Expose P_SpawnShadowMobj

This commit is contained in:
TehRealSalt 2018-07-16 18:11:35 -04:00
parent cc64c71027
commit 534766df40

View file

@ -583,6 +583,16 @@ static int lib_pCanRunOnWater(lua_State *L)
return 1; return 1;
} }
static int lib_pSpawnShadowMobj(lua_State *L)
{
mobj_t *caster = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
NOHUD
if (!caster)
return LUA_ErrInvalid(L, "mobj_t");
P_SpawnShadowMobj(caster);
return 0;
}
// P_USER // P_USER
//////////// ////////////
@ -2271,6 +2281,7 @@ static luaL_Reg lib[] = {
{"P_CheckDeathPitCollide",lib_pCheckDeathPitCollide}, {"P_CheckDeathPitCollide",lib_pCheckDeathPitCollide},
{"P_CheckSolidLava",lib_pCheckSolidLava}, {"P_CheckSolidLava",lib_pCheckSolidLava},
{"P_CanRunOnWater",lib_pCanRunOnWater}, {"P_CanRunOnWater",lib_pCanRunOnWater},
{"P_SpawnShadowMobj",lib_pSpawnShadowMobj},
// p_user // p_user
{"P_GetPlayerHeight",lib_pGetPlayerHeight}, {"P_GetPlayerHeight",lib_pGetPlayerHeight},