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Fix indentation.
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1 changed files with 1 additions and 1 deletions
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@ -4874,7 +4874,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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P_SetTarget(&shield->target, player->mo);
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S_StartSound(shield, sfx_s3k41);
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player->kartstuff[k_curshield] = 1;
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}
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}
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if (ATTACK_IS_DOWN && !HOLDING_ITEM && NO_HYUDORO)
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{
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K_DoThunderShield(player);
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