diff --git a/src/k_kart.c b/src/k_kart.c index 4c2568a1..2134d7a0 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -930,7 +930,7 @@ void K_LakituChecker(player_t *player) player->kartstuff[k_lakitu]--; // Quick! You only have three tics to boost! if (cmd->buttons & BT_ACCELERATE) - K_DoMushroom(player, true, false); + K_DoMushroom(player, true); } } } @@ -2231,14 +2231,10 @@ static void K_DoBooSteal(player_t *player) } } -void K_DoMushroom(player_t *player, boolean doPFlag, boolean startboost) +void K_DoMushroom(player_t *player, boolean doPFlag) { - sfxenum_t boostsound = sfx_mush; - if (startboost) - boostsound = sfx_sboost; - if (!player->kartstuff[k_floorboost] || player->kartstuff[k_floorboost] == 3) - S_StartSound(player->mo, boostsound); + S_StartSound(player->mo, sfx_mush); player->kartstuff[k_mushroomtimer] = mushroomtime; @@ -2798,14 +2794,14 @@ void K_MoveKartPlayer(player_t *player, boolean onground) if (ATTACK_IS_DOWN && !HOLDING_ITEM && onground && player->kartstuff[k_goldshroom] == 1 && player->kartstuff[k_goldshroomtimer] == 0 && NO_BOO) { - K_DoMushroom(player, true, false); + K_DoMushroom(player, true); player->kartstuff[k_goldshroomtimer] = itemtime; player->kartstuff[k_goldshroom] = 0; } // GoldenMushroom power else if (ATTACK_IS_DOWN && player->kartstuff[k_goldshroomtimer] > 1 && onground && NO_BOO) { - K_DoMushroom(player, true, false); + K_DoMushroom(player, true); player->kartstuff[k_goldshroomtimer] -= 10; if (player->kartstuff[k_goldshroomtimer] < 1) player->kartstuff[k_goldshroomtimer] = 1; @@ -2813,19 +2809,19 @@ void K_MoveKartPlayer(player_t *player, boolean onground) // TripleMushroom power else if (ATTACK_IS_DOWN && !HOLDING_ITEM && player->kartstuff[k_mushroom] == 4 && onground && NO_BOO) { - K_DoMushroom(player, true, false); + K_DoMushroom(player, true); player->kartstuff[k_mushroom] = 2; } // DoubleMushroom power else if (ATTACK_IS_DOWN && !HOLDING_ITEM && player->kartstuff[k_mushroom] == 2 && onground && NO_BOO) { - K_DoMushroom(player, true, false); + K_DoMushroom(player, true); player->kartstuff[k_mushroom] = 1; } // Mushroom power else if (ATTACK_IS_DOWN && !HOLDING_ITEM && player->kartstuff[k_mushroom] == 1 && onground && NO_BOO) { - K_DoMushroom(player, true, false); + K_DoMushroom(player, true); player->kartstuff[k_mushroom] = 0; } // Star power @@ -3364,24 +3360,33 @@ void K_MoveKartPlayer(player_t *player, boolean onground) if (leveltime == (TICRATE)*4) S_StartSound(NULL, sfx_lkt2); // Start charging once you're given the opportunity. - if (leveltime >= 70 && leveltime <= 140 && cmd->buttons & BT_ACCELERATE && leveltime % 5 == 0) + if (leveltime >= 70 && leveltime <= 140 && cmd->buttons & BT_ACCELERATE) player->kartstuff[k_boostcharge]++; if (leveltime >= 70 && leveltime <= 140 && !(cmd->buttons & BT_ACCELERATE)) player->kartstuff[k_boostcharge] = 0; // Increase your size while charging your engine. if (leveltime < 150) - player->mo->destscale = (mapheaderinfo[gamemap-1]->mobj_scale) + (player->kartstuff[k_boostcharge]*655); + player->mo->destscale = (mapheaderinfo[gamemap-1]->mobj_scale) + (player->kartstuff[k_boostcharge]*131); // Determine the outcome of your charge. if (leveltime > 140 && player->kartstuff[k_boostcharge]) { // Get an instant boost! - if (player->kartstuff[k_boostcharge] >= 7 && player->kartstuff[k_boostcharge] <= 10) + if (player->kartstuff[k_boostcharge] >= 35 && player->kartstuff[k_boostcharge] <= 50) { - K_DoMushroom(player, false, true); + if (!player->kartstuff[k_floorboost] || player->kartstuff[k_floorboost] == 3) + S_StartSound(player->mo, sfx_sboost); + + player->kartstuff[k_mushroomtimer] = -((21*(player->kartstuff[k_boostcharge]*player->kartstuff[k_boostcharge]))/425)+131; // max time is 70, min time is 7; yay parabooolas + + if (!player->kartstuff[k_sounds]) // Prevents taunt sounds from playing every time the button is pressed + { + K_PlayTauntSound(player->mo); + player->kartstuff[k_sounds] = 50; + } } // You overcharged your engine? Those things are expensive!!! - if (player->kartstuff[k_boostcharge] > 10) + else if (player->kartstuff[k_boostcharge] > 50) { player->powers[pw_nocontrol] = 40; S_StartSound(player->mo, sfx_slip); diff --git a/src/k_kart.h b/src/k_kart.h index 3ebd418f..f615e247 100644 --- a/src/k_kart.h +++ b/src/k_kart.h @@ -30,7 +30,7 @@ void K_StealBalloon(player_t *player, player_t *victim, boolean force); void K_SpawnKartExplosion(fixed_t x, fixed_t y, fixed_t z, fixed_t radius, INT32 number, mobjtype_t type, angle_t rotangle, boolean spawncenter, boolean ghostit, mobj_t *source); void K_SpawnBobombExplosion(mobj_t *source, UINT8 color); void K_SpawnDriftTrail(player_t *player); -void K_DoMushroom(player_t *player, boolean doPFlag, boolean startboost); +void K_DoMushroom(player_t *player, boolean doPFlag); void K_DoBouncePad(mobj_t *mo, fixed_t vertispeed); boolean K_CheckPlayersRespawnColliding(INT32 playernum, fixed_t x, fixed_t y); INT16 K_GetKartTurnValue(player_t *player, INT16 turnvalue); diff --git a/src/lua_baselib.c b/src/lua_baselib.c index e2cf4cd2..3aaf3b1d 100644 --- a/src/lua_baselib.c +++ b/src/lua_baselib.c @@ -2094,11 +2094,10 @@ static int lib_kDoMushroom(lua_State *L) { player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER)); boolean doPFlag = luaL_checkboolean(L, 2); - boolean startboost = luaL_checkboolean(L, 3); NOHUD if (!player) return LUA_ErrInvalid(L, "player_t"); - K_DoMushroom(player, doPFlag, startboost); + K_DoMushroom(player, doPFlag); return 0; }