From 46e84465e81838603b9fe77cd8cfd8deb4ea7e2c Mon Sep 17 00:00:00 2001 From: Sryder13 Date: Sun, 20 Apr 2014 10:35:50 +0100 Subject: [PATCH] OpenGL: FOF Cutting Fix 2 Fixes Translucent FOF's cutting Solid FOF's. --- src/hardware/hw_main.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/hardware/hw_main.c b/src/hardware/hw_main.c index 999185de..adaee1a1 100644 --- a/src/hardware/hw_main.c +++ b/src/hardware/hw_main.c @@ -1080,7 +1080,7 @@ static void HWR_SplitWall(sector_t *sector, wallVert3D *wallVerts, INT32 texnum, if (list[i].caster) { - if (sector->lightlist[i].caster->flags & FF_SOLID && !(cutflag & FF_EXTRA)) + if (sector->lightlist[i].caster->flags & FF_CUTSOLIDS && !(cutflag & FF_EXTRA)) solid = true; else if (sector->lightlist[i].caster->flags & FF_CUTEXTRA && cutflag & FF_EXTRA) {