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Merge branch 'no-audio-option' into 'master'
`-noaudio` option to cover `-nomusic` and `-nosound` See merge request KartKrew/Kart-Public!129
This commit is contained in:
commit
4dff8b4a11
2 changed files with 21 additions and 10 deletions
25
src/d_main.c
25
src/d_main.c
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@ -1390,10 +1390,9 @@ void D_SRB2Main(void)
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midi_disabled = true;
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midi_disabled = true;
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#endif
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#endif
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}
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}
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if (M_CheckParm("-nosound"))
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if (M_CheckParm("-noaudio")) // combines -nosound and -nomusic
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sound_disabled = true;
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if (M_CheckParm("-nomusic")) // combines -nomidimusic and -nodigmusic
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{
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{
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sound_disabled = true;
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digital_disabled = true;
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digital_disabled = true;
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#ifndef NO_MIDI
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#ifndef NO_MIDI
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midi_disabled = true;
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midi_disabled = true;
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@ -1401,12 +1400,24 @@ void D_SRB2Main(void)
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}
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}
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else
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else
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{
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{
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if (M_CheckParm("-nosound"))
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sound_disabled = true;
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if (M_CheckParm("-nomusic")) // combines -nomidimusic and -nodigmusic
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{
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digital_disabled = true;
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#ifndef NO_MIDI
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#ifndef NO_MIDI
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if (M_CheckParm("-nomidimusic"))
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midi_disabled = true;
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midi_disabled = true; // WARNING: DOS version initmusic in I_StartupSound
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#endif
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#endif
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if (M_CheckParm("-nodigmusic"))
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}
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digital_disabled = true; // WARNING: DOS version initmusic in I_StartupSound
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else
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{
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#ifndef NO_MIDI
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if (M_CheckParm("-nomidimusic"))
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midi_disabled = true; // WARNING: DOS version initmusic in I_StartupSound
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#endif
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if (M_CheckParm("-nodigmusic"))
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digital_disabled = true; // WARNING: DOS version initmusic in I_StartupSound
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}
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}
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}
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if (!( sound_disabled && digital_disabled
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if (!( sound_disabled && digital_disabled
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#ifndef NO_MIDI
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#ifndef NO_MIDI
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@ -2182,7 +2182,7 @@ static void Command_RestartAudio_f(void)
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void GameSounds_OnChange(void)
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void GameSounds_OnChange(void)
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{
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{
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if (M_CheckParm("-nosound"))
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if (M_CheckParm("-nosound") || M_CheckParm("-noaudio"))
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return;
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return;
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if (sound_disabled)
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if (sound_disabled)
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@ -2196,7 +2196,7 @@ void GameSounds_OnChange(void)
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void GameDigiMusic_OnChange(void)
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void GameDigiMusic_OnChange(void)
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{
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{
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if (M_CheckParm("-nomusic"))
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if (M_CheckParm("-nomusic") || M_CheckParm("-noaudio"))
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return;
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return;
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else if (M_CheckParm("-nodigmusic"))
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else if (M_CheckParm("-nodigmusic"))
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return;
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return;
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@ -2239,7 +2239,7 @@ void GameDigiMusic_OnChange(void)
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#ifndef NO_MIDI
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#ifndef NO_MIDI
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void GameMIDIMusic_OnChange(void)
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void GameMIDIMusic_OnChange(void)
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{
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{
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if (M_CheckParm("-nomusic"))
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if (M_CheckParm("-nomusic") || M_CheckParm("-noaudio"))
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return;
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return;
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else if (M_CheckParm("-nomidimusic"))
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else if (M_CheckParm("-nomidimusic"))
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return;
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return;
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