From 538abbba99ea07c432d9ba0f6fe1074349f1670e Mon Sep 17 00:00:00 2001 From: TehRealSalt Date: Mon, 10 Sep 2018 03:17:15 -0400 Subject: [PATCH] Make Battle arrows consistent w/ the flashing item change earlier Should make Hyudoro even more amazing in Battle, since you can tell which held items are off-limits~ --- src/p_mobj.c | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/src/p_mobj.c b/src/p_mobj.c index 04f99acc..fcd4f492 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -7022,7 +7022,15 @@ void P_MobjThinker(mobj_t *mobj) break; } - mobj->tracer->flags2 &= ~MF2_DONTDRAW; + if (mobj->target->player->kartstuff[k_itemheld]) + { + if (leveltime & 1) + mobj->tracer->flags2 &= ~MF2_DONTDRAW; + else + mobj->tracer->flags2 |= MF2_DONTDRAW; + } + else + mobj->tracer->flags2 &= ~MF2_DONTDRAW; } else {