Make Battle arrows consistent w/ the flashing item change earlier

Should make Hyudoro even more amazing in Battle, since you can tell which held items are off-limits~
This commit is contained in:
TehRealSalt 2018-09-10 03:17:15 -04:00
parent ee94da90b2
commit 538abbba99

View file

@ -7022,7 +7022,15 @@ void P_MobjThinker(mobj_t *mobj)
break;
}
mobj->tracer->flags2 &= ~MF2_DONTDRAW;
if (mobj->target->player->kartstuff[k_itemheld])
{
if (leveltime & 1)
mobj->tracer->flags2 &= ~MF2_DONTDRAW;
else
mobj->tracer->flags2 |= MF2_DONTDRAW;
}
else
mobj->tracer->flags2 &= ~MF2_DONTDRAW;
}
else
{