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cmake: fix NDEBUG on Debug
wow i'm stupid
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2 changed files with 0 additions and 10 deletions
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@ -165,7 +165,6 @@ if(${SDL2_FOUND})
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target_compile_definitions(${SRB2_SDL2_EXE_NAME} PRIVATE
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target_compile_definitions(${SRB2_SDL2_EXE_NAME} PRIVATE
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-DHAVE_SDL
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-DHAVE_SDL
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-DNDEBUG
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)
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)
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#### Installation ####
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#### Installation ####
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@ -667,17 +667,9 @@ static void I_StartupConsole(void)
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{
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{
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HANDLE ci, co;
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HANDLE ci, co;
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const INT32 ded = M_CheckParm("-dedicated");
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const INT32 ded = M_CheckParm("-dedicated");
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#ifdef SDLMAIN
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BOOL gotConsole = FALSE;
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BOOL gotConsole = FALSE;
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if (M_CheckParm("-console") || ded)
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if (M_CheckParm("-console") || ded)
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gotConsole = AllocConsole();
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gotConsole = AllocConsole();
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#else
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BOOL gotConsole = TRUE;
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if (M_CheckParm("-detachconsole"))
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{
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FreeConsole();
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gotConsole = AllocConsole();
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}
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#ifdef _DEBUG
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#ifdef _DEBUG
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else if (M_CheckParm("-noconsole") && !ded)
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else if (M_CheckParm("-noconsole") && !ded)
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#else
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#else
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@ -687,7 +679,6 @@ static void I_StartupConsole(void)
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FreeConsole();
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FreeConsole();
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gotConsole = FALSE;
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gotConsole = FALSE;
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}
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}
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#endif
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if (gotConsole)
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if (gotConsole)
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{
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{
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