Clear unused-but-set-variable warnings

This commit is contained in:
Alam Ed Arias 2023-10-17 19:54:07 -04:00
parent 684b016487
commit 4e9e18df82
3 changed files with 3 additions and 5 deletions

View file

@ -445,7 +445,6 @@ static int io_readline (lua_State *L) {
static int g_write (lua_State *L, FILE *f, int arg) { static int g_write (lua_State *L, FILE *f, int arg) {
int nargs = lua_gettop(L) - 1; int nargs = lua_gettop(L) - 1;
int status = 1; int status = 1;
size_t count;
for (; nargs--; arg++) { for (; nargs--; arg++) {
if (lua_type(L, arg) == LUA_TNUMBER) { if (lua_type(L, arg) == LUA_TNUMBER) {
/* optimization: could be done exactly as for strings */ /* optimization: could be done exactly as for strings */
@ -455,7 +454,6 @@ static int g_write (lua_State *L, FILE *f, int arg) {
else { else {
size_t l; size_t l;
const char *s = luaL_checklstring(L, arg, &l); const char *s = luaL_checklstring(L, arg, &l);
count += l;
if (ftell(f) + l > FILELIMIT) if (ftell(f) + l > FILELIMIT)
{ {
luaL_error(L,"write limit bypassed in file. Changes have been discarded."); luaL_error(L,"write limit bypassed in file. Changes have been discarded.");

View file

@ -489,7 +489,6 @@ INT32 CL_CheckFiles(void)
{ {
INT32 i, j; INT32 i, j;
char wadfilename[MAX_WADPATH]; char wadfilename[MAX_WADPATH];
size_t packetsize = 0;
size_t filestoload = 0; size_t filestoload = 0;
boolean downloadrequired = false; boolean downloadrequired = false;
@ -561,8 +560,6 @@ INT32 CL_CheckFiles(void)
} }
} }
packetsize += nameonlylength(fileneeded[i].filename) + 22;
fileneeded[i].status = findfile(fileneeded[i].filename, fileneeded[i].md5sum, true); fileneeded[i].status = findfile(fileneeded[i].filename, fileneeded[i].md5sum, true);
CONS_Debug(DBG_NETPLAY, "found %d\n", fileneeded[i].status); CONS_Debug(DBG_NETPLAY, "found %d\n", fileneeded[i].status);
return 4; return 4;

View file

@ -519,6 +519,9 @@ void GeneratePolygonNormals(model_t *model, int ztag)
for (k = 0; k < mesh->numTriangles; k++) for (k = 0; k < mesh->numTriangles; k++)
{ {
/// TODO: normalize vectors
(void)vertices;
(void)polyNormals;
// Vector::Normal(vertices, polyNormals); // Vector::Normal(vertices, polyNormals);
vertices += 3 * 3; vertices += 3 * 3;
polyNormals++; polyNormals++;