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Add GME and SDL2_mixer
Also support dynamic/static opengl switching
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parent
479ebc3f94
commit
495ea65cc5
4 changed files with 90 additions and 7 deletions
23
cmake/Modules/FindGME.cmake
Normal file
23
cmake/Modules/FindGME.cmake
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@ -0,0 +1,23 @@
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include(LibFindMacros)
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libfind_pkg_check_modules(GME_PKGCONF GME)
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find_path(GME_INCLUDE_DIR
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NAMES gme.h
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PATHS
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${GME_PKGCONF_INCLUDE_DIRS}
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/usr/include/gme
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/usr/local/include/gme
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)
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find_library(GME_LIBRARY
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NAMES gme
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PATHS
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${GME_PKGCONF_LIBRARY_DIRS}
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/usr/lib
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/usr/local/lib
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)
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set(GME_PROCESS_INCLUDES GME_INCLUDE_DIR)
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set(GME_PROCESS_LIBS GME_LIBRARY)
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libfind_process(GME)
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34
cmake/Modules/FindSDL2_mixer.cmake
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34
cmake/Modules/FindSDL2_mixer.cmake
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@ -0,0 +1,34 @@
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# Find SDL2
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# Once done, this will define
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#
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# SDL2_MIXER_FOUND - system has SDL2
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# SDL2_MIXER_INCLUDE_DIRS - SDL2 include directories
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# SDL2_MIXER_LIBRARIES - link libraries
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include(LibFindMacros)
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libfind_pkg_check_modules(SDL2_MIXER_PKGCONF SDL2_mixer)
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# includes
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find_path(SDL2_MIXER_INCLUDE_DIR
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NAMES SDL_mixer.h
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PATHS
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${SDL2_MIXER_PKGCONF_INCLUDE_DIRS}
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"/usr/include/SDL2"
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"/usr/local/include/SDL2"
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)
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# library
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find_library(SDL2_MIXER_LIBRARY
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NAMES SDL2_mixer
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PATHS
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${SDL2_MIXER_PKGCONF_LIBRARY_DIRS}
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"/usr/lib"
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"/usr/local/lib"
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)
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# set include dir variables
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set(SDL2_MIXER_PROCESS_INCLUDES SDL2_MIXER_INCLUDE_DIR)
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set(SDL2_MIXER_PROCESS_LIBS SDL2_MIXER_LIBRARY)
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libfind_process(SDL2_MIXER)
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@ -203,12 +203,14 @@ set(SRB2_CONFIG_HAVE_PNG ON CACHE BOOL
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"Enable PNG support. Depends on zlib, so will be disabled if you don't enable that too.")
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set(SRB2_CONFIG_HAVE_ZLIB ON CACHE BOOL
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"Enable zlib support")
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set(SRB2_CONFIG_HAVE_LIBGME ON CACHE BOOL
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set(SRB2_CONFIG_HAVE_GME ON CACHE BOOL
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"Enable GME support")
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set(SRB2_CONFIG_HWRENDER ON CACHE BOOL
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"Enable hardware rendering through OpenGL")
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set(SRB2_CONFIG_USEASM OFF CACHE BOOL
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"Enable nasm-implemented blit functions for moderate speedup")
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set(SRB2_CONFIG_STATIC_OPENGL OFF CACHE BOOL
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"Use statically linked OpenGL. NOT RECOMMENDED.")
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if(${SRB2_CONFIG_HAVE_BLUA})
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add_definitions(-DHAVE_BLUA)
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@ -291,8 +293,13 @@ if(${SRB2_CONFIG_HAVE_BLUA})
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prepend_sources(SRB2_BLUA_HEADERS)
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endif()
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if(${SRB2_CONFIG_HAVE_LIBGME})
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# ???
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if(${SRB2_CONFIG_HAVE_GME})
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find_package(GME)
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if(${GME_FOUND})
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set(SRB2_HAVE_GME ON)
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else()
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message(WARNING "You have specified that GME is available but it was not found.")
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endif()
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endif()
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if(${SRB2_CONFIG_HAVE_ZLIB})
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@ -318,11 +325,16 @@ if(${SRB2_CONFIG_HAVE_PNG} AND ${SRB2_CONFIG_HAVE_ZLIB})
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endif()
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if(${SRB2_CONFIG_HWRENDER})
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add_definitions(-DHWRENDER)
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endif()
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if(${SRB2_CONFIG_HWRENDER} AND ${SRB2_CONFIG_STATIC_OPENGL})
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find_package(OpenGL)
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if(${OPENGL_FOUND})
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add_definitions(-DHWRENDER)
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add_definitions(-DSTATIC_OPENGL)
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else()
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message(WARNING "You have specified HWRENDER but opengl was not found. Not setting HWRENDER.")
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message(WARNING "You have specified static opengl but opengl was not found. Not setting HWRENDER.")
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endif()
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endif()
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@ -3,7 +3,14 @@
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set(SRB2_CONFIG_SDL2_USEMIXER ON CACHE BOOL "Use SDL2_mixer or regular sdl sound")
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if(${SRB2_CONFIG_SDL2_USEMIXER})
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set(SRB2_SDL2_SOUNDIMPL mixer_sound.c)
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find_package(SDL2_MIXER)
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if(${SDL2_MIXER_FOUND})
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set(SRB2_HAVE_MIXER ON)
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set(SRB2_SDL2_SOUNDIMPL mixer_sound.c)
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else()
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message(WARNING "You specified that SDL2_mixer is available, but it was not found. Falling back to sdl sound.")
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set(SRB2_SDL2_SOUNDIMPL sdl_sound.c)
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endif()
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else()
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set(SRB2_SDL2_SOUNDIMPL sdl_sound.c)
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endif()
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@ -55,7 +62,7 @@ if(${SDL2_FOUND})
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${SRB2_SDL2_HEADERS}
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)
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if(${SRB2_CONFIG_HWRENDER} AND ${OPENGL_FOUND})
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if(${SRB2_CONFIG_HWRENDER})
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set(SRB2_SDL2_TOTAL_SOURCES ${SRB2_SDL2_TOTAL_SOURCES}
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${SRB2_HWRENDER_SOURCES}
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${SRB2_HWRENDER_HEADERS}
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@ -76,6 +83,7 @@ if(${SDL2_FOUND})
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if(${CMAKE_SYSTEM} MATCHES Windows)
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set(SRB2_SDL2_TOTAL_SOURCES ${SRB2_SDL2_TOTAL_SOURCES}
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${CMAKE_SOURCE_DIR}/src/win32/win_dbg.c
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${CMAKE_SOURCE_DIR}/src/string.c
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)
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endif()
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@ -93,6 +101,7 @@ if(${SDL2_FOUND})
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add_executable(${SRB2_SDL2_EXE_NAME} MACOSX_BUNDLE ${SRB2_SDL2_TOTAL_SOURCES})
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add_framework(CoreFoundation ${SRB2_SDL2_EXE_NAME})
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add_framework(SDL2 ${SRB2_SDL2_EXE_NAME})
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add_framework(SDL2_mixer ${SRB2_SDL2_EXE_NAME})
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target_link_libraries(${SRB2_SDL2_EXE_NAME} PRIVATE
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${PNG_LIBRARIES}
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${ZLIB_LIBRARIES}
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@ -103,6 +112,7 @@ if(${SDL2_FOUND})
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target_link_libraries(${SRB2_SDL2_EXE_NAME} PRIVATE
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${SDL2_LIBRARIES}
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${SDL2_MIXER_LIBRARIES}
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${PNG_LIBRARIES}
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${ZLIB_LIBRARIES}
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${OPENGL_LIBRARIES}
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@ -121,12 +131,16 @@ if(${SDL2_FOUND})
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target_include_directories(${SRB2_SDL2_EXE_NAME} PRIVATE
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${SDL2_INCLUDE_DIRS}
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${SDL2_MAIN_INCLUDE_DIRS}
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${SDL2_MIXER_INCLUDE_DIRS}
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${PNG_INCLUDE_DIRS}
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${ZLIB_INCLUDE_DIRS}
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${OPENGL_INCLUDE_DIRS}
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)
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if(${SRB2_HAVE_MIXER})
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target_compile_definitions(${SRB2_SDL2_EXE_NAME} PRIVATE -DHAVE_MIXER -DSOUND=SOUND_MIXER)
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endif()
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target_compile_definitions(${SRB2_SDL2_EXE_NAME} PRIVATE
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-DHAVE_SDL
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-DNDEBUG
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