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Merge branch 'gametype-always' into 'next'
Adjust voting rule changes again See merge request KartKrew/Kart-Public!301
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commit
5a8784169b
1 changed files with 8 additions and 10 deletions
18
src/g_game.c
18
src/g_game.c
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@ -3519,21 +3519,14 @@ UINT8 G_SometimesGetDifferentGametype(UINT8 prefgametype)
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if (!cv_kartvoterulechanges.value) // never
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return (gametype|encoremodifier);
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if (randmapbuffer[NUMMAPS] > 0 && (encorepossible || cv_kartvoterulechanges.value != 3))
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if (randmapbuffer[NUMMAPS] > 0 && (cv_kartvoterulechanges.value != 3)) // used to be (encorepossible || rule changes != 3)
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{
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randmapbuffer[NUMMAPS]--;
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if (cv_kartvoterulechanges.value == 3) // always
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{
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randmapbuffer[NUMMAPS] = 0; // gotta prep this in case it isn't already set
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}
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return (gametype|encoremodifier);
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}
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switch (cv_kartvoterulechanges.value) // okay, we're having a gametype change! when's the next one, luv?
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{
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case 3: // always
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randmapbuffer[NUMMAPS] = 1; // every other vote (or always if !encorepossible)
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break;
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case 1: // sometimes
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randmapbuffer[NUMMAPS] = 5; // per "cup"
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break;
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@ -3545,10 +3538,15 @@ UINT8 G_SometimesGetDifferentGametype(UINT8 prefgametype)
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}
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// Only this response is prefgametype-based.
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// Also intentionally does not use encoremodifier!
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if (prefgametype == GT_MATCH)
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{
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// Intentionally does not use encoremodifier!
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if (cv_kartencore.value)
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return (GT_RACE|0x80);
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return (GT_RACE);
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return (GT_MATCH);
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}
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// This might appear wrong HERE, but the game will display the Encore possibility on the second voting choice instead.
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return (GT_MATCH|encoremodifier);
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}
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//
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