Reduce both DISTVAR and SPBSTARTDIST even further

This commit is contained in:
Sally Coolatta 2022-09-05 15:42:32 -04:00
parent 7d1d3809b4
commit 47915572ac

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@ -695,11 +695,10 @@ static INT32 K_KartItemOddsBattle[NUMKARTRESULTS][2] =
};
// Magic number distance for use with item roulette tiers
#define DISTVAR (1792)
#define DISTVAR (1280)
// Distance between 1st and 2nd, when SPB can start appearing randomly for anyone.
// (It's vague if SRB2Kart wanted this to be 3 or 4...)
#define SPBSTARTDIST (4*DISTVAR)
#define SPBSTARTDIST (2*DISTVAR)
// Distance between 1st and 2nd, where SPB is forcefully given to 2nd place.
#define SPBFORCEDIST (SPBSTARTDIST + (3*DISTVAR))