Quick fix for attack/protect being too big

This commit is contained in:
TehRealSalt 2018-10-16 21:39:39 -04:00
parent 41b684e63e
commit 5a1e40f987

View file

@ -6941,10 +6941,15 @@ static void K_drawBattleFullscreen(void)
} }
else else
{ {
if (stplyr == &players[secondarydisplayplayer]) if (stplyr->exiting)
x = BASEVIDWIDTH-96; {
if (stplyr == &players[secondarydisplayplayer])
x = BASEVIDWIDTH-96;
else
x = 96;
}
else else
x = 96; scale /= 2;
} }
} }