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Make smoke opaque to reduce lag
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36a7e88e63
commit
4e570739fe
4 changed files with 23 additions and 5 deletions
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@ -7150,6 +7150,13 @@ static const char *const STATE_LIST[] = { // array length left dynamic for sanit
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"S_KARMAFIREWORK4",
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"S_KARMAFIREWORKTRAIL",
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// Opaque smoke version, to prevent lag
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"S_OPAQUESMOKE1",
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"S_OPAQUESMOKE2",
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"S_OPAQUESMOKE3",
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"S_OPAQUESMOKE4",
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"S_OPAQUESMOKE5",
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#ifdef SEENAMES
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"S_NAMECHECK",
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#endif
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17
src/info.c
17
src/info.c
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@ -3140,11 +3140,11 @@ state_t states[NUMSTATES] =
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{SPR_NULL, 0, 1, {A_FZBoomSmoke}, 1, 0, S_FZEROBOOM12}, // S_FZEROBOOM11
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{SPR_NULL, 0, 1, {A_FZBoomSmoke}, 0, 0, S_NULL}, // S_FZEROBOOM12
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{SPR_SMOK, FF_TRANS30, 30, {NULL}, 0, 0, S_FZSLOWSMOKE2}, // S_FZSLOWSMOKE1
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{SPR_SMOK, FF_TRANS30|1, 30, {NULL}, 0, 0, S_FZSLOWSMOKE3}, // S_FZSLOWSMOKE2
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{SPR_SMOK, FF_TRANS30|2, 30, {NULL}, 0, 0, S_FZSLOWSMOKE4}, // S_FZSLOWSMOKE3
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{SPR_SMOK, FF_TRANS30|3, 30, {NULL}, 0, 0, S_FZSLOWSMOKE5}, // S_FZSLOWSMOKE4
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{SPR_SMOK, FF_TRANS30|4, 30, {NULL}, 0, 0, S_NULL}, // S_FZSLOWSMOKE5
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{SPR_SMOK, 0, 30, {NULL}, 0, 0, S_FZSLOWSMOKE2}, // S_FZSLOWSMOKE1
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{SPR_SMOK, 1, 30, {NULL}, 0, 0, S_FZSLOWSMOKE3}, // S_FZSLOWSMOKE2
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{SPR_SMOK, 2, 30, {NULL}, 0, 0, S_FZSLOWSMOKE4}, // S_FZSLOWSMOKE3
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{SPR_SMOK, 3, 30, {NULL}, 0, 0, S_FZSLOWSMOKE5}, // S_FZSLOWSMOKE4
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{SPR_SMOK, 4, 30, {NULL}, 0, 0, S_NULL}, // S_FZSLOWSMOKE5
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// Various plants
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{SPR_SBUS, 0, -1, {NULL}, 0, 0, S_NULL}, // S_SONICBUSH
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@ -3394,6 +3394,13 @@ state_t states[NUMSTATES] =
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{SPR_FWRK, 3|FF_FULLBRIGHT, 2, {NULL}, 0, 0, S_KARMAFIREWORK1}, // S_KARMAFIREWORK4
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{SPR_FWRK, 4|FF_FULLBRIGHT, TICRATE, {NULL}, 0, 0, S_NULL}, // S_KARMAFIREWORKTRAIL
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// Opaque smoke
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{SPR_SMOK, 0, 4, {NULL}, 0, 0, S_OPAQUESMOKE2}, // S_OPAQUESMOKE1
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{SPR_SMOK, 1, 5, {NULL}, 0, 0, S_OPAQUESMOKE3}, // S_OPAQUESMOKE2
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{SPR_SMOK, 2, 6, {NULL}, 0, 0, S_OPAQUESMOKE4}, // S_OPAQUESMOKE3
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{SPR_SMOK, 3, 7, {NULL}, 0, 0, S_OPAQUESMOKE5}, // S_OPAQUESMOKE4
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{SPR_SMOK, 4, 8, {NULL}, 0, 0, S_NULL}, // S_OPAQUESMOKE5
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#ifdef SEENAMES
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{SPR_NULL, 0, 1, {NULL}, 0, 0, S_NULL}, // S_NAMECHECK
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#endif
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@ -2515,6 +2515,7 @@ void K_SpawnMineExplosion(mobj_t *source, UINT8 color)
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for (i = 0; i < 32; i++)
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{
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dust = P_SpawnMobj(source->x, source->y, source->z, MT_SMOKE);
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P_SetMobjState(dust, S_OPAQUESMOKE1);
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dust->angle = (ANGLE_180/16) * i;
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P_SetScale(dust, source->scale);
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dust->destscale = source->scale*10;
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@ -2542,6 +2543,7 @@ void K_SpawnMineExplosion(mobj_t *source, UINT8 color)
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dust = P_SpawnMobj(source->x + P_RandomRange(-radius, radius)*FRACUNIT,
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source->y + P_RandomRange(-radius, radius)*FRACUNIT,
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source->z + P_RandomRange(0, height)*FRACUNIT, MT_SMOKE);
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P_SetMobjState(dust, S_OPAQUESMOKE1);
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P_SetScale(dust, source->scale);
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dust->destscale = source->scale*10;
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dust->scalespeed = source->scale/12;
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@ -6653,6 +6653,7 @@ void P_MobjThinker(mobj_t *mobj)
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fixed_t y = P_RandomRange(-35, 35)*mobj->scale;
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fixed_t z = P_RandomRange(0, 70)*mobj->scale;
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mobj_t *smoke = P_SpawnMobj(mobj->x + x, mobj->y + y, mobj->z + z, MT_SMOKE);
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P_SetMobjState(smoke, S_OPAQUESMOKE1);
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smoke->scale = mobj->scale * 2;
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smoke->destscale = mobj->scale * 6;
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smoke->momz = P_RandomRange(4, 9)*FRACUNIT;
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@ -6674,6 +6675,7 @@ void P_MobjThinker(mobj_t *mobj)
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else
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{
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mobj_t *smoke = P_SpawnMobj(mobj->x + x, mobj->y + y, mobj->z + z, MT_SMOKE);
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P_SetMobjState(smoke, S_OPAQUESMOKE1);
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smoke->scale = mobj->scale;
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smoke->destscale = mobj->scale*2;
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}
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