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use UINT8 * instead of void or Bytef *
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1 changed files with 2 additions and 2 deletions
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@ -1243,8 +1243,8 @@ size_t W_ReadLumpHeaderPwad(UINT16 wad, UINT16 lump, void *dest, size_t size, si
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#ifdef HAVE_ZLIB
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#ifdef HAVE_ZLIB
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case CM_DEFLATE: // Is it compressed via DEFLATE? Very common in ZIPs/PK3s, also what most doom-related editors support.
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case CM_DEFLATE: // Is it compressed via DEFLATE? Very common in ZIPs/PK3s, also what most doom-related editors support.
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{
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{
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void *rawData; // The lump's raw data.
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UINT8 *rawData; // The lump's raw data.
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Bytef *decData; // Lump's decompressed real data.
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UINT8 *decData; // Lump's decompressed real data.
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int zErr; // Helper var.
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int zErr; // Helper var.
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z_stream strm;
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z_stream strm;
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