mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-28 13:21:10 +00:00
Merge branch 'next' into forceskin-by-name
This commit is contained in:
commit
588d3a8c6e
9 changed files with 93 additions and 58 deletions
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@ -3,7 +3,7 @@ jobs:
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build:
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working_directory: /root/SRB2
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docker:
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- image: debian:jessie
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- image: debian:stretch
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environment:
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CC: ccache gcc -m32
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PKG_CONFIG_LIBDIR: /usr/lib/i386-linux-gnu/pkgconfig
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@ -36,17 +36,20 @@ jobs:
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- v1-SRB2-APT
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- run:
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name: Install SDK
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command: apt-get -qq -y --no-install-recommends install git build-essential nasm libpng12-dev:i386 libsdl2-mixer-dev:i386 libgme-dev:i386 gettext ccache wget gcc-multilib upx openssh-client
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command: apt-get -qq -y --no-install-recommends install git build-essential nasm libpng-dev:i386 libsdl2-mixer-dev:i386 libgme-dev:i386 gettext ccache wget gcc-multilib upx openssh-client
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- save_cache:
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key: v1-SRB2-APT
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paths:
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- /var/cache/apt/archives
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- checkout
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- run:
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name: Compile without network support
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command: make -C src LINUX=1 ERRORMODE=1 -k NONET=1
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name: Compile without network support and BLUA
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command: make -C src LINUX=1 ERRORMODE=1 -k NONET=1 NO_LUA=1
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- run:
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name: Clean build
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name: wipe build
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command: make -C src LINUX=1 cleandep
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- run:
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name: rebuild depend
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command: make -C src LINUX=1 clean
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- restore_cache:
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keys:
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35
.travis.yml
35
.travis.yml
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@ -254,17 +254,21 @@ matrix:
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# osx_image: xcode7.2
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# if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
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# #Apple LLVM version 7.0.2 (clang-700.1.81)
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# - os: osx
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# osx_image: xcode7.3
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# #Apple LLVM version 7.3.0 (clang-703.0.31)
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# - os: osx
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# osx_image: xcode7.3
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# #Apple LLVM version 7.3.0 (clang-703.0.31)
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- os: osx
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osx_image: xcode7.3
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if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
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#Apple LLVM version 7.3.0 (clang-703.0.31)
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#Default: macOS 10.13 and Xcode 9.4.1
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################################
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# Deployer Buildbots - OSX
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################################
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- os: osx
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osx_image: xcode7.3
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if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
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AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
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AND env(DPL_TERMINATE_MAIN) != "1"
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@ -564,6 +568,16 @@ addons:
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- libgme-dev
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- zlib1g-dev
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- p7zip-full
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homebrew:
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taps:
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- mazmazz/srb2
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packages:
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- sdl2_mixer
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- game-music-emu
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- p7zip
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- cmake
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update: true
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before_install:
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@ -596,18 +610,10 @@ install:
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# * `sdl2_mixer` requires options from the formula tap https://github.com/mazmazz/homebrew-srb2
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# * `brew postinstall` runs post-install scripts after building a bottle
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- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
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brew update;
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brew tap mazmazz/srb2;
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fi;
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- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
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if [[ "$__DPL_ACTIVE" != "1" ]]; then
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brew install sdl2 sdl2_mixer game-music-emu p7zip;
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brew install cmake||true;
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else
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brew install --build-bottle sdl2 game-music-emu p7zip;
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if [[ "$__DPL_ACTIVE" == "1" ]]; then
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brew install --build-bottle sdl2 game-music-emu;
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brew install --build-bottle mazmazz/srb2/sdl2_mixer --with-flac --with-mpg123;
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brew postinstall sdl2 game-music-emu p7zip mazmazz/srb2/sdl2_mixer;
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brew install cmake||true;
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brew postinstall sdl2 game-music-emu mazmazz/srb2/sdl2_mixer;
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fi;
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fi
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- mkdir -p $HOME/srb2_cache
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@ -672,7 +678,6 @@ before_script:
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-DCPACK_PACKAGE_VENDOR="${PROGRAM_VENDOR}"
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-DSRB2_SDL2_EXE_NAME="${PROGRAM_FILENAME}"
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script:
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# Build our Makefile from Cmake!
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- if [[ "$__DPL_ACTIVE" == "1" ]]; then
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@ -56,13 +56,19 @@ macro(copy_files_to_build_dir target dlllist_var)
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endif()
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endmacro()
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# 64-bit check
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if(${CMAKE_SIZEOF_VOID_P} EQUAL 8)
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# bitness check
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set(SRB2_SYSTEM_BITS 0)
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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message(STATUS "Target is 64-bit")
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set(SRB2_SYSTEM_BITS 64)
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else()
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endif()
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if(CMAKE_SIZEOF_VOID_P EQUAL 4)
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message(STATUS "Target is 32-bit")
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set(SRB2_SYSTEM_BITS 32)
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endif()
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if(${SRB2_SYSTEM_BITS} EQUAL 0)
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message(STATUS "Target bitness is unknown")
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endif()
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# OS macros
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if (UNIX)
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@ -643,16 +643,34 @@ void F_CreditDrawer(void)
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if (((y>>FRACBITS) * vid.dupy) > vid.height)
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break;
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}
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}
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void F_CreditTicker(void)
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{
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// "Simulate" the drawing of the credits so that dedicated mode doesn't get stuck
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UINT16 i;
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fixed_t y = (80<<FRACBITS) - 5*(animtimer<<FRACBITS)/8;
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// Draw credits text on top
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for (i = 0; credits[i]; i++)
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{
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switch(credits[i][0])
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{
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case 0: y += 80<<FRACBITS; break;
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case 1: y += 30<<FRACBITS; break;
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default: y += 12<<FRACBITS; break;
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}
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if (FixedMul(y,vid.dupy) > vid.height)
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break;
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}
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// Do this here rather than in the drawer you doofus! (this is why dedicated mode broke at credits)
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if (!credits[i] && y <= 120<<FRACBITS && !finalecount)
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{
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timetonext = 5*TICRATE+1;
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finalecount = 5*TICRATE;
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}
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}
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void F_CreditTicker(void)
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{
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if (timetonext)
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timetonext--;
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else
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@ -612,7 +612,7 @@ static boolean SOCK_Get(void)
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if (c != ERRSOCKET)
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{
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// find remote node number
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for (j = 0; j <= MAXNETNODES; j++) //include LAN
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for (j = 1; j <= MAXNETNODES; j++) //include LAN
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{
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if (SOCK_cmpaddr(&fromaddress, &clientaddress[j], 0))
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{
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@ -1340,8 +1340,12 @@ static SINT8 SOCK_NetMakeNodewPort(const char *address, const char *port)
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while (runp != NULL)
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{
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// find ip of the server
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if (sendto(mysockets[0], NULL, 0, 0, runp->ai_addr, runp->ai_addrlen) == 0)
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{
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memcpy(&clientaddress[newnode], runp->ai_addr, runp->ai_addrlen);
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runp = NULL;
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break;
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}
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runp = runp->ai_next;
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}
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I_freeaddrinfo(ai);
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return newnode;
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@ -219,6 +219,7 @@ const UINT8 KartColor_Opposite[MAXSKINCOLORS*2] =
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SKINCOLOR_SUNSET,10, // SKINCOLOR_MOONSLAM
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SKINCOLOR_MAUVE,10, // SKINCOLOR_ULTRAVIOLET
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SKINCOLOR_DAWN,6, // SKINCOLOR_DUSK
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SKINCOLOR_POPCORN,12, // SKINCOLOR_BUBBLEGUM
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SKINCOLOR_EMERALD,8, // SKINCOLOR_PURPLE
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SKINCOLOR_PASTEL,11, // SKINCOLOR_FUCHSIA
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SKINCOLOR_MAROON,8, // SKINCOLOR_TOXIC
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@ -2752,7 +2752,7 @@ static luaL_Reg lib[] = {
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// k_kart
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{"K_PlayAttackTaunt", lib_kAttackSound},
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{"K_PlayBoostTaunt", lib_kBoostSound},
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{"K_PlayPowerGloatSund", lib_kGloatSound},
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{"K_PlayPowerGloatSound", lib_kGloatSound},
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{"K_PlayOvertakeSound", lib_kOvertakeSound},
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{"K_PlayLossSound", lib_kLossSound},
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{"K_PlayHitEmSound", lib_kHitEmSound},
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37
src/r_segs.c
37
src/r_segs.c
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@ -870,16 +870,18 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor)
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leftheight -= viewz;
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rightheight -= viewz;
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#define OVERFLOWTEST(height, scale) \
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overflow_test = (INT64)centeryfrac - (((INT64)height*scale)>>FRACBITS); \
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if (overflow_test < 0) overflow_test = -overflow_test; \
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if ((UINT64)overflow_test&0xFFFFFFFF80000000ULL) continue;
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#define CLAMPMAX INT32_MAX
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#define CLAMPMIN (-INT32_MAX) // This is not INT32_MIN on purpose! INT32_MIN makes the drawers freak out.
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// Monster Iestyn (25/03/18): do not skip these lights if they fail overflow test, just clamp them instead so they behave.
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overflow_test = (INT64)centeryfrac - (((INT64)leftheight*ds->scale1)>>FRACBITS);
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if (overflow_test > (INT64)CLAMPMAX) rlight->height = CLAMPMAX;
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else if (overflow_test > (INT64)CLAMPMIN) rlight->height = (fixed_t)overflow_test;
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else rlight->height = CLAMPMIN;
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OVERFLOWTEST(leftheight, ds->scale1)
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OVERFLOWTEST(rightheight, ds->scale2)
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rlight->height = (centeryfrac) - FixedMul(leftheight, ds->scale1);
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rlight->heightstep = (centeryfrac) - FixedMul(rightheight, ds->scale2);
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overflow_test = (INT64)centeryfrac - (((INT64)rightheight*ds->scale2)>>FRACBITS);
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if (overflow_test > (INT64)CLAMPMAX) rlight->heightstep = CLAMPMAX;
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else if (overflow_test > (INT64)CLAMPMIN) rlight->heightstep = (fixed_t)overflow_test;
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else rlight->heightstep = CLAMPMIN;
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rlight->heightstep = (rlight->heightstep-rlight->height)/(range);
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#else
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if (light->height < *pfloor->bottomheight)
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@ -901,12 +903,16 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor)
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leftheight -= viewz;
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rightheight -= viewz;
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OVERFLOWTEST(leftheight, ds->scale1)
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OVERFLOWTEST(rightheight, ds->scale2)
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#undef OVERFLOWTEST
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// Monster Iestyn (25/03/18): do not skip these lights if they fail overflow test, just clamp them instead so they behave.
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overflow_test = (INT64)centeryfrac - (((INT64)leftheight*ds->scale1)>>FRACBITS);
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if (overflow_test > (INT64)CLAMPMAX) rlight->botheight = CLAMPMAX;
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else if (overflow_test > (INT64)CLAMPMIN) rlight->botheight = (fixed_t)overflow_test;
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else rlight->botheight = CLAMPMIN;
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rlight->botheight = (centeryfrac) - FixedMul(leftheight, ds->scale1);
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rlight->botheightstep = (centeryfrac) - FixedMul(rightheight, ds->scale2);
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overflow_test = (INT64)centeryfrac - (((INT64)rightheight*ds->scale2)>>FRACBITS);
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if (overflow_test > (INT64)CLAMPMAX) rlight->botheightstep = CLAMPMAX;
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else if (overflow_test > (INT64)CLAMPMIN) rlight->botheightstep = (fixed_t)overflow_test;
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else rlight->botheightstep = CLAMPMIN;
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rlight->botheightstep = (rlight->botheightstep-rlight->botheight)/(range);
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#else
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lheight = *light->caster->bottomheight;// > *pfloor->topheight ? *pfloor->topheight + FRACUNIT : *light->caster->bottomheight;
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@ -1079,9 +1085,6 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor)
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}
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#endif
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#define CLAMPMAX INT32_MAX
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#define CLAMPMIN (-INT32_MAX) // This is not INT32_MIN on purpose! INT32_MIN makes the drawers freak out.
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// draw the columns
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for (dc_x = x1; dc_x <= x2; dc_x++)
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{
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17
src/w_wad.c
17
src/w_wad.c
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@ -1187,23 +1187,17 @@ void zerr(int ret)
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#define NO_PNG_LUMPS
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#ifdef NO_PNG_LUMPS
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static void ErrorIfPNG(void *d, size_t s, char *f, char *l)
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static void ErrorIfPNG(UINT8 *d, size_t s, char *f, char *l)
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{
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if (s < 67) // http://garethrees.org/2007/11/14/pngcrush/
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return;
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#define sigcheck ((UINT8 *)d)
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if (sigcheck[0] == 0x89
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&& sigcheck[1] == 0x50
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&& sigcheck[2] == 0x4e
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&& sigcheck[3] == 0x47
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&& sigcheck[4] == 0x0d
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&& sigcheck[5] == 0x0a
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&& sigcheck[6] == 0x1a
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&& sigcheck[7] == 0x0a)
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// Check for PNG file signature using memcmp
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// As it may be faster on CPUs with slow unaligned memory access
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// Ref: http://www.libpng.org/pub/png/spec/1.2/PNG-Rationale.html#R.PNG-file-signature
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if (memcmp(&d[0], "\x89\x50\x4e\x47\x0d\x0a\x1a\x0a", 8) == 0)
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{
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I_Error("W_Wad: Lump \"%s\" in file \"%s\" is a .PNG - please convert to either Doom or Flat (raw) image format.", l, f);
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}
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#undef sigcheck
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}
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#endif
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@ -1297,6 +1291,7 @@ size_t W_ReadLumpHeaderPwad(UINT16 wad, UINT16 lump, void *dest, size_t size, si
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//I_Error("ZWAD files not supported on this platform.");
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return 0;
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#endif
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}
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#ifdef HAVE_ZLIB
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case CM_DEFLATE: // Is it compressed via DEFLATE? Very common in ZIPs/PK3s, also what most doom-related editors support.
|
||||
|
|
Loading…
Reference in a new issue