mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2025-01-13 13:21:31 +00:00
Merge branch 'next' into public_next
This commit is contained in:
commit
55e0e71d92
4 changed files with 38 additions and 9 deletions
|
@ -2021,6 +2021,33 @@ foundenemy:
|
|||
P_RemoveThinker(&nobaddies->thinker);
|
||||
}
|
||||
|
||||
//
|
||||
// P_IsObjectOnRealGround
|
||||
//
|
||||
// Helper function for T_EachTimeThinker
|
||||
// Like P_IsObjectOnGroundIn, except ONLY THE REAL GROUND IS CONSIDERED, NOT FOFS
|
||||
// I'll consider whether to make this a more globally accessible function or whatever in future
|
||||
// -- Monster Iestyn
|
||||
//
|
||||
static boolean P_IsObjectOnRealGround(mobj_t *mo, sector_t *sec)
|
||||
{
|
||||
// Is the object in reverse gravity?
|
||||
if (mo->eflags & MFE_VERTICALFLIP)
|
||||
{
|
||||
// Detect if the player is on the ceiling.
|
||||
if (mo->z+mo->height >= P_GetSpecialTopZ(mo, sec, sec))
|
||||
return true;
|
||||
}
|
||||
// Nope!
|
||||
else
|
||||
{
|
||||
// Detect if the player is on the floor.
|
||||
if (mo->z <= P_GetSpecialBottomZ(mo, sec, sec))
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
//
|
||||
// P_HavePlayersEnteredArea
|
||||
//
|
||||
|
@ -2224,7 +2251,7 @@ void T_EachTimeThinker(levelspecthink_t *eachtime)
|
|||
|| P_PlayerTouchingSectorSpecial(&players[i], 2, (GETSECSPECIAL(sec->special, 2))) == sec))
|
||||
continue;
|
||||
|
||||
if (floortouch == true && P_IsObjectOnGroundIn(players[i].mo, sec))
|
||||
if (floortouch == true && P_IsObjectOnRealGround(players[i].mo, sec))
|
||||
{
|
||||
if (i & 1)
|
||||
eachtime->var2s[i/2] |= 1;
|
||||
|
|
|
@ -1742,7 +1742,7 @@ boolean P_RunTriggerLinedef(line_t *triggerline, mobj_t *actor, sector_t *caller
|
|||
case 305: // continuous
|
||||
case 306: // each time
|
||||
case 307: // once
|
||||
if (!(actor && actor->player && actor->player->charability != dist/10))
|
||||
if (!(actor && actor->player && actor->player->charability == dist/10))
|
||||
return false;
|
||||
break;
|
||||
case 309: // continuous
|
||||
|
|
14
src/p_user.c
14
src/p_user.c
|
@ -1221,11 +1221,12 @@ boolean P_IsObjectOnGroundIn(mobj_t *mo, sector_t *sec)
|
|||
if (!(rover->flags & FF_EXISTS))
|
||||
continue;
|
||||
|
||||
// If the FOF is configured to let players through, continue.
|
||||
if (!(rover->flags & FF_BLOCKPLAYER) && (rover->flags & FF_BLOCKOTHERS))
|
||||
// If the FOF is configured to let the object through, continue.
|
||||
if (!((rover->flags & FF_BLOCKPLAYER && mo->player)
|
||||
|| (rover->flags & FF_BLOCKOTHERS && !mo->player)))
|
||||
continue;
|
||||
|
||||
// If the the platform is intangile from below, continue.
|
||||
// If the the platform is intangible from below, continue.
|
||||
if (rover->flags & FF_PLATFORM)
|
||||
continue;
|
||||
|
||||
|
@ -1254,11 +1255,12 @@ boolean P_IsObjectOnGroundIn(mobj_t *mo, sector_t *sec)
|
|||
if (!(rover->flags & FF_EXISTS))
|
||||
continue;
|
||||
|
||||
// If the FOF is configured to let players through, continue.
|
||||
if (!(rover->flags & FF_BLOCKPLAYER) && (rover->flags & FF_BLOCKOTHERS))
|
||||
// If the FOF is configured to let the object through, continue.
|
||||
if (!((rover->flags & FF_BLOCKPLAYER && mo->player)
|
||||
|| (rover->flags & FF_BLOCKOTHERS && !mo->player)))
|
||||
continue;
|
||||
|
||||
// If the the platform is intangile from above, continue.
|
||||
// If the the platform is intangible from above, continue.
|
||||
if (rover->flags & FF_REVERSEPLATFORM)
|
||||
continue;
|
||||
|
||||
|
|
|
@ -236,7 +236,7 @@ void Y_IntermissionDrawer(void)
|
|||
ST_DrawNumFromHud(HUD_MINUTES, minutes); // Minutes
|
||||
ST_DrawPatchFromHud(HUD_TIMECOLON, sbocolon); // Colon
|
||||
ST_DrawPadNumFromHud(HUD_SECONDS, seconds, 2); // Seconds
|
||||
|
||||
|
||||
// we should show centiseconds on the intermission screen too, if the conditions are right.
|
||||
if (modeattacking || cv_timetic.value == 2)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue