diff --git a/src/console.c b/src/console.c index 719a6d7a..54c70841 100644 --- a/src/console.c +++ b/src/console.c @@ -1105,10 +1105,10 @@ boolean CON_Responder(event_t *ev) key = shiftxform[key]; } else - { + { if (shiftdown) key = shiftxform[key]; - } + } // enter a char into the command prompt if (key < 32 || key > 127) diff --git a/src/g_game.c b/src/g_game.c index 2264e6d3..43098aad 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -3605,7 +3605,7 @@ void G_NextLevel(void) forceresetplayers = false; deferencoremode = (boolean)cv_kartencore.value; } - + gameaction = ga_worlddone; } @@ -5708,7 +5708,7 @@ void G_DeferedPlayDemo(const char *name) // // Start a demo from a .LMP file or from a wad resource // -#define SKIPERRORS +#define SKIPERRORS void G_DoPlayDemo(char *defdemoname) { UINT8 i; diff --git a/src/hu_stuff.c b/src/hu_stuff.c index 347299f1..58d418dd 100644 --- a/src/hu_stuff.c +++ b/src/hu_stuff.c @@ -1129,10 +1129,10 @@ boolean HU_Responder(event_t *ev) c = shiftxform[c]; } else // if we're holding shift we should still shift non letter symbols - { + { if (shiftdown) c = shiftxform[c]; - } + } // pasting. pasting is cool. chat is a bit limited, though :( if (((c == 'v' || c == 'V') && ctrldown) && !CHAT_MUTE)