mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-11-10 15:22:20 +00:00
Merge remote-tracking branch 'upstream/master'
This commit is contained in:
commit
3f1bb6359f
11 changed files with 345 additions and 280 deletions
|
@ -84,6 +84,8 @@ EXPORT void HWRAPI(EndScreenWipe) (void);
|
||||||
EXPORT void HWRAPI(DoScreenWipe) (float alpha);
|
EXPORT void HWRAPI(DoScreenWipe) (float alpha);
|
||||||
EXPORT void HWRAPI(DrawIntermissionBG) (void);
|
EXPORT void HWRAPI(DrawIntermissionBG) (void);
|
||||||
EXPORT void HWRAPI(MakeScreenTexture) (void);
|
EXPORT void HWRAPI(MakeScreenTexture) (void);
|
||||||
|
EXPORT void HWRAPI(MakeScreenFinalTexture) (void);
|
||||||
|
EXPORT void HWRAPI(DrawScreenFinalTexture) (int width, int height);
|
||||||
// ==========================================================================
|
// ==========================================================================
|
||||||
// HWR DRIVER OBJECT, FOR CLIENT PROGRAM
|
// HWR DRIVER OBJECT, FOR CLIENT PROGRAM
|
||||||
// ==========================================================================
|
// ==========================================================================
|
||||||
|
@ -127,6 +129,8 @@ struct hwdriver_s
|
||||||
DoScreenWipe pfnDoScreenWipe;
|
DoScreenWipe pfnDoScreenWipe;
|
||||||
DrawIntermissionBG pfnDrawIntermissionBG;
|
DrawIntermissionBG pfnDrawIntermissionBG;
|
||||||
MakeScreenTexture pfnMakeScreenTexture;
|
MakeScreenTexture pfnMakeScreenTexture;
|
||||||
|
MakeScreenFinalTexture pfnMakeScreenFinalTexture;
|
||||||
|
DrawScreenFinalTexture pfnDrawScreenFinalTexture;
|
||||||
};
|
};
|
||||||
|
|
||||||
extern struct hwdriver_s hwdriver;
|
extern struct hwdriver_s hwdriver;
|
||||||
|
|
|
@ -5936,4 +5936,14 @@ void HWR_DoWipe(UINT8 wipenum, UINT8 scrnnum)
|
||||||
HWRWipeCounter = 1.0f;
|
HWRWipeCounter = 1.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void HWR_MakeScreenFinalTexture(void)
|
||||||
|
{
|
||||||
|
HWD.pfnMakeScreenFinalTexture();
|
||||||
|
}
|
||||||
|
|
||||||
|
void HWR_DrawScreenFinalTexture(int width, int height)
|
||||||
|
{
|
||||||
|
HWD.pfnDrawScreenFinalTexture(width, height);
|
||||||
|
}
|
||||||
|
|
||||||
#endif // HWRENDER
|
#endif // HWRENDER
|
||||||
|
|
|
@ -65,6 +65,8 @@ void HWR_StartScreenWipe(void);
|
||||||
void HWR_EndScreenWipe(void);
|
void HWR_EndScreenWipe(void);
|
||||||
void HWR_DrawIntermissionBG(void);
|
void HWR_DrawIntermissionBG(void);
|
||||||
void HWR_DoWipe(UINT8 wipenum, UINT8 scrnnum);
|
void HWR_DoWipe(UINT8 wipenum, UINT8 scrnnum);
|
||||||
|
void HWR_MakeScreenFinalTexture(void);
|
||||||
|
void HWR_DrawScreenFinalTexture(int width, int height);
|
||||||
|
|
||||||
// This stuff is put here so MD2's can use them
|
// This stuff is put here so MD2's can use them
|
||||||
UINT32 HWR_Lighting(INT32 light, UINT32 color, UINT32 fadecolor, boolean fogblockpoly, boolean plane);
|
UINT32 HWR_Lighting(INT32 light, UINT32 color, UINT32 fadecolor, boolean fogblockpoly, boolean plane);
|
||||||
|
|
|
@ -110,6 +110,7 @@ static GLint viewport[4];
|
||||||
static GLuint screentexture = 60000;
|
static GLuint screentexture = 60000;
|
||||||
static GLuint startScreenWipe = 60001;
|
static GLuint startScreenWipe = 60001;
|
||||||
static GLuint endScreenWipe = 60002;
|
static GLuint endScreenWipe = 60002;
|
||||||
|
static GLuint finalScreenTexture = 60003;
|
||||||
#if 0
|
#if 0
|
||||||
GLuint screentexture = FIRST_TEX_AVAIL;
|
GLuint screentexture = FIRST_TEX_AVAIL;
|
||||||
#endif
|
#endif
|
||||||
|
@ -269,8 +270,8 @@ FUNCPRINTF void DBG_Printf(const char *lpFmt, ...)
|
||||||
#endif
|
#endif
|
||||||
#ifndef MINI_GL_COMPATIBILITY
|
#ifndef MINI_GL_COMPATIBILITY
|
||||||
/* 1.3 functions for multitexturing */
|
/* 1.3 functions for multitexturing */
|
||||||
#define pglActiveTexture, glActiveTexture;
|
#define pglActiveTexture glActiveTexture
|
||||||
#define pglMultiTexCoord2f, glMultiTexCoord2f;
|
#define pglMultiTexCoord2f glMultiTexCoord2f
|
||||||
#endif
|
#endif
|
||||||
#else //!STATIC_OPENGL
|
#else //!STATIC_OPENGL
|
||||||
|
|
||||||
|
@ -520,13 +521,44 @@ boolean SetupGLfunc(void)
|
||||||
// This has to be done after the context is created so the version number can be obtained
|
// This has to be done after the context is created so the version number can be obtained
|
||||||
boolean SetupGLFunc13(void)
|
boolean SetupGLFunc13(void)
|
||||||
{
|
{
|
||||||
|
const GLubyte *version = pglGetString(GL_VERSION);
|
||||||
|
int glmajor, glminor;
|
||||||
|
|
||||||
|
gl13 = false;
|
||||||
#ifdef MINI_GL_COMPATIBILITY
|
#ifdef MINI_GL_COMPATIBILITY
|
||||||
return false;
|
return false;
|
||||||
#else
|
#else
|
||||||
#ifdef STATIC_OPENGL
|
#ifdef STATIC_OPENGL
|
||||||
gl13 = true;
|
gl13 = true;
|
||||||
#else
|
#else
|
||||||
if (isExtAvailable("GL_ARB_multitexture", gl_extensions))
|
|
||||||
|
// Parse the GL version
|
||||||
|
if (version != NULL)
|
||||||
|
{
|
||||||
|
if (sscanf((const char*)version, "%d.%d", &glmajor, &glminor) == 2)
|
||||||
|
{
|
||||||
|
// Look, we gotta prepare for the inevitable arrival of GL 2.0 code...
|
||||||
|
switch (glmajor)
|
||||||
|
{
|
||||||
|
case 1:
|
||||||
|
if (glminor == 3) gl13 = true;
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
case 3:
|
||||||
|
case 4:
|
||||||
|
gl13 = true;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (gl13)
|
||||||
|
{
|
||||||
|
pglActiveTexture = GetGLFunc("glActiveTexture");
|
||||||
|
pglMultiTexCoord2f = GetGLFunc("glMultiTexCoord2f");
|
||||||
|
}
|
||||||
|
else if (isExtAvailable("GL_ARB_multitexture", gl_extensions))
|
||||||
{
|
{
|
||||||
// Get the functions
|
// Get the functions
|
||||||
pglActiveTexture = GetGLFunc("glActiveTextureARB");
|
pglActiveTexture = GetGLFunc("glActiveTextureARB");
|
||||||
|
@ -2245,6 +2277,7 @@ EXPORT void HWRAPI(DoScreenWipe)(float alpha)
|
||||||
pglActiveTexture(GL_TEXTURE0);
|
pglActiveTexture(GL_TEXTURE0);
|
||||||
pglEnable(GL_TEXTURE_2D);
|
pglEnable(GL_TEXTURE_2D);
|
||||||
pglBindTexture(GL_TEXTURE_2D, endScreenWipe);
|
pglBindTexture(GL_TEXTURE_2D, endScreenWipe);
|
||||||
|
pglTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||||
|
|
||||||
pglActiveTexture(GL_TEXTURE1);
|
pglActiveTexture(GL_TEXTURE1);
|
||||||
pglEnable(GL_TEXTURE_2D);
|
pglEnable(GL_TEXTURE_2D);
|
||||||
|
@ -2339,4 +2372,77 @@ EXPORT void HWRAPI(MakeScreenTexture) (void)
|
||||||
tex_downloaded = 0; // 0 so it knows it doesn't have any of the cached patches downloaded right now
|
tex_downloaded = 0; // 0 so it knows it doesn't have any of the cached patches downloaded right now
|
||||||
}
|
}
|
||||||
|
|
||||||
|
EXPORT void HWRAPI(MakeScreenFinalTexture) (void)
|
||||||
|
{
|
||||||
|
INT32 texsize = 2048;
|
||||||
|
|
||||||
|
// Use a power of two texture, dammit
|
||||||
|
if(screen_width <= 512)
|
||||||
|
texsize = 512;
|
||||||
|
else if(screen_width <= 1024)
|
||||||
|
texsize = 1024;
|
||||||
|
|
||||||
|
// Create screen texture
|
||||||
|
pglBindTexture(GL_TEXTURE_2D, finalScreenTexture);
|
||||||
|
#ifdef KOS_GL_COMPATIBILITY
|
||||||
|
pglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_FILTER_NONE);
|
||||||
|
pglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_FILTER_NONE);
|
||||||
|
#else
|
||||||
|
pglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||||
|
pglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||||
|
#endif
|
||||||
|
Clamp2D(GL_TEXTURE_WRAP_S);
|
||||||
|
Clamp2D(GL_TEXTURE_WRAP_T);
|
||||||
|
#ifndef KOS_GL_COMPATIBILITY
|
||||||
|
pglCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, texsize, texsize, 0);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
tex_downloaded = 0; // 0 so it knows it doesn't have any of the cached patches downloaded right now
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
EXPORT void HWRAPI(DrawScreenFinalTexture)(int width, int height)
|
||||||
|
{
|
||||||
|
float xfix, yfix;
|
||||||
|
INT32 texsize = 2048;
|
||||||
|
|
||||||
|
if(screen_width <= 1024)
|
||||||
|
texsize = 1024;
|
||||||
|
if(screen_width <= 512)
|
||||||
|
texsize = 512;
|
||||||
|
|
||||||
|
xfix = 1/((float)(texsize)/((float)((screen_width))));
|
||||||
|
yfix = 1/((float)(texsize)/((float)((screen_height))));
|
||||||
|
|
||||||
|
//pglClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
|
||||||
|
pglViewport(0, 0, width, height);
|
||||||
|
|
||||||
|
pglBindTexture(GL_TEXTURE_2D, finalScreenTexture);
|
||||||
|
pglBegin(GL_QUADS);
|
||||||
|
|
||||||
|
pglColor4f(1.0f, 1.0f, 1.0f, 1.0f);
|
||||||
|
// Bottom left
|
||||||
|
pglTexCoord2f(0.0f, 0.0f);
|
||||||
|
pglVertex3f(-1, -1, 1.0f);
|
||||||
|
|
||||||
|
// Top left
|
||||||
|
pglTexCoord2f(0.0f, yfix);
|
||||||
|
pglVertex3f(-1, 1, 1.0f);
|
||||||
|
|
||||||
|
// Top right
|
||||||
|
pglTexCoord2f(xfix, yfix);
|
||||||
|
pglVertex3f(1, 1, 1.0f);
|
||||||
|
|
||||||
|
// Bottom right
|
||||||
|
pglTexCoord2f(xfix, 0.0f);
|
||||||
|
pglVertex3f(1, -1, 1.0f);
|
||||||
|
|
||||||
|
pglEnd();
|
||||||
|
|
||||||
|
SetModelView(screen_width, screen_height);
|
||||||
|
SetStates();
|
||||||
|
|
||||||
|
tex_downloaded = 0; // 0 so it knows it doesn't have any of the cached patches downloaded right now
|
||||||
|
}
|
||||||
|
|
||||||
#endif //HWRENDER
|
#endif //HWRENDER
|
||||||
|
|
|
@ -105,6 +105,8 @@ void *hwSym(const char *funcName,void *handle)
|
||||||
GETFUNC(DoScreenWipe);
|
GETFUNC(DoScreenWipe);
|
||||||
GETFUNC(DrawIntermissionBG);
|
GETFUNC(DrawIntermissionBG);
|
||||||
GETFUNC(MakeScreenTexture);
|
GETFUNC(MakeScreenTexture);
|
||||||
|
GETFUNC(MakeScreenFinalTexture);
|
||||||
|
GETFUNC(DrawScreenFinalTexture);
|
||||||
#else //HWRENDER
|
#else //HWRENDER
|
||||||
if (0 == strcmp("FinishUpdate", funcName))
|
if (0 == strcmp("FinishUpdate", funcName))
|
||||||
return funcPointer; //&FinishUpdate;
|
return funcPointer; //&FinishUpdate;
|
||||||
|
|
|
@ -301,37 +301,38 @@ SDL_bool framebuffer = SDL_FALSE;
|
||||||
|
|
||||||
UINT8 keyboard_started = false;
|
UINT8 keyboard_started = false;
|
||||||
|
|
||||||
#if 0
|
FUNCNORETURN static ATTRNORETURN void signal_handler(INT32 num)
|
||||||
static void signal_handler(INT32 num)
|
|
||||||
{
|
{
|
||||||
//static char msg[] = "oh no! back to reality!\r\n";
|
//static char msg[] = "oh no! back to reality!\r\n";
|
||||||
char * sigmsg;
|
const char * sigmsg;
|
||||||
char sigdef[32];
|
char sigdef[32];
|
||||||
|
|
||||||
|
D_QuitNetGame(); // Fix server freezes
|
||||||
|
|
||||||
switch (num)
|
switch (num)
|
||||||
{
|
{
|
||||||
case SIGINT:
|
case SIGINT:
|
||||||
sigmsg = "interrupt";
|
sigmsg = "SIGINT - interrupted";
|
||||||
break;
|
break;
|
||||||
case SIGILL:
|
case SIGILL:
|
||||||
sigmsg = "illegal instruction - invalid function image";
|
sigmsg = "SIGILL - illegal instruction - invalid function image";
|
||||||
break;
|
break;
|
||||||
case SIGFPE:
|
case SIGFPE:
|
||||||
sigmsg = "floating point exception";
|
sigmsg = "SIGFPE - floating point exception";
|
||||||
break;
|
break;
|
||||||
case SIGSEGV:
|
case SIGSEGV:
|
||||||
sigmsg = "segment violation";
|
sigmsg = "SIGSEGV - segment violation";
|
||||||
break;
|
break;
|
||||||
case SIGTERM:
|
case SIGTERM:
|
||||||
sigmsg = "Software termination signal from kill";
|
sigmsg = "SIGTERM - Software termination signal from kill";
|
||||||
break;
|
break;
|
||||||
#if !(defined (__unix_) || defined (UNIXCOMMON))
|
#if !(defined (__unix_) || defined (UNIXCOMMON))
|
||||||
case SIGBREAK:
|
case SIGBREAK:
|
||||||
sigmsg = "Ctrl-Break sequence";
|
sigmsg = "SIGBREAK - Ctrl-Break sequence";
|
||||||
break;
|
break;
|
||||||
#endif
|
#endif
|
||||||
case SIGABRT:
|
case SIGABRT:
|
||||||
sigmsg = "abnormal termination triggered by abort call";
|
sigmsg = "SIGABRT - abnormal termination triggered by abort call";
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
sprintf(sigdef,"signal number %d", num);
|
sprintf(sigdef,"signal number %d", num);
|
||||||
|
@ -339,13 +340,17 @@ static void signal_handler(INT32 num)
|
||||||
}
|
}
|
||||||
|
|
||||||
I_OutputMsg("signal_handler() error: %s\n", sigmsg);
|
I_OutputMsg("signal_handler() error: %s\n", sigmsg);
|
||||||
|
|
||||||
|
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR,
|
||||||
|
"Signal caught",
|
||||||
|
sigmsg, NULL);
|
||||||
|
I_ShutdownSystem();
|
||||||
signal(num, SIG_DFL); //default signal action
|
signal(num, SIG_DFL); //default signal action
|
||||||
raise(num);
|
raise(num);
|
||||||
I_Quit();
|
I_Quit();
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined (NDEBUG) && !defined (DC) && !defined (_WIN32_WCE)
|
#if !defined (DC)
|
||||||
FUNCNORETURN static ATTRNORETURN void quit_handler(int num)
|
FUNCNORETURN static ATTRNORETURN void quit_handler(int num)
|
||||||
{
|
{
|
||||||
signal(num, SIG_DFL); //default signal action
|
signal(num, SIG_DFL); //default signal action
|
||||||
|
@ -737,21 +742,21 @@ static inline void I_ShutdownConsole(void){}
|
||||||
//
|
//
|
||||||
void I_StartupKeyboard (void)
|
void I_StartupKeyboard (void)
|
||||||
{
|
{
|
||||||
#if defined (NDEBUG) && !defined (DC)
|
#if !defined (DC)
|
||||||
#ifdef SIGILL
|
#ifdef SIGILL
|
||||||
// signal(SIGILL , signal_handler);
|
signal(SIGILL , signal_handler);
|
||||||
#endif
|
#endif
|
||||||
#ifdef SIGINT
|
#ifdef SIGINT
|
||||||
signal(SIGINT , quit_handler);
|
signal(SIGINT , quit_handler);
|
||||||
#endif
|
#endif
|
||||||
#ifdef SIGSEGV
|
#ifdef SIGSEGV
|
||||||
// signal(SIGSEGV , signal_handler);
|
signal(SIGSEGV , signal_handler);
|
||||||
#endif
|
#endif
|
||||||
#ifdef SIGBREAK
|
#ifdef SIGBREAK
|
||||||
signal(SIGBREAK , quit_handler);
|
signal(SIGBREAK , quit_handler);
|
||||||
#endif
|
#endif
|
||||||
#ifdef SIGABRT
|
#ifdef SIGABRT
|
||||||
// signal(SIGABRT , signal_handler);
|
signal(SIGABRT , signal_handler);
|
||||||
#endif
|
#endif
|
||||||
#ifdef SIGTERM
|
#ifdef SIGTERM
|
||||||
signal(SIGTERM , quit_handler);
|
signal(SIGTERM , quit_handler);
|
||||||
|
|
|
@ -124,8 +124,8 @@ static SDL_Color localPalette[256];
|
||||||
static SDL_Rect **modeList = NULL;
|
static SDL_Rect **modeList = NULL;
|
||||||
static Uint8 BitsPerPixel = 16;
|
static Uint8 BitsPerPixel = 16;
|
||||||
#endif
|
#endif
|
||||||
static Uint16 realwidth = BASEVIDWIDTH;
|
Uint16 realwidth = BASEVIDWIDTH;
|
||||||
static Uint16 realheight = BASEVIDHEIGHT;
|
Uint16 realheight = BASEVIDHEIGHT;
|
||||||
static const Uint32 surfaceFlagsW = 0/*|SDL_RESIZABLE*/;
|
static const Uint32 surfaceFlagsW = 0/*|SDL_RESIZABLE*/;
|
||||||
static const Uint32 surfaceFlagsF = 0;
|
static const Uint32 surfaceFlagsF = 0;
|
||||||
static SDL_bool mousegrabok = SDL_TRUE;
|
static SDL_bool mousegrabok = SDL_TRUE;
|
||||||
|
@ -174,7 +174,6 @@ static void Impl_SetWindowIcon(void);
|
||||||
static void SDLSetMode(INT32 width, INT32 height, SDL_bool fullscreen)
|
static void SDLSetMode(INT32 width, INT32 height, SDL_bool fullscreen)
|
||||||
{
|
{
|
||||||
static SDL_bool wasfullscreen = SDL_FALSE;
|
static SDL_bool wasfullscreen = SDL_FALSE;
|
||||||
static SDL_bool glfallbackresolution = SDL_FALSE;
|
|
||||||
Uint32 rmask;
|
Uint32 rmask;
|
||||||
Uint32 gmask;
|
Uint32 gmask;
|
||||||
Uint32 bmask;
|
Uint32 bmask;
|
||||||
|
@ -195,16 +194,15 @@ static void SDLSetMode(INT32 width, INT32 height, SDL_bool fullscreen)
|
||||||
else if (!fullscreen && wasfullscreen)
|
else if (!fullscreen && wasfullscreen)
|
||||||
{
|
{
|
||||||
wasfullscreen = SDL_FALSE;
|
wasfullscreen = SDL_FALSE;
|
||||||
glfallbackresolution = SDL_FALSE;
|
|
||||||
SDL_SetWindowFullscreen(window, 0);
|
SDL_SetWindowFullscreen(window, 0);
|
||||||
SDL_SetWindowSize(window, width, height);
|
SDL_SetWindowSize(window, width, height);
|
||||||
SDL_SetWindowPosition(window, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED);
|
SDL_SetWindowPosition(window, SDL_WINDOWPOS_CENTERED_DISPLAY(1), SDL_WINDOWPOS_CENTERED_DISPLAY(1));
|
||||||
}
|
}
|
||||||
else if (!wasfullscreen)
|
else if (!wasfullscreen)
|
||||||
{
|
{
|
||||||
// Reposition window only in windowed mode
|
// Reposition window only in windowed mode
|
||||||
SDL_SetWindowSize(window, width, height);
|
SDL_SetWindowSize(window, width, height);
|
||||||
SDL_SetWindowPosition(window, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED);
|
SDL_SetWindowPosition(window, SDL_WINDOWPOS_CENTERED_DISPLAY(1), SDL_WINDOWPOS_CENTERED_DISPLAY(1));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -221,26 +219,6 @@ static void SDLSetMode(INT32 width, INT32 height, SDL_bool fullscreen)
|
||||||
|
|
||||||
if (rendermode == render_opengl)
|
if (rendermode == render_opengl)
|
||||||
{
|
{
|
||||||
int sdlw, sdlh;
|
|
||||||
SDL_GetWindowSize(window, &sdlw, &sdlh);
|
|
||||||
// Logical fullscreen is not implemented yet for OpenGL, so...
|
|
||||||
// Special case handling
|
|
||||||
if (glfallbackresolution == SDL_FALSE && fullscreen && width != sdlw && height != sdlh)
|
|
||||||
{
|
|
||||||
if (VID_GetModeForSize(sdlw, sdlh) != -1)
|
|
||||||
{
|
|
||||||
wasfullscreen = SDL_TRUE;
|
|
||||||
VID_SetMode(VID_GetModeForSize(sdlw, sdlh));
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
wasfullscreen = SDL_TRUE;
|
|
||||||
glfallbackresolution = SDL_TRUE;
|
|
||||||
VID_SetMode(-1);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
OglSdlSurface(vid.width, vid.height);
|
OglSdlSurface(vid.width, vid.height);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -278,221 +256,150 @@ static void SDLSetMode(INT32 width, INT32 height, SDL_bool fullscreen)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
static INT32 Impl_SDL_Scancode_To_Keycode(SDL_Scancode code)
|
||||||
// Translates the SDL key into SRB2 key
|
|
||||||
//
|
|
||||||
|
|
||||||
static INT32 SDLatekey(SDL_Keycode sym)
|
|
||||||
{
|
{
|
||||||
INT32 rc = sym + 0x80;
|
if (code >= SDL_SCANCODE_A && code <= SDL_SCANCODE_Z)
|
||||||
|
|
||||||
switch (sym)
|
|
||||||
{
|
{
|
||||||
case SDLK_LEFT:
|
// get lowercase ASCII
|
||||||
rc = KEY_LEFTARROW;
|
return code - SDL_SCANCODE_A + 'a';
|
||||||
break;
|
}
|
||||||
case SDLK_RIGHT:
|
if (code >= SDL_SCANCODE_1 && code <= SDL_SCANCODE_9)
|
||||||
rc = KEY_RIGHTARROW;
|
{
|
||||||
break;
|
return code - SDL_SCANCODE_1 + '1';
|
||||||
case SDLK_DOWN:
|
}
|
||||||
rc = KEY_DOWNARROW;
|
else if (code == SDL_SCANCODE_0)
|
||||||
break;
|
{
|
||||||
case SDLK_UP:
|
return '0';
|
||||||
rc = KEY_UPARROW;
|
}
|
||||||
break;
|
if (code >= SDL_SCANCODE_F1 && code <= SDL_SCANCODE_F12)
|
||||||
|
{
|
||||||
|
return KEY_F1 + (code - SDL_SCANCODE_F1);
|
||||||
|
}
|
||||||
|
switch (code)
|
||||||
|
{
|
||||||
|
case SDL_SCANCODE_KP_0:
|
||||||
|
return KEY_KEYPAD0;
|
||||||
|
case SDL_SCANCODE_KP_1:
|
||||||
|
return KEY_KEYPAD1;
|
||||||
|
case SDL_SCANCODE_KP_2:
|
||||||
|
return KEY_KEYPAD2;
|
||||||
|
case SDL_SCANCODE_KP_3:
|
||||||
|
return KEY_KEYPAD3;
|
||||||
|
case SDL_SCANCODE_KP_4:
|
||||||
|
return KEY_KEYPAD4;
|
||||||
|
case SDL_SCANCODE_KP_5:
|
||||||
|
return KEY_KEYPAD5;
|
||||||
|
case SDL_SCANCODE_KP_6:
|
||||||
|
return KEY_KEYPAD6;
|
||||||
|
case SDL_SCANCODE_KP_7:
|
||||||
|
return KEY_KEYPAD7;
|
||||||
|
case SDL_SCANCODE_KP_8:
|
||||||
|
return KEY_KEYPAD8;
|
||||||
|
case SDL_SCANCODE_KP_9:
|
||||||
|
return KEY_KEYPAD9;
|
||||||
|
|
||||||
case SDLK_ESCAPE:
|
case SDL_SCANCODE_RETURN:
|
||||||
rc = KEY_ESCAPE;
|
return KEY_ENTER;
|
||||||
break;
|
case SDL_SCANCODE_ESCAPE:
|
||||||
case SDLK_SPACE:
|
return KEY_ESCAPE;
|
||||||
rc = KEY_SPACE;
|
case SDL_SCANCODE_BACKSPACE:
|
||||||
break;
|
return KEY_BACKSPACE;
|
||||||
case SDLK_RETURN:
|
case SDL_SCANCODE_TAB:
|
||||||
case SDLK_KP_ENTER:
|
return KEY_TAB;
|
||||||
rc = KEY_ENTER;
|
case SDL_SCANCODE_SPACE:
|
||||||
break;
|
return KEY_SPACE;
|
||||||
case SDLK_TAB:
|
case SDL_SCANCODE_MINUS:
|
||||||
rc = KEY_TAB;
|
return KEY_MINUS;
|
||||||
break;
|
case SDL_SCANCODE_EQUALS:
|
||||||
case SDLK_F1:
|
return KEY_EQUALS;
|
||||||
rc = KEY_F1;
|
case SDL_SCANCODE_LEFTBRACKET:
|
||||||
break;
|
return '[';
|
||||||
case SDLK_F2:
|
case SDL_SCANCODE_RIGHTBRACKET:
|
||||||
rc = KEY_F2;
|
return ']';
|
||||||
break;
|
case SDL_SCANCODE_BACKSLASH:
|
||||||
case SDLK_F3:
|
return '\\';
|
||||||
rc = KEY_F3;
|
case SDL_SCANCODE_NONUSHASH:
|
||||||
break;
|
return '#';
|
||||||
case SDLK_F4:
|
case SDL_SCANCODE_SEMICOLON:
|
||||||
rc = KEY_F4;
|
return ';';
|
||||||
break;
|
case SDL_SCANCODE_APOSTROPHE:
|
||||||
case SDLK_F5:
|
return '\'';
|
||||||
rc = KEY_F5;
|
case SDL_SCANCODE_GRAVE:
|
||||||
break;
|
return '`';
|
||||||
case SDLK_F6:
|
case SDL_SCANCODE_COMMA:
|
||||||
rc = KEY_F6;
|
return ',';
|
||||||
break;
|
case SDL_SCANCODE_PERIOD:
|
||||||
case SDLK_F7:
|
return '.';
|
||||||
rc = KEY_F7;
|
case SDL_SCANCODE_SLASH:
|
||||||
break;
|
return '/';
|
||||||
case SDLK_F8:
|
case SDL_SCANCODE_CAPSLOCK:
|
||||||
rc = KEY_F8;
|
return KEY_CAPSLOCK;
|
||||||
break;
|
case SDL_SCANCODE_PRINTSCREEN:
|
||||||
case SDLK_F9:
|
return 0; // undefined?
|
||||||
rc = KEY_F9;
|
case SDL_SCANCODE_SCROLLLOCK:
|
||||||
break;
|
return KEY_SCROLLLOCK;
|
||||||
case SDLK_F10:
|
case SDL_SCANCODE_PAUSE:
|
||||||
rc = KEY_F10;
|
return KEY_PAUSE;
|
||||||
break;
|
case SDL_SCANCODE_INSERT:
|
||||||
case SDLK_F11:
|
return KEY_INS;
|
||||||
rc = KEY_F11;
|
case SDL_SCANCODE_HOME:
|
||||||
break;
|
return KEY_HOME;
|
||||||
case SDLK_F12:
|
case SDL_SCANCODE_PAGEUP:
|
||||||
rc = KEY_F12;
|
return KEY_PGUP;
|
||||||
break;
|
case SDL_SCANCODE_DELETE:
|
||||||
|
return KEY_DEL;
|
||||||
case SDLK_BACKSPACE:
|
case SDL_SCANCODE_END:
|
||||||
rc = KEY_BACKSPACE;
|
return KEY_END;
|
||||||
break;
|
case SDL_SCANCODE_PAGEDOWN:
|
||||||
case SDLK_DELETE:
|
return KEY_PGDN;
|
||||||
rc = KEY_DEL;
|
case SDL_SCANCODE_RIGHT:
|
||||||
break;
|
return KEY_RIGHTARROW;
|
||||||
|
case SDL_SCANCODE_LEFT:
|
||||||
case SDLK_KP_EQUALS: //Alam & Logan: WTF? Mac KB haves one! XD
|
return KEY_LEFTARROW;
|
||||||
case SDLK_PAUSE:
|
case SDL_SCANCODE_DOWN:
|
||||||
rc = KEY_PAUSE;
|
return KEY_DOWNARROW;
|
||||||
break;
|
case SDL_SCANCODE_UP:
|
||||||
|
return KEY_UPARROW;
|
||||||
case SDLK_EQUALS:
|
case SDL_SCANCODE_NUMLOCKCLEAR:
|
||||||
case SDLK_PLUS:
|
return KEY_NUMLOCK;
|
||||||
rc = KEY_EQUALS;
|
case SDL_SCANCODE_KP_DIVIDE:
|
||||||
break;
|
return KEY_KPADSLASH;
|
||||||
|
case SDL_SCANCODE_KP_MULTIPLY:
|
||||||
case SDLK_MINUS:
|
return '*'; // undefined?
|
||||||
rc = KEY_MINUS;
|
case SDL_SCANCODE_KP_MINUS:
|
||||||
break;
|
return KEY_MINUSPAD;
|
||||||
|
case SDL_SCANCODE_KP_PLUS:
|
||||||
case SDLK_LSHIFT:
|
return KEY_PLUSPAD;
|
||||||
rc = KEY_LSHIFT;
|
case SDL_SCANCODE_KP_ENTER:
|
||||||
break;
|
return KEY_ENTER;
|
||||||
|
case SDL_SCANCODE_KP_PERIOD:
|
||||||
case SDLK_RSHIFT:
|
return KEY_KPADDEL;
|
||||||
rc = KEY_RSHIFT;
|
case SDL_SCANCODE_NONUSBACKSLASH:
|
||||||
break;
|
return '\\';
|
||||||
|
|
||||||
case SDLK_CAPSLOCK:
|
|
||||||
rc = KEY_CAPSLOCK;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_LCTRL:
|
|
||||||
rc = KEY_LCTRL;
|
|
||||||
break;
|
|
||||||
case SDLK_RCTRL:
|
|
||||||
rc = KEY_RCTRL;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_LALT:
|
|
||||||
rc = KEY_LALT;
|
|
||||||
break;
|
|
||||||
case SDLK_RALT:
|
|
||||||
rc = KEY_RALT;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_NUMLOCKCLEAR:
|
|
||||||
rc = KEY_NUMLOCK;
|
|
||||||
break;
|
|
||||||
case SDLK_SCROLLLOCK:
|
|
||||||
rc = KEY_SCROLLLOCK;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_PAGEUP:
|
|
||||||
rc = KEY_PGUP;
|
|
||||||
break;
|
|
||||||
case SDLK_PAGEDOWN:
|
|
||||||
rc = KEY_PGDN;
|
|
||||||
break;
|
|
||||||
case SDLK_END:
|
|
||||||
rc = KEY_END;
|
|
||||||
break;
|
|
||||||
case SDLK_HOME:
|
|
||||||
rc = KEY_HOME;
|
|
||||||
break;
|
|
||||||
case SDLK_INSERT:
|
|
||||||
rc = KEY_INS;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_KP_0:
|
|
||||||
rc = KEY_KEYPAD0;
|
|
||||||
break;
|
|
||||||
case SDLK_KP_1:
|
|
||||||
rc = KEY_KEYPAD1;
|
|
||||||
break;
|
|
||||||
case SDLK_KP_2:
|
|
||||||
rc = KEY_KEYPAD2;
|
|
||||||
break;
|
|
||||||
case SDLK_KP_3:
|
|
||||||
rc = KEY_KEYPAD3;
|
|
||||||
break;
|
|
||||||
case SDLK_KP_4:
|
|
||||||
rc = KEY_KEYPAD4;
|
|
||||||
break;
|
|
||||||
case SDLK_KP_5:
|
|
||||||
rc = KEY_KEYPAD5;
|
|
||||||
break;
|
|
||||||
case SDLK_KP_6:
|
|
||||||
rc = KEY_KEYPAD6;
|
|
||||||
break;
|
|
||||||
case SDLK_KP_7:
|
|
||||||
rc = KEY_KEYPAD7;
|
|
||||||
break;
|
|
||||||
case SDLK_KP_8:
|
|
||||||
rc = KEY_KEYPAD8;
|
|
||||||
break;
|
|
||||||
case SDLK_KP_9:
|
|
||||||
rc = KEY_KEYPAD9;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_KP_PERIOD:
|
|
||||||
rc = KEY_KPADDEL;
|
|
||||||
break;
|
|
||||||
case SDLK_KP_DIVIDE:
|
|
||||||
rc = KEY_KPADSLASH;
|
|
||||||
break;
|
|
||||||
case SDLK_KP_MULTIPLY:
|
|
||||||
rc = '*';
|
|
||||||
break;
|
|
||||||
case SDLK_KP_MINUS:
|
|
||||||
rc = KEY_MINUSPAD;
|
|
||||||
break;
|
|
||||||
case SDLK_KP_PLUS:
|
|
||||||
rc = KEY_PLUSPAD;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_LMETA:
|
|
||||||
rc = KEY_LEFTWIN;
|
|
||||||
break;
|
|
||||||
case SDLK_RMETA:
|
|
||||||
rc = KEY_RIGHTWIN;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDLK_MENU:
|
|
||||||
rc = KEY_MENU;
|
|
||||||
break;
|
|
||||||
|
|
||||||
|
case SDL_SCANCODE_LSHIFT:
|
||||||
|
return KEY_LSHIFT;
|
||||||
|
case SDL_SCANCODE_RSHIFT:
|
||||||
|
return KEY_RSHIFT;
|
||||||
|
case SDL_SCANCODE_LCTRL:
|
||||||
|
return KEY_LCTRL;
|
||||||
|
case SDL_SCANCODE_RCTRL:
|
||||||
|
return KEY_RCTRL;
|
||||||
|
case SDL_SCANCODE_LALT:
|
||||||
|
return KEY_LALT;
|
||||||
|
case SDL_SCANCODE_RALT:
|
||||||
|
return KEY_RALT;
|
||||||
|
case SDL_SCANCODE_LGUI:
|
||||||
|
return KEY_LEFTWIN;
|
||||||
|
case SDL_SCANCODE_RGUI:
|
||||||
|
return KEY_RIGHTWIN;
|
||||||
default:
|
default:
|
||||||
if (sym >= SDLK_SPACE && sym <= SDLK_DELETE)
|
|
||||||
rc = sym - SDLK_SPACE + ' ';
|
|
||||||
else if (sym >= 'A' && sym <= 'Z')
|
|
||||||
rc = sym - 'A' + 'a';
|
|
||||||
else if (sym)
|
|
||||||
{
|
|
||||||
I_OutputMsg("Unknown Keycode %i, Name: %s\n",sym, SDL_GetKeyName( sym ));
|
|
||||||
}
|
|
||||||
else if (!sym) rc = 0;
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
DBG_Printf("Unknown incoming scancode: %d, represented %c\n",
|
||||||
return rc;
|
code,
|
||||||
|
SDL_GetKeyName(SDL_GetKeyFromScancode(code)));
|
||||||
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void SDLdoUngrabMouse(void)
|
static void SDLdoUngrabMouse(void)
|
||||||
|
@ -809,7 +716,7 @@ static void Impl_HandleKeyboardEvent(SDL_KeyboardEvent evt, Uint32 type)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
event.data1 = SDLatekey(evt.keysym.sym);
|
event.data1 = Impl_SDL_Scancode_To_Keycode(evt.keysym.scancode);
|
||||||
if (event.data1) D_PostEvent(&event);
|
if (event.data1) D_PostEvent(&event);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -818,30 +725,34 @@ static void Impl_HandleMouseMotionEvent(SDL_MouseMotionEvent evt)
|
||||||
event_t event;
|
event_t event;
|
||||||
int wwidth, wheight;
|
int wwidth, wheight;
|
||||||
|
|
||||||
SDL_GetWindowSize(window, &wwidth, &wheight);
|
if (USE_MOUSEINPUT)
|
||||||
|
|
||||||
if ((SDL_GetMouseFocus() != window && SDL_GetKeyboardFocus() != window))
|
|
||||||
{
|
{
|
||||||
SDLdoUngrabMouse();
|
SDL_GetWindowSize(window, &wwidth, &wheight);
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if ((evt.x == realwidth/2) && (evt.y == realheight/2))
|
if ((SDL_GetMouseFocus() != window && SDL_GetKeyboardFocus() != window))
|
||||||
{
|
{
|
||||||
return;
|
SDLdoUngrabMouse();
|
||||||
}
|
return;
|
||||||
else
|
}
|
||||||
{
|
|
||||||
event.data2 = (evt.xrel) * (wwidth / realwidth);
|
|
||||||
event.data3 = -evt.yrel * (wheight / realheight);
|
|
||||||
}
|
|
||||||
|
|
||||||
event.type = ev_mouse;
|
if ((evt.x == realwidth/2) && (evt.y == realheight/2))
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
event.data2 = (INT32)lround((evt.xrel) * ((float)wwidth / (float)realwidth));
|
||||||
|
event.data3 = (INT32)lround(-evt.yrel * ((float)wheight / (float)realheight));
|
||||||
|
}
|
||||||
|
|
||||||
if (SDL_GetMouseFocus() == window && SDL_GetKeyboardFocus() == window)
|
event.type = ev_mouse;
|
||||||
{
|
|
||||||
D_PostEvent(&event);
|
if (SDL_GetMouseFocus() == window && SDL_GetKeyboardFocus() == window)
|
||||||
HalfWarpMouse(wwidth, wheight);
|
{
|
||||||
|
D_PostEvent(&event);
|
||||||
|
SDL_SetWindowGrab(window, SDL_TRUE);
|
||||||
|
HalfWarpMouse(wwidth, wheight);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -868,9 +779,11 @@ static void Impl_HandleMouseButtonEvent(SDL_MouseButtonEvent evt, Uint32 type)
|
||||||
else if (evt.button == SDL_BUTTON_RIGHT)
|
else if (evt.button == SDL_BUTTON_RIGHT)
|
||||||
event.data1 = KEY_MOUSE1+1;
|
event.data1 = KEY_MOUSE1+1;
|
||||||
else if (evt.button == SDL_BUTTON_LEFT)
|
else if (evt.button == SDL_BUTTON_LEFT)
|
||||||
event.data1= KEY_MOUSE1;
|
event.data1 = KEY_MOUSE1;
|
||||||
else if (evt.button <= MOUSEBUTTONS)
|
else if (evt.button == SDL_BUTTON_X1)
|
||||||
event.data1 = KEY_MOUSE1 + evt.which - SDL_BUTTON_LEFT;
|
event.data1 = KEY_MOUSE1+3;
|
||||||
|
else if (evt.button == SDL_BUTTON_X2)
|
||||||
|
event.data1 = KEY_MOUSE1+4;
|
||||||
if (event.type == ev_keyup || event.type == ev_keydown)
|
if (event.type == ev_keyup || event.type == ev_keydown)
|
||||||
{
|
{
|
||||||
D_PostEvent(&event);
|
D_PostEvent(&event);
|
||||||
|
@ -912,7 +825,7 @@ static void Impl_HandleJoystickAxisEvent(SDL_JoyAxisEvent evt)
|
||||||
|
|
||||||
// Determine the Joystick IDs for each current open joystick
|
// Determine the Joystick IDs for each current open joystick
|
||||||
joyid[0] = SDL_JoystickInstanceID(JoyInfo.dev);
|
joyid[0] = SDL_JoystickInstanceID(JoyInfo.dev);
|
||||||
joyid[1] = SDL_JoystickInstanceID(JoyInfo.dev);
|
joyid[1] = SDL_JoystickInstanceID(JoyInfo2.dev);
|
||||||
|
|
||||||
evt.axis++;
|
evt.axis++;
|
||||||
event.data1 = event.data2 = event.data3 = INT32_MAX;
|
event.data1 = event.data2 = event.data3 = INT32_MAX;
|
||||||
|
@ -951,7 +864,7 @@ static void Impl_HandleJoystickButtonEvent(SDL_JoyButtonEvent evt, Uint32 type)
|
||||||
|
|
||||||
// Determine the Joystick IDs for each current open joystick
|
// Determine the Joystick IDs for each current open joystick
|
||||||
joyid[0] = SDL_JoystickInstanceID(JoyInfo.dev);
|
joyid[0] = SDL_JoystickInstanceID(JoyInfo.dev);
|
||||||
joyid[1] = SDL_JoystickInstanceID(JoyInfo.dev);
|
joyid[1] = SDL_JoystickInstanceID(JoyInfo2.dev);
|
||||||
|
|
||||||
if (evt.which == joyid[0])
|
if (evt.which == joyid[0])
|
||||||
{
|
{
|
||||||
|
@ -984,6 +897,9 @@ static void Impl_HandleJoystickButtonEvent(SDL_JoyButtonEvent evt, Uint32 type)
|
||||||
void I_GetEvent(void)
|
void I_GetEvent(void)
|
||||||
{
|
{
|
||||||
SDL_Event evt;
|
SDL_Event evt;
|
||||||
|
// We only want the first motion event,
|
||||||
|
// otherwise we'll end up catching the warp back to center.
|
||||||
|
int mouseMotionOnce = 0;
|
||||||
|
|
||||||
if (!graphics_started)
|
if (!graphics_started)
|
||||||
{
|
{
|
||||||
|
@ -1002,7 +918,8 @@ void I_GetEvent(void)
|
||||||
Impl_HandleKeyboardEvent(evt.key, evt.type);
|
Impl_HandleKeyboardEvent(evt.key, evt.type);
|
||||||
break;
|
break;
|
||||||
case SDL_MOUSEMOTION:
|
case SDL_MOUSEMOTION:
|
||||||
Impl_HandleMouseMotionEvent(evt.motion);
|
if (!mouseMotionOnce) Impl_HandleMouseMotionEvent(evt.motion);
|
||||||
|
mouseMotionOnce = 1;
|
||||||
break;
|
break;
|
||||||
case SDL_MOUSEBUTTONUP:
|
case SDL_MOUSEBUTTONUP:
|
||||||
case SDL_MOUSEBUTTONDOWN:
|
case SDL_MOUSEBUTTONDOWN:
|
||||||
|
@ -1841,6 +1758,8 @@ void I_StartupGraphics(void)
|
||||||
HWD.pfnDoScreenWipe = hwSym("DoScreenWipe",NULL);
|
HWD.pfnDoScreenWipe = hwSym("DoScreenWipe",NULL);
|
||||||
HWD.pfnDrawIntermissionBG=hwSym("DrawIntermissionBG",NULL);
|
HWD.pfnDrawIntermissionBG=hwSym("DrawIntermissionBG",NULL);
|
||||||
HWD.pfnMakeScreenTexture= hwSym("MakeScreenTexture",NULL);
|
HWD.pfnMakeScreenTexture= hwSym("MakeScreenTexture",NULL);
|
||||||
|
HWD.pfnMakeScreenFinalTexture=hwSym("MakeScreenFinalTexture",NULL);
|
||||||
|
HWD.pfnDrawScreenFinalTexture=hwSym("DrawScreenFinalTexture",NULL);
|
||||||
// check gl renderer lib
|
// check gl renderer lib
|
||||||
if (HWD.pfnGetRenderVersion() != VERSION)
|
if (HWD.pfnGetRenderVersion() != VERSION)
|
||||||
I_Error("%s", M_GetText("The version of the renderer doesn't match the version of the executable\nBe sure you have installed SRB2 properly.\n"));
|
I_Error("%s", M_GetText("The version of the renderer doesn't match the version of the executable\nBe sure you have installed SRB2 properly.\n"));
|
||||||
|
|
|
@ -201,13 +201,22 @@ boolean OglSdlSurface(INT32 w, INT32 h)
|
||||||
void OglSdlFinishUpdate(boolean waitvbl)
|
void OglSdlFinishUpdate(boolean waitvbl)
|
||||||
{
|
{
|
||||||
static boolean oldwaitvbl = false;
|
static boolean oldwaitvbl = false;
|
||||||
|
int sdlw, sdlh;
|
||||||
if (oldwaitvbl != waitvbl)
|
if (oldwaitvbl != waitvbl)
|
||||||
{
|
{
|
||||||
SDL_GL_SetSwapInterval(waitvbl ? 1 : 0);
|
SDL_GL_SetSwapInterval(waitvbl ? 1 : 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
oldwaitvbl = waitvbl;
|
oldwaitvbl = waitvbl;
|
||||||
|
|
||||||
|
SDL_GetWindowSize(window, &sdlw, &sdlh);
|
||||||
|
|
||||||
|
HWR_MakeScreenFinalTexture();
|
||||||
|
HWR_DrawScreenFinalTexture(sdlw, sdlh);
|
||||||
SDL_GL_SwapWindow(window);
|
SDL_GL_SwapWindow(window);
|
||||||
|
|
||||||
|
SetModelView(realwidth, realheight);
|
||||||
|
SetStates();
|
||||||
}
|
}
|
||||||
|
|
||||||
EXPORT void HWRAPI( OglSdlSetPalette) (RGBA_t *palette, RGBA_t *pgamma)
|
EXPORT void HWRAPI( OglSdlSetPalette) (RGBA_t *palette, RGBA_t *pgamma)
|
||||||
|
|
|
@ -27,6 +27,8 @@ void OglSdlFinishUpdate(boolean vidwait);
|
||||||
extern SDL_Window *window;
|
extern SDL_Window *window;
|
||||||
extern SDL_Renderer *renderer;
|
extern SDL_Renderer *renderer;
|
||||||
extern SDL_GLContext sdlglcontext;
|
extern SDL_GLContext sdlglcontext;
|
||||||
|
extern Uint16 realwidth;
|
||||||
|
extern Uint16 realheight;
|
||||||
|
|
||||||
#ifdef _CREATE_DLL_
|
#ifdef _CREATE_DLL_
|
||||||
EXPORT void HWRAPI( OglSdlSetPalette ) (RGBA_t *palette, RGBA_t *pgamma);
|
EXPORT void HWRAPI( OglSdlSetPalette ) (RGBA_t *palette, RGBA_t *pgamma);
|
||||||
|
|
|
@ -105,6 +105,8 @@ void *hwSym(const char *funcName,void *handle)
|
||||||
GETFUNC(DoScreenWipe);
|
GETFUNC(DoScreenWipe);
|
||||||
GETFUNC(DrawIntermissionBG);
|
GETFUNC(DrawIntermissionBG);
|
||||||
GETFUNC(MakeScreenTexture);
|
GETFUNC(MakeScreenTexture);
|
||||||
|
GETFUNC(MakeScreenFinalTexture);
|
||||||
|
GETFUNC(DrawScreenFinalTexture);
|
||||||
#else //HWRENDER
|
#else //HWRENDER
|
||||||
if (0 == strcmp("FinishUpdate", funcName))
|
if (0 == strcmp("FinishUpdate", funcName))
|
||||||
return funcPointer; //&FinishUpdate;
|
return funcPointer; //&FinishUpdate;
|
||||||
|
|
|
@ -122,6 +122,8 @@ static loadfunc_t hwdFuncTable[] = {
|
||||||
{"DoScreenWipe@4", &hwdriver.pfnDoScreenWipe},
|
{"DoScreenWipe@4", &hwdriver.pfnDoScreenWipe},
|
||||||
{"DrawIntermissionBG@0",&hwdriver.pfnDrawIntermissionBG},
|
{"DrawIntermissionBG@0",&hwdriver.pfnDrawIntermissionBG},
|
||||||
{"MakeScreenTexture@0", &hwdriver.pfnMakeScreenTexture},
|
{"MakeScreenTexture@0", &hwdriver.pfnMakeScreenTexture},
|
||||||
|
{"MakeScreenFinalTexture@0", &hwdriver.pfnMakeScreenFinalTexture},
|
||||||
|
{"DrawScreenFinalTexture@8", &hwdriver.pfnDrawScreenFinalTexture},
|
||||||
#else
|
#else
|
||||||
{"Init", &hwdriver.pfnInit},
|
{"Init", &hwdriver.pfnInit},
|
||||||
{"Shutdown", &hwdriver.pfnShutdown},
|
{"Shutdown", &hwdriver.pfnShutdown},
|
||||||
|
@ -150,6 +152,8 @@ static loadfunc_t hwdFuncTable[] = {
|
||||||
{"DoScreenWipe", &hwdriver.pfnDoScreenWipe},
|
{"DoScreenWipe", &hwdriver.pfnDoScreenWipe},
|
||||||
{"DrawIntermissionBG", &hwdriver.pfnDrawIntermissionBG},
|
{"DrawIntermissionBG", &hwdriver.pfnDrawIntermissionBG},
|
||||||
{"MakeScreenTexture", &hwdriver.pfnMakeScreenTexture},
|
{"MakeScreenTexture", &hwdriver.pfnMakeScreenTexture},
|
||||||
|
{"MakeScreenFinalTexture", &hwdriver.pfnMakeScreenFinalTexture},
|
||||||
|
{"DrawScreenFinalTexture", &hwdriver.pfnDrawScreenFinalTexture},
|
||||||
#endif
|
#endif
|
||||||
{NULL,NULL}
|
{NULL,NULL}
|
||||||
};
|
};
|
||||||
|
|
Loading…
Reference in a new issue