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don't set MAX_WADFILES to 256, worst mistake of my life
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1 changed files with 3 additions and 2 deletions
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@ -77,8 +77,9 @@ typedef struct
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// =========================================================================
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#define MAX_WADPATH 512
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#define MAX_WADFILES 256 // maximum of wad files used at the same time
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// (there is a max of simultaneous open files anyway, and this should be plenty)
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#define MAX_WADFILES 127 // maximum of wad files used at the same time
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// Replay code relies on it being an UINT8 and, just to be safe, in case some wad counter somewhere is a SINT8, you should NOT go above 127 here if you're lazy like me.
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// Besides, are there truly 127 wads worth your interrest?
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#define lumpcache_t void *
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