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@ -2495,26 +2495,4 @@ void Y_SetupVoteFinish(INT8 pick, INT8 level)
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pickedvote = pick;
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nextmap = votelevels[level];
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timer = 0;
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if (voteendtic == -1)
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{
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/*UINT8 numplayers = 0;
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if (splitscreen)
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numplayers = 1;
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else
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{
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UINT8 i;
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for (i = 0; i < MAXPLAYERS; i++)
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{
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if (playeringame[i] && !players[i].spectator)
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numplayers++;
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}
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}
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if (numplayers > 1)
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voteendtic = votetic+(6*TICRATE);
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else
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voteendtic = votetic+(3*TICRATE);*/
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}
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}
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