDERR_NOHWND:
|
||||
return "Clipper notification requires an HWND or no HWND has previously been set as the CooperativeLevel HWND.";
|
||||
case DDERR_NOMIRRORHW:
|
||||
return "Operation could not be carried out because there is no hardware present or available.";
|
||||
case DDERR_NOOVERLAYDEST:
|
||||
return "Returned when GetOverlayPosition is called on an overlay that UpdateOverlay has never been called on to establish a destination.";
|
||||
case DDERR_NOOVERLAYHW:
|
||||
return "Operation could not be carried out because there is no overlay hardware present or available.";
|
||||
case DDERR_NOPALETTEATTACHED:
|
||||
return "No palette object attached to this surface.";
|
||||
case DDERR_NOPALETTEHW:
|
||||
return "No hardware support for 16 or 256 color palettes.";
|
||||
case DDERR_NORASTEROPHW:
|
||||
return "Operation could not be carried out because there is no appropriate raster op hardware present or available.";
|
||||
case DDERR_NOROTATIONHW:
|
||||
return "Operation could not be carried out because there is no rotation hardware present or available.";
|
||||
case DDERR_NOSTRETCHHW:
|
||||
return "Operation could not be carried out because there is no hardware support for stretching.";
|
||||
case DDERR_NOT4BITCOLOR:
|
||||
return "DirectDrawSurface is not in 4 bit color palette and the requested operation requires 4 bit color palette.";
|
||||
case DDERR_NOT4BITCOLORINDEX:
|
||||
return "DirectDrawSurface is not in 4 bit color index palette and the requested operation requires 4 bit color index palette.";
|
||||
case DDERR_NOT8BITCOLOR:
|
||||
return "DirectDrawSurface is not in 8 bit color mode and the requested operation requires 8 bit color.";
|
||||
case DDERR_NOTAOVERLAYSURFACE:
|
||||
return "Returned when an overlay member is called for a non-overlay surface.";
|
||||
case DDERR_NOTEXTUREHW:
|
||||
return "Operation could not be carried out because there is no texture mapping hardware present or available.";
|
||||
case DDERR_NOTFLIPPABLE:
|
||||
return "An attempt has been made to flip a surface that is not flippable.";
|
||||
case DDERR_NOTFOUND:
|
||||
return "Requested item was not found.";
|
||||
case DDERR_NOTLOCKED:
|
||||
return "Surface was not locked. An attempt to unlock a surface that was not locked at all, or by this process, has been attempted.";
|
||||
case DDERR_NOTPALETTIZED:
|
||||
return "The surface being used is not a palette-based surface.";
|
||||
case DDERR_NOVSYNCHW:
|
||||
return "Operation could not be carried out because there is no hardware support for vertical blank synchronized operations.";
|
||||
case DDERR_NOZBUFFERHW:
|
||||
return "Operation could not be carried out because there is no hardware support for zbuffer blitting.";
|
||||
case DDERR_NOZOVERLAYHW:
|
||||
return "Overlay surfaces could not be z layered based on their BltOrder because the hardware does not support z layering of overlays.";
|
||||
case DDERR_OUTOFCAPS:
|
||||
return "The hardware needed for the requested operation has already been allocated.";
|
||||
case DDERR_OUTOFMEMORY:
|
||||
return "There is not enough memory to perform the operation.";
|
||||
case DDERR_OUTOFVIDEOMEMORY:
|
||||
return "DirectDraw does not have enough memory to perform the operation.";
|
||||
case DDERR_OVERLAYCANTCLIP:
|
||||
return "The hardware does not support clipped overlays.";
|
||||
case DDERR_OVERLAYCOLORKEYONLYONEACTIVE:
|
||||
return "Can only have ony color key active at one time for overlays.";
|
||||
case DDERR_OVERLAYNOTVISIBLE:
|
||||
return "Returned when GetOverlayPosition is called on a hidden overlay.";
|
||||
case DDERR_PALETTEBUSY:
|
||||
return "Access to this palette is being refused because the palette is already locked by another thread.";
|
||||
case DDERR_PRIMARYSURFACEALREADYEXISTS:
|
||||
return "This process already has created a primary surface.";
|
||||
case DDERR_REGIONTOOSMALL:
|
||||
return "Region passed to Clipper::GetClipList is too small.";
|
||||
case DDERR_SURFACEALREADYATTACHED:
|
||||
return "This surface is already attached to the surface it is being attached to.";
|
||||
case DDERR_SURFACEALREADYDEPENDENT:
|
||||
return "This surface is already a dependency of the surface it is being made a dependency of.";
|
||||
case DDERR_SURFACEBUSY:
|
||||
return "Access to this surface is being refused because the surface is already locked by another thread.";
|
||||
case DDERR_SURFACEISOBSCURED:
|
||||
return "Access to surface refused because the surface is obscured.";
|
||||
case DDERR_SURFACELOST:
|
||||
return "Access to this surface is being refused because the surface memory is gone. The DirectDrawSurface object representing this surface should have Restore called on it.";
|
||||
case DDERR_SURFACENOTATTACHED:
|
||||
return "The requested surface is not attached.";
|
||||
case DDERR_TOOBIGHEIGHT:
|
||||
return "Height requested by DirectDraw is too large.";
|
||||
case DDERR_TOOBIGSIZE:
|
||||
return "Size requested by DirectDraw is too large, but the individual height and width are OK.";
|
||||
case DDERR_TOOBIGWIDTH:
|
||||
return "Width requested by DirectDraw is too large.";
|
||||
case DDERR_UNSUPPORTED:
|
||||
return "Function call not supported.";
|
||||
case DDERR_UNSUPPORTEDFORMAT:
|
||||
return "FOURCC format requested is unsupported by DirectDraw.";
|
||||
case DDERR_UNSUPPORTEDMASK:
|
||||
return "Bitmask in the pixel format requested is unsupported by DirectDraw.";
|
||||
case DDERR_VERTICALBLANKINPROGRESS:
|
||||
return "Vertical blank is in progress.";
|
||||
case DDERR_WASSTILLDRAWING:
|
||||
return "Informs DirectDraw that the previous Blt which is transfering information to or from this Surface is incomplete.";
|
||||
case DDERR_WRONGMODE:
|
||||
return "This surface can not be restored because it was created in a different mode.";
|
||||
case DDERR_XALIGN:
|
||||
return "Rectangle provided was not horizontally aligned on required boundary.";
|
||||
|
||||
//
|
||||
// DirectSound errors
|
||||
//
|
||||
case DSERR_ALLOCATED:
|
||||
return "The request failed because resources, such as a priority level, were already in use by another caller.";
|
||||
case DSERR_ALREADYINITIALIZED:
|
||||
return "The object is already initialized.";
|
||||
case DSERR_BADFORMAT:
|
||||
return "The specified wave format is not supported.";
|
||||
case DSERR_BUFFERLOST:
|
||||
return "The buffer memory has been lost and must be restored.";
|
||||
case DSERR_CONTROLUNAVAIL:
|
||||
return "The control (volume, pan, and so forth) requested by the caller is not available.";
|
||||
case DSERR_INVALIDCALL:
|
||||
return "This function is not valid for the current state of this object.";
|
||||
case DSERR_NOAGGREGATION:
|
||||
return "The object does not support aggregation.";
|
||||
case DSERR_NODRIVER:
|
||||
return "No sound driver is available for use.";
|
||||
case DSERR_NOINTERFACE:
|
||||
return "The requested COM interface is not available.";
|
||||
case DSERR_OTHERAPPHASPRIO:
|
||||
return "Another application has a higher priority level, preventing this call from succeeding";
|
||||
case DSERR_PRIOLEVELNEEDED:
|
||||
return "The caller does not have the priority level required for the function to succeed.";
|
||||
case DSERR_UNINITIALIZED:
|
||||
return "The IDirectSound::Initialize method has not been called or has not been called successfully before other methods were called.";
|
||||
default:
|
||||
return "Unrecognized error value.";
|
||||
}
|
||||
}
|
|
@ -1,39 +0,0 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief transform an unreadable DirectX error code
|
||||
/// into a meaningful error message.
|
||||
|
||||
#ifndef __DX_ERROR_H__
|
||||
#define __DX_ERROR_H__
|
||||
|
||||
//#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
// Displays a message box containing the given formatted string.
|
||||
//VOID DXErrorMessageBox (LPSTR fmt, ...);
|
||||
|
||||
// Returns a pointer to a string describing the given DD, D3D or D3DRM error code.
|
||||
LPCSTR DXErrorToString (HRESULT error);
|
||||
|
||||
#ifdef __cplusplus
|
||||
};
|
||||
#endif
|
||||
#endif // __DX_ERROR_H__
|
|
@ -1,677 +0,0 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief faB's DirectX library v1.0
|
||||
/// - converted to C for Doom Legacy
|
||||
|
||||
#include "../doomdef.h"
|
||||
|
||||
#ifdef _WINDOWS
|
||||
|
||||
//#define WIN32_LEAN_AND_MEAN
|
||||
#define RPC_NO_WINDOWS_H
|
||||
#include <windows.h>
|
||||
#include <windowsx.h>
|
||||
#include "../i_system.h"
|
||||
#include "dx_error.h"
|
||||
|
||||
#include "fabdxlib.h"
|
||||
|
||||
#define NT4COMPAT //always defined, always compatible
|
||||
|
||||
|
||||
// globals
|
||||
|
||||
IDirectDraw2* DDr2 = NULL;
|
||||
IDirectDrawSurface* ScreenReal = NULL; // DirectDraw primary surface
|
||||
IDirectDrawSurface* ScreenVirtual = NULL; // DirectDraw back surface
|
||||
IDirectDrawPalette* DDPalette = NULL; // The primary surface palette
|
||||
static IDirectDrawClipper *windclip = NULL; // clipper for windowed mode
|
||||
|
||||
BOOL bAppFullScreen; // true for fullscreen exclusive mode,
|
||||
|
||||
int windowPosX = 0; // current position in windowed mode
|
||||
int windowPosY = 0;
|
||||
|
||||
int ScreenWidth;
|
||||
int ScreenHeight;
|
||||
BOOL ScreenLocked; // Screen surface is being locked
|
||||
int ScreenPitch; // offset from one line to the next
|
||||
LPBYTE ScreenPtr; // memory of the surface
|
||||
|
||||
|
||||
//
|
||||
// CreateNewSurface
|
||||
//
|
||||
static inline IDirectDrawSurface* CreateNewSurface(int dwWidth,
|
||||
int dwHeight,
|
||||
int dwSurfaceCaps)
|
||||
{
|
||||
DDSURFACEDESC ddsd;
|
||||
HRESULT hr;
|
||||
LPDIRECTDRAWSURFACE psurf;
|
||||
|
||||
ZeroMemory(&ddsd, sizeof (ddsd));
|
||||
ddsd.dwSize = sizeof (ddsd);
|
||||
ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT |DDSD_WIDTH;
|
||||
|
||||
ddsd.ddsCaps.dwCaps = dwSurfaceCaps;
|
||||
|
||||
ddsd.dwHeight = dwHeight;
|
||||
ddsd.dwWidth = dwWidth;
|
||||
|
||||
hr = IDirectDraw2_CreateSurface (DDr2, &ddsd, &psurf, NULL);
|
||||
|
||||
if (hr == DD_OK)
|
||||
{
|
||||
//DDCOLORKEY ddck;
|
||||
IDirectDrawSurface_Restore(psurf);
|
||||
|
||||
//hr = IDirectDrawSurface_GetColorKey(DDCKEY_SRCBLT, &ddck);
|
||||
//psurf->SetColorKey(DDCKEY_SRCBLT, &ddck);
|
||||
}
|
||||
else
|
||||
psurf = NULL;
|
||||
|
||||
return psurf;
|
||||
}
|
||||
|
||||
//
|
||||
// wow! from 320x200x8 up to 1600x1200x32 thanks Banshee! :)
|
||||
//
|
||||
static HRESULT WINAPI myEnumModesCallback (LPDDSURFACEDESC surf, LPVOID lpContext)
|
||||
{
|
||||
APPENUMMODESCALLBACK pfnContext = lpContext;
|
||||
|
||||
if (pfnContext) pfnContext(surf->dwWidth,
|
||||
surf->dwHeight,surf->ddpfPixelFormat.
|
||||
#ifdef DUMMYUNIONNAMEN
|
||||
DUMMYUNIONNAMEN(1).
|
||||
#endif
|
||||
dwRGBBitCount
|
||||
);
|
||||
|
||||
/*I_OutputMsg("%dx%dx%d bpp %d refresh\n",
|
||||
surf->dwWidth,
|
||||
surf->dwHeight,
|
||||
surf->ddpfPixelFormat.dwRGBBitCount,
|
||||
surf->dwRefreshRate);*/
|
||||
|
||||
return DDENUMRET_OK;
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// Application call here to enumerate display modes
|
||||
//
|
||||
BOOL EnumDirectDrawDisplayModes (APPENUMMODESCALLBACK appFunc)
|
||||
{
|
||||
LPVOID lpappFunc = appFunc;
|
||||
|
||||
if (DDr2 == NULL)
|
||||
return FALSE;
|
||||
|
||||
// enumerate display modes
|
||||
// Carl: DirectX 3.x apparently does not support VGA modes. Who cares. :)
|
||||
// faB: removed DDEDM_REFRESHRATES, detects too many modes, plus we don't care of refresh rate.
|
||||
if (bDX0300)
|
||||
IDirectDraw2_EnumDisplayModes (DDr2, 0 /*| DDEDM_REFRESHRATES*/,
|
||||
NULL, lpappFunc, myEnumModesCallback);
|
||||
else
|
||||
IDirectDraw2_EnumDisplayModes (DDr2, DDEDM_STANDARDVGAMODES /*| DDEDM_REFRESHRATES*/,
|
||||
NULL, lpappFunc, myEnumModesCallback);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static HINSTANCE DDrawDLL = NULL;
|
||||
typedef HRESULT(WINAPI *DDCreate)(GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter);
|
||||
static DDCreate pfnDirectDrawCreate = NULL;
|
||||
|
||||
static inline BOOL LoadDirectDraw(VOID)
|
||||
{
|
||||
// load ddraw.dll
|
||||
DDrawDLL = LoadLibraryA("DDRAW.DLL");
|
||||
if (DDrawDLL == NULL)
|
||||
return false;
|
||||
pfnDirectDrawCreate = (DDCreate)(LPVOID)GetProcAddress(DDrawDLL, "DirectDrawCreate");
|
||||
if (pfnDirectDrawCreate == NULL)
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
static inline VOID UnLoadDirectDraw(VOID)
|
||||
{
|
||||
if (!DDrawDLL)
|
||||
return;
|
||||
FreeLibrary(DDrawDLL);
|
||||
pfnDirectDrawCreate = NULL;
|
||||
DDrawDLL = NULL;
|
||||
}
|
||||
|
||||
//
|
||||
// Create the DirectDraw object for later
|
||||
//
|
||||
BOOL CreateDirectDrawInstance (VOID)
|
||||
{
|
||||
HRESULT hr;
|
||||
IDirectDraw* DDr;
|
||||
IDirectDraw** rp = &DDr;
|
||||
IDirectDraw2** rp2 = &DDr2;
|
||||
LPVOID *tp = (LPVOID *)rp2;
|
||||
|
||||
if (!LoadDirectDraw())
|
||||
return FALSE;
|
||||
//
|
||||
// create an instance of DirectDraw object
|
||||
//
|
||||
if (FAILED(hr = pfnDirectDrawCreate(NULL, rp, NULL)))
|
||||
I_Error("DirectDrawCreate FAILED: %s", DXErrorToString(hr));
|
||||
|
||||
// change interface to IDirectDraw2
|
||||
if (FAILED(hr = IDirectDraw_QueryInterface(DDr, &IID_IDirectDraw2, tp)))
|
||||
I_Error("Failed to query DirectDraw2 interface: %s", DXErrorToString(hr));
|
||||
|
||||
// release the interface we don't need
|
||||
IDirectDraw_Release (DDr);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// - returns true if DirectDraw was initialized properly
|
||||
//
|
||||
int InitDirectDrawe (HWND appWin, int width, int height, int bpp, int fullScr)
|
||||
{
|
||||
DDSURFACEDESC ddsd; // DirectDraw surface description for allocating
|
||||
DDSCAPS ddscaps;
|
||||
HRESULT ddrval;
|
||||
|
||||
DWORD dwStyle;
|
||||
RECT rect;
|
||||
|
||||
// enumerate directdraw devices
|
||||
//if (FAILED(DirectDrawEnumerate (myEnumDDDevicesCallback, NULL)))
|
||||
// I_Error("Error with DirectDrawEnumerate");
|
||||
|
||||
if (!DDr2)
|
||||
CreateDirectDrawInstance();
|
||||
|
||||
// remember what screen mode we are in
|
||||
bAppFullScreen = fullScr;
|
||||
ScreenHeight = height;
|
||||
ScreenWidth = width;
|
||||
|
||||
if (bAppFullScreen)
|
||||
{
|
||||
// Change window attributes
|
||||
dwStyle = WS_POPUP | WS_VISIBLE;
|
||||
SetWindowLong (appWin, GWL_STYLE, dwStyle);
|
||||
SetWindowPos(appWin, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOACTIVATE |
|
||||
SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER);
|
||||
|
||||
// Get exclusive mode
|
||||
ddrval = IDirectDraw2_SetCooperativeLevel(DDr2, appWin, DDSCL_EXCLUSIVE |
|
||||
DDSCL_FULLSCREEN |
|
||||
DDSCL_ALLOWREBOOT);
|
||||
if (ddrval != DD_OK)
|
||||
I_Error("SetCooperativeLevel FAILED: %s\n", DXErrorToString(ddrval));
|
||||
|
||||
// Switch from windows desktop to fullscreen
|
||||
|
||||
#ifdef NT4COMPAT
|
||||
ddrval = IDirectDraw2_SetDisplayMode(DDr2, width, height, bpp, 0, 0);
|
||||
#else
|
||||
ddrval = IDirectDraw2_SetDisplayMode(DDr2, width, height, bpp, 0, DDSDM_STANDARDVGAMODE);
|
||||
#endif
|
||||
if (ddrval != DD_OK)
|
||||
I_Error("SetDisplayMode FAILED: %s\n", DXErrorToString(ddrval));
|
||||
|
||||
// This is not really needed, except in certain cases. One case
|
||||
// is while using MFC. When the desktop is initally at 16bpp, a mode
|
||||
// switch to 8bpp somehow causes the MFC window to not fully initialize
|
||||
// and a CreateSurface will fail with DDERR_NOEXCLUSIVEMODE. This will
|
||||
// ensure that the window is initialized properly after a mode switch.
|
||||
|
||||
ShowWindow(appWin, SW_SHOW);
|
||||
|
||||
// Create the primary surface with 1 back buffer. Always zero the
|
||||
// DDSURFACEDESC structure and set the dwSize member!
|
||||
|
||||
ZeroMemory(&ddsd, sizeof (ddsd));
|
||||
ddsd.dwSize = sizeof (ddsd);
|
||||
ddsd.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
|
||||
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_FLIP | DDSCAPS_COMPLEX;
|
||||
|
||||
// for fullscreen we use page flipping, for windowed mode, we blit the hidden surface to
|
||||
// the visible surface, in both cases we have a visible (or 'real') surface, and a hidden
|
||||
// (or 'virtual', or 'backbuffer') surface.
|
||||
ddsd.dwBackBufferCount = 2;
|
||||
|
||||
ddrval = IDirectDraw2_CreateSurface(DDr2,&ddsd, &ScreenReal, NULL);
|
||||
if (ddrval != DD_OK)
|
||||
I_Error("CreateSurface Primary Screen FAILED");
|
||||
|
||||
// Get a pointer to the back buffer
|
||||
|
||||
ddscaps.dwCaps = DDSCAPS_BACKBUFFER;
|
||||
ddrval = IDirectDrawSurface_GetAttachedSurface(ScreenReal,&ddscaps, &ScreenVirtual);
|
||||
if (ddrval != DD_OK)
|
||||
I_Error("GetAttachedSurface FAILED");
|
||||
}
|
||||
else
|
||||
{
|
||||
rect.top = 0;
|
||||
rect.left = 0;
|
||||
rect.bottom = height;
|
||||
rect.right = width;
|
||||
|
||||
// Change window attributes
|
||||
|
||||
dwStyle = GetWindowStyle(appWin);
|
||||
dwStyle &= ~WS_POPUP;
|
||||
dwStyle |= WS_OVERLAPPED | WS_SYSMENU | WS_CAPTION;
|
||||
|
||||
SetWindowLong(appWin, GWL_STYLE, dwStyle);
|
||||
|
||||
// Resize the window so that the client area is the requested width/height
|
||||
|
||||
AdjustWindowRectEx(&rect, GetWindowStyle(appWin), GetMenu(appWin) != NULL,
|
||||
GetWindowExStyle(appWin));
|
||||
|
||||
// Just in case the window was moved off the visible area of the
|
||||
// screen.
|
||||
|
||||
SetWindowPos(appWin, NULL, 0, 0, rect.right-rect.left,
|
||||
rect.bottom-rect.top, SWP_NOMOVE | SWP_NOZORDER |
|
||||
SWP_NOACTIVATE);
|
||||
|
||||
SetWindowPos(appWin, HWND_NOTOPMOST, 0, 0, 0, 0,
|
||||
SWP_NOSIZE | SWP_NOMOVE | SWP_NOACTIVATE);
|
||||
|
||||
// Exclusive mode is normal since it's in windowed mode and needs
|
||||
// to cooperate with GDI
|
||||
|
||||
ddrval = IDirectDraw2_SetCooperativeLevel(DDr2,appWin, DDSCL_NORMAL);
|
||||
if (ddrval != DD_OK)
|
||||
I_Error("SetCooperativeLevel FAILED");
|
||||
|
||||
// Always zero the DDSURFACEDESC structure and set the dwSize member!
|
||||
|
||||
ZeroMemory(&ddsd, sizeof (ddsd));
|
||||
ddsd.dwSize = sizeof (ddsd);
|
||||
ddsd.dwFlags = DDSD_CAPS;
|
||||
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
|
||||
|
||||
// Create the primary surface
|
||||
|
||||
ddrval = IDirectDraw2_CreateSurface(DDr2,&ddsd, &ScreenReal, NULL);
|
||||
if (ddrval != DD_OK)
|
||||
I_Error("CreateSurface Primary Screen FAILED");
|
||||
|
||||
// Create a back buffer for offscreen rendering, this will be used to
|
||||
// blt to the primary
|
||||
|
||||
ScreenVirtual = CreateNewSurface(width, height, DDSCAPS_OFFSCREENPLAIN |
|
||||
DDSCAPS_SYSTEMMEMORY);
|
||||
if (ScreenVirtual == NULL)
|
||||
I_Error("CreateSurface Secondary Screen FAILED");
|
||||
|
||||
/// \todo get the desktop bit depth, and build a lookup table
|
||||
/// for quick conversions of 8bit color indexes 0-255 to desktop colors
|
||||
/// eg: 256 entries of equivalent of palette colors 0-255 in 15,16,24,32 bit format
|
||||
/// when blit virtual to real, convert pixels through lookup table..
|
||||
|
||||
// Use a clipper object for clipping when in windowed mode
|
||||
// (make sure our drawing doesn't affect other windows)
|
||||
|
||||
ddrval = IDirectDraw2_CreateClipper (DDr2, 0, &windclip, 0);
|
||||
if (ddrval != DD_OK)
|
||||
I_Error("CreateClipper FAILED");
|
||||
|
||||
// Associate the clipper with the window.
|
||||
ddrval = IDirectDrawClipper_SetHWnd (windclip,0, appWin);
|
||||
if (ddrval != DD_OK)
|
||||
I_Error("Clipper -> SetHWnd FAILED");
|
||||
|
||||
// Attach the clipper to the surface.
|
||||
ddrval = IDirectDrawSurface_SetClipper (ScreenReal,windclip);
|
||||
if (ddrval != DD_OK)
|
||||
I_Error("PrimaryScreen -> SetClipperClipper FAILED");
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// Free all memory
|
||||
//
|
||||
VOID CloseDirectDraw (VOID)
|
||||
{
|
||||
ReleaseChtuff();
|
||||
if (DDr2)
|
||||
{
|
||||
IDirectDraw2_Release(DDr2);
|
||||
DDr2 = NULL;
|
||||
}
|
||||
UnLoadDirectDraw();
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// Release DirectDraw stuff before display mode change
|
||||
//
|
||||
VOID ReleaseChtuff (VOID)
|
||||
{
|
||||
if (!DDr2)
|
||||
return;
|
||||
if (windclip)
|
||||
{
|
||||
IDirectDrawClipper_Release(windclip);
|
||||
windclip = NULL;
|
||||
}
|
||||
if (DDPalette)
|
||||
{
|
||||
IDirectDrawPalette_Release(DDPalette);
|
||||
DDPalette = NULL;
|
||||
}
|
||||
// If the app is fullscreen, the back buffer is attached to the
|
||||
// primary. Releasing the primary buffer will also release any
|
||||
// attached buffers, so explicitly releasing the back buffer is not
|
||||
// necessary.
|
||||
|
||||
if (!bAppFullScreen && ScreenVirtual)
|
||||
{
|
||||
IDirectDrawSurface_Release(ScreenVirtual); // release hidden surface
|
||||
ScreenVirtual = NULL;
|
||||
}
|
||||
if (ScreenReal)
|
||||
{
|
||||
IDirectDrawSurface_Release(ScreenReal); // and attached backbuffers for bAppFullScreen mode
|
||||
ScreenReal = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// Clear the surface to color
|
||||
//
|
||||
VOID ClearSurface(IDirectDrawSurface* surface, int color)
|
||||
{
|
||||
DDBLTFX ddbltfx;
|
||||
|
||||
// Use the blter to do a color fill to clear the back buffer
|
||||
ddbltfx.dwSize = sizeof (ddbltfx);
|
||||
ddbltfx.
|
||||
#ifdef DUMMYUNIONNAMEN
|
||||
DUMMYUNIONNAMEN(5).
|
||||
#endif
|
||||
dwFillColor = color;
|
||||
IDirectDrawSurface_Blt(surface,NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &ddbltfx);
|
||||
|
||||
}
|
||||
|
||||
//
|
||||
// Flip the real page with virtual page
|
||||
// - in bAppFullScreen mode, do page flipping
|
||||
// - in windowed mode, copy the hidden surface to the visible surface
|
||||
//
|
||||
// waitflip : if not 0, wait for page flip to end
|
||||
BOOL ScreenFlip(int waitflip)
|
||||
{
|
||||
HRESULT hr;
|
||||
RECT rect;
|
||||
|
||||
if (bAppFullScreen)
|
||||
{
|
||||
//hr = IDirectDrawSurface_GetFlipStatus (ScreenReal, DDGFS_);
|
||||
|
||||
// In full-screen exclusive mode, do a hardware flip.
|
||||
hr = IDirectDrawSurface_Flip(ScreenReal, NULL, DDFLIP_WAIT | (waitflip ? 0 : DDFLIP_NOVSYNC)); //return immediately
|
||||
|
||||
// If the surface was lost, restore it.
|
||||
if (hr == DDERR_SURFACELOST)
|
||||
{
|
||||
IDirectDrawSurface_Restore(ScreenReal);
|
||||
|
||||
// The restore worked, so try the flip again.
|
||||
hr = IDirectDrawSurface_Flip(ScreenReal, 0, DDFLIP_WAIT | (waitflip ? 0 : DDFLIP_NOVSYNC));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
rect.left = windowPosX;
|
||||
rect.top = windowPosY;
|
||||
rect.right = windowPosX + ScreenWidth - 1;
|
||||
rect.bottom = windowPosY + ScreenHeight - 1;
|
||||
|
||||
// Copy the back buffer to front.
|
||||
hr = IDirectDrawSurface_Blt(ScreenReal, &rect, ScreenVirtual, 0, DDBLT_WAIT, 0);
|
||||
|
||||
if (hr != DD_OK)
|
||||
{
|
||||
// If the surfaces were lost, restore them.
|
||||
if (IDirectDrawSurface_IsLost(ScreenReal) == DDERR_SURFACELOST)
|
||||
IDirectDrawSurface_Restore(ScreenReal);
|
||||
|
||||
if (IDirectDrawSurface_IsLost(ScreenVirtual) == DDERR_SURFACELOST)
|
||||
IDirectDrawSurface_Restore(ScreenVirtual);
|
||||
|
||||
// Retry the copy.
|
||||
hr = IDirectDrawSurface_Blt(ScreenReal,&rect, ScreenVirtual, 0, DDBLT_WAIT, 0);
|
||||
}
|
||||
}
|
||||
|
||||
if (hr != DD_OK)
|
||||
I_Error("ScreenFlip() : couldn't Flip surfaces because %s", DXErrorToString(hr));
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
//
|
||||
// Print a text to the surface
|
||||
//
|
||||
VOID TextPrint(int x, int y, LPCSTR message)
|
||||
{
|
||||
HRESULT hr;
|
||||
HDC hdc = NULL;
|
||||
|
||||
// Get the device context handle.
|
||||
hr = IDirectDrawSurface_GetDC(ScreenVirtual,&hdc);
|
||||
if (hr != DD_OK)
|
||||
return;
|
||||
|
||||
// Write the message.
|
||||
SetBkMode(hdc, TRANSPARENT);
|
||||
SetTextColor(hdc, RGB(255, 255, 255));
|
||||
TextOutA(hdc, x, y, message, (int)strlen(message));
|
||||
|
||||
// Release the device context.
|
||||
hr = IDirectDrawSurface_ReleaseDC(ScreenVirtual,hdc);
|
||||
}
|
||||
|
||||
//
|
||||
// Lock surface before multiple drawings by hand, for speed
|
||||
//
|
||||
boolean LockScreen(VOID)
|
||||
{
|
||||
DDSURFACEDESC ddsd;
|
||||
HRESULT ddrval;
|
||||
|
||||
ZeroMemory(&ddsd, sizeof (ddsd));
|
||||
ddsd.dwSize = sizeof (ddsd);
|
||||
|
||||
// attempt to Lock the surface
|
||||
ddrval = IDirectDrawSurface_Lock(ScreenVirtual, NULL, &ddsd, DDLOCK_WAIT, NULL);
|
||||
|
||||
// Always, always check for errors with DirectX!
|
||||
// If the surface was lost, restore it.
|
||||
if (ddrval == DDERR_SURFACELOST)
|
||||
{
|
||||
ddrval = IDirectDrawSurface_Restore(ScreenReal);
|
||||
|
||||
// now retry to get the lock
|
||||
ddrval = IDirectDrawSurface_Lock(ScreenVirtual, NULL, &ddsd, DDLOCK_WAIT, NULL);
|
||||
}
|
||||
|
||||
if (ddrval == DD_OK)
|
||||
{
|
||||
ScreenLocked = TRUE;
|
||||
ScreenPtr = (LPBYTE)ddsd.lpSurface;
|
||||
ScreenPitch = ddsd.
|
||||
#ifdef DUMMYUNIONNAMEN
|
||||
DUMMYUNIONNAMEN(1).
|
||||
#endif
|
||||
lPitch;
|
||||
}
|
||||
else
|
||||
{
|
||||
ScreenLocked = FALSE;
|
||||
ScreenPtr = NULL;
|
||||
ScreenPitch = 0;
|
||||
//I_Error("LockScreen() : couldn't restore the surface.");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
//
|
||||
// Unlock surface
|
||||
//
|
||||
VOID UnlockScreen(VOID)
|
||||
{
|
||||
if (DD_OK != IDirectDrawSurface_Unlock(ScreenVirtual,NULL))
|
||||
I_Error("Couldn't UnLock the renderer!");
|
||||
|
||||
ScreenLocked = FALSE;
|
||||
ScreenPtr = NULL;
|
||||
ScreenPitch = 0;
|
||||
}
|
||||
|
||||
// Blit virtual screen to real screen
|
||||
//faB: note: testing 14/03/1999, see if it is faster than memcopy of virtual to
|
||||
/*
|
||||
static LPDIRECTDRAWSURFACE lpDDS = NULL;
|
||||
VOID BlitScreen(VOID)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
if (!lpDDS)
|
||||
I_Error("lpDDS NULL");
|
||||
|
||||
hr = IDirectDrawSurface_BltFast(ScreenVirtual,
|
||||
0, 0, // Upper left xy of destination
|
||||
lpDDS, // Source surface
|
||||
NULL, // Source rectangle = entire surface
|
||||
DDBLTFAST_WAIT | DDBLTFAST_NOCOLORKEY);
|
||||
if (FAILED(hr))
|
||||
I_Error("BltFast FAILED");
|
||||
}
|
||||
|
||||
VOID MakeScreen(int width, int height, BYTE* lpSurface)
|
||||
{
|
||||
HRESULT hr;
|
||||
DDSURFACEDESC ddsd;
|
||||
|
||||
// Initialize the surface description.
|
||||
ZeroMemory (&ddsd, sizeof ddsd);
|
||||
ZeroMemory (&ddsd.ddpfPixelFormat, sizeof (DDPIXELFORMAT));
|
||||
ddsd.dwSize = sizeof ddsd;
|
||||
ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | //DDSD_LPSURFACE |
|
||||
DDSD_PITCH | DDSD_PIXELFORMAT | DDSD_CAPS;
|
||||
ddsd.dwWidth = width;
|
||||
ddsd.dwHeight= height;
|
||||
ddsd.lPitch = width;
|
||||
ddsd.lpSurface = lpSurface;
|
||||
ddsd.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN;
|
||||
|
||||
// Set up the pixel format for 8-bit
|
||||
ddsd.ddpfPixelFormat.dwSize = sizeof (DDPIXELFORMAT);
|
||||
ddsd.ddpfPixelFormat.dwFlags= DDPF_RGB | DDPF_PALETTEINDEXED8;
|
||||
ddsd.ddpfPixelFormat.dwRGBBitCount = 8;
|
||||
|
||||
//
|
||||
ddsd.ddpfPixelFormat.dwRGBBitCount = (DWORD)DEPTH*8;
|
||||
ddsd.ddpfPixelFormat.dwRBitMask = 0x00FF0000;
|
||||
ddsd.ddpfPixelFormat.dwGBitMask = 0x0000FF00;
|
||||
ddsd.ddpfPixelFormat.dwBBitMask = 0x000000FF;
|
||||
|
||||
// Create the surface
|
||||
hr = IDirectDraw2_CreateSurface(DDr2, &ddsd, &lpDDS, NULL);
|
||||
if (FAILED(hr))
|
||||
I_Error("MakeScreen FAILED: %s",DDError(hr));
|
||||
//ddsd.lpSurface = lpSurface;
|
||||
}
|
||||
*/
|
||||
|
||||
//
|
||||
// Create a palette object
|
||||
//
|
||||
VOID CreateDDPalette (PALETTEENTRY* colorTable)
|
||||
{
|
||||
HRESULT ddrval;
|
||||
ddrval = IDirectDraw2_CreatePalette(DDr2,DDPCAPS_8BIT|DDPCAPS_ALLOW256, colorTable, &DDPalette, NULL);
|
||||
if (ddrval != DD_OK)
|
||||
I_Error("couldn't CreatePalette");
|
||||
};
|
||||
|
||||
|
||||
//
|
||||
// Free the palette object
|
||||
//
|
||||
VOID DestroyDDPalette (VOID)
|
||||
{
|
||||
if (DDPalette)
|
||||
{
|
||||
IDirectDrawPalette_Release(DDPalette);
|
||||
DDPalette = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Set a a full palette of 256 PALETTEENTRY entries
|
||||
//
|
||||
VOID SetDDPalette(PALETTEENTRY* pal)
|
||||
{
|
||||
// create palette first time
|
||||
if (DDPalette == NULL)
|
||||
CreateDDPalette(pal);
|
||||
else
|
||||
IDirectDrawPalette_SetEntries(DDPalette, 0, 0, 256, pal);
|
||||
// setting the same palette to the same surface again does not increase
|
||||
// the reference count
|
||||
IDirectDrawSurface_SetPalette(ScreenReal, DDPalette);
|
||||
}
|
||||
|
||||
//
|
||||
// Wait for vsync, gross
|
||||
//
|
||||
VOID WaitVbl(VOID)
|
||||
{
|
||||
IDirectDraw2_WaitForVerticalBlank(DDr2, DDWAITVB_BLOCKBEGIN, NULL);
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// Restore the palette. Useful when we regain focus.
|
||||
//
|
||||
VOID RestoreDDPalette(VOID)
|
||||
{
|
||||
if (DDPalette)
|
||||
IDirectDrawSurface_SetPalette(ScreenReal, DDPalette);
|
||||
}
|
||||
#endif
|
|
@ -1,82 +0,0 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief faB's DirectX library v1.0
|
||||
|
||||
#ifndef _H_FABDXLIB_
|
||||
#define _H_FABDXLIB_
|
||||
|
||||
//#define WIN32_LEAN_AND_MEAN
|
||||
#define RPC_NO_WINDOWS_H
|
||||
#include <windows.h>
|
||||
#ifdef __MINGW32__
|
||||
//#define NONAMELESSUNION
|
||||
#endif
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(disable : 4201)
|
||||
#endif
|
||||
#include <ddraw.h>
|
||||
#if (defined (DIRECTDRAW_VERSION) && (DIRECTDRAW_VERSION >= 0x0700))
|
||||
#undef DUMMYUNIONNAMEN
|
||||
#endif
|
||||
// format of function in app called with width,height
|
||||
typedef BOOL (*APPENUMMODESCALLBACK)(int width, int height, int bpp);
|
||||
|
||||
|
||||
// globals
|
||||
extern IDirectDraw2* DDr2;
|
||||
extern IDirectDrawSurface* ScreenReal;
|
||||
extern IDirectDrawSurface* ScreenVirtual;
|
||||
extern IDirectDrawPalette* DDPalette;
|
||||
|
||||
extern BOOL bAppFullScreen; // main code might need this to know the current
|
||||
// fullscreen or windowed state
|
||||
|
||||
extern int windowPosX; // current position in windowed mode
|
||||
extern int windowPosY;
|
||||
|
||||
extern int ScreenWidth;
|
||||
extern int ScreenHeight;
|
||||
extern BOOL ScreenLocked; // Screen surface is being locked
|
||||
extern int ScreenPitch; // offset from one line to the next
|
||||
extern LPBYTE ScreenPtr; // memory of the surface
|
||||
|
||||
extern BOOL bDX0300;
|
||||
|
||||
BOOL EnumDirectDrawDisplayModes (APPENUMMODESCALLBACK appFunc);
|
||||
BOOL CreateDirectDrawInstance (VOID);
|
||||
|
||||
int InitDirectDrawe (HWND appWin, int width, int height, int bpp, int fullScr);
|
||||
VOID CloseDirectDraw (VOID);
|
||||
|
||||
VOID ReleaseChtuff (VOID);
|
||||
|
||||
VOID ClearSurface (IDirectDrawSurface* surface, int color);
|
||||
BOOL ScreenFlip (int wait);
|
||||
VOID TextPrint (int x, int y, LPCSTR message);
|
||||
|
||||
VOID CreateDDPalette (PALETTEENTRY* colorTable);
|
||||
VOID DestroyDDPalette (VOID);
|
||||
VOID SetDDPalette (PALETTEENTRY* pal);
|
||||
VOID RestoreDDPalette(VOID);
|
||||
|
||||
VOID WaitVbl (VOID);
|
||||
|
||||
boolean LockScreen (VOID);
|
||||
VOID UnlockScreen (VOID);
|
||||
|
||||
|
||||
#endif /* _H_FABDXLIB_ */
|
|
@ -1,539 +0,0 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief cd music interface (uses MCI).
|
||||
|
||||
#include "../doomdef.h"
|
||||
#include "../doomstat.h"
|
||||
#ifdef _WINDOWS
|
||||
#include "win_main.h"
|
||||
#include <mmsystem.h>
|
||||
|
||||
#include "../command.h"
|
||||
#include "../doomtype.h"
|
||||
#include "../i_sound.h"
|
||||
#include "../i_system.h"
|
||||
|
||||
#include "../s_sound.h"
|
||||
|
||||
#define MAX_CD_TRACKS 255
|
||||
|
||||
typedef struct {
|
||||
BOOL IsAudio;
|
||||
DWORD Start, End;
|
||||
DWORD Length; // minutes
|
||||
} CDTrack;
|
||||
|
||||
// -------
|
||||
// private
|
||||
// -------
|
||||
static CDTrack m_nTracks[MAX_CD_TRACKS];
|
||||
static int m_nTracksCount; // up to MAX_CD_TRACKS
|
||||
static MCI_STATUS_PARMS m_MCIStatus;
|
||||
static MCI_OPEN_PARMS m_MCIOpen;
|
||||
|
||||
// ------
|
||||
// protos
|
||||
// ------
|
||||
static void Command_Cd_f (void);
|
||||
|
||||
|
||||
// -------------------
|
||||
// MCIErrorMessageBox
|
||||
// Retrieve error message corresponding to return value from
|
||||
// mciSendCommand() or mciSenString()
|
||||
// -------------------
|
||||
static VOID MCIErrorMessageBox (MCIERROR iErrorCode)
|
||||
{
|
||||
char szErrorText[128];
|
||||
if (!mciGetErrorStringA (iErrorCode, szErrorText, sizeof (szErrorText)))
|
||||
wsprintfA(szErrorText,"MCI CD Audio Unknown Error #%lu\n", iErrorCode);
|
||||
I_OutputMsg("%s", szErrorText);
|
||||
/*MessageBox (GetActiveWindow(), szTemp+1, "LEGACY",
|
||||
MB_OK | MB_ICONSTOP);*/
|
||||
}
|
||||
|
||||
|
||||
// --------
|
||||
// CD_Reset
|
||||
// --------
|
||||
static VOID CD_Reset (VOID)
|
||||
{
|
||||
// no win32 equivalent
|
||||
//faB: for DOS, some odd drivers like to be reset sometimes.. useless in MCI I guess
|
||||
}
|
||||
|
||||
|
||||
// ----------------
|
||||
// CD_ReadTrackInfo
|
||||
// Read in number of tracks, and length of each track in minutes/seconds
|
||||
// returns true if error
|
||||
// ----------------
|
||||
static BOOL CD_ReadTrackInfo(VOID)
|
||||
{
|
||||
UINT nTrackLength;
|
||||
INT i;
|
||||
MCIERROR iErr;
|
||||
|
||||
m_nTracksCount = 0;
|
||||
|
||||
m_MCIStatus.dwItem = MCI_STATUS_NUMBER_OF_TRACKS;
|
||||
iErr = mciSendCommand(m_MCIOpen.wDeviceID, MCI_STATUS, MCI_STATUS_ITEM|MCI_WAIT, (DWORD_PTR)&m_MCIStatus);
|
||||
if (iErr)
|
||||
{
|
||||
MCIErrorMessageBox (iErr);
|
||||
return FALSE;
|
||||
}
|
||||
m_nTracksCount = (int)m_MCIStatus.dwReturn;
|
||||
if (m_nTracksCount > MAX_CD_TRACKS)
|
||||
m_nTracksCount = MAX_CD_TRACKS;
|
||||
|
||||
for (i = 0; i < m_nTracksCount; i++)
|
||||
{
|
||||
m_MCIStatus.dwTrack = (DWORD)(i+1);
|
||||
m_MCIStatus.dwItem = MCI_STATUS_LENGTH;
|
||||
iErr = mciSendCommand(m_MCIOpen.wDeviceID, MCI_STATUS, MCI_TRACK|MCI_STATUS_ITEM|MCI_WAIT, (DWORD_PTR)&m_MCIStatus);
|
||||
if (iErr)
|
||||
{
|
||||
MCIErrorMessageBox (iErr);
|
||||
return FALSE;
|
||||
}
|
||||
nTrackLength = (DWORD)(MCI_MSF_MINUTE(m_MCIStatus.dwReturn)*60 + MCI_MSF_SECOND(m_MCIStatus.dwReturn));
|
||||
m_nTracks[i].Length = nTrackLength;
|
||||
|
||||
m_MCIStatus.dwItem = MCI_CDA_STATUS_TYPE_TRACK;
|
||||
iErr = mciSendCommand(m_MCIOpen.wDeviceID, MCI_STATUS, MCI_TRACK|MCI_STATUS_ITEM|MCI_WAIT, (DWORD_PTR)&m_MCIStatus);
|
||||
if (iErr)
|
||||
{
|
||||
MCIErrorMessageBox (iErr);
|
||||
return FALSE;
|
||||
}
|
||||
m_nTracks[i].IsAudio = (m_MCIStatus.dwReturn == MCI_CDA_TRACK_AUDIO);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
// ------------
|
||||
// CD_TotalTime
|
||||
// returns total time for all audio tracks in seconds
|
||||
// ------------
|
||||
static UINT CD_TotalTime(VOID)
|
||||
{
|
||||
UINT nTotalLength = 0;
|
||||
INT nTrack;
|
||||
for (nTrack = 0; nTrack < m_nTracksCount; nTrack++)
|
||||
{
|
||||
if (m_nTracks[nTrack].IsAudio)
|
||||
nTotalLength += m_nTracks[nTrack].Length;
|
||||
}
|
||||
return nTotalLength;
|
||||
}
|
||||
|
||||
|
||||
//======================================================================
|
||||
// CD AUDIO MUSIC SUBSYSTEM
|
||||
//======================================================================
|
||||
|
||||
UINT8 cdaudio_started = 0; // for system startup/shutdown
|
||||
|
||||
static BOOL cdPlaying = FALSE;
|
||||
static INT cdPlayTrack; // when cdPlaying is true
|
||||
static BOOL cdLooping = FALSE;
|
||||
static BYTE cdRemap[MAX_CD_TRACKS];
|
||||
static BOOL cdEnabled = TRUE; // cd info available
|
||||
static BOOL cdValid; // true when last cd audio info was ok
|
||||
static BOOL wasPlaying;
|
||||
//static INT cdVolume = 0; // current cd volume (0-31)
|
||||
|
||||
// 0-31 like Music & Sfx, though CD hardware volume is 0-255.
|
||||
consvar_t cd_volume = {"cd_volume","18",CV_SAVE,soundvolume_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
// allow Update for next/loop track
|
||||
// some crap cd drivers take up to
|
||||
// a second for a simple 'busy' check..
|
||||
// (on those Update can be disabled)
|
||||
consvar_t cdUpdate = {"cd_update","1",CV_SAVE, NULL, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
#if (__GNUC__ > 6)
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wformat-overflow"
|
||||
#endif
|
||||
// hour,minutes,seconds
|
||||
static LPSTR hms(UINT seconds)
|
||||
{
|
||||
UINT hours, minutes;
|
||||
static CHAR s[9];
|
||||
|
||||
minutes = seconds / 60;
|
||||
seconds %= 60;
|
||||
hours = minutes / 60;
|
||||
minutes %= 60;
|
||||
if (hours > 0)
|
||||
sprintf (s, "%lu:%02lu:%02lu", (long unsigned int)hours, (long unsigned int)minutes, (long unsigned int)seconds);
|
||||
else
|
||||
sprintf (s, "%2lu:%02lu", (long unsigned int)minutes, (long unsigned int)seconds);
|
||||
return s;
|
||||
}
|
||||
#if (__GNUC__ > 6)
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
|
||||
static void Command_Cd_f(void)
|
||||
{
|
||||
LPCSTR s;
|
||||
int i,j;
|
||||
|
||||
if (!cdaudio_started)
|
||||
return;
|
||||
|
||||
if (COM_Argc() < 2)
|
||||
{
|
||||
CONS_Printf (M_GetText(
|
||||
"cd [on] [off] [remap] [reset] [select]\n"
|
||||
" [open] [info] [play <track>] [resume]\n"
|
||||
" [stop] [pause] [loop <track>]\n"));
|
||||
return;
|
||||
}
|
||||
|
||||
s = COM_Argv(1);
|
||||
|
||||
// activate cd music
|
||||
if (!strncmp(s,"on",2))
|
||||
{
|
||||
cdEnabled = TRUE;
|
||||
return;
|
||||
}
|
||||
|
||||
// stop/deactivate cd music
|
||||
if (!strncmp(s, "off", 3))
|
||||
{
|
||||
if (cdPlaying)
|
||||
I_StopCD();
|
||||
cdEnabled = FALSE;
|
||||
return;
|
||||
}
|
||||
|
||||
// remap tracks
|
||||
if (!strncmp(s, "remap", 5))
|
||||
{
|
||||
i = (int)COM_Argc() - 2;
|
||||
if (i <= 0)
|
||||
{
|
||||
CONS_Printf(M_GetText("CD tracks remapped in that order :\n"));
|
||||
for (j = 1; j < MAX_CD_TRACKS; j++)
|
||||
if (cdRemap[j] != j)
|
||||
CONS_Printf(" %2d -> %2d\n", j, cdRemap[j]);
|
||||
return;
|
||||
}
|
||||
for (j = 1; j <= i; j++)
|
||||
cdRemap[j] = (UINT8)atoi(COM_Argv(j+1));
|
||||
return;
|
||||
}
|
||||
|
||||
// reset the CD driver, useful on some odd cd's
|
||||
if (!strncmp(s,"reset",5))
|
||||
{
|
||||
cdEnabled = TRUE;
|
||||
if (cdPlaying)
|
||||
I_StopCD ();
|
||||
for (i = 0; i < MAX_CD_TRACKS; i++)
|
||||
cdRemap[i] = (UINT8)i;
|
||||
CD_Reset();
|
||||
cdValid = CD_ReadTrackInfo();
|
||||
return;
|
||||
}
|
||||
|
||||
// any other command is not allowed until we could retrieve cd information
|
||||
if (!cdValid)
|
||||
{
|
||||
CONS_Printf(M_GetText("CD is not ready.\n"));
|
||||
return;
|
||||
}
|
||||
|
||||
/* faB: not with MCI, didn't find it, useless anyway
|
||||
if (!strncmp(s,"open",4))
|
||||
{
|
||||
if (cdPlaying)
|
||||
I_StopCD ();
|
||||
bcd_open_door();
|
||||
cdValid = FALSE;
|
||||
return;
|
||||
}*/
|
||||
|
||||
if (!strncmp(s,"info",4))
|
||||
{
|
||||
if (!CD_ReadTrackInfo())
|
||||
{
|
||||
cdValid = FALSE;
|
||||
return;
|
||||
}
|
||||
|
||||
cdValid = TRUE;
|
||||
|
||||
if (m_nTracksCount <= 0)
|
||||
CONS_Printf(M_GetText("No audio tracks\n"));
|
||||
else
|
||||
{
|
||||
// display list of tracks
|
||||
// highlight current playing track
|
||||
for (i = 0; i < m_nTracksCount; i++)
|
||||
{
|
||||
CONS_Printf("%s%2d. %s %s\n",
|
||||
cdPlaying && (cdPlayTrack == i) ? "\x82 " : " ",
|
||||
i+1, m_nTracks[i].IsAudio ? M_GetText("audio") : M_GetText("data "),
|
||||
hms(m_nTracks[i].Length));
|
||||
}
|
||||
CONS_Printf(M_GetText("\x82Total time : %s\n"), hms(CD_TotalTime()));
|
||||
}
|
||||
if (cdPlaying)
|
||||
{
|
||||
CONS_Printf(M_GetText("Currently %s track %u\n"), cdLooping ? M_GetText("looping") : M_GetText("playing"), cdPlayTrack);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (!strncmp(s,"play",4))
|
||||
{
|
||||
I_PlayCD ((UINT8)atoi (COM_Argv (2)), false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!strncmp(s,"stop",4))
|
||||
{
|
||||
I_StopCD ();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!strncmp(s,"loop",4))
|
||||
{
|
||||
I_PlayCD((UINT8)atoi (COM_Argv (2)), true);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!strncmp(s,"resume",4))
|
||||
{
|
||||
I_ResumeCD ();
|
||||
return;
|
||||
}
|
||||
|
||||
CONS_Printf (M_GetText("Invalid CD command \"CD %s\"\n"), s);
|
||||
}
|
||||
|
||||
|
||||
// ------------
|
||||
// I_ShutdownCD
|
||||
// Shutdown CD Audio subsystem, release whatever was allocated
|
||||
// ------------
|
||||
void I_ShutdownCD(void)
|
||||
{
|
||||
MCIERROR iErr;
|
||||
|
||||
if (!cdaudio_started)
|
||||
return;
|
||||
|
||||
CONS_Printf("I_ShutdownCD: ");
|
||||
|
||||
I_StopCD();
|
||||
|
||||
// closes MCI CD
|
||||
iErr = mciSendCommand(m_MCIOpen.wDeviceID, MCI_CLOSE, 0, 0);
|
||||
if (iErr)
|
||||
MCIErrorMessageBox (iErr);
|
||||
}
|
||||
|
||||
|
||||
// --------
|
||||
// I_InitCD
|
||||
// Init CD Audio subsystem
|
||||
// --------
|
||||
void I_InitCD(void)
|
||||
{
|
||||
MCI_SET_PARMS mciSet;
|
||||
MCIERROR iErr;
|
||||
int i;
|
||||
|
||||
// We don't have an open device yet
|
||||
m_MCIOpen.wDeviceID = 0;
|
||||
m_nTracksCount = 0;
|
||||
|
||||
cdaudio_started = false;
|
||||
|
||||
m_MCIOpen.lpstrDeviceType = (LPCTSTR)MCI_DEVTYPE_CD_AUDIO;
|
||||
iErr = mciSendCommand(0, MCI_OPEN, MCI_OPEN_TYPE|MCI_OPEN_TYPE_ID, (DWORD_PTR)&m_MCIOpen);
|
||||
if (iErr)
|
||||
{
|
||||
MCIErrorMessageBox (iErr);
|
||||
return;
|
||||
}
|
||||
|
||||
// Set the time format to track/minute/second/frame (TMSF).
|
||||
mciSet.dwTimeFormat = MCI_FORMAT_TMSF;
|
||||
iErr = mciSendCommand(m_MCIOpen.wDeviceID, MCI_SET, MCI_SET_TIME_FORMAT, (DWORD_PTR)&mciSet);
|
||||
if (iErr)
|
||||
{
|
||||
MCIErrorMessageBox (iErr);
|
||||
mciSendCommand(m_MCIOpen.wDeviceID, MCI_CLOSE, 0, 0);
|
||||
return;
|
||||
}
|
||||
|
||||
I_AddExitFunc (I_ShutdownCD);
|
||||
cdaudio_started = true;
|
||||
|
||||
CONS_Printf (M_GetText("CD audio Initialized\n"));
|
||||
|
||||
// last saved in config.cfg
|
||||
i = cd_volume.value;
|
||||
//I_SetVolumeCD (0); // initialize to 0 for some odd cd drivers
|
||||
I_SetVolumeCD (i); // now set the last saved volume
|
||||
|
||||
for (i = 0; i < MAX_CD_TRACKS; i++)
|
||||
cdRemap[i] = (UINT8)i;
|
||||
|
||||
if (!CD_ReadTrackInfo())
|
||||
{
|
||||
CONS_Printf(M_GetText("No CD in drive\n"));
|
||||
cdEnabled = FALSE;
|
||||
cdValid = FALSE;
|
||||
}
|
||||
else
|
||||
{
|
||||
cdEnabled = TRUE;
|
||||
cdValid = TRUE;
|
||||
}
|
||||
|
||||
COM_AddCommand ("cd", Command_Cd_f);
|
||||
}
|
||||
|
||||
|
||||
|
||||
// loop/go to next track when track is finished (if cd_update var is true)
|
||||
// update the volume when it has changed (from console/menu)
|
||||
void I_UpdateCD(void)
|
||||
{
|
||||
/// \todo check for cd change and restart music ?
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
void I_PlayCD(UINT8 nTrack, UINT8 bLooping)
|
||||
{
|
||||
MCI_PLAY_PARMS mciPlay;
|
||||
MCIERROR iErr;
|
||||
|
||||
if (!cdaudio_started || !cdEnabled)
|
||||
return;
|
||||
|
||||
//faB: try again if it didn't work (just free the user of typing 'cd reset' command)
|
||||
if (!cdValid)
|
||||
cdValid = CD_ReadTrackInfo();
|
||||
if (!cdValid)
|
||||
return;
|
||||
|
||||
// tracks start at 0 in the code..
|
||||
nTrack--;
|
||||
if (nTrack >= m_nTracksCount)
|
||||
nTrack = (UINT8) (nTrack % m_nTracksCount);
|
||||
|
||||
nTrack = cdRemap[nTrack];
|
||||
|
||||
if (cdPlaying)
|
||||
{
|
||||
if (cdPlayTrack == nTrack)
|
||||
return;
|
||||
I_StopCD ();
|
||||
}
|
||||
|
||||
cdPlayTrack = nTrack;
|
||||
|
||||
if (!m_nTracks[nTrack].IsAudio)
|
||||
{
|
||||
//I_OutputMsg("\x82""CD Play: not an audio track\n"); // Tails 03-25-2001
|
||||
return;
|
||||
}
|
||||
|
||||
cdLooping = bLooping;
|
||||
|
||||
//faB: stop MIDI music, MIDI music will restart if volume is upped later
|
||||
cv_digmusicvolume.value = 0;
|
||||
cv_midimusicvolume.value = 0;
|
||||
I_StopSong();
|
||||
|
||||
//faB: I don't use the notify message, I'm trying to minimize the delay
|
||||
mciPlay.dwCallback = (DWORD)((size_t)hWndMain);
|
||||
mciPlay.dwFrom = MCI_MAKE_TMSF(nTrack+1, 0, 0, 0);
|
||||
iErr = mciSendCommand(m_MCIOpen.wDeviceID, MCI_PLAY, MCI_FROM|MCI_NOTIFY, (DWORD_PTR)&mciPlay);
|
||||
if (iErr)
|
||||
{
|
||||
MCIErrorMessageBox (iErr);
|
||||
cdValid = FALSE;
|
||||
cdPlaying = FALSE;
|
||||
return;
|
||||
}
|
||||
|
||||
cdPlaying = TRUE;
|
||||
}
|
||||
|
||||
|
||||
// pause cd music
|
||||
void I_StopCD(void)
|
||||
{
|
||||
MCIERROR iErr;
|
||||
|
||||
if (!cdaudio_started || !cdEnabled)
|
||||
return;
|
||||
|
||||
iErr = mciSendCommand(m_MCIOpen.wDeviceID, MCI_PAUSE, MCI_WAIT, 0);
|
||||
if (iErr)
|
||||
MCIErrorMessageBox (iErr);
|
||||
else
|
||||
{
|
||||
wasPlaying = cdPlaying;
|
||||
cdPlaying = FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// continue after a pause
|
||||
void I_ResumeCD(void)
|
||||
{
|
||||
MCIERROR iErr;
|
||||
|
||||
if (!cdaudio_started || !cdEnabled)
|
||||
return;
|
||||
|
||||
if (!cdValid)
|
||||
return;
|
||||
|
||||
if (!wasPlaying)
|
||||
return;
|
||||
|
||||
iErr = mciSendCommand(m_MCIOpen.wDeviceID, MCI_RESUME, MCI_WAIT, 0);
|
||||
if (iErr)
|
||||
MCIErrorMessageBox (iErr);
|
||||
else
|
||||
cdPlaying = TRUE;
|
||||
}
|
||||
|
||||
|
||||
// volume : logical cd audio volume 0-31 (hardware is 0-255)
|
||||
boolean I_SetVolumeCD (INT32 volume)
|
||||
{
|
||||
UNREFERENCED_PARAMETER(volume);
|
||||
return false;
|
||||
}
|
||||
#endif
|
|
@ -1,143 +0,0 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief load and initialise the 3D driver DLL
|
||||
|
||||
#include "../doomdef.h"
|
||||
|
||||
#ifdef HW3SOUND
|
||||
#include "../hardware/hw3dsdrv.h" // get the 3D sound driver DLL export prototypes
|
||||
#endif
|
||||
|
||||
#ifdef _WINDOWS
|
||||
|
||||
#include "win_dll.h"
|
||||
#include "win_main.h" // I_ShowLastError()
|
||||
|
||||
#if defined(HW3SOUND)
|
||||
typedef struct loadfunc_s {
|
||||
LPCSTR fnName;
|
||||
LPVOID fnPointer;
|
||||
} loadfunc_t;
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// Load a DLL, returns the HMODULE handle or NULL
|
||||
// --------------------------------------------------------------------------
|
||||
static HMODULE LoadDLL (LPCSTR dllName, loadfunc_t *funcTable)
|
||||
{
|
||||
LPVOID funcPtr;
|
||||
loadfunc_t *loadfunc;
|
||||
HMODULE hModule;
|
||||
|
||||
if ((hModule = LoadLibraryA(dllName)) != NULL)
|
||||
{
|
||||
// get function pointers for all functions we use
|
||||
for (loadfunc = funcTable; loadfunc->fnName != NULL; loadfunc++)
|
||||
{
|
||||
funcPtr = GetProcAddress(hModule, loadfunc->fnName);
|
||||
if (!funcPtr) {
|
||||
I_ShowLastError(FALSE);
|
||||
MessageBoxA(NULL, va("The '%s' haven't the good specification (function %s missing)\n\n"
|
||||
"You must use dll from the same zip of this exe\n", dllName, loadfunc->fnName),
|
||||
"Error", MB_OK|MB_ICONINFORMATION);
|
||||
return FALSE;
|
||||
}
|
||||
// store function address
|
||||
*((LPVOID*)loadfunc->fnPointer) = funcPtr;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
I_ShowLastError(FALSE);
|
||||
MessageBoxA(NULL, va("LoadLibrary() FAILED : couldn't load '%s'\r\n", dllName), "Warning", MB_OK|MB_ICONINFORMATION);
|
||||
}
|
||||
|
||||
return hModule;
|
||||
}
|
||||
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// Unload the DLL
|
||||
// --------------------------------------------------------------------------
|
||||
static VOID UnloadDLL (HMODULE* pModule)
|
||||
{
|
||||
if (FreeLibrary(*pModule))
|
||||
*pModule = NULL;
|
||||
else
|
||||
I_ShowLastError(TRUE);
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef HW3SOUND
|
||||
static HMODULE hwsModule = NULL;
|
||||
|
||||
static loadfunc_t hwsFuncTable[] = {
|
||||
#ifdef _X86_
|
||||
{"Startup@8", &hw3ds_driver.pfnStartup},
|
||||
{"Shutdown@0", &hw3ds_driver.pfnShutdown},
|
||||
{"AddSfx@4", &hw3ds_driver.pfnAddSfx},
|
||||
{"AddSource@8", &hw3ds_driver.pfnAddSource},
|
||||
{"StartSource@4", &hw3ds_driver.pfnStartSource},
|
||||
{"StopSource@4", &hw3ds_driver.pfnStopSource},
|
||||
{"GetHW3DSVersion@0", &hw3ds_driver.pfnGetHW3DSVersion},
|
||||
{"BeginFrameUpdate@0", &hw3ds_driver.pfnBeginFrameUpdate},
|
||||
{"EndFrameUpdate@0", &hw3ds_driver.pfnEndFrameUpdate},
|
||||
{"IsPlaying@4", &hw3ds_driver.pfnIsPlaying},
|
||||
{"UpdateListener@8", &hw3ds_driver.pfnUpdateListener},
|
||||
{"UpdateSourceParms@12", &hw3ds_driver.pfnUpdateSourceParms},
|
||||
{"SetCone@8", &hw3ds_driver.pfnSetCone},
|
||||
{"SetGlobalSfxVolume@4", &hw3ds_driver.pfnSetGlobalSfxVolume},
|
||||
{"Update3DSource@8", &hw3ds_driver.pfnUpdate3DSource},
|
||||
{"ReloadSource@8", &hw3ds_driver.pfnReloadSource},
|
||||
{"KillSource@4", &hw3ds_driver.pfnKillSource},
|
||||
{"KillSfx@4", &hw3ds_driver.pfnKillSfx},
|
||||
{"GetHW3DSTitle@8", &hw3ds_driver.pfnGetHW3DSTitle},
|
||||
#else
|
||||
{"Startup", &hw3ds_driver.pfnStartup},
|
||||
{"Shutdown", &hw3ds_driver.pfnShutdown},
|
||||
{"AddSfx", &hw3ds_driver.pfnAddSfx},
|
||||
{"AddSource", &hw3ds_driver.pfnAddSource},
|
||||
{"StartSource", &hw3ds_driver.pfnStartSource},
|
||||
{"StopSource", &hw3ds_driver.pfnStopSource},
|
||||
{"GetHW3DSVersion", &hw3ds_driver.pfnGetHW3DSVersion},
|
||||
{"BeginFrameUpdate", &hw3ds_driver.pfnBeginFrameUpdate},
|
||||
{"EndFrameUpdate", &hw3ds_driver.pfnEndFrameUpdate},
|
||||
{"IsPlaying", &hw3ds_driver.pfnIsPlaying},
|
||||
{"UpdateListener", &hw3ds_driver.pfnUpdateListener},
|
||||
{"UpdateSourceParms", &hw3ds_driver.pfnUpdateSourceParms},
|
||||
{"SetCone", &hw3ds_driver.pfnSetCone},
|
||||
{"SetGlobalSfxVolume", &hw3ds_driver.pfnSetGlobalSfxVolume},
|
||||
{"Update3DSource", &hw3ds_driver.pfnUpdate3DSource},
|
||||
{"ReloadSource", &hw3ds_driver.pfnReloadSource},
|
||||
{"KillSource", &hw3ds_driver.pfnKillSource},
|
||||
{"KillSfx", &hw3ds_driver.pfnKillSfx},
|
||||
{"GetHW3DSTitle", &hw3ds_driver.pfnGetHW3DSTitle},
|
||||
#endif
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
BOOL Init3DSDriver(LPCSTR dllName)
|
||||
{
|
||||
hwsModule = LoadDLL(dllName, hwsFuncTable);
|
||||
return (hwsModule != NULL);
|
||||
}
|
||||
|
||||
VOID Shutdown3DSDriver (VOID)
|
||||
{
|
||||
UnloadDLL(&hwsModule);
|
||||
}
|
||||
#endif
|
||||
#endif //_WINDOWS
|
|
@ -1,26 +0,0 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief load/unload a DLL at run-time
|
||||
|
||||
//#define WIN32_LEAN_AND_MEAN
|
||||
#define RPC_NO_WINDOWS_H
|
||||
#include <windows.h>
|
||||
|
||||
#ifdef HW3SOUND
|
||||
BOOL Init3DSDriver(LPCSTR dllName);
|
||||
VOID Shutdown3DSDriver(VOID);
|
||||
#endif
|
|
@ -1,683 +0,0 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief Win32 WinMain Entry Point
|
||||
///
|
||||
/// Win32 Sonic Robo Blast 2
|
||||
///
|
||||
/// NOTE:
|
||||
/// To compile WINDOWS SRB2 version : define a '_WINDOWS' symbol.
|
||||
/// to do this go to Project/Settings/ menu, click C/C++ tab, in
|
||||
/// 'Preprocessor definitions:' add '_WINDOWS'
|
||||
|
||||
#include "../doomdef.h"
|
||||
#include <stdio.h>
|
||||
|
||||
#ifdef _WINDOWS
|
||||
|
||||
#include "../doomstat.h" // netgame
|
||||
#include "resource.h"
|
||||
|
||||
#include "../m_argv.h"
|
||||
#include "../d_main.h"
|
||||
#include "../i_system.h"
|
||||
|
||||
#include "../keys.h" //hack quick test
|
||||
|
||||
#include "../console.h"
|
||||
|
||||
#include "fabdxlib.h"
|
||||
#include "win_main.h"
|
||||
#include "win_dbg.h"
|
||||
#include "../i_sound.h" // midi pause/unpause
|
||||
#include "../g_input.h" // KEY_MOUSEWHEELxxx
|
||||
#include "../screen.h" // for BASEVID*
|
||||
|
||||
// MSWheel support for Win95/NT3.51
|
||||
#include <zmouse.h>
|
||||
|
||||
#ifndef WM_XBUTTONDOWN
|
||||
#define WM_XBUTTONDOWN 523
|
||||
#endif
|
||||
#ifndef WM_XBUTTONUP
|
||||
#define WM_XBUTTONUP 524
|
||||
#endif
|
||||
#ifndef MK_XBUTTON1
|
||||
#define MK_XBUTTON1 32
|
||||
#endif
|
||||
#ifndef MK_XBUTTON2
|
||||
#define MK_XBUTTON2 64
|
||||
#endif
|
||||
|
||||
typedef BOOL (WINAPI *p_IsDebuggerPresent)(VOID);
|
||||
|
||||
HWND hWndMain = NULL;
|
||||
static HCURSOR windowCursor = NULL; // main window cursor
|
||||
|
||||
static LPCSTR wClassName = "SRB2WC";
|
||||
|
||||
INT appActive = false; // app window is active
|
||||
|
||||
#ifdef LOGMESSAGES
|
||||
FILE *logstream;
|
||||
#endif
|
||||
|
||||
BOOL nodinput = FALSE;
|
||||
|
||||
static LRESULT CALLBACK MainWndproc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
event_t ev; //Doom input event
|
||||
int mouse_keys;
|
||||
|
||||
// judgecutor:
|
||||
// Response MSH Mouse Wheel event
|
||||
|
||||
if (message == MSHWheelMessage)
|
||||
{
|
||||
message = WM_MOUSEWHEEL;
|
||||
wParam <<= 16;
|
||||
}
|
||||
|
||||
//I_OutputMsg("MainWndproc: %p,%i,%i,%i",hWnd, message, wParam, (UINT)lParam);
|
||||
|
||||
switch (message)
|
||||
{
|
||||
case WM_CREATE:
|
||||
nodinput = M_CheckParm("-nodinput");
|
||||
if (!nodinput && !LoadDirectInput())
|
||||
nodinput = true;
|
||||
break;
|
||||
|
||||
case WM_ACTIVATEAPP: // Handle task switching
|
||||
appActive = (int)wParam;
|
||||
|
||||
//coming back from alt-tab? reset the palette.
|
||||
if (appActive)
|
||||
vid.recalc = true;
|
||||
|
||||
// pause music when alt-tab
|
||||
if (appActive && !paused)
|
||||
I_ResumeSong();
|
||||
else if (!paused)
|
||||
I_PauseSong();
|
||||
{
|
||||
HANDLE ci = GetStdHandle(STD_INPUT_HANDLE);
|
||||
DWORD mode;
|
||||
if (ci != INVALID_HANDLE_VALUE && GetFileType(ci) == FILE_TYPE_CHAR && GetConsoleMode(ci, &mode))
|
||||
appActive = true;
|
||||
}
|
||||
InvalidateRect (hWnd, NULL, TRUE);
|
||||
break;
|
||||
|
||||
case WM_PAINT:
|
||||
if (!appActive && !bAppFullScreen && !netgame)
|
||||
// app becomes inactive (if windowed)
|
||||
{
|
||||
// Paint "Game Paused" in the middle of the screen
|
||||
PAINTSTRUCT ps;
|
||||
RECT rect;
|
||||
HDC hdc = BeginPaint (hWnd, &ps);
|
||||
GetClientRect (hWnd, &rect);
|
||||
DrawText (hdc, TEXT("Game Paused"), -1, &rect,
|
||||
DT_SINGLELINE | DT_CENTER | DT_VCENTER);
|
||||
EndPaint (hWnd, &ps);
|
||||
return 0;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case WM_QUERYNEWPALETTE:
|
||||
RestoreDDPalette();
|
||||
return TRUE;
|
||||
|
||||
case WM_PALETTECHANGED:
|
||||
if((HWND)wParam != hWnd)
|
||||
RestoreDDPalette();
|
||||
break;
|
||||
|
||||
//case WM_RBUTTONDOWN:
|
||||
//case WM_LBUTTONDOWN:
|
||||
|
||||
case WM_MOVE:
|
||||
if (bAppFullScreen)
|
||||
{
|
||||
SetWindowPos(hWnd, NULL, 0, 0, 0, 0, SWP_NOZORDER | SWP_NOSIZE);
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
windowPosX = (SHORT) LOWORD(lParam); // horizontal position
|
||||
windowPosY = (SHORT) HIWORD(lParam); // vertical position
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
// This is where switching windowed/fullscreen is handled. DirectDraw
|
||||
// objects must be destroyed, recreated, and artwork reloaded.
|
||||
|
||||
case WM_DISPLAYCHANGE:
|
||||
case WM_SIZE:
|
||||
break;
|
||||
|
||||
case WM_SETCURSOR:
|
||||
if (bAppFullScreen)
|
||||
SetCursor(NULL);
|
||||
else
|
||||
SetCursor(windowCursor);
|
||||
return TRUE;
|
||||
|
||||
case WM_KEYUP:
|
||||
ev.type = ev_keyup;
|
||||
goto handleKeyDoom;
|
||||
break;
|
||||
|
||||
case WM_KEYDOWN:
|
||||
ev.type = ev_keydown;
|
||||
|
||||
handleKeyDoom:
|
||||
ev.data1 = 0;
|
||||
if (wParam == VK_PAUSE)
|
||||
// intercept PAUSE key
|
||||
{
|
||||
ev.data1 = KEY_PAUSE;
|
||||
}
|
||||
else if (!keyboard_started)
|
||||
// post some keys during the game startup
|
||||
// (allow escaping from network synchronization, or pressing enter after
|
||||
// an error message in the console)
|
||||
{
|
||||
switch (wParam)
|
||||
{
|
||||
case VK_ESCAPE: ev.data1 = KEY_ESCAPE; break;
|
||||
case VK_RETURN: ev.data1 = KEY_ENTER; break;
|
||||
case VK_SHIFT: ev.data1 = KEY_LSHIFT; break;
|
||||
default: ev.data1 = MapVirtualKey((DWORD)wParam,2); // convert in to char
|
||||
}
|
||||
}
|
||||
|
||||
if (ev.data1)
|
||||
D_PostEvent (&ev);
|
||||
|
||||
return 0;
|
||||
break;
|
||||
|
||||
// judgecutor:
|
||||
// Handle mouse events
|
||||
case WM_LBUTTONDOWN:
|
||||
case WM_LBUTTONUP:
|
||||
case WM_RBUTTONDOWN:
|
||||
case WM_RBUTTONUP:
|
||||
case WM_MBUTTONDOWN:
|
||||
case WM_MBUTTONUP:
|
||||
case WM_MOUSEMOVE:
|
||||
if (nodinput)
|
||||
{
|
||||
mouse_keys = 0;
|
||||
if (wParam & MK_LBUTTON)
|
||||
mouse_keys |= 1;
|
||||
if (wParam & MK_RBUTTON)
|
||||
mouse_keys |= 2;
|
||||
if (wParam & MK_MBUTTON)
|
||||
mouse_keys |= 4;
|
||||
I_GetSysMouseEvents(mouse_keys);
|
||||
}
|
||||
break;
|
||||
|
||||
case WM_XBUTTONUP:
|
||||
if (nodinput)
|
||||
{
|
||||
ev.type = ev_keyup;
|
||||
ev.data1 = KEY_MOUSE1 + 3 + HIWORD(wParam);
|
||||
D_PostEvent(&ev);
|
||||
return TRUE;
|
||||
}
|
||||
break;
|
||||
case WM_XBUTTONDOWN:
|
||||
if (nodinput)
|
||||
{
|
||||
ev.type = ev_keydown;
|
||||
ev.data1 = KEY_MOUSE1 + 3 + HIWORD(wParam);
|
||||
D_PostEvent(&ev);
|
||||
return TRUE;
|
||||
}
|
||||
break;
|
||||
case WM_MOUSEWHEEL:
|
||||
//I_OutputMsg("MW_WHEEL dispatched.\n");
|
||||
ev.type = ev_keydown;
|
||||
if ((INT16)HIWORD(wParam) > 0)
|
||||
ev.data1 = KEY_MOUSEWHEELUP;
|
||||
else
|
||||
ev.data1 = KEY_MOUSEWHEELDOWN;
|
||||
D_PostEvent(&ev);
|
||||
break;
|
||||
|
||||
case WM_SETTEXT:
|
||||
COM_BufAddText((LPCSTR)lParam);
|
||||
return TRUE;
|
||||
break;
|
||||
|
||||
case WM_CLOSE:
|
||||
PostQuitMessage(0); //to quit while in-game
|
||||
ev.data1 = KEY_ESCAPE; //to exit network synchronization
|
||||
ev.type = ev_keydown;
|
||||
D_PostEvent (&ev);
|
||||
return 0;
|
||||
case WM_DESTROY:
|
||||
//faB: main app loop will exit the loop and proceed with I_Quit()
|
||||
PostQuitMessage(0);
|
||||
break;
|
||||
|
||||
case WM_SYSCOMMAND:
|
||||
// Don't allow the keyboard to activate the menu.
|
||||
if(wParam == SC_KEYMENU)
|
||||
return 0;
|
||||
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return DefWindowProc(hWnd, message, wParam, lParam);
|
||||
}
|
||||
|
||||
static inline VOID OpenTextConsole(VOID)
|
||||
{
|
||||
HANDLE ci, co;
|
||||
BOOL console;
|
||||
|
||||
#ifdef _DEBUG
|
||||
console = M_CheckParm("-noconsole") == 0;
|
||||
#else
|
||||
console = M_CheckParm("-console") != 0;
|
||||
#endif
|
||||
|
||||
dedicated = M_CheckParm("-dedicated") != 0;
|
||||
|
||||
if (M_CheckParm("-detachconsole"))
|
||||
{
|
||||
if (FreeConsole())
|
||||
{
|
||||
I_OutputMsg("Detatched console.\n");
|
||||
console = TRUE; //lets get back a console
|
||||
}
|
||||
else
|
||||
{
|
||||
I_OutputMsg("No console to detatch.\n");
|
||||
I_ShowLastError(FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
if (dedicated || console)
|
||||
{
|
||||
if (AllocConsole()) //Let get the real console HANDLEs, because Mingw's Bash is bad!
|
||||
{
|
||||
SetConsoleTitleA("SRB2Kart Console");
|
||||
CONS_Printf(M_GetText("Hello, it's me, SRB2Kart's Console Window\n"));
|
||||
}
|
||||
else
|
||||
{
|
||||
I_OutputMsg("We have a console already.\n");
|
||||
I_ShowLastError(FALSE);
|
||||
return;
|
||||
}
|
||||
}
|
||||
else
|
||||
return;
|
||||
|
||||
ci = CreateFile(TEXT("CONIN$") , GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
|
||||
if (ci != INVALID_HANDLE_VALUE)
|
||||
{
|
||||
HANDLE sih = GetStdHandle(STD_INPUT_HANDLE);
|
||||
if (sih != ci)
|
||||
{
|
||||
I_OutputMsg("Old STD_INPUT_HANDLE: %p\nNew STD_INPUT_HANDLE: %p\n", sih, ci);
|
||||
SetStdHandle(STD_INPUT_HANDLE,ci);
|
||||
}
|
||||
else
|
||||
I_OutputMsg("STD_INPUT_HANDLE already set at %p\n", ci);
|
||||
|
||||
if (GetFileType(ci) == FILE_TYPE_CHAR)
|
||||
{
|
||||
#if 0
|
||||
const DWORD CM = ENABLE_LINE_INPUT|ENABLE_ECHO_INPUT|ENABLE_PROCESSED_INPUT; //default mode but no ENABLE_MOUSE_INPUT
|
||||
if (SetConsoleMode(ci,CM))
|
||||
{
|
||||
I_OutputMsg("Disabled mouse input on the console\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
I_OutputMsg("Could not disable mouse input on the console\n");
|
||||
I_ShowLastError(FALSE);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
else
|
||||
I_OutputMsg("Handle CONIN$ in not a Console HANDLE\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
I_OutputMsg("Could not get a CONIN$ HANDLE\n");
|
||||
I_ShowLastError(FALSE);
|
||||
}
|
||||
|
||||
co = CreateFile(TEXT("CONOUT$"), GENERIC_WRITE|GENERIC_READ, FILE_SHARE_WRITE, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
|
||||
if (co != INVALID_HANDLE_VALUE)
|
||||
{
|
||||
HANDLE soh = GetStdHandle(STD_OUTPUT_HANDLE);
|
||||
HANDLE seh = GetStdHandle(STD_ERROR_HANDLE);
|
||||
if (soh != co)
|
||||
{
|
||||
I_OutputMsg("Old STD_OUTPUT_HANDLE: %p\nNew STD_OUTPUT_HANDLE: %p\n", soh, co);
|
||||
SetStdHandle(STD_OUTPUT_HANDLE,co);
|
||||
}
|
||||
else
|
||||
I_OutputMsg("STD_OUTPUT_HANDLE already set at %p\n", co);
|
||||
if (seh != co)
|
||||
{
|
||||
I_OutputMsg("Old STD_ERROR_HANDLE: %p\nNew STD_ERROR_HANDLE: %p\n", seh, co);
|
||||
SetStdHandle(STD_ERROR_HANDLE,co);
|
||||
}
|
||||
else
|
||||
I_OutputMsg("STD_ERROR_HANDLE already set at %p\n", co);
|
||||
}
|
||||
else
|
||||
I_OutputMsg("Could not get a CONOUT$ HANDLE\n");
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// Do that Windows initialization stuff...
|
||||
//
|
||||
static HWND OpenMainWindow (HINSTANCE hInstance, LPSTR wTitle)
|
||||
{
|
||||
const LONG styles = WS_CAPTION|WS_POPUP|WS_SYSMENU, exstyles = 0;
|
||||
HWND hWnd;
|
||||
WNDCLASSEXA wc;
|
||||
RECT bounds;
|
||||
|
||||
// Set up and register window class
|
||||
ZeroMemory(&wc, sizeof(wc));
|
||||
wc.cbSize = sizeof(wc);
|
||||
wc.style = CS_HREDRAW | CS_VREDRAW /*| CS_DBLCLKS*/;
|
||||
wc.lpfnWndProc = MainWndproc;
|
||||
wc.hInstance = hInstance;
|
||||
wc.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_DLICON1));
|
||||
windowCursor = LoadCursor(NULL, IDC_WAIT); //LoadCursor(hInstance, MAKEINTRESOURCE(IDC_DLCURSOR1));
|
||||
wc.hCursor = windowCursor;
|
||||
wc.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
|
||||
wc.lpszClassName = wClassName;
|
||||
|
||||
if (!RegisterClassExA(&wc))
|
||||
{
|
||||
I_OutputMsg("Error doing RegisterClassExA\n");
|
||||
I_ShowLastError(TRUE);
|
||||
return INVALID_HANDLE_VALUE;
|
||||
}
|
||||
|
||||
// Create a window
|
||||
// CreateWindowEx - seems to create just the interior, not the borders
|
||||
|
||||
bounds.left = 0;
|
||||
bounds.right = dedicated ? 0 : specialmodes[0].width;
|
||||
bounds.top = 0;
|
||||
bounds.bottom = dedicated ? 0 : specialmodes[0].height;
|
||||
|
||||
AdjustWindowRectEx(&bounds, styles, FALSE, exstyles);
|
||||
|
||||
hWnd = CreateWindowExA(
|
||||
exstyles, //ExStyle
|
||||
wClassName, //Classname
|
||||
wTitle, //Windowname
|
||||
styles, //dwStyle //WS_VISIBLE|WS_POPUP for bAppFullScreen
|
||||
0,
|
||||
0,
|
||||
bounds.right - bounds.left, //GetSystemMetrics(SM_CXSCREEN),
|
||||
bounds.bottom - bounds.top, //GetSystemMetrics(SM_CYSCREEN),
|
||||
NULL, //hWnd Parent
|
||||
NULL, //hMenu Menu
|
||||
hInstance,
|
||||
NULL);
|
||||
|
||||
if (hWnd == INVALID_HANDLE_VALUE)
|
||||
{
|
||||
I_OutputMsg("Error doing CreateWindowExA\n");
|
||||
I_ShowLastError(TRUE);
|
||||
}
|
||||
|
||||
return hWnd;
|
||||
}
|
||||
|
||||
|
||||
static inline BOOL tlErrorMessage(const TCHAR *err)
|
||||
{
|
||||
/* make the cursor visible */
|
||||
SetCursor(LoadCursor(NULL, IDC_ARROW));
|
||||
|
||||
//
|
||||
// warn user if there is one
|
||||
//
|
||||
printf("Error %s..\n", err);
|
||||
fflush(stdout);
|
||||
|
||||
MessageBox(hWndMain, err, TEXT("ERROR"), MB_OK);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
||||
// ------------------
|
||||
// Command line stuff
|
||||
// ------------------
|
||||
#define MAXCMDLINEARGS 64
|
||||
static char * myWargv[MAXCMDLINEARGS+1];
|
||||
static char myCmdline[512];
|
||||
|
||||
static VOID GetArgcArgv (LPSTR cmdline)
|
||||
{
|
||||
LPSTR tokenstr;
|
||||
size_t i = 0, len;
|
||||
char cSep = ' ';
|
||||
BOOL bCvar = FALSE, prevCvar = FALSE;
|
||||
|
||||
// split arguments of command line into argv
|
||||
strlcpy (myCmdline, cmdline, sizeof(myCmdline)); // in case window's cmdline is in protected memory..for strtok
|
||||
len = strlen (myCmdline);
|
||||
|
||||
myargc = 0;
|
||||
while (myargc < MAXCMDLINEARGS)
|
||||
{
|
||||
// get token
|
||||
while (myCmdline[i] == cSep)
|
||||
i++;
|
||||
if (i >= len)
|
||||
break;
|
||||
tokenstr = myCmdline + i;
|
||||
if (myCmdline[i] == '"')
|
||||
{
|
||||
cSep = '"';
|
||||
i++;
|
||||
if (!prevCvar) //cvar leave the "" in
|
||||
tokenstr++;
|
||||
}
|
||||
else
|
||||
cSep = ' ';
|
||||
|
||||
//cvar
|
||||
if (myCmdline[i] == '+' && cSep == ' ') //a + begins a cvarname, but not after quotes
|
||||
bCvar = TRUE;
|
||||
else
|
||||
bCvar = FALSE;
|
||||
|
||||
while (myCmdline[i] &&
|
||||
myCmdline[i] != cSep)
|
||||
i++;
|
||||
|
||||
if (myCmdline[i] == '"')
|
||||
{
|
||||
cSep = ' ';
|
||||
if (prevCvar)
|
||||
i++; // get ending " quote in arg
|
||||
}
|
||||
|
||||
prevCvar = bCvar;
|
||||
|
||||
if (myCmdline + i > tokenstr)
|
||||
{
|
||||
myWargv[myargc++] = tokenstr;
|
||||
}
|
||||
|
||||
if (!myCmdline[i] || i >= len)
|
||||
break;
|
||||
|
||||
myCmdline[i++] = '\0';
|
||||
}
|
||||
myWargv[myargc] = NULL;
|
||||
|
||||
// m_argv.c uses myargv[], we used myWargv because we fill the arguments ourselves
|
||||
// and myargv is just a pointer, so we set it to point myWargv
|
||||
myargv = myWargv;
|
||||
}
|
||||
|
||||
static inline VOID MakeCodeWritable(VOID)
|
||||
{
|
||||
#ifdef USEASM // Disable write-protection of code segment
|
||||
DWORD OldRights;
|
||||
const DWORD NewRights = PAGE_EXECUTE_READWRITE;
|
||||
PBYTE pBaseOfImage = (PBYTE)GetModuleHandle(NULL);
|
||||
PIMAGE_DOS_HEADER dosH =(PIMAGE_DOS_HEADER)pBaseOfImage;
|
||||
PIMAGE_NT_HEADERS ntH = (PIMAGE_NT_HEADERS)(pBaseOfImage + dosH->e_lfanew);
|
||||
PIMAGE_OPTIONAL_HEADER oH = (PIMAGE_OPTIONAL_HEADER)
|
||||
((PBYTE)ntH + sizeof (IMAGE_NT_SIGNATURE) + sizeof (IMAGE_FILE_HEADER));
|
||||
LPVOID pA = pBaseOfImage+oH->BaseOfCode;
|
||||
SIZE_T pS = oH->SizeOfCode;
|
||||
#if 1 // try to find the text section
|
||||
PIMAGE_SECTION_HEADER ntS = IMAGE_FIRST_SECTION (ntH);
|
||||
WORD s;
|
||||
for (s = 0; s < ntH->FileHeader.NumberOfSections; s++)
|
||||
{
|
||||
if (memcmp (ntS[s].Name, ".text\0\0", 8) == 0)
|
||||
{
|
||||
pA = pBaseOfImage+ntS[s].VirtualAddress;
|
||||
pS = ntS[s].Misc.VirtualSize;
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if (!VirtualProtect(pA,pS,NewRights,&OldRights))
|
||||
I_Error("Could not make code writable\n");
|
||||
#endif
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// HandledWinMain : called by exception handler
|
||||
// -----------------------------------------------------------------------------
|
||||
static int WINAPI HandledWinMain(HINSTANCE hInstance)
|
||||
{
|
||||
LPSTR args;
|
||||
|
||||
#ifdef LOGMESSAGES
|
||||
// DEBUG!!! - set logstream to NULL to disable debug log
|
||||
// Replace WIN32 filehandle with standard C calls, because WIN32 doesn't handle \n properly.
|
||||
logstream = fopen(va("%s"PATHSEP"%s", srb2home, "log.txt"), "wt");
|
||||
#endif
|
||||
|
||||
// fill myargc,myargv for m_argv.c retrieval of cmdline arguments
|
||||
args = GetCommandLineA();
|
||||
CONS_Printf("Command line arguments: '%s'\n", args);
|
||||
GetArgcArgv(args);
|
||||
// Create a text console window
|
||||
OpenTextConsole();
|
||||
|
||||
#ifdef _DEBUG
|
||||
{
|
||||
int i;
|
||||
CONS_Printf("Myargc: %d\n", myargc);
|
||||
for (i = 0; i < myargc; i++)
|
||||
CONS_Printf("myargv[%d] : '%s'\n", i, myargv[i]);
|
||||
}
|
||||
#endif
|
||||
|
||||
// open a dummy window, both OpenGL and DirectX need one.
|
||||
if ((hWndMain = OpenMainWindow(hInstance, va("SRB2Kart "VERSIONSTRING))) == INVALID_HANDLE_VALUE)
|
||||
{
|
||||
tlErrorMessage(TEXT("Couldn't open window"));
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// currently starts DirectInput
|
||||
CONS_Printf("I_StartupSystem() ...\n");
|
||||
I_StartupSystem();
|
||||
MakeCodeWritable();
|
||||
|
||||
// startup SRB2
|
||||
CONS_Printf("Setting up SRB2Kart...\n");
|
||||
D_SRB2Main();
|
||||
CONS_Printf("Entering main game loop...\n");
|
||||
// never return
|
||||
D_SRB2Loop();
|
||||
|
||||
// back to Windoze
|
||||
return 0;
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// Exception handler calls WinMain for catching exceptions
|
||||
// -----------------------------------------------------------------------------
|
||||
int WINAPI WinMain (HINSTANCE hInstance,
|
||||
HINSTANCE hPrevInstance,
|
||||
LPSTR lpCmdLine,
|
||||
int nCmdShow)
|
||||
{
|
||||
int Result = -1;
|
||||
|
||||
#if 0
|
||||
// Win95 and NT <4 don't have this, so link at runtime.
|
||||
p_IsDebuggerPresent pfnIsDebuggerPresent = (p_IsDebuggerPresent)GetProcAddress(GetModuleHandleA("kernel32.dll"),"IsDebuggerPresent");
|
||||
#endif
|
||||
|
||||
UNREFERENCED_PARAMETER(hPrevInstance);
|
||||
UNREFERENCED_PARAMETER(lpCmdLine);
|
||||
UNREFERENCED_PARAMETER(nCmdShow);
|
||||
|
||||
#if 0
|
||||
#ifdef BUGTRAP
|
||||
// Try BugTrap first.
|
||||
if((!pfnIsDebuggerPresent || !pfnIsDebuggerPresent()) && InitBugTrap())
|
||||
Result = HandledWinMain(hInstance);
|
||||
else
|
||||
{
|
||||
#endif
|
||||
// Try Dr MinGW's exception handler.
|
||||
if (!pfnIsDebuggerPresent || !pfnIsDebuggerPresent())
|
||||
#endif
|
||||
LoadLibraryA("exchndl.dll");
|
||||
|
||||
#ifndef __MINGW32__
|
||||
prevExceptionFilter = SetUnhandledExceptionFilter(RecordExceptionInfo);
|
||||
#endif
|
||||
|
||||
Result = HandledWinMain(hInstance);
|
||||
#ifdef BUGTRAP
|
||||
} // BT failure clause.
|
||||
|
||||
// This is safe even if BT didn't start.
|
||||
ShutdownBugTrap();
|
||||
#endif
|
||||
|
||||
return Result;
|
||||
}
|
||||
#endif //_WINDOWS
|
|
@ -1,45 +0,0 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief Win32 Sharing
|
||||
|
||||
//#define WIN32_LEAN_AND_MEAN
|
||||
#define RPC_NO_WINDOWS_H
|
||||
#include <windows.h>
|
||||
#include <stdio.h>
|
||||
|
||||
extern HWND hWndMain;
|
||||
|
||||
extern INT appActive;
|
||||
|
||||
VOID I_GetSysMouseEvents(INT mouse_state);
|
||||
extern UINT MSHWheelMessage;
|
||||
|
||||
extern BOOL nodinput;
|
||||
BOOL LoadDirectInput(VOID);
|
||||
|
||||
//faB: midi channel Volume set is delayed by the MIDI stream callback thread, see win_snd.c
|
||||
#define WM_MSTREAM_UPDATEVOLUME (WM_USER + 101)
|
||||
|
||||
// defined in win_sys.c
|
||||
VOID I_BeginProfile(VOID); //for timing code
|
||||
DWORD I_EndProfile(VOID);
|
||||
|
||||
VOID I_ShowLastError(BOOL MB);
|
||||
VOID I_LoadingScreen (LPCSTR msg);
|
||||
|
||||
VOID I_RestartSysMouse(VOID);
|
||||
VOID I_DoStartupMouse(VOID);
|
|
@ -1,42 +0,0 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief Win32 network interface
|
||||
|
||||
#include "../doomdef.h"
|
||||
#include "../m_argv.h"
|
||||
#include "../i_net.h"
|
||||
|
||||
#ifdef _WINDOWS
|
||||
|
||||
//
|
||||
// NETWORKING
|
||||
//
|
||||
|
||||
//
|
||||
// I_InitNetwork
|
||||
//
|
||||
boolean I_InitNetwork(void)
|
||||
{
|
||||
if (M_CheckParm ("-net"))
|
||||
{
|
||||
I_Error("The Win32 version of SRB2Kart doesn't work with external drivers like ipxsetup, sersetup, or doomatic\n"
|
||||
"Read the documentation about \"-server\" and \"-connect\" parameters or just use the launcher\n");
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
#endif
|
|
@ -1,958 +0,0 @@
|
|||
/// \file
|
||||
/// \brief FMOD Ex interface for sound
|
||||
#include "../doomdef.h"
|
||||
#include "../sounds.h"
|
||||
#include "../i_sound.h"
|
||||
#include "../s_sound.h"
|
||||
#include "../w_wad.h"
|
||||
#include "../z_zone.h"
|
||||
#include "../byteptr.h"
|
||||
|
||||
#include <fmod.h> // FMOD Ex
|
||||
#define errcode _errcode
|
||||
#include <fmod_errors.h>
|
||||
#undef errcode
|
||||
|
||||
#ifdef HAVE_LIBGME
|
||||
#include "gme/gme.h"
|
||||
#define GME_TREBLE 5.0
|
||||
#define GME_BASS 1.0
|
||||
|
||||
#ifdef HAVE_ZLIB
|
||||
#ifndef _MSC_VER
|
||||
#ifndef _LARGEFILE64_SOURCE
|
||||
#define _LARGEFILE64_SOURCE
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef _LFS64_LARGEFILE
|
||||
#define _LFS64_LARGEFILE
|
||||
#endif
|
||||
|
||||
#ifndef _FILE_OFFSET_BITS
|
||||
#define _FILE_OFFSET_BITS 0
|
||||
#endif
|
||||
|
||||
#include "zlib.h"
|
||||
#endif // HAVE_ZLIB
|
||||
#endif // HAVE_LIBGME
|
||||
|
||||
static FMOD_SYSTEM *fsys;
|
||||
static FMOD_SOUND *music_stream;
|
||||
static FMOD_CHANNEL *music_channel;
|
||||
|
||||
static UINT8 music_volume, midi_volume, sfx_volume;
|
||||
static INT32 current_track;
|
||||
|
||||
#ifdef HAVE_LIBGME
|
||||
static Music_Emu *gme;
|
||||
#endif
|
||||
|
||||
//
|
||||
// SYSTEM
|
||||
//
|
||||
|
||||
// spew console messages for general errors.
|
||||
static void FMR_Debug(FMOD_RESULT e, int line)
|
||||
{
|
||||
if (e != FMOD_OK)
|
||||
CONS_Alert(CONS_ERROR, "FMOD:%d - %s\n", line, FMOD_ErrorString(e));
|
||||
}
|
||||
#define FMR(x) FMR_Debug(x, __LINE__)
|
||||
|
||||
// for operations on music_channel ONLY.
|
||||
// returns false if music was released.
|
||||
// (in other words, if !FMR_MUSIC(op) return immediately,
|
||||
// because music_stream and music_channel are no longer valid.)
|
||||
static boolean FMR_Music_Debug(FMOD_RESULT e, int line)
|
||||
{
|
||||
switch(e)
|
||||
{
|
||||
case FMOD_ERR_INVALID_HANDLE: // non-looping song ended
|
||||
case FMOD_ERR_CHANNEL_STOLEN: // song ended and then sfx was played
|
||||
FMOD_Sound_Release(music_stream);
|
||||
music_stream = NULL;
|
||||
return false;
|
||||
default:
|
||||
FMR_Debug(e, line);
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
#define FMR_MUSIC(x) FMR_Music_Debug(x, __LINE__)
|
||||
|
||||
void I_StartupSound(void)
|
||||
{
|
||||
I_Assert(!sound_started);
|
||||
sound_started = true;
|
||||
|
||||
FMR(FMOD_System_Create(&fsys));
|
||||
FMR(FMOD_System_SetDSPBufferSize(fsys, 44100 / 30, 2));
|
||||
FMR(FMOD_System_Init(fsys, 64, FMOD_INIT_VOL0_BECOMES_VIRTUAL, NULL));
|
||||
music_stream = NULL;
|
||||
#ifdef HAVE_LIBGME
|
||||
gme = NULL;
|
||||
#endif
|
||||
current_track = -1;
|
||||
}
|
||||
|
||||
void I_ShutdownSound(void)
|
||||
{
|
||||
I_Assert(sound_started);
|
||||
sound_started = false;
|
||||
|
||||
#ifdef HAVE_LIBGME
|
||||
if (gme)
|
||||
gme_delete(gme);
|
||||
#endif
|
||||
FMR(FMOD_System_Release(fsys));
|
||||
}
|
||||
|
||||
void I_UpdateSound(void)
|
||||
{
|
||||
FMR(FMOD_System_Update(fsys));
|
||||
}
|
||||
|
||||
#ifdef HAVE_LIBGME
|
||||
// Callback hook to read streaming GME data.
|
||||
static FMOD_RESULT F_CALLBACK GMEReadCallback(FMOD_SOUND *sound, void *data, unsigned int datalen)
|
||||
{
|
||||
Music_Emu *emu;
|
||||
void *emuvoid = NULL;
|
||||
// get our emu
|
||||
FMR(FMOD_Sound_GetUserData(sound, &emuvoid));
|
||||
emu = emuvoid;
|
||||
// no emu? no play.
|
||||
if (!emu)
|
||||
return FMOD_ERR_FILE_EOF;
|
||||
if (gme_track_ended(emu))
|
||||
{
|
||||
// don't delete the primary music stream
|
||||
if (emu == gme)
|
||||
return FMOD_ERR_FILE_EOF;
|
||||
// do delete sfx streams
|
||||
FMR(FMOD_Sound_SetUserData(sound, NULL));
|
||||
gme_delete(emu);
|
||||
return FMOD_ERR_FILE_EOF;
|
||||
}
|
||||
// play beautiful musics theme of ancient land.
|
||||
if (gme_play(emu, datalen/2, data))
|
||||
return FMOD_ERR_FILE_BAD;
|
||||
// O.K
|
||||
return FMOD_OK;
|
||||
}
|
||||
#endif
|
||||
|
||||
//
|
||||
// SFX
|
||||
//
|
||||
|
||||
// convert doom format sound (signed 8bit)
|
||||
// to an fmod format sound (unsigned 8bit)
|
||||
// and return the FMOD_SOUND.
|
||||
static inline FMOD_SOUND *ds2fmod(char *stream)
|
||||
{
|
||||
FMOD_SOUND *sound;
|
||||
UINT16 ver;
|
||||
UINT16 freq;
|
||||
UINT32 samples;
|
||||
FMOD_CREATESOUNDEXINFO fmt;
|
||||
UINT32 i;
|
||||
UINT8 *p;
|
||||
|
||||
// lump header
|
||||
ver = READUINT16(stream); // sound version format?
|
||||
if (ver != 3) // It should be 3 if it's a doomsound...
|
||||
return NULL; // onos! it's not a doomsound!
|
||||
freq = READUINT16(stream);
|
||||
samples = READUINT32(stream);
|
||||
//CONS_Printf("FMT: v%d f%d, s%d, b%d\n", ver, freq, samples, bps);
|
||||
|
||||
memset(&fmt, 0, sizeof(FMOD_CREATESOUNDEXINFO));
|
||||
fmt.cbsize = sizeof(FMOD_CREATESOUNDEXINFO);
|
||||
|
||||
// convert to unsigned
|
||||
fmt.format = FMOD_SOUND_FORMAT_PCM8; // 8bit
|
||||
fmt.length = samples*1; // 1 bps
|
||||
fmt.numchannels = 1; // mono
|
||||
fmt.defaultfrequency = freq;
|
||||
|
||||
// Make a duplicate of the stream to change format.
|
||||
p = Z_Malloc(fmt.length, PU_SOUND, NULL);
|
||||
for (i = 0; i < fmt.length; i++)
|
||||
p[i] = (UINT8)(stream[i]+0x80); // convert from signed to unsigned
|
||||
stream = (char *)p;
|
||||
|
||||
// Create FMOD_SOUND.
|
||||
FMR(FMOD_System_CreateSound(fsys, stream, FMOD_CREATESAMPLE|FMOD_OPENMEMORY|FMOD_OPENRAW|FMOD_SOFTWARE|FMOD_LOWMEM, &fmt, &sound));
|
||||
|
||||
Z_Free(stream); // FMOD made its own copy, so we don't need this anymore.
|
||||
return sound;
|
||||
}
|
||||
|
||||
void *I_GetSfx(sfxinfo_t *sfx)
|
||||
{
|
||||
FMOD_SOUND *sound;
|
||||
char *lump;
|
||||
FMOD_CREATESOUNDEXINFO fmt;
|
||||
#ifdef HAVE_LIBGME
|
||||
Music_Emu *emu;
|
||||
gme_info_t *info;
|
||||
#endif
|
||||
|
||||
if (sfx->lumpnum == LUMPERROR)
|
||||
sfx->lumpnum = S_GetSfxLumpNum(sfx);
|
||||
sfx->length = W_LumpLength(sfx->lumpnum);
|
||||
|
||||
lump = W_CacheLumpNum(sfx->lumpnum, PU_SOUND);
|
||||
sound = ds2fmod(lump);
|
||||
if (sound)
|
||||
{
|
||||
Z_Free(lump);
|
||||
return sound;
|
||||
}
|
||||
|
||||
// It's not a doom sound.
|
||||
// Try to read it as an FMOD sound?
|
||||
|
||||
memset(&fmt, 0, sizeof(FMOD_CREATESOUNDEXINFO));
|
||||
fmt.cbsize = sizeof(FMOD_CREATESOUNDEXINFO);
|
||||
fmt.length = sfx->length;
|
||||
|
||||
#ifdef HAVE_LIBGME
|
||||
// VGZ format
|
||||
if ((UINT8)lump[0] == 0x1F
|
||||
&& (UINT8)lump[1] == 0x8B)
|
||||
{
|
||||
#ifdef HAVE_ZLIB
|
||||
UINT8 *inflatedData;
|
||||
size_t inflatedLen;
|
||||
z_stream stream;
|
||||
int zErr; // Somewhere to handle any error messages zlib tosses out
|
||||
|
||||
memset(&stream, 0x00, sizeof (z_stream)); // Init zlib stream
|
||||
// Begin the inflation process
|
||||
inflatedLen = *(UINT32 *)(lump + (sfx->length-4)); // Last 4 bytes are the decompressed size, typically
|
||||
inflatedData = (UINT8 *)Z_Malloc(inflatedLen, PU_SOUND, NULL); // Make room for the decompressed data
|
||||
stream.total_in = stream.avail_in = sfx->length;
|
||||
stream.total_out = stream.avail_out = inflatedLen;
|
||||
stream.next_in = (UINT8 *)lump;
|
||||
stream.next_out = inflatedData;
|
||||
|
||||
zErr = inflateInit2(&stream, 32 + MAX_WBITS);
|
||||
if (zErr == Z_OK) // We're good to go
|
||||
{
|
||||
zErr = inflate(&stream, Z_FINISH);
|
||||
if (zErr == Z_STREAM_END) {
|
||||
// Run GME on new data
|
||||
if (!gme_open_data(inflatedData, inflatedLen, &emu, 44100))
|
||||
{
|
||||
Z_Free(inflatedData); // GME supposedly makes a copy for itself, so we don't need this lying around
|
||||
Z_Free(lump); // We're done with the uninflated lump now, too.
|
||||
|
||||
gme_start_track(emu, 0);
|
||||
gme_track_info(emu, &info, 0);
|
||||
|
||||
fmt.format = FMOD_SOUND_FORMAT_PCM16;
|
||||
fmt.defaultfrequency = 44100;
|
||||
fmt.numchannels = 2;
|
||||
fmt.length = ((UINT32)info->play_length * 441 / 10) * 4;
|
||||
fmt.decodebuffersize = (44100 * 2) / 35;
|
||||
fmt.pcmreadcallback = GMEReadCallback;
|
||||
fmt.userdata = emu;
|
||||
|
||||
FMR(FMOD_System_CreateSound(fsys, NULL, FMOD_CREATESAMPLE|FMOD_OPENUSER|FMOD_SOFTWARE|FMOD_LOWMEM, &fmt, &sound));
|
||||
return sound;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
const char *errorType;
|
||||
switch (zErr)
|
||||
{
|
||||
case Z_ERRNO:
|
||||
errorType = "Z_ERRNO"; break;
|
||||
case Z_STREAM_ERROR:
|
||||
errorType = "Z_STREAM_ERROR"; break;
|
||||
case Z_DATA_ERROR:
|
||||
errorType = "Z_DATA_ERROR"; break;
|
||||
case Z_MEM_ERROR:
|
||||
errorType = "Z_MEM_ERROR"; break;
|
||||
case Z_BUF_ERROR:
|
||||
errorType = "Z_BUF_ERROR"; break;
|
||||
case Z_VERSION_ERROR:
|
||||
errorType = "Z_VERSION_ERROR"; break;
|
||||
default:
|
||||
errorType = "unknown error";
|
||||
}
|
||||
CONS_Alert(CONS_ERROR,"Encountered %s when running inflate: %s\n", errorType, stream.msg);
|
||||
}
|
||||
(void)inflateEnd(&stream);
|
||||
}
|
||||
else // Hold up, zlib's got a problem
|
||||
{
|
||||
const char *errorType;
|
||||
switch (zErr)
|
||||
{
|
||||
case Z_ERRNO:
|
||||
errorType = "Z_ERRNO"; break;
|
||||
case Z_STREAM_ERROR:
|
||||
errorType = "Z_STREAM_ERROR"; break;
|
||||
case Z_DATA_ERROR:
|
||||
errorType = "Z_DATA_ERROR"; break;
|
||||
case Z_MEM_ERROR:
|
||||
errorType = "Z_MEM_ERROR"; break;
|
||||
case Z_BUF_ERROR:
|
||||
errorType = "Z_BUF_ERROR"; break;
|
||||
case Z_VERSION_ERROR:
|
||||
errorType = "Z_VERSION_ERROR"; break;
|
||||
default:
|
||||
errorType = "unknown error";
|
||||
}
|
||||
CONS_Alert(CONS_ERROR,"Encountered %s when running inflateInit: %s\n", errorType, stream.msg);
|
||||
}
|
||||
Z_Free(inflatedData); // GME didn't open jack, but don't let that stop us from freeing this up
|
||||
#else
|
||||
//CONS_Alert(CONS_ERROR,"Cannot decompress VGZ; no zlib support\n");
|
||||
#endif
|
||||
}
|
||||
// Try to read it as a GME sound
|
||||
else if (!gme_open_data(lump, sfx->length, &emu, 44100))
|
||||
{
|
||||
Z_Free(lump);
|
||||
|
||||
gme_start_track(emu, 0);
|
||||
gme_track_info(emu, &info, 0);
|
||||
|
||||
fmt.format = FMOD_SOUND_FORMAT_PCM16;
|
||||
fmt.defaultfrequency = 44100;
|
||||
fmt.numchannels = 2;
|
||||
fmt.length = ((UINT32)info->play_length * 441 / 10) * 4;
|
||||
fmt.decodebuffersize = (44100 * 2) / 35;
|
||||
fmt.pcmreadcallback = GMEReadCallback;
|
||||
fmt.userdata = emu;
|
||||
|
||||
gme_free_info(info);
|
||||
|
||||
FMR(FMOD_System_CreateSound(fsys, NULL, FMOD_CREATESAMPLE|FMOD_OPENUSER|FMOD_SOFTWARE|FMOD_LOWMEM, &fmt, &sound));
|
||||
return sound;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Ogg, Mod, Midi, etc.
|
||||
FMR(FMOD_System_CreateSound(fsys, lump, FMOD_CREATESAMPLE|FMOD_OPENMEMORY|FMOD_SOFTWARE|FMOD_LOWMEM, &fmt, &sound));
|
||||
Z_Free(lump); // We're done with the lump now, at least.
|
||||
return sound;
|
||||
}
|
||||
|
||||
void I_FreeSfx(sfxinfo_t *sfx)
|
||||
{
|
||||
if (sfx->data)
|
||||
FMOD_Sound_Release(sfx->data);
|
||||
sfx->data = NULL;
|
||||
}
|
||||
|
||||
INT32 I_StartSound(sfxenum_t id, UINT8 vol, UINT8 sep, UINT8 pitch, UINT8 priority, INT32 channel)
|
||||
{
|
||||
FMOD_SOUND *sound;
|
||||
FMOD_CHANNEL *chan;
|
||||
INT32 i;
|
||||
float frequency;
|
||||
(void)channel;
|
||||
|
||||
sound = (FMOD_SOUND *)S_sfx[id].data;
|
||||
I_Assert(sound != NULL);
|
||||
|
||||
FMR(FMOD_System_PlaySound(fsys, FMOD_CHANNEL_FREE, sound, true, &chan));
|
||||
|
||||
if (sep == 0)
|
||||
sep = 1;
|
||||
|
||||
FMR(FMOD_Channel_SetVolume(chan, (vol / 255.0) * (sfx_volume / 31.0)));
|
||||
FMR(FMOD_Channel_SetPan(chan, (sep - 128) / 127.0));
|
||||
|
||||
FMR(FMOD_Sound_GetDefaults(sound, &frequency, NULL, NULL, NULL));
|
||||
FMR(FMOD_Channel_SetFrequency(chan, (pitch / 128.0) * frequency));
|
||||
|
||||
FMR(FMOD_Channel_SetPriority(chan, priority));
|
||||
//UNREFERENCED_PARAMETER(priority);
|
||||
//FMR(FMOD_Channel_SetPriority(chan, 1 + ((0xff-vol)>>1))); // automatic priority 1 - 128 based on volume (priority 0 is music)
|
||||
|
||||
FMR(FMOD_Channel_GetIndex(chan, &i));
|
||||
FMR(FMOD_Channel_SetPaused(chan, false));
|
||||
return i;
|
||||
}
|
||||
|
||||
void I_StopSound(INT32 handle)
|
||||
{
|
||||
FMOD_CHANNEL *chan;
|
||||
FMR(FMOD_System_GetChannel(fsys, handle, &chan));
|
||||
if (music_stream && chan == music_channel)
|
||||
return;
|
||||
FMR(FMOD_Channel_Stop(chan));
|
||||
}
|
||||
|
||||
boolean I_SoundIsPlaying(INT32 handle)
|
||||
{
|
||||
FMOD_CHANNEL *chan;
|
||||
FMOD_BOOL playing;
|
||||
FMOD_RESULT e;
|
||||
FMR(FMOD_System_GetChannel(fsys, handle, &chan));
|
||||
if (music_stream && chan == music_channel)
|
||||
return false;
|
||||
e = FMOD_Channel_IsPlaying(chan, &playing);
|
||||
switch(e)
|
||||
{
|
||||
case FMOD_ERR_INVALID_HANDLE: // Sound effect finished.
|
||||
case FMOD_ERR_CHANNEL_STOLEN: // Sound effect interrupted. -- technically impossible due to GetChannel by handle. :(
|
||||
return false; // therefore, it's not playing anymore.
|
||||
default:
|
||||
FMR(e);
|
||||
break;
|
||||
}
|
||||
return (boolean)playing;
|
||||
}
|
||||
|
||||
// seems to never be called on an invalid channel (calls I_SoundIsPlaying first?)
|
||||
// so I'm not gonna worry about it.
|
||||
void I_UpdateSoundParams(INT32 handle, UINT8 vol, UINT8 sep, UINT8 pitch)
|
||||
{
|
||||
FMOD_CHANNEL *chan;
|
||||
FMOD_SOUND *sound;
|
||||
float frequency;
|
||||
|
||||
FMR(FMOD_System_GetChannel(fsys, handle, &chan));
|
||||
FMR(FMOD_Channel_SetVolume(chan, (vol / 255.0) * (sfx_volume / 31.0)));
|
||||
FMR(FMOD_Channel_SetPan(chan, (sep - 128) / 127.0));
|
||||
|
||||
FMR(FMOD_Channel_GetCurrentSound(chan, &sound));
|
||||
FMR(FMOD_Sound_GetDefaults(sound, &frequency, NULL, NULL, NULL));
|
||||
FMR(FMOD_Channel_SetFrequency(chan, (pitch / 128.0) * frequency));
|
||||
|
||||
//FMR(FMOD_Channel_SetPriority(chan, 1 + ((0xff-vol)>>1))); // automatic priority 1 - 128 based on volume (priority 0 is music)
|
||||
}
|
||||
|
||||
void I_SetSfxVolume(UINT8 volume)
|
||||
{
|
||||
// volume is 0 to 31.
|
||||
sfx_volume = volume;
|
||||
}
|
||||
|
||||
/// ------------------------
|
||||
// MUSIC SYSTEM
|
||||
/// ------------------------
|
||||
|
||||
void I_InitMusic(void)
|
||||
{
|
||||
}
|
||||
|
||||
void I_ShutdownMusic(void)
|
||||
{
|
||||
I_StopSong();
|
||||
}
|
||||
|
||||
/// ------------------------
|
||||
// MUSIC PROPERTIES
|
||||
/// ------------------------
|
||||
|
||||
musictype_t I_SongType(void)
|
||||
{
|
||||
FMOD_SOUND_TYPE type;
|
||||
|
||||
#ifdef HAVE_LIBGME
|
||||
if (gme)
|
||||
return MU_GME;
|
||||
#endif
|
||||
|
||||
if (!music_stream)
|
||||
return MU_NONE;
|
||||
|
||||
if (FMOD_Sound_GetFormat(music_stream, &type, NULL, NULL, NULL) == FMOD_OK)
|
||||
{
|
||||
switch(type)
|
||||
{
|
||||
case FMOD_SOUND_TYPE_WAV:
|
||||
return MU_WAV;
|
||||
case FMOD_SOUND_TYPE_MOD:
|
||||
return MU_MOD;
|
||||
case FMOD_SOUND_TYPE_MIDI:
|
||||
return MU_MID;
|
||||
case FMOD_SOUND_TYPE_OGGVORBIS:
|
||||
return MU_OGG;
|
||||
case FMOD_SOUND_TYPE_MPEG:
|
||||
return MU_MP3;
|
||||
case FMOD_SOUND_TYPE_FLAC:
|
||||
return MU_FLAC;
|
||||
default:
|
||||
return MU_NONE;
|
||||
}
|
||||
}
|
||||
else
|
||||
return MU_NONE;
|
||||
}
|
||||
|
||||
boolean I_SongPlaying(void)
|
||||
{
|
||||
return (music_stream != NULL);
|
||||
}
|
||||
|
||||
boolean I_SongPaused(void)
|
||||
{
|
||||
FMOD_BOOL fmpaused = false;
|
||||
if (music_stream)
|
||||
FMOD_Channel_GetPaused(music_channel, &fmpaused);
|
||||
return (boolean)fmpaused;
|
||||
}
|
||||
|
||||
/// ------------------------
|
||||
// MUSIC EFFECTS
|
||||
/// ------------------------
|
||||
|
||||
boolean I_SetSongSpeed(float speed)
|
||||
{
|
||||
FMOD_RESULT e;
|
||||
float frequency;
|
||||
if (!music_stream)
|
||||
return false;
|
||||
if (speed > 250.0f)
|
||||
speed = 250.0f; //limit speed up to 250x
|
||||
|
||||
#ifdef HAVE_LIBGME
|
||||
// Try to set GME speed
|
||||
if (gme)
|
||||
{
|
||||
gme_set_tempo(gme, speed);
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Try to set Mod/Midi speed
|
||||
e = FMOD_Sound_SetMusicSpeed(music_stream, speed);
|
||||
|
||||
if (e == FMOD_ERR_FORMAT)
|
||||
{
|
||||
// Just change pitch instead for Ogg/etc.
|
||||
FMR(FMOD_Sound_GetDefaults(music_stream, &frequency, NULL, NULL, NULL));
|
||||
FMR_MUSIC(FMOD_Channel_SetFrequency(music_channel, speed*frequency));
|
||||
}
|
||||
else
|
||||
FMR_MUSIC(e);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// ------------------------
|
||||
// MUSIC PLAYBACK
|
||||
/// ------------------------
|
||||
|
||||
boolean I_LoadSong(char *data, size_t len)
|
||||
{
|
||||
FMOD_CREATESOUNDEXINFO fmt;
|
||||
FMOD_RESULT e;
|
||||
FMOD_TAG tag;
|
||||
unsigned int loopstart, loopend;
|
||||
|
||||
if (
|
||||
#ifdef HAVE_LIBGME
|
||||
gme ||
|
||||
#endif
|
||||
music_stream
|
||||
)
|
||||
I_UnloadSong();
|
||||
|
||||
memset(&fmt, 0, sizeof(FMOD_CREATESOUNDEXINFO));
|
||||
fmt.cbsize = sizeof(FMOD_CREATESOUNDEXINFO);
|
||||
|
||||
#ifdef HAVE_LIBGME
|
||||
if ((UINT8)data[0] == 0x1F
|
||||
&& (UINT8)data[1] == 0x8B)
|
||||
{
|
||||
#ifdef HAVE_ZLIB
|
||||
UINT8 *inflatedData;
|
||||
size_t inflatedLen;
|
||||
z_stream stream;
|
||||
int zErr; // Somewhere to handle any error messages zlib tosses out
|
||||
|
||||
memset(&stream, 0x00, sizeof (z_stream)); // Init zlib stream
|
||||
// Begin the inflation process
|
||||
inflatedLen = *(UINT32 *)(data + (len-4)); // Last 4 bytes are the decompressed size, typically
|
||||
inflatedData = (UINT8 *)Z_Calloc(inflatedLen, PU_MUSIC, NULL); // Make room for the decompressed data
|
||||
stream.total_in = stream.avail_in = len;
|
||||
stream.total_out = stream.avail_out = inflatedLen;
|
||||
stream.next_in = (UINT8 *)data;
|
||||
stream.next_out = inflatedData;
|
||||
|
||||
zErr = inflateInit2(&stream, 32 + MAX_WBITS);
|
||||
if (zErr == Z_OK) // We're good to go
|
||||
{
|
||||
zErr = inflate(&stream, Z_FINISH);
|
||||
if (zErr == Z_STREAM_END) {
|
||||
// Run GME on new data
|
||||
if (!gme_open_data(inflatedData, inflatedLen, &gme, 44100))
|
||||
{
|
||||
gme_equalizer_t gmeq = {GME_TREBLE, GME_BASS, 0,0,0,0,0,0,0,0};
|
||||
Z_Free(inflatedData); // GME supposedly makes a copy for itself, so we don't need this lying around
|
||||
Z_Free(data); // We don't need this, either.
|
||||
gme_set_equalizer(gme,&gmeq);
|
||||
fmt.format = FMOD_SOUND_FORMAT_PCM16;
|
||||
fmt.defaultfrequency = 44100;
|
||||
fmt.numchannels = 2;
|
||||
fmt.length = -1;
|
||||
fmt.decodebuffersize = (44100 * 2) / 35;
|
||||
fmt.pcmreadcallback = GMEReadCallback;
|
||||
fmt.userdata = gme;
|
||||
FMR(FMOD_System_CreateStream(fsys, NULL, FMOD_OPENUSER, &fmt, &music_stream));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
const char *errorType;
|
||||
switch (zErr)
|
||||
{
|
||||
case Z_ERRNO:
|
||||
errorType = "Z_ERRNO"; break;
|
||||
case Z_STREAM_ERROR:
|
||||
errorType = "Z_STREAM_ERROR"; break;
|
||||
case Z_DATA_ERROR:
|
||||
errorType = "Z_DATA_ERROR"; break;
|
||||
case Z_MEM_ERROR:
|
||||
errorType = "Z_MEM_ERROR"; break;
|
||||
case Z_BUF_ERROR:
|
||||
errorType = "Z_BUF_ERROR"; break;
|
||||
case Z_VERSION_ERROR:
|
||||
errorType = "Z_VERSION_ERROR"; break;
|
||||
default:
|
||||
errorType = "unknown error";
|
||||
}
|
||||
CONS_Alert(CONS_ERROR,"Encountered %s when running inflate: %s\n", errorType, stream.msg);
|
||||
}
|
||||
(void)inflateEnd(&stream);
|
||||
}
|
||||
else // Hold up, zlib's got a problem
|
||||
{
|
||||
const char *errorType;
|
||||
switch (zErr)
|
||||
{
|
||||
case Z_ERRNO:
|
||||
errorType = "Z_ERRNO"; break;
|
||||
case Z_STREAM_ERROR:
|
||||
errorType = "Z_STREAM_ERROR"; break;
|
||||
case Z_DATA_ERROR:
|
||||
errorType = "Z_DATA_ERROR"; break;
|
||||
case Z_MEM_ERROR:
|
||||
errorType = "Z_MEM_ERROR"; break;
|
||||
case Z_BUF_ERROR:
|
||||
errorType = "Z_BUF_ERROR"; break;
|
||||
case Z_VERSION_ERROR:
|
||||
errorType = "Z_VERSION_ERROR"; break;
|
||||
default:
|
||||
errorType = "unknown error";
|
||||
}
|
||||
CONS_Alert(CONS_ERROR,"Encountered %s when running inflateInit: %s\n", errorType, stream.msg);
|
||||
}
|
||||
Z_Free(inflatedData); // GME didn't open jack, but don't let that stop us from freeing this up
|
||||
#else
|
||||
//CONS_Alert(CONS_ERROR,"Cannot decompress VGZ; no zlib support\n");
|
||||
#endif
|
||||
}
|
||||
else if (!gme_open_data(data, len, &gme, 44100))
|
||||
{
|
||||
gme_equalizer_t gmeq = {GME_TREBLE, GME_BASS, 0,0,0,0,0,0,0,0};
|
||||
Z_Free(data); // We don't need this anymore.
|
||||
gme_set_equalizer(gme,&gmeq);
|
||||
fmt.format = FMOD_SOUND_FORMAT_PCM16;
|
||||
fmt.defaultfrequency = 44100;
|
||||
fmt.numchannels = 2;
|
||||
fmt.length = -1;
|
||||
fmt.decodebuffersize = (44100 * 2) / 35;
|
||||
fmt.pcmreadcallback = GMEReadCallback;
|
||||
fmt.userdata = gme;
|
||||
FMR(FMOD_System_CreateStream(fsys, NULL, FMOD_OPENUSER, &fmt, &music_stream));
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
fmt.length = len;
|
||||
|
||||
e = FMOD_System_CreateStream(fsys, data, FMOD_OPENMEMORY_POINT, &fmt, &music_stream);
|
||||
if (e != FMOD_OK)
|
||||
{
|
||||
if (e == FMOD_ERR_FORMAT)
|
||||
CONS_Alert(CONS_WARNING, "Failed to play music lump due to invalid format.\n");
|
||||
else
|
||||
FMR(e);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Try to find a loop point in streaming music formats (ogg, mp3)
|
||||
|
||||
// A proper LOOPPOINT is its own tag, stupid.
|
||||
e = FMOD_Sound_GetTag(music_stream, "LOOPPOINT", 0, &tag);
|
||||
if (e != FMOD_ERR_TAGNOTFOUND)
|
||||
{
|
||||
FMR(e);
|
||||
loopstart = atoi((char *)tag.data); // assumed to be a string data tag.
|
||||
FMR(FMOD_Sound_GetLoopPoints(music_stream, NULL, FMOD_TIMEUNIT_PCM, &loopend, FMOD_TIMEUNIT_PCM));
|
||||
if (loopstart > 0)
|
||||
FMR(FMOD_Sound_SetLoopPoints(music_stream, loopstart, FMOD_TIMEUNIT_PCM, loopend, FMOD_TIMEUNIT_PCM));
|
||||
return true;
|
||||
}
|
||||
|
||||
// Use LOOPMS for time in miliseconds.
|
||||
e = FMOD_Sound_GetTag(music_stream, "LOOPMS", 0, &tag);
|
||||
if (e != FMOD_ERR_TAGNOTFOUND)
|
||||
{
|
||||
FMR(e);
|
||||
loopstart = atoi((char *)tag.data); // assumed to be a string data tag.
|
||||
FMR(FMOD_Sound_GetLoopPoints(music_stream, NULL, FMOD_TIMEUNIT_MS, &loopend, FMOD_TIMEUNIT_PCM));
|
||||
if (loopstart > 0)
|
||||
FMR(FMOD_Sound_SetLoopPoints(music_stream, loopstart, FMOD_TIMEUNIT_MS, loopend, FMOD_TIMEUNIT_PCM));
|
||||
return true;
|
||||
}
|
||||
|
||||
// Try to fetch it from the COMMENT tag, like A.J. Freda
|
||||
e = FMOD_Sound_GetTag(music_stream, "COMMENT", 0, &tag);
|
||||
if (e != FMOD_ERR_TAGNOTFOUND)
|
||||
{
|
||||
char *loopText;
|
||||
// Handle any errors that arose, first
|
||||
FMR(e);
|
||||
// Figure out where the number starts
|
||||
loopText = strstr((char *)tag.data,"LOOPPOINT=");
|
||||
if (loopText != NULL)
|
||||
{
|
||||
// Skip the "LOOPPOINT=" part.
|
||||
loopText += 10;
|
||||
// Convert it to our looppoint
|
||||
// FMOD seems to ensure the tag is properly NULL-terminated.
|
||||
// atoi will stop when it reaches anything that's not a number.
|
||||
loopstart = atoi(loopText);
|
||||
// Now do the rest like above
|
||||
FMR(FMOD_Sound_GetLoopPoints(music_stream, NULL, FMOD_TIMEUNIT_PCM, &loopend, FMOD_TIMEUNIT_PCM));
|
||||
if (loopstart > 0)
|
||||
FMR(FMOD_Sound_SetLoopPoints(music_stream, loopstart, FMOD_TIMEUNIT_PCM, loopend, FMOD_TIMEUNIT_PCM));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// No special loop point
|
||||
return true;
|
||||
}
|
||||
|
||||
void I_UnloadSong(void)
|
||||
{
|
||||
I_StopSong();
|
||||
#ifdef HAVE_LIBGME
|
||||
if (gme)
|
||||
{
|
||||
gme_delete(gme);
|
||||
gme = NULL;
|
||||
}
|
||||
#endif
|
||||
if (music_stream)
|
||||
{
|
||||
FMR(FMOD_Sound_Release(music_stream));
|
||||
music_stream = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
boolean I_PlaySong(boolean looping)
|
||||
{
|
||||
#ifdef HAVE_LIBGME
|
||||
if (gme)
|
||||
{
|
||||
gme_start_track(gme, 0);
|
||||
current_track = 0;
|
||||
FMR(FMOD_System_PlaySound(fsys, FMOD_CHANNEL_FREE, music_stream, false, &music_channel));
|
||||
FMR(FMOD_Channel_SetVolume(music_channel, music_volume / 31.0));
|
||||
FMR(FMOD_Channel_SetPriority(music_channel, 0));
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
FMR(FMOD_Sound_SetMode(music_stream, (looping ? FMOD_LOOP_NORMAL : FMOD_LOOP_OFF)));
|
||||
FMR(FMOD_System_PlaySound(fsys, FMOD_CHANNEL_FREE, music_stream, false, &music_channel));
|
||||
if (I_SongType() != MU_MID)
|
||||
FMR(FMOD_Channel_SetVolume(music_channel, midi_volume / 31.0));
|
||||
else
|
||||
FMR(FMOD_Channel_SetVolume(music_channel, music_volume / 31.0));
|
||||
FMR(FMOD_Channel_SetPriority(music_channel, 0));
|
||||
current_track = 0;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void I_StopSong(void)
|
||||
{
|
||||
if (music_channel)
|
||||
FMR_MUSIC(FMOD_Channel_Stop(music_channel));
|
||||
}
|
||||
|
||||
void I_PauseSong(void)
|
||||
{
|
||||
if (music_channel)
|
||||
FMR_MUSIC(FMOD_Channel_SetPaused(music_channel, true));
|
||||
}
|
||||
|
||||
void I_ResumeSong(void)
|
||||
{
|
||||
if (music_channel)
|
||||
FMR_MUSIC(FMOD_Channel_SetPaused(music_channel, false));
|
||||
}
|
||||
|
||||
void I_SetMusicVolume(UINT8 volume)
|
||||
{
|
||||
if (!music_channel)
|
||||
return;
|
||||
|
||||
// volume is 0 to 31.
|
||||
if (I_SongType() == MU_MID)
|
||||
music_volume = 31; // windows bug hack
|
||||
else
|
||||
music_volume = volume;
|
||||
|
||||
FMR_MUSIC(FMOD_Channel_SetVolume(music_channel, music_volume / 31.0));
|
||||
}
|
||||
|
||||
UINT32 I_GetSongLength(void)
|
||||
{
|
||||
UINT32 length;
|
||||
if (I_SongType() == MU_MID)
|
||||
return 0;
|
||||
FMR_MUSIC(FMOD_Sound_GetLength(music_stream, &length, FMOD_TIMEUNIT_MS));
|
||||
return length;
|
||||
}
|
||||
|
||||
boolean I_SetSongLoopPoint(UINT32 looppoint)
|
||||
{
|
||||
(void)looppoint;
|
||||
return false;
|
||||
}
|
||||
|
||||
UINT32 I_GetSongLoopPoint(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
boolean I_SetSongPosition(UINT32 position)
|
||||
{
|
||||
FMOD_RESULT e;
|
||||
if(I_SongType() == MU_MID)
|
||||
// Dummy out; this works for some MIDI, but not others.
|
||||
// SDL does not support this for any MIDI.
|
||||
return false;
|
||||
e = FMOD_Channel_SetPosition(music_channel, position, FMOD_TIMEUNIT_MS);
|
||||
if (e == FMOD_OK)
|
||||
return true;
|
||||
else if (e == FMOD_ERR_UNSUPPORTED // Only music modules, numbnuts!
|
||||
|| e == FMOD_ERR_INVALID_POSITION) // Out-of-bounds!
|
||||
return false;
|
||||
else // Congrats, you horribly broke it somehow
|
||||
{
|
||||
FMR_MUSIC(e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
UINT32 I_GetSongPosition(void)
|
||||
{
|
||||
FMOD_RESULT e;
|
||||
unsigned int fmposition = 0;
|
||||
if(I_SongType() == MU_MID)
|
||||
// Dummy out because unsupported, even though FMOD does this correctly.
|
||||
return 0;
|
||||
e = FMOD_Channel_GetPosition(music_channel, &fmposition, FMOD_TIMEUNIT_MS);
|
||||
if (e == FMOD_OK)
|
||||
return (UINT32)fmposition;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
boolean I_SetSongTrack(INT32 track)
|
||||
{
|
||||
if (track != current_track) // If the track's already playing, then why bother?
|
||||
{
|
||||
FMOD_RESULT e;
|
||||
|
||||
#ifdef HAVE_LIBGME
|
||||
// If the specified track is within the number of tracks playing, then change it
|
||||
if (gme)
|
||||
{
|
||||
if (track >= 0
|
||||
&& track < gme_track_count(gme))
|
||||
{
|
||||
gme_err_t gme_e = gme_start_track(gme,track);
|
||||
if (gme_e == NULL)
|
||||
{
|
||||
current_track = track;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
CONS_Alert(CONS_ERROR, "Encountered GME error: %s\n", gme_e);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
#endif // HAVE_LIBGME
|
||||
|
||||
// Try to set it via FMOD
|
||||
e = FMOD_Channel_SetPosition(music_channel, (UINT32)track, FMOD_TIMEUNIT_MODORDER);
|
||||
if (e == FMOD_OK) // We good
|
||||
{
|
||||
current_track = track;
|
||||
return true;
|
||||
}
|
||||
else if (e == FMOD_ERR_UNSUPPORTED // Only music modules, numbnuts!
|
||||
|| e == FMOD_ERR_INVALID_POSITION) // Out-of-bounds!
|
||||
return false;
|
||||
else // Congrats, you horribly broke it somehow
|
||||
{
|
||||
FMR_MUSIC(e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// ------------------------
|
||||
/// MUSIC FADING
|
||||
/// ------------------------
|
||||
|
||||
void I_SetInternalMusicVolume(UINT8 volume)
|
||||
{
|
||||
(void)volume;
|
||||
}
|
||||
|
||||
void I_StopFadingSong(void)
|
||||
{
|
||||
}
|
||||
|
||||
boolean I_FadeSongFromVolume(UINT8 target_volume, UINT8 source_volume, UINT32 ms, void (*callback)(void))
|
||||
{
|
||||
(void)target_volume;
|
||||
(void)source_volume;
|
||||
(void)ms;
|
||||
(void)callback;
|
||||
return false;
|
||||
}
|
||||
|
||||
boolean I_FadeSong(UINT8 target_volume, UINT32 ms, void (*callback)(void))
|
||||
{
|
||||
(void)target_volume;
|
||||
(void)ms;
|
||||
(void)callback;
|
||||
return false;
|
||||
}
|
||||
|
||||
boolean I_FadeOutStopSong(UINT32 ms)
|
||||
{
|
||||
(void)ms;
|
||||
return false;
|
||||
}
|
||||
|
||||
boolean I_FadeInPlaySong(UINT32 ms, boolean looping)
|
||||
{
|
||||
(void)ms;
|
||||
(void)looping;
|
||||
return false;
|
||||
}
|
3712
src/win32/win_sys.c
3712
src/win32/win_sys.c
File diff suppressed because it is too large
Load diff
1007
src/win32/win_vid.c
1007
src/win32/win_vid.c
File diff suppressed because it is too large
Load diff
Loading…
Reference in a new issue