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Make Battle arrows consistent w/ the flashing item change earlier
Should make Hyudoro even more amazing in Battle, since you can tell which held items are off-limits~
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parent
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commit
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1 changed files with 9 additions and 1 deletions
10
src/p_mobj.c
10
src/p_mobj.c
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@ -7022,7 +7022,15 @@ void P_MobjThinker(mobj_t *mobj)
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break;
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}
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mobj->tracer->flags2 &= ~MF2_DONTDRAW;
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if (mobj->target->player->kartstuff[k_itemheld])
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{
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if (leveltime & 1)
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mobj->tracer->flags2 &= ~MF2_DONTDRAW;
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else
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mobj->tracer->flags2 |= MF2_DONTDRAW;
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}
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else
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mobj->tracer->flags2 &= ~MF2_DONTDRAW;
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}
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else
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{
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