mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-27 04:41:23 +00:00
Merge branch 'master' into travis-deployer
# Conflicts: # .travis.yml
This commit is contained in:
commit
3c08ee1313
64 changed files with 1275 additions and 791 deletions
|
@ -3,7 +3,7 @@ jobs:
|
|||
build:
|
||||
working_directory: /root/SRB2
|
||||
docker:
|
||||
- image: debian:jessie
|
||||
- image: debian:stretch
|
||||
environment:
|
||||
CC: ccache gcc -m32
|
||||
PKG_CONFIG_LIBDIR: /usr/lib/i386-linux-gnu/pkgconfig
|
||||
|
@ -36,14 +36,20 @@ jobs:
|
|||
- v1-SRB2-APT
|
||||
- run:
|
||||
name: Install SDK
|
||||
command: apt-get -qq -y install git build-essential nasm libpng12-dev:i386 libsdl2-mixer-dev:i386 libgme-dev:i386 gettext ccache wget gcc-multilib upx
|
||||
command: apt-get -qq -y --no-install-recommends install git build-essential nasm libpng-dev:i386 libsdl2-mixer-dev:i386 libgme-dev:i386 gettext ccache wget gcc-multilib upx openssh-client
|
||||
- save_cache:
|
||||
key: v1-SRB2-APT
|
||||
paths:
|
||||
- /var/cache/apt/archives
|
||||
- checkout
|
||||
- run:
|
||||
name: Clean build
|
||||
name: Compile without network support and BLUA
|
||||
command: make -C src LINUX=1 ERRORMODE=1 -k NONET=1 NO_LUA=1
|
||||
- run:
|
||||
name: wipe build
|
||||
command: make -C src LINUX=1 cleandep
|
||||
- run:
|
||||
name: rebuild depend
|
||||
command: make -C src LINUX=1 clean
|
||||
- restore_cache:
|
||||
keys:
|
||||
|
|
44
.travis.yml
44
.travis.yml
|
@ -26,6 +26,7 @@ matrix:
|
|||
- p7zip-full
|
||||
- gcc-4.4
|
||||
compiler: gcc-4.4
|
||||
env: GCC44=1
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#gcc-4.4 (Ubuntu/Linaro 4.4.7-8ubuntu1) 4.4.7
|
||||
- os: linux
|
||||
|
@ -39,6 +40,7 @@ matrix:
|
|||
- p7zip-full
|
||||
- gcc-4.6
|
||||
compiler: gcc-4.6
|
||||
env: GCC46=1
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#gcc-4.6 (Ubuntu/Linaro 4.6.4-6ubuntu2) 4.6.4
|
||||
- os: linux
|
||||
|
@ -52,10 +54,12 @@ matrix:
|
|||
- p7zip-full
|
||||
- gcc-4.7
|
||||
compiler: gcc-4.7
|
||||
env: GCC47=1
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#gcc-4.7
|
||||
- os: linux
|
||||
compiler: gcc
|
||||
env: GCC48=1
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#gcc (Ubuntu 4.8.4-2ubuntu1~14.04) 4.8.4
|
||||
- os: linux
|
||||
|
@ -71,6 +75,7 @@ matrix:
|
|||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
env: GCC48=1
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
- os: linux
|
||||
|
@ -86,7 +91,7 @@ matrix:
|
|||
- p7zip-full
|
||||
- gcc-7
|
||||
compiler: gcc-7
|
||||
env: WFLAGS="-Wno-tautological-compare -Wno-error=implicit-fallthrough -Wno-implicit-fallthrough"
|
||||
env: WFLAGS="-Wno-tautological-compare -Wno-error=implicit-fallthrough -Wno-implicit-fallthrough" GCC72=1
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#gcc-7 (Ubuntu 7.2.0-1ubuntu1~14.04) 7.2.0 20170802
|
||||
- os: linux
|
||||
|
@ -102,7 +107,7 @@ matrix:
|
|||
- p7zip-full
|
||||
- gcc-8
|
||||
compiler: gcc-8
|
||||
env: WFLAGS="-Wno-tautological-compare -Wno-error=implicit-fallthrough -Wno-implicit-fallthrough -Wno-error=format-overflow"
|
||||
env: WFLAGS="-Wno-tautological-compare -Wno-error=implicit-fallthrough -Wno-implicit-fallthrough -Wno-error=format-overflow -Wno-error=format-truncation" GCC81=1
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#gcc-8 (Ubuntu 7.2.0-1ubuntu1~14.04) 8.1.0
|
||||
- os: linux
|
||||
|
@ -249,17 +254,21 @@ matrix:
|
|||
# osx_image: xcode7.2
|
||||
# if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
# #Apple LLVM version 7.0.2 (clang-700.1.81)
|
||||
# - os: osx
|
||||
# osx_image: xcode7.3
|
||||
# #Apple LLVM version 7.3.0 (clang-703.0.31)
|
||||
# - os: osx
|
||||
# osx_image: xcode7.3
|
||||
# #Apple LLVM version 7.3.0 (clang-703.0.31)
|
||||
- os: osx
|
||||
osx_image: xcode7.3
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#Apple LLVM version 7.3.0 (clang-703.0.31)
|
||||
#Default: macOS 10.13 and Xcode 9.4.1
|
||||
|
||||
|
||||
################################
|
||||
# Deployer Buildbots - OSX
|
||||
################################
|
||||
- os: osx
|
||||
osx_image: xcode7.3
|
||||
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
AND env(DPL_TERMINATE_MAIN) != "1"
|
||||
|
@ -559,6 +568,16 @@ addons:
|
|||
- libgme-dev
|
||||
- zlib1g-dev
|
||||
- p7zip-full
|
||||
homebrew:
|
||||
taps:
|
||||
- mazmazz/srb2
|
||||
packages:
|
||||
- sdl2_mixer
|
||||
- game-music-emu
|
||||
- p7zip
|
||||
- cmake
|
||||
update: true
|
||||
|
||||
|
||||
|
||||
before_install:
|
||||
|
@ -591,18 +610,10 @@ install:
|
|||
# * `sdl2_mixer` requires options from the formula tap https://github.com/mazmazz/homebrew-srb2
|
||||
# * `brew postinstall` runs post-install scripts after building a bottle
|
||||
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
|
||||
brew update;
|
||||
brew tap mazmazz/srb2;
|
||||
fi;
|
||||
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
|
||||
if [[ "$__DPL_ACTIVE" != "1" ]]; then
|
||||
brew install sdl2 sdl2_mixer game-music-emu p7zip;
|
||||
brew install cmake||true;
|
||||
else
|
||||
brew install --build-bottle sdl2 game-music-emu p7zip;
|
||||
if [[ "$__DPL_ACTIVE" == "1" ]]; then
|
||||
brew install --build-bottle sdl2 game-music-emu;
|
||||
brew install --build-bottle mazmazz/srb2/sdl2_mixer --with-flac --with-mpg123;
|
||||
brew postinstall sdl2 game-music-emu p7zip mazmazz/srb2/sdl2_mixer;
|
||||
brew install cmake||true;
|
||||
brew postinstall sdl2 game-music-emu mazmazz/srb2/sdl2_mixer;
|
||||
fi;
|
||||
fi
|
||||
- mkdir -p $HOME/srb2_cache
|
||||
|
@ -667,7 +678,6 @@ before_script:
|
|||
-DCPACK_PACKAGE_VENDOR="${PROGRAM_VENDOR}"
|
||||
-DSRB2_SDL2_EXE_NAME="${PROGRAM_FILENAME}"
|
||||
|
||||
|
||||
script:
|
||||
# Build our Makefile from Cmake!
|
||||
- if [[ "$__DPL_ACTIVE" == "1" ]]; then
|
||||
|
|
|
@ -56,13 +56,19 @@ macro(copy_files_to_build_dir target dlllist_var)
|
|||
endif()
|
||||
endmacro()
|
||||
|
||||
# 64-bit check
|
||||
if(${CMAKE_SIZEOF_VOID_P} EQUAL 8)
|
||||
# bitness check
|
||||
set(SRB2_SYSTEM_BITS 0)
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
message(STATUS "Target is 64-bit")
|
||||
set(SRB2_SYSTEM_BITS 64)
|
||||
else()
|
||||
endif()
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
|
||||
message(STATUS "Target is 32-bit")
|
||||
set(SRB2_SYSTEM_BITS 32)
|
||||
endif()
|
||||
if(${SRB2_SYSTEM_BITS} EQUAL 0)
|
||||
message(STATUS "Target bitness is unknown")
|
||||
endif()
|
||||
|
||||
# OS macros
|
||||
if (UNIX)
|
||||
|
|
Binary file not shown.
Binary file not shown.
|
@ -4,7 +4,7 @@ project(libgme)
|
|||
include (CheckCXXCompilerFlag)
|
||||
|
||||
# When version is changed, also change the one in gme/gme.h to match
|
||||
set(GME_VERSION 0.6.0 CACHE INTERNAL "libgme Version")
|
||||
set(GME_VERSION 0.6.2 CACHE INTERNAL "libgme Version")
|
||||
|
||||
# 2.6+ always assumes FATAL_ERROR, but 2.4 and below don't.
|
||||
# Of course, 2.4 might work, in which case you're welcome to drop
|
||||
|
@ -57,6 +57,8 @@ if (USE_GME_NSFE AND NOT USE_GME_NSF)
|
|||
SET(USE_GME_NSF 1 CACHE BOOL "Enable NES NSF music emulation" FORCE)
|
||||
endif()
|
||||
|
||||
option(BUILD_SHARED_LIBS "Build shared library (set to OFF for static library)" ON)
|
||||
|
||||
# Check for GCC "visibility" support.
|
||||
if (CMAKE_COMPILER_IS_GNUCXX)
|
||||
check_cxx_compiler_flag (-fvisibility=hidden __LIBGME_TEST_VISIBILITY)
|
||||
|
@ -79,10 +81,10 @@ if (CMAKE_COMPILER_IS_GNUCXX)
|
|||
endif()
|
||||
endif()
|
||||
endif() # test visibility
|
||||
endif (CMAKE_COMPILER_IS_GNUCXX)
|
||||
|
||||
# Cache this result
|
||||
set( LIBGME_HAVE_GCC_VISIBILITY ${ENABLE_VISIBILITY} CACHE BOOL "GCC support for hidden visibility")
|
||||
# Cache this result
|
||||
set( LIBGME_HAVE_GCC_VISIBILITY ${ENABLE_VISIBILITY} CACHE BOOL "GCC support for hidden visibility")
|
||||
endif (CMAKE_COMPILER_IS_GNUCXX)
|
||||
|
||||
# Shared library defined here
|
||||
add_subdirectory(gme)
|
||||
|
|
|
@ -1,262 +1,5 @@
|
|||
Game_Music_Emu Change Log
|
||||
-------------------------
|
||||
|
||||
Game_Music_Emu 0.6.0
|
||||
--------------------
|
||||
|
||||
- Note: A 0.5.6 release was referenced but never tagged or packaged.
|
||||
|
||||
- SPC improvements:
|
||||
- Switched to newer snes_spc 0.9.0 for SPC emulation. Uses fast DSP.
|
||||
- Fixed Spc_Emu::gain().
|
||||
- Fixed support for files <0x10200 bytes.
|
||||
|
||||
- Other bugfixes:
|
||||
- Fixed a couple of GBS bugs, one involving access of memory after
|
||||
realloc.
|
||||
- Blip_Buffer works on systems where 'double' is a single-precision
|
||||
floating-point type.
|
||||
- Fix uninitialized buffer size in dual_resampler.
|
||||
- Compilation warnings squashed out as of clang 3.3-pre and gcc 4.7.2.
|
||||
|
||||
- API changes/additions:
|
||||
- Removed documentation of C++ interface, as the C interface in gme.h is
|
||||
the only supported one.
|
||||
- Added gme_enable_accuracy() for enabling more accurate sound emulation
|
||||
options (currently affects SPC only).
|
||||
|
||||
- Build system improvements:
|
||||
- Add pkg_config support.
|
||||
- Fix build on case-insensitive systems.
|
||||
- Allow for install on Cygwin.
|
||||
- Fix install on multilib systems, such as many 64-bit distros (CMake must
|
||||
be able to figure out your system's libsuffix, if any).
|
||||
- C++ implementation symbols are not leaked into the resultant library
|
||||
file (requires symbol visibility support).
|
||||
|
||||
- Sample player improvements:
|
||||
- Can toggle fast/accurate emulation (with the 'A' key).
|
||||
|
||||
Game_Music_Emu 0.5.5
|
||||
--------------------
|
||||
- CMake build support has been added. You can build Game_Music_Emu as
|
||||
a shared library and install it so that you do not have to include your
|
||||
own copy if you know libgme will be present on your target system.
|
||||
Requires CMake 2.6 or higher.
|
||||
|
||||
|
||||
Game_Music_Emu 0.5.2
|
||||
--------------------
|
||||
- *TONS* of changes and improvements. You should re-read the new header
|
||||
files and documentation as the changes will allow you to simplify your
|
||||
code a lot (it might even be simpler to just rewrite it). Existing code
|
||||
should continue to work without changes in most cases (see Deprecated
|
||||
features in gme.txt).
|
||||
|
||||
- New file formats: AY, HES, KSS, SAP, NSFE
|
||||
|
||||
- All-new comprehensive C interface (also usable from C++). Simplifies
|
||||
many things, especially file loading, and brings everything together in
|
||||
one header file (gme.h).
|
||||
|
||||
- Information tags and track names and times can be accessed for all
|
||||
game music formats
|
||||
|
||||
- New features supported by all emulators: end of track fading,
|
||||
automatic silence detection, adjustable song tempo, seek to new time in
|
||||
track
|
||||
|
||||
- Updated mini player example to support track names and times, echo,
|
||||
tempo, and channel muting, and added visual waveform display
|
||||
|
||||
- Improved configuration to use blargg_config.h, which you can modify
|
||||
and keep when you update to a newer libary version. Includes flag for
|
||||
library to automatically handle gzipped files using zlib (so you don't
|
||||
need to use Gzip_File_Reader anymore).
|
||||
|
||||
- GBS: Fixed wave channel to not reset waveform when APU is powered off
|
||||
(affected Garfield). Also improved invalid bank selection (affected Game
|
||||
& Watch and others).
|
||||
|
||||
- VGM: Added support for alternate noise shifter register
|
||||
configurations, used by other systems like the BBC Micro.
|
||||
|
||||
- SPC: Removed IPL ROM dump from emulator, as none of the SPC files I
|
||||
scanned needed it, and an SPC file can include a copy if necessary. Also
|
||||
re-enabled supposed clamping in gaussian interpolation between the third
|
||||
and fourth lookups, though I don't know whether it matters
|
||||
|
||||
- Added Music_Emu::load_mem() to use music data already in memory
|
||||
(without copying it)
|
||||
|
||||
- Added Music_Emu::warning(), which reports minor problems when loading
|
||||
and playing a music file
|
||||
|
||||
- Added Music_Emu::set_gain() for uniform adjustment of gain. Can only
|
||||
be set during initialization, so not useful as a general volume control.
|
||||
|
||||
- Added custom operator new to ensure that no exceptions are thrown in
|
||||
the library (I'd use std::nothrow if it were part of pre-ISO (ARM) C++)
|
||||
|
||||
- Added BLIP_BUFFER_FAST flag to blargg_config.h to use a lower quality
|
||||
bandlimited synthesis in "classic" emulators, which might help
|
||||
performance on ancient processors (measure first!). Don't use this
|
||||
unless absolutely necessary, as quality suffers.
|
||||
|
||||
- Improved performance a bit for x86 platforms
|
||||
|
||||
- Text files now in DOS newline format so they will open in Notepad
|
||||
properly
|
||||
|
||||
- Removed requirement that file header structures not have any padding
|
||||
added to the end
|
||||
|
||||
- Fixed common bug in all CPU emulators where negative program counter
|
||||
could crash emulator (occurred during a negative branch from the
|
||||
beginning of memory). Also fixed related bug in Z80 emulator for
|
||||
IX/IY+displacement mode.
|
||||
|
||||
- Eliminated all warnings when compiling on gcc 4.0. The following
|
||||
generates no diagnostics:
|
||||
|
||||
gcc -S gme/*.cpp -o /dev/null -ansi -fno-gnu-keywords
|
||||
-fno-nonansi-builtins -pedantic -W -Wabi -Wall -Wcast-align
|
||||
-Wcast-qual -Wchar-subscripts -Wdisabled-optimization -Werror
|
||||
-Winline -Wlong-long -Wmultichar -Winvalid-offsetof
|
||||
-Wnon-virtual-dtor -Woverloaded-virtual -Wparentheses
|
||||
-Wpointer-arith -Wredundant-decls -Wreorder -Wsign-compare
|
||||
-Wsign-promo -Wunknown-pragmas -Wwrite-strings
|
||||
|
||||
|
||||
Game_Music_Emu 0.3.0
|
||||
--------------------
|
||||
- Added more demos, including music player using the SDL multimedia
|
||||
library for sound, and improved documentation
|
||||
|
||||
- All: Improved interface to emulators to allow simpler setup and
|
||||
loading. Instead of various init() functions, all now support
|
||||
set_sample_rate( long rate ) and load( const char* file_path ).
|
||||
|
||||
- All: Removed error return from start_track() and play(), and added
|
||||
error_count() to get the total number of emulation errors since the
|
||||
track was last started. See demos for examples of new usage.
|
||||
|
||||
- All: Fixed mute_voices() muting to be preserved after loading files
|
||||
and starting tracks, instead of being cleared as it was whenever a track
|
||||
was started
|
||||
|
||||
- VGM: Rewrote Vgm_Emu to support Sega Genesis/Mega Drive FM sound at
|
||||
any sample rate with optional FM oversampling, support for alternate
|
||||
YM2612 sound cores, and support for optional YM2413
|
||||
|
||||
- VGM: Added tempo control, useful for slowing 60Hz NTSC Sega Genesis
|
||||
music to 50Hz PAL
|
||||
|
||||
- VGM: Removed Vgm_Emu::track_data(), since I realized that this
|
||||
information is already present in the VGM header (oops!)
|
||||
|
||||
- GYM: Changed Gym_Emu::track_length() operation (see Gym_Emu.h)
|
||||
|
||||
- NSF: Added support for Sunsoft FME-7 sound chip used by Gimmick
|
||||
soundtrack
|
||||
|
||||
- NSF: Fixed Namco 106 problems with Final Lap and others
|
||||
|
||||
- Moved library sources to gme/ directory to reduce clutter, and merged
|
||||
boost/ functionality into blargg_common.h
|
||||
|
||||
- Added Gzip_File_Reader for transparently using gzipped files
|
||||
|
||||
|
||||
Game_Music_Emu 0.2.4
|
||||
--------------------
|
||||
- Created a discussion forum for problems and feedback:
|
||||
http://groups-beta.google.com/group/blargg-sound-libs
|
||||
|
||||
- Changed error return value of Blip_Buffer::sample_rate() (also for
|
||||
Stereo_Buffer, Effects_Buffer, etc.) to blargg_err_t (defined in
|
||||
blargg_common.h), to make error reporting consistent with other
|
||||
functions. This means the "no error" return value is the opposite of
|
||||
what it was before, which will break current code which checks the error
|
||||
return value:
|
||||
|
||||
// current code (broken)
|
||||
if ( !buf.sample_rate( samples_per_sec ) )
|
||||
out_of_memory();
|
||||
|
||||
// quick-and-dirty fix (just remove the ! operation)
|
||||
if ( buf.sample_rate( samples_per_sec ) )
|
||||
out_of_memory();
|
||||
|
||||
// proper fix
|
||||
blargg_err_t error = buf.sample_rate( samples_per_sec );
|
||||
if ( error )
|
||||
report_error( error );
|
||||
|
||||
- Implemented workaround for MSVC++ 6 compiler limitations, allowing it
|
||||
to work on that compiler again
|
||||
|
||||
- Added sample clamping to avoid wrap-around at high volumes, allowing
|
||||
higher volume with little distortion
|
||||
|
||||
- Added to-do list and design notes
|
||||
|
||||
- Added Music_Emu::skip( long sample_count ) to skip ahead in current
|
||||
track
|
||||
|
||||
- Added Gym_Emu::track_length() and Vgm_Emu::track_length() for
|
||||
determining the length of non-looped GYM and VGM files
|
||||
|
||||
- Partially implemented DMC non-linearity when its value is directly set
|
||||
using $4011, which reduces previously over-emphasized "popping" of
|
||||
percussion on some games (TMNT II in particular)
|
||||
|
||||
- Fixed Fir_Resampler, used for SPC and GYM playback (was incorrectly
|
||||
using abs() instead of fabs()...argh)
|
||||
|
||||
- Fixed SPC emulation bugs: eliminated clicks in Plok! soundtrack and
|
||||
now stops sample slightly earlier than the end, as the SNES does. Fixed
|
||||
a totally broken CPU addressing mode.
|
||||
|
||||
- Fixed Konami VRC6 saw wave (was very broken before). Now VRC6 music
|
||||
sounds decent
|
||||
|
||||
- Fixed a minor GBS emulation bug
|
||||
|
||||
- Fixed GYM loop point bug when track was restarted before loop point
|
||||
had been reached
|
||||
|
||||
- Made default GBS frequency equalization less muffled
|
||||
|
||||
- Added pseudo-surround effect removal for SPC files
|
||||
|
||||
- Added Music_Emu::voice_names() which returns names for each voice.
|
||||
|
||||
- Added BLARGG_SOURCE_BEGIN which allows custom compiler options to be
|
||||
easily set for library sources
|
||||
|
||||
- Changed assignment of expansion sound chips in Nsf_Emu to be spread
|
||||
more evenly when using Effects_Buffer
|
||||
|
||||
- Changed 'size_t' values in Blip_Buffer interface to 'long'
|
||||
|
||||
- Changed demo to generate a WAVE sound file rather than an AIFF file
|
||||
|
||||
|
||||
Game_Music_Emu 0.2.0
|
||||
--------------------
|
||||
- Redid framework and rewrote/cleaned up emulators
|
||||
|
||||
- Changed licensing to GNU Lesser General Public License (LGPL)
|
||||
|
||||
- Added Sega Genesis GYM and Super Nintendo SPC emulators
|
||||
|
||||
- Added Namco-106 and Konami VRC6 sound chip support to NSF emulator
|
||||
|
||||
- Eliminated use of static mutable data in emulators, allowing
|
||||
multi-instance safety
|
||||
|
||||
|
||||
Game_Music_Emu 0.1.0
|
||||
--------------------
|
||||
- First release
|
||||
Please see the git version history (e.g. git shortlog tags/0.6.0..tags/0.6.1)
|
||||
for the accurate change log.
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
/* C example that opens a game music file and records 10 seconds to "out.wav" */
|
||||
|
||||
static char filename [] = "test.nsf"; /* opens this file (can be any music type) */
|
||||
|
||||
#include "gme/gme.h"
|
||||
|
||||
#include "Wave_Writer.h" /* wave_ functions for writing sound file */
|
||||
|
@ -10,10 +8,15 @@ static char filename [] = "test.nsf"; /* opens this file (can be any music type)
|
|||
|
||||
void handle_error( const char* str );
|
||||
|
||||
int main()
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
const char *filename = "test.nsf"; /* Default file to open */
|
||||
if ( argc >= 2 )
|
||||
filename = argv[1];
|
||||
|
||||
long sample_rate = 44100; /* number of samples per second */
|
||||
int track = 0; /* index of track to play (0 = first) */
|
||||
/* index of track to play (0 = first) */
|
||||
int track = argc >= 3 ? atoi(argv[2]) : 0;
|
||||
|
||||
/* Open music file in new emulator */
|
||||
Music_Emu* emu;
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
// C++ example that opens a game music file and records 10 seconds to "out.wav"
|
||||
|
||||
static char filename [] = "test.nsf"; /* opens this file (can be any music type) */
|
||||
|
||||
#include "gme/Music_Emu.h"
|
||||
|
||||
#include "Wave_Writer.h"
|
||||
|
@ -10,10 +8,15 @@ static char filename [] = "test.nsf"; /* opens this file (can be any music type)
|
|||
|
||||
void handle_error( const char* str );
|
||||
|
||||
int main()
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
const char *filename = "test.nsf"; /* Default file to open */
|
||||
if ( argc >= 2 )
|
||||
filename = argv[1];
|
||||
|
||||
long sample_rate = 44100; // number of samples per second
|
||||
int track = 0; // index of track to play (0 = first)
|
||||
// index of track to play (0 = first)
|
||||
int track = argc >= 3 ? atoi(argv[2]) : 0;
|
||||
|
||||
// Determine file type
|
||||
gme_type_t file_type;
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
Game_Music_Emu 0.6.0
|
||||
Game_Music_Emu 0.6.2
|
||||
--------------------
|
||||
Author : Shay Green <gblargg@gmail.com>
|
||||
Website: http://www.slack.net/~ant/libs/
|
||||
Forum : http://groups.google.com/group/blargg-sound-libs
|
||||
Source : https://code.google.com/p/game-music-emu/
|
||||
License: GNU Lesser General Public License (LGPL)
|
||||
Maintainer : Michael Pyne <mpyne@purinchu.net>
|
||||
Website : https://bitbucket.org/mpyne/game-music-emu/
|
||||
Source : https://bitbucket.org/mpyne/game-music-emu/
|
||||
License : GNU Lesser General Public License (LGPL), see LICENSE.txt
|
||||
|
||||
Contents
|
||||
--------
|
||||
|
|
|
@ -143,7 +143,7 @@ add_definitions(-DBLARGG_BUILD_DLL)
|
|||
include_directories(${CMAKE_CURRENT_BINARY_DIR})
|
||||
|
||||
# Add library to be compiled.
|
||||
add_library(gme SHARED ${libgme_SRCS})
|
||||
add_library(gme ${libgme_SRCS})
|
||||
|
||||
# The version is the release. The "soversion" is the API version. As long
|
||||
# as only build fixes are performed (i.e. no backwards-incompatible changes
|
||||
|
@ -159,4 +159,4 @@ install(TARGETS gme LIBRARY DESTINATION lib${LIB_SUFFIX}
|
|||
ARCHIVE DESTINATION lib) # DLL platforms
|
||||
|
||||
install(FILES ${EXPORTED_HEADERS} DESTINATION include/gme)
|
||||
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libgme.pc DESTINATION lib/pkgconfig)
|
||||
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libgme.pc DESTINATION lib${LIB_SUFFIX}/pkgconfig)
|
||||
|
|
|
@ -22,8 +22,13 @@ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
|
|||
|
||||
const char Data_Reader::eof_error [] = "Unexpected end of file";
|
||||
|
||||
#define RETURN_VALIDITY_CHECK( cond ) \
|
||||
do { if ( unlikely( !(cond) ) ) return "Corrupt file"; } while(0)
|
||||
|
||||
blargg_err_t Data_Reader::read( void* p, long s )
|
||||
{
|
||||
RETURN_VALIDITY_CHECK( s > 0 );
|
||||
|
||||
long result = read_avail( p, s );
|
||||
if ( result != s )
|
||||
{
|
||||
|
@ -38,6 +43,8 @@ blargg_err_t Data_Reader::read( void* p, long s )
|
|||
|
||||
blargg_err_t Data_Reader::skip( long count )
|
||||
{
|
||||
RETURN_VALIDITY_CHECK( count >= 0 );
|
||||
|
||||
char buf [512];
|
||||
while ( count )
|
||||
{
|
||||
|
@ -54,7 +61,8 @@ long File_Reader::remain() const { return size() - tell(); }
|
|||
|
||||
blargg_err_t File_Reader::skip( long n )
|
||||
{
|
||||
assert( n >= 0 );
|
||||
RETURN_VALIDITY_CHECK( n >= 0 );
|
||||
|
||||
if ( !n )
|
||||
return 0;
|
||||
return seek( tell() + n );
|
||||
|
@ -67,13 +75,14 @@ Subset_Reader::Subset_Reader( Data_Reader* dr, long size )
|
|||
in = dr;
|
||||
remain_ = dr->remain();
|
||||
if ( remain_ > size )
|
||||
remain_ = size;
|
||||
remain_ = max( 0l, size );
|
||||
}
|
||||
|
||||
long Subset_Reader::remain() const { return remain_; }
|
||||
|
||||
long Subset_Reader::read_avail( void* p, long s )
|
||||
{
|
||||
s = max( 0l, s );
|
||||
if ( s > remain_ )
|
||||
s = remain_;
|
||||
remain_ -= s;
|
||||
|
@ -85,7 +94,7 @@ long Subset_Reader::read_avail( void* p, long s )
|
|||
Remaining_Reader::Remaining_Reader( void const* h, long size, Data_Reader* r )
|
||||
{
|
||||
header = (char const*) h;
|
||||
header_end = header + size;
|
||||
header_end = header + max( 0l, size );
|
||||
in = r;
|
||||
}
|
||||
|
||||
|
@ -93,6 +102,7 @@ long Remaining_Reader::remain() const { return header_end - header + in->remain(
|
|||
|
||||
long Remaining_Reader::read_first( void* out, long count )
|
||||
{
|
||||
count = max( 0l, count );
|
||||
long first = header_end - header;
|
||||
if ( first )
|
||||
{
|
||||
|
@ -107,8 +117,9 @@ long Remaining_Reader::read_first( void* out, long count )
|
|||
|
||||
long Remaining_Reader::read_avail( void* out, long count )
|
||||
{
|
||||
count = max( 0l, count );
|
||||
long first = read_first( out, count );
|
||||
long second = count - first;
|
||||
long second = max( 0l, count - first );
|
||||
if ( second )
|
||||
{
|
||||
second = in->read_avail( (char*) out + first, second );
|
||||
|
@ -120,8 +131,9 @@ long Remaining_Reader::read_avail( void* out, long count )
|
|||
|
||||
blargg_err_t Remaining_Reader::read( void* out, long count )
|
||||
{
|
||||
count = max( 0l, count );
|
||||
long first = read_first( out, count );
|
||||
long second = count - first;
|
||||
long second = max( 0l, count - first );
|
||||
if ( !second )
|
||||
return 0;
|
||||
return in->read( (char*) out + first, second );
|
||||
|
@ -131,7 +143,7 @@ blargg_err_t Remaining_Reader::read( void* out, long count )
|
|||
|
||||
Mem_File_Reader::Mem_File_Reader( const void* p, long s ) :
|
||||
begin( (const char*) p ),
|
||||
size_( s )
|
||||
size_( max( 0l, s ) )
|
||||
{
|
||||
pos = 0;
|
||||
}
|
||||
|
@ -141,6 +153,7 @@ long Mem_File_Reader::size() const { return size_; }
|
|||
long Mem_File_Reader::read_avail( void* p, long s )
|
||||
{
|
||||
long r = remain();
|
||||
s = max( 0l, s );
|
||||
if ( s > r )
|
||||
s = r;
|
||||
memcpy( p, begin + pos, s );
|
||||
|
@ -152,6 +165,7 @@ long Mem_File_Reader::tell() const { return pos; }
|
|||
|
||||
blargg_err_t Mem_File_Reader::seek( long n )
|
||||
{
|
||||
RETURN_VALIDITY_CHECK( n >= 0 );
|
||||
if ( n > size_ )
|
||||
return eof_error;
|
||||
pos = n;
|
||||
|
@ -164,7 +178,7 @@ Callback_Reader::Callback_Reader( callback_t c, long size, void* d ) :
|
|||
callback( c ),
|
||||
data( d )
|
||||
{
|
||||
remain_ = size;
|
||||
remain_ = max( 0l, size );
|
||||
}
|
||||
|
||||
long Callback_Reader::remain() const { return remain_; }
|
||||
|
@ -173,13 +187,14 @@ long Callback_Reader::read_avail( void* out, long count )
|
|||
{
|
||||
if ( count > remain_ )
|
||||
count = remain_;
|
||||
if ( Callback_Reader::read( out, count ) )
|
||||
if ( count < 0 || Callback_Reader::read( out, count ) )
|
||||
count = -1;
|
||||
return count;
|
||||
}
|
||||
|
||||
blargg_err_t Callback_Reader::read( void* out, long count )
|
||||
{
|
||||
RETURN_VALIDITY_CHECK( count >= 0 );
|
||||
if ( count > remain_ )
|
||||
return eof_error;
|
||||
return callback( data, out, count );
|
||||
|
@ -210,11 +225,12 @@ long Std_File_Reader::size() const
|
|||
|
||||
long Std_File_Reader::read_avail( void* p, long s )
|
||||
{
|
||||
return fread( p, 1, s, (FILE*) file_ );
|
||||
return fread( p, 1, max( 0l, s ), (FILE*) file_ );
|
||||
}
|
||||
|
||||
blargg_err_t Std_File_Reader::read( void* p, long s )
|
||||
{
|
||||
RETURN_VALIDITY_CHECK( s > 0 );
|
||||
if ( s == (long) fread( p, 1, s, (FILE*) file_ ) )
|
||||
return 0;
|
||||
if ( feof( (FILE*) file_ ) )
|
||||
|
|
|
@ -129,6 +129,8 @@ private:
|
|||
};
|
||||
|
||||
#ifdef HAVE_ZLIB_H
|
||||
#include <zlib.h>
|
||||
|
||||
// Gzip compressed file reader
|
||||
class Gzip_File_Reader : public File_Reader {
|
||||
public:
|
||||
|
@ -143,7 +145,7 @@ public:
|
|||
long tell() const;
|
||||
blargg_err_t seek( long );
|
||||
private:
|
||||
void* file_;
|
||||
gzFile file_;
|
||||
long size_;
|
||||
};
|
||||
#endif
|
||||
|
|
|
@ -178,6 +178,11 @@ blargg_long Music_Emu::msec_to_samples( blargg_long msec ) const
|
|||
return (sec * sample_rate() + msec * sample_rate() / 1000) * stereo;
|
||||
}
|
||||
|
||||
long Music_Emu::tell_samples() const
|
||||
{
|
||||
return out_time;
|
||||
}
|
||||
|
||||
long Music_Emu::tell() const
|
||||
{
|
||||
blargg_long rate = sample_rate() * stereo;
|
||||
|
@ -185,14 +190,18 @@ long Music_Emu::tell() const
|
|||
return sec * 1000 + (out_time - sec * rate) * 1000 / rate;
|
||||
}
|
||||
|
||||
blargg_err_t Music_Emu::seek( long msec )
|
||||
blargg_err_t Music_Emu::seek_samples( long time )
|
||||
{
|
||||
blargg_long time = msec_to_samples( msec );
|
||||
if ( time < out_time )
|
||||
RETURN_ERR( start_track( current_track_ ) );
|
||||
return skip( time - out_time );
|
||||
}
|
||||
|
||||
blargg_err_t Music_Emu::seek( long msec )
|
||||
{
|
||||
return seek_samples( msec_to_samples( msec ) );
|
||||
}
|
||||
|
||||
blargg_err_t Music_Emu::skip( long count )
|
||||
{
|
||||
require( current_track() >= 0 ); // start_track() must have been called already
|
||||
|
|
|
@ -41,9 +41,15 @@ public:
|
|||
// Number of milliseconds (1000 msec = 1 second) played since beginning of track
|
||||
long tell() const;
|
||||
|
||||
// Number of samples generated since beginning of track
|
||||
long tell_samples() const;
|
||||
|
||||
// Seek to new time in track. Seeking backwards or far forward can take a while.
|
||||
blargg_err_t seek( long msec );
|
||||
|
||||
// Equivalent to restarting track then skipping n samples
|
||||
blargg_err_t seek_samples( long n );
|
||||
|
||||
// Skip n samples
|
||||
blargg_err_t skip( long n );
|
||||
|
||||
|
|
|
@ -135,6 +135,9 @@ blargg_err_t Nsfe_Info::load( Data_Reader& in, Nsf_Emu* nsf_emu )
|
|||
blargg_long size = get_le32( block_header [0] );
|
||||
blargg_long tag = get_le32( block_header [1] );
|
||||
|
||||
if ( size <= 0 )
|
||||
return "Corrupt file";
|
||||
|
||||
//debug_printf( "tag: %c%c%c%c\n", char(tag), char(tag>>8), char(tag>>16), char(tag>>24) );
|
||||
|
||||
switch ( tag )
|
||||
|
|
|
@ -433,9 +433,7 @@ void Snes_Spc::cpu_write( int data, int addr, rel_time_t time )
|
|||
#endif
|
||||
|
||||
// Registers other than $F2 and $F4-$F7
|
||||
//if ( reg != 2 && reg != 4 && reg != 5 && reg != 6 && reg != 7 )
|
||||
// TODO: this is a bit on the fragile side
|
||||
if ( ((~0x2F00 << (bits_in_int - 16)) << reg) < 0 ) // 36%
|
||||
if ( reg != 2 && (reg < 4 || reg > 7) ) // 36%
|
||||
cpu_write_smp_reg( data, time, reg );
|
||||
}
|
||||
// High mem/address wrap-around
|
||||
|
|
|
@ -76,8 +76,8 @@ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
|
|||
// TODO: remove non-wrapping versions?
|
||||
#define SPC_NO_SP_WRAPAROUND 0
|
||||
|
||||
#define SET_SP( v ) (sp = ram + 0x101 + (v))
|
||||
#define GET_SP() (sp - 0x101 - ram)
|
||||
#define SET_SP( v ) (sp = ram + 0x101 + ((uint8_t) v))
|
||||
#define GET_SP() (uint8_t (sp - 0x101 - ram))
|
||||
|
||||
#if SPC_NO_SP_WRAPAROUND
|
||||
#define PUSH16( v ) (sp -= 2, SET_LE16( sp, v ))
|
||||
|
@ -485,7 +485,7 @@ loop:
|
|||
|
||||
case 0xAF: // MOV (X)+,A
|
||||
WRITE_DP( 0, x, a + no_read_before_write );
|
||||
x++;
|
||||
x = (uint8_t) (x + 1);
|
||||
goto loop;
|
||||
|
||||
// 5. 8-BIT LOGIC OPERATION COMMANDS
|
||||
|
@ -808,7 +808,7 @@ loop:
|
|||
unsigned temp = y * a;
|
||||
a = (uint8_t) temp;
|
||||
nz = ((temp >> 1) | temp) & 0x7F;
|
||||
y = temp >> 8;
|
||||
y = (uint8_t) (temp >> 8);
|
||||
nz |= y;
|
||||
goto loop;
|
||||
}
|
||||
|
@ -838,6 +838,7 @@ loop:
|
|||
|
||||
nz = (uint8_t) a;
|
||||
a = (uint8_t) a;
|
||||
y = (uint8_t) y;
|
||||
|
||||
goto loop;
|
||||
}
|
||||
|
@ -1004,7 +1005,7 @@ loop:
|
|||
case 0x7F: // RET1
|
||||
temp = *sp;
|
||||
SET_PC( GET_LE16( sp + 1 ) );
|
||||
sp += 3;
|
||||
SET_SP( GET_SP() + 3 );
|
||||
goto set_psw;
|
||||
case 0x8E: // POP PSW
|
||||
POP( temp );
|
||||
|
|
|
@ -18,6 +18,19 @@ all other #include lines. */
|
|||
#undef require
|
||||
#define require( expr ) assert( expr )
|
||||
|
||||
// Use to provide hints to compiler for optimized code layout in situations where we
|
||||
// can almost always expect a conditional to go one way or the other. Should only be
|
||||
// used in situations where an unexpected branch is truly exceptional though!
|
||||
#undef likely
|
||||
#undef unlikely
|
||||
#ifdef __GNUC__
|
||||
#define likely( x ) __builtin_expect(x, 1)
|
||||
#define unlikely( x ) __builtin_expect(x, 0)
|
||||
#else
|
||||
#define likely( x ) (x)
|
||||
#define unlikely( x ) (x)
|
||||
#endif
|
||||
|
||||
// Like printf() except output goes to debug log file. Might be defined to do
|
||||
// nothing (not even evaluate its arguments).
|
||||
// void debug_printf( const char* format, ... );
|
||||
|
|
|
@ -337,7 +337,9 @@ BLARGG_EXPORT gme_err_t gme_play ( Music_Emu* me, int n, short* p )
|
|||
BLARGG_EXPORT void gme_set_fade ( Music_Emu* me, int start_msec ) { me->set_fade( start_msec ); }
|
||||
BLARGG_EXPORT int gme_track_ended ( Music_Emu const* me ) { return me->track_ended(); }
|
||||
BLARGG_EXPORT int gme_tell ( Music_Emu const* me ) { return me->tell(); }
|
||||
BLARGG_EXPORT int gme_tell_samples ( Music_Emu const* me ) { return me->tell_samples(); }
|
||||
BLARGG_EXPORT gme_err_t gme_seek ( Music_Emu* me, int msec ) { return me->seek( msec ); }
|
||||
BLARGG_EXPORT gme_err_t gme_seek_samples ( Music_Emu* me, int n ) { return me->seek_samples( n ); }
|
||||
BLARGG_EXPORT int gme_voice_count ( Music_Emu const* me ) { return me->voice_count(); }
|
||||
BLARGG_EXPORT void gme_ignore_silence ( Music_Emu* me, int disable ) { me->ignore_silence( disable != 0 ); }
|
||||
BLARGG_EXPORT void gme_set_tempo ( Music_Emu* me, double t ) { me->set_tempo( t ); }
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/* Game music emulator library C interface (also usable from C++) */
|
||||
|
||||
/* Game_Music_Emu 0.6.0 */
|
||||
/* Game_Music_Emu 0.6.1 */
|
||||
#ifndef GME_H
|
||||
#define GME_H
|
||||
|
||||
|
@ -8,7 +8,7 @@
|
|||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define GME_VERSION 0x000600 /* 1 byte major, 1 byte minor, 1 byte patch-level */
|
||||
#define GME_VERSION 0x000601 /* 1 byte major, 1 byte minor, 1 byte patch-level */
|
||||
|
||||
/* Error string returned by library functions, or NULL if no error (success) */
|
||||
typedef const char* gme_err_t;
|
||||
|
@ -47,9 +47,15 @@ int gme_track_ended( Music_Emu const* );
|
|||
/* Number of milliseconds (1000 = one second) played since beginning of track */
|
||||
int gme_tell( Music_Emu const* );
|
||||
|
||||
/* Number of samples generated since beginning of track */
|
||||
int gme_tell_samples( Music_Emu const* );
|
||||
|
||||
/* Seek to new time in track. Seeking backwards or far forward can take a while. */
|
||||
gme_err_t gme_seek( Music_Emu*, int msec );
|
||||
|
||||
/* Equivalent to restarting track then skipping n samples */
|
||||
gme_err_t gme_seek_samples( Music_Emu*, int n );
|
||||
|
||||
|
||||
/******** Informational ********/
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
# later are used by pkg-config.
|
||||
prefix=@CMAKE_INSTALL_PREFIX@
|
||||
exec_prefix=${prefix}
|
||||
lib_suffix=
|
||||
lib_suffix=@LIB_SUFFIX@
|
||||
libdir=${exec_prefix}/lib${lib_suffix}
|
||||
includedir=${prefix}/include
|
||||
|
||||
|
@ -13,3 +13,4 @@ URL: http://code.google.com/p/game-music-emu/
|
|||
Version: @GME_VERSION@
|
||||
Cflags: -I${includedir}
|
||||
Libs: -L${libdir} -lgme
|
||||
Libs.private: -lstdc++
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/* Game music emulator library C interface (also usable from C++) */
|
||||
|
||||
/* Game_Music_Emu 0.6.0 */
|
||||
/* Game_Music_Emu 0.6.1 */
|
||||
#ifndef GME_H
|
||||
#define GME_H
|
||||
|
||||
|
@ -8,7 +8,7 @@
|
|||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define GME_VERSION 0x000600 /* 1 byte major, 1 byte minor, 1 byte patch-level */
|
||||
#define GME_VERSION 0x000601 /* 1 byte major, 1 byte minor, 1 byte patch-level */
|
||||
|
||||
/* Error string returned by library functions, or NULL if no error (success) */
|
||||
typedef const char* gme_err_t;
|
||||
|
@ -47,9 +47,15 @@ int gme_track_ended( Music_Emu const* );
|
|||
/* Number of milliseconds (1000 = one second) played since beginning of track */
|
||||
int gme_tell( Music_Emu const* );
|
||||
|
||||
/* Number of samples generated since beginning of track */
|
||||
int gme_tell_samples( Music_Emu const* );
|
||||
|
||||
/* Seek to new time in track. Seeking backwards or far forward can take a while. */
|
||||
gme_err_t gme_seek( Music_Emu*, int msec );
|
||||
|
||||
/* Equivalent to restarting track then skipping n samples */
|
||||
gme_err_t gme_seek_samples( Music_Emu*, int n );
|
||||
|
||||
|
||||
/******** Informational ********/
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
Game_Music_Emu 0.6.0: Game Music Emulators
|
||||
Game_Music_Emu 0.6.2: Game Music Emulators
|
||||
------------------------------------------
|
||||
Game_Music_Emu is a collection of video game music file emulators that
|
||||
support the following formats and systems:
|
||||
|
@ -34,30 +34,45 @@ several architectures, Mac OS, MorphOS, Xbox, PlayStation Portable,
|
|||
GP2X, and Nintendo DS.
|
||||
|
||||
Author : Shay Green <gblargg@gmail.com>
|
||||
Website: http://www.slack.net/~ant/
|
||||
Forum : http://groups.google.com/group/blargg-sound-libs
|
||||
Website: https://bitbucket.org/mpyne/game-music-emu/wiki/Home
|
||||
License: GNU Lesser General Public License (LGPL)
|
||||
|
||||
Current Maintainer: Michael Pyne <mpyne@purinchu.net>
|
||||
|
||||
Getting Started
|
||||
---------------
|
||||
Build a program consisting of demo/basics.c, demo/Wave_Writer.cpp, and
|
||||
all source files in gme/. If you have CMake 2.6 or later, execute
|
||||
all source files in gme/.
|
||||
|
||||
run cmake
|
||||
Or, if you have CMake 2.6 or later, execute at a command prompt (from the
|
||||
extracted source directory):
|
||||
|
||||
mkdir build
|
||||
cd build
|
||||
cmake ../ # <-- Pass any needed CMake flags here
|
||||
make # To build the library
|
||||
cd demo
|
||||
run make
|
||||
make # To build the demo itself
|
||||
|
||||
Be sure "test.nsf" is in the same directory as the program. Running it
|
||||
Be sure "test.nsf" is in the same directory as the demo program. Running it
|
||||
should generate the recording "out.wav".
|
||||
|
||||
You can use "make install" to install the library. To choose where to install
|
||||
the library to, use the CMake argument "-DCMAKE_INSTALL_PREFIX=/usr/local"
|
||||
(and replace /usr/local with the base path you wish to use). Alternately, you
|
||||
can specify the base path to install to when you run "make install" by passing
|
||||
'DESTDIR=/usr/local' on the make install command line (again, replace
|
||||
/usr/local as appropriate).
|
||||
|
||||
To build a static library instead of shared (the default), pass
|
||||
-DBUILD_SHARED_LIBS=OFF to the cmake command when running cmake.
|
||||
|
||||
A slightly more extensive demo application is available in the player/
|
||||
directory. It requires SDL to build.
|
||||
|
||||
Read gme.txt for more information. Post to the discussion forum for
|
||||
assistance.
|
||||
|
||||
|
||||
Files
|
||||
-----
|
||||
gme.txt General notes about the library
|
||||
|
|
Binary file not shown.
Binary file not shown.
|
@ -377,6 +377,12 @@ if(${SRB2_CONFIG_HAVE_PNG} AND ${SRB2_CONFIG_HAVE_ZLIB})
|
|||
set(SRB2_HAVE_PNG ON)
|
||||
add_definitions(-DHAVE_PNG)
|
||||
add_definitions(-D_LARGEFILE64_SOURCE)
|
||||
set(SRB2_PNG_SOURCES apng.c)
|
||||
set(SRB2_PNG_HEADERS apng.h)
|
||||
prepend_sources(SRB2_PNG_SOURCES)
|
||||
prepend_sources(SRB2_PNG_HEADERS)
|
||||
source_group("Main" FILES ${SRB2_CORE_SOURCES} ${SRB2_CORE_HEADERS}
|
||||
${SRB2_PNG_SOURCES} ${SRB2_PNG_HEADERS})
|
||||
else()
|
||||
message(WARNING "You have specified that PNG is available but it was not found. SRB2 may not compile correctly.")
|
||||
endif()
|
||||
|
|
|
@ -338,6 +338,8 @@ endif
|
|||
|
||||
LIBS+=$(PNG_LDFLAGS)
|
||||
CFLAGS+=$(PNG_CFLAGS)
|
||||
|
||||
OBJS+=$(OBJDIR)/apng.o
|
||||
endif
|
||||
|
||||
ifdef HAVE_LIBGME
|
||||
|
|
|
@ -7,6 +7,10 @@
|
|||
# and other things
|
||||
#
|
||||
|
||||
ifdef GCC81
|
||||
GCC80=1
|
||||
endif
|
||||
|
||||
ifdef GCC80
|
||||
GCC72=1
|
||||
endif
|
||||
|
@ -116,6 +120,7 @@ WFLAGS+=-Wfloat-equal
|
|||
#WFLAGS+=-Wtraditional
|
||||
ifdef VCHELP
|
||||
WFLAGS+=-Wdeclaration-after-statement
|
||||
WFLAGS+=-Wno-error=declaration-after-statement
|
||||
endif
|
||||
WFLAGS+=-Wundef
|
||||
ifndef GCC295
|
||||
|
@ -189,12 +194,6 @@ ifdef GCC46
|
|||
WFLAGS+=-Wno-suggest-attribute=noreturn
|
||||
endif
|
||||
|
||||
ifndef MINGW
|
||||
ifdef GCC45
|
||||
WFLAGS+=-Wunsuffixed-float-constants
|
||||
endif
|
||||
endif
|
||||
|
||||
ifdef NOLDWARNING
|
||||
LDFLAGS+=-Wl,--as-needed
|
||||
endif
|
||||
|
@ -208,6 +207,9 @@ WFLAGS+=$(OLDWFLAGS)
|
|||
ifdef GCC43
|
||||
#WFLAGS+=-Wno-error=clobbered
|
||||
endif
|
||||
ifdef GCC44
|
||||
WFLAGS+=-Wno-error=array-bounds
|
||||
endif
|
||||
ifdef GCC46
|
||||
WFLAGS+=-Wno-error=suggest-attribute=noreturn
|
||||
endif
|
||||
|
@ -228,6 +230,7 @@ ifdef GCC80
|
|||
WFLAGS+=-Wno-format-overflow
|
||||
WFLAGS+=-Wno-stringop-truncation
|
||||
WFLAGS+=-Wno-stringop-overflow
|
||||
WFLAGS+=-Wno-error=multistatement-macros
|
||||
endif
|
||||
|
||||
|
||||
|
|
289
src/apng.c
Normal file
289
src/apng.c
Normal file
|
@ -0,0 +1,289 @@
|
|||
/*
|
||||
Copyright 2019, James R.
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "apng.h"
|
||||
|
||||
#define APNG_INFO_acTL 0x20000U
|
||||
|
||||
#define APNG_WROTE_acTL 0x10000U
|
||||
|
||||
struct apng_info_def
|
||||
{
|
||||
png_uint_32 mode;
|
||||
png_uint_32 valid;
|
||||
|
||||
png_uint_32 num_frames;
|
||||
png_uint_32 num_plays;
|
||||
|
||||
long start_acTL;/* acTL is written here */
|
||||
|
||||
png_flush_ptr output_flush_fn;
|
||||
apng_seek_ptr output_seek_fn;
|
||||
apng_tell_ptr output_tell_fn;
|
||||
|
||||
apng_set_acTL_ptr set_acTL_fn;
|
||||
};
|
||||
|
||||
/* PROTOS (FUCK COMPILER) */
|
||||
void apng_seek (png_structp, apng_const_infop, size_t);
|
||||
size_t apng_tell (png_structp, apng_const_infop);
|
||||
#ifdef PNG_WRITE_FLUSH_SUPPORTED
|
||||
void apng_flush (png_structp, apng_infop);
|
||||
#ifdef PNG_STDIO_SUPPORTED
|
||||
void apng_default_flush (png_structp);
|
||||
#endif/* PNG_STDIO_SUPPORTED */
|
||||
#endif/* PNG_WRITE_FLUSH_SUPPORTED */
|
||||
#ifdef PNG_STDIO_SUPPORTED
|
||||
void apng_default_seek (png_structp, size_t);
|
||||
size_t apng_default_tell (png_structp);
|
||||
#endif/* PNG_STDIO_SUPPORTED */
|
||||
void apng_write_IEND (png_structp);
|
||||
void apng_write_acTL (png_structp, png_uint_32, png_uint_32);
|
||||
#ifndef PNG_WRITE_APNG_SUPPORTED
|
||||
png_uint_32 apng_set_acTL_dummy (png_structp, png_infop,
|
||||
png_uint_32, png_uint_32);
|
||||
#endif/* PNG_WRITE_APNG_SUPPORTED */
|
||||
|
||||
apng_infop
|
||||
apng_create_info_struct (png_structp pngp)
|
||||
{
|
||||
apng_infop ainfop;
|
||||
(void)pngp;
|
||||
if (( ainfop = calloc(sizeof (apng_info),1) ))
|
||||
{
|
||||
apng_set_write_fn(pngp, ainfop, 0, 0, 0, 0, 0);
|
||||
apng_set_set_acTL_fn(pngp, ainfop, 0);
|
||||
}
|
||||
return ainfop;
|
||||
}
|
||||
|
||||
void
|
||||
apng_destroy_info_struct (png_structp pngp, apng_infopp ainfopp)
|
||||
{
|
||||
(void)pngp;
|
||||
if (!( pngp && ainfopp ))
|
||||
return;
|
||||
|
||||
free((*ainfopp));
|
||||
}
|
||||
|
||||
void
|
||||
apng_seek (png_structp pngp, apng_const_infop ainfop, size_t l)
|
||||
{
|
||||
(*(ainfop->output_seek_fn))(pngp, l);
|
||||
}
|
||||
|
||||
size_t
|
||||
apng_tell (png_structp pngp, apng_const_infop ainfop)
|
||||
{
|
||||
return (*(ainfop->output_tell_fn))(pngp);
|
||||
}
|
||||
|
||||
#ifdef PNG_WRITE_FLUSH_SUPPORTED
|
||||
void
|
||||
apng_flush (png_structp pngp, apng_infop ainfop)
|
||||
{
|
||||
if (ainfop->output_flush_fn)
|
||||
(*(ainfop->output_flush_fn))(pngp);
|
||||
}
|
||||
|
||||
#ifdef PNG_STDIO_SUPPORTED
|
||||
void
|
||||
apng_default_flush (png_structp pngp)
|
||||
{
|
||||
if (!( pngp ))
|
||||
return;
|
||||
|
||||
fflush((png_FILE_p)png_get_io_ptr);
|
||||
}
|
||||
#endif/* PNG_STDIO_SUPPORTED */
|
||||
#endif/* PNG_WRITE_FLUSH_SUPPORTED */
|
||||
|
||||
#ifdef PNG_STDIO_SUPPORTED
|
||||
void
|
||||
apng_default_seek (png_structp pngp, size_t l)
|
||||
{
|
||||
if (!( pngp ))
|
||||
return;
|
||||
|
||||
if (fseek((png_FILE_p)png_get_io_ptr(pngp), (long)l, SEEK_SET) == -1)
|
||||
png_error(pngp, "Seek Error");
|
||||
}
|
||||
|
||||
size_t
|
||||
apng_default_tell (png_structp pngp)
|
||||
{
|
||||
long l;
|
||||
|
||||
if (!( pngp ))
|
||||
{
|
||||
png_error(pngp, "Call to apng_default_tell with NULL pngp failed");
|
||||
}
|
||||
|
||||
if (( l = ftell((png_FILE_p)png_get_io_ptr(pngp)) ) == -1)
|
||||
png_error(pngp, "Tell Error");
|
||||
|
||||
return (size_t)l;
|
||||
}
|
||||
#endif/* PNG_STDIO_SUPPORTED */
|
||||
|
||||
void
|
||||
apng_set_write_fn (png_structp pngp, apng_infop ainfop, png_voidp iop,
|
||||
png_rw_ptr write_f, png_flush_ptr flush_f,
|
||||
apng_seek_ptr seek_f, apng_tell_ptr tell_f)
|
||||
{
|
||||
if (!( pngp && ainfop ))
|
||||
return;
|
||||
|
||||
png_set_write_fn(pngp, iop, write_f, flush_f);
|
||||
|
||||
#ifdef PNG_WRITE_FLUSH_SUPPORTED
|
||||
#ifdef PNG_STDIO_SUPPORTED
|
||||
if (!flush_f)
|
||||
ainfop->output_flush_fn = &apng_default_flush;
|
||||
else
|
||||
#endif/* PNG_STDIO_SUPPORTED */
|
||||
ainfop->output_flush_fn = flush_f;
|
||||
#endif/* PNG_WRITE_FLUSH_SUPPORTED */
|
||||
#ifdef PNG_STDIO_SUPPORTED
|
||||
if (!seek_f)
|
||||
ainfop->output_seek_fn = &apng_default_seek;
|
||||
else
|
||||
#endif/* PNG_STDIO_SUPPORTED */
|
||||
ainfop->output_seek_fn = seek_f;
|
||||
#ifdef PNG_STDIO_SUPPORTED
|
||||
if (!seek_f)
|
||||
ainfop->output_tell_fn = apng_default_tell;
|
||||
else
|
||||
#endif/* PNG_STDIO_SUPPORTED */
|
||||
ainfop->output_tell_fn = tell_f;
|
||||
}
|
||||
|
||||
void
|
||||
apng_write_IEND (png_structp pngp)
|
||||
{
|
||||
png_byte chunkc[] = "IEND";
|
||||
png_write_chunk(pngp, chunkc, 0, 0);
|
||||
}
|
||||
|
||||
void
|
||||
apng_write_acTL (png_structp pngp, png_uint_32 frames, png_uint_32 plays)
|
||||
{
|
||||
png_byte chunkc[] = "acTL";
|
||||
png_byte buf[8];
|
||||
png_save_uint_32(buf, frames);
|
||||
png_save_uint_32(buf + 4, plays);
|
||||
png_write_chunk(pngp, chunkc, buf, 8);
|
||||
}
|
||||
|
||||
png_uint_32
|
||||
apng_set_acTL (png_structp pngp, png_infop infop, apng_infop ainfop,
|
||||
png_uint_32 frames, png_uint_32 plays)
|
||||
{
|
||||
(void)pngp;
|
||||
(void)infop;
|
||||
if (!( pngp && infop && ainfop ))
|
||||
return 0;
|
||||
|
||||
ainfop->num_frames = frames;
|
||||
ainfop->num_plays = plays;
|
||||
|
||||
ainfop->valid |= APNG_INFO_acTL;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void
|
||||
apng_write_info_before_PLTE (png_structp pngp, png_infop infop,
|
||||
apng_infop ainfop)
|
||||
{
|
||||
if (!( pngp && infop && ainfop ))
|
||||
return;
|
||||
|
||||
png_write_info_before_PLTE(pngp, infop);
|
||||
|
||||
if (( ainfop->valid & APNG_INFO_acTL )&&!( ainfop->mode & APNG_WROTE_acTL ))
|
||||
{
|
||||
ainfop->start_acTL = apng_tell(pngp, ainfop);
|
||||
|
||||
apng_write_acTL(pngp, 0, 0);
|
||||
/* modified for runtime dynamic linking */
|
||||
(*(ainfop->set_acTL_fn))(pngp, infop, PNG_UINT_31_MAX, 0);
|
||||
|
||||
ainfop->mode |= APNG_WROTE_acTL;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
apng_write_info (png_structp pngp, png_infop infop,
|
||||
apng_infop ainfop)
|
||||
{
|
||||
apng_write_info_before_PLTE(pngp, infop, ainfop);
|
||||
png_write_info(pngp, infop);
|
||||
}
|
||||
|
||||
void
|
||||
apng_write_end (png_structp pngp, png_infop infop, apng_infop ainfop)
|
||||
{
|
||||
(void)infop;
|
||||
apng_write_IEND(pngp);
|
||||
apng_seek(pngp, ainfop, ainfop->start_acTL);
|
||||
apng_write_acTL(pngp, ainfop->num_frames, ainfop->num_plays);
|
||||
|
||||
#ifdef PNG_WRITE_FLUSH_SUPPORTED
|
||||
#ifdef PNG_WRITE_FLUSH_AFTER_IEND_SUPPORTED
|
||||
apng_flush(pngp, infop);
|
||||
#endif/* PNG_WRITE_FLUSH_SUPPORTED */
|
||||
#endif/* PNG_WRITE_FLUSH_AFTER_IEND_SUPPORTED */
|
||||
}
|
||||
|
||||
#ifndef PNG_WRITE_APNG_SUPPORTED
|
||||
png_uint_32
|
||||
apng_set_acTL_dummy (png_structp pngp, png_infop infop,
|
||||
png_uint_32 frames, png_uint_32 plays)
|
||||
{
|
||||
(void)pngp;
|
||||
(void)infop;
|
||||
(void)frames;
|
||||
(void)plays;
|
||||
return 0;
|
||||
}
|
||||
#endif/* PNG_WRITE_APNG_SUPPORTED */
|
||||
|
||||
/* Dynamic runtime linking capable! (Hopefully.) */
|
||||
void
|
||||
apng_set_set_acTL_fn (png_structp pngp, apng_infop ainfop,
|
||||
apng_set_acTL_ptr set_acTL_f)
|
||||
{
|
||||
(void)pngp;
|
||||
if (!ainfop->set_acTL_fn)
|
||||
#ifndef PNG_WRITE_APNG_SUPPORTED
|
||||
ainfop->set_acTL_fn = &apng_set_acTL_dummy;
|
||||
#else
|
||||
ainfop->set_acTL_fn = &png_set_acTL;
|
||||
#endif/* PNG_WRITE_APNG_SUPPORTED */
|
||||
else
|
||||
ainfop->set_acTL_fn = set_acTL_f;
|
||||
}
|
82
src/apng.h
Normal file
82
src/apng.h
Normal file
|
@ -0,0 +1,82 @@
|
|||
/*
|
||||
Copyright 2019, James R.
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef APNG_H
|
||||
#define APNG_H
|
||||
|
||||
#ifndef _MSC_VER
|
||||
#ifndef _WII
|
||||
#ifndef _LARGEFILE64_SOURCE
|
||||
#define _LARGEFILE64_SOURCE
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef _LFS64_LARGEFILE
|
||||
#define _LFS64_LARGEFILE
|
||||
#endif
|
||||
|
||||
#ifndef _FILE_OFFSET_BITS
|
||||
#define _FILE_OFFSET_BITS 0
|
||||
#endif
|
||||
|
||||
#include <png.h>
|
||||
|
||||
typedef struct apng_info_def apng_info;
|
||||
typedef apng_info * apng_infop;
|
||||
typedef const apng_info * apng_const_infop;
|
||||
typedef apng_info * * apng_infopp;
|
||||
|
||||
typedef void (*apng_seek_ptr)(png_structp, size_t);
|
||||
typedef size_t (*apng_tell_ptr)(png_structp);
|
||||
|
||||
typedef png_uint_32 (*apng_set_acTL_ptr)(png_structp, png_infop,
|
||||
png_uint_32, png_uint_32);
|
||||
|
||||
apng_infop apng_create_info_struct (png_structp png_ptr);
|
||||
|
||||
void apng_destroy_info_struct (png_structp png_ptr,
|
||||
apng_infopp info_ptr_ptr);
|
||||
|
||||
/* Call the following functions in place of the libpng counterparts. */
|
||||
|
||||
png_uint_32 apng_set_acTL (png_structp png_ptr, png_infop info_ptr,
|
||||
apng_infop ainfo_ptr,
|
||||
png_uint_32 num_frames, png_uint_32 num_plays);
|
||||
|
||||
void apng_write_info_before_PLTE (png_structp png_ptr, png_infop info_ptr,
|
||||
apng_infop ainfo_ptr);
|
||||
void apng_write_info (png_structp png_ptr, png_infop info_ptr,
|
||||
apng_infop ainfo_ptr);
|
||||
|
||||
void apng_write_end (png_structp png_ptr, png_infop info_ptr,
|
||||
apng_infop ainfo_ptr);
|
||||
|
||||
void apng_set_write_fn (png_structp png_ptr, apng_infop ainfo_ptr,
|
||||
png_voidp io_ptr,
|
||||
png_rw_ptr write_data_fn, png_flush_ptr output_flush_fn,
|
||||
apng_seek_ptr output_seek_fn, apng_tell_ptr output_tell_fn);
|
||||
|
||||
void apng_set_set_acTL_fn (png_structp png_ptr, apng_infop ainfo_ptr,
|
||||
apng_set_acTL_ptr set_acTL_fn);
|
||||
|
||||
#endif/* APNG_H */
|
|
@ -148,6 +148,20 @@ void COM_BufInsertText(const char *ptext)
|
|||
}
|
||||
}
|
||||
|
||||
/** Progress the wait timer and flush waiting console commands when ready.
|
||||
*/
|
||||
void
|
||||
COM_BufTicker(void)
|
||||
{
|
||||
if (com_wait)
|
||||
{
|
||||
com_wait--;
|
||||
return;
|
||||
}
|
||||
|
||||
COM_BufExecute();
|
||||
}
|
||||
|
||||
/** Flushes (executes) console commands in the buffer.
|
||||
*/
|
||||
void COM_BufExecute(void)
|
||||
|
@ -157,12 +171,6 @@ void COM_BufExecute(void)
|
|||
char line[1024] = "";
|
||||
INT32 quotes;
|
||||
|
||||
if (com_wait)
|
||||
{
|
||||
com_wait--;
|
||||
return;
|
||||
}
|
||||
|
||||
while (com_text.cursize)
|
||||
{
|
||||
// find a '\n' or; line break
|
||||
|
@ -514,7 +522,6 @@ static void COM_ExecuteString(char *ptext)
|
|||
{
|
||||
if (!stricmp(com_argv[0], cmd->name)) //case insensitive now that we have lower and uppercase!
|
||||
{
|
||||
recursion = 0;
|
||||
cmd->function();
|
||||
return;
|
||||
}
|
||||
|
@ -526,19 +533,17 @@ static void COM_ExecuteString(char *ptext)
|
|||
if (!stricmp(com_argv[0], a->name))
|
||||
{
|
||||
if (recursion > MAX_ALIAS_RECURSION)
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Alias recursion cycle detected!\n"));
|
||||
recursion = 0;
|
||||
return;
|
||||
}
|
||||
else
|
||||
{ // Monster Iestyn: keep track of how many levels of recursion we're in
|
||||
recursion++;
|
||||
COM_BufInsertText(a->value);
|
||||
recursion--;
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
recursion = 0;
|
||||
|
||||
// check cvars
|
||||
// Hurdler: added at Ebola's request ;)
|
||||
// (don't flood the console in software mode with bad gr_xxx command)
|
||||
|
|
|
@ -45,6 +45,9 @@ void COM_ImmedExecute(const char *ptext);
|
|||
// Execute commands in buffer, flush them
|
||||
void COM_BufExecute(void);
|
||||
|
||||
// As above; and progress the wait timer.
|
||||
void COM_BufTicker(void);
|
||||
|
||||
// setup command buffer, at game tartup
|
||||
void COM_Init(void);
|
||||
|
||||
|
|
|
@ -96,6 +96,7 @@ static size_t input_len; // length of current line, used to bound cursor and suc
|
|||
// protos.
|
||||
static void CON_InputInit(void);
|
||||
static void CON_RecalcSize(void);
|
||||
static void CON_ChangeHeight(void);
|
||||
|
||||
static void CONS_hudlines_Change(void);
|
||||
static void CONS_backcolor_Change(void);
|
||||
|
@ -447,6 +448,12 @@ static void CON_RecalcSize(void)
|
|||
con_destlines = vid.height;
|
||||
}
|
||||
|
||||
if (con_destlines > 0) // Resize console if already open
|
||||
{
|
||||
CON_ChangeHeight();
|
||||
con_curlines = con_destlines;
|
||||
}
|
||||
|
||||
// check for change of video width
|
||||
if (conw == con_width)
|
||||
return; // didn't change
|
||||
|
@ -496,6 +503,20 @@ static void CON_RecalcSize(void)
|
|||
Z_Free(tmp_buffer);
|
||||
}
|
||||
|
||||
static void CON_ChangeHeight(void)
|
||||
{
|
||||
INT32 minheight = 20 * con_scalefactor; // 20 = 8+8+4
|
||||
|
||||
// toggle console in
|
||||
con_destlines = (cons_height.value*vid.height)/100;
|
||||
if (con_destlines < minheight)
|
||||
con_destlines = minheight;
|
||||
else if (con_destlines > vid.height)
|
||||
con_destlines = vid.height;
|
||||
|
||||
con_destlines &= ~0x3; // multiple of text row height
|
||||
}
|
||||
|
||||
// Handles Console moves in/out of screen (per frame)
|
||||
//
|
||||
static void CON_MoveConsole(void)
|
||||
|
@ -584,16 +605,7 @@ void CON_Ticker(void)
|
|||
CON_ClearHUD();
|
||||
}
|
||||
else
|
||||
{
|
||||
// toggle console in
|
||||
con_destlines = (cons_height.value*vid.height)/100;
|
||||
if (con_destlines < minheight)
|
||||
con_destlines = minheight;
|
||||
else if (con_destlines > vid.height)
|
||||
con_destlines = vid.height;
|
||||
|
||||
con_destlines &= ~0x3; // multiple of text row height
|
||||
}
|
||||
CON_ChangeHeight();
|
||||
}
|
||||
|
||||
// console movement
|
||||
|
@ -1051,16 +1063,6 @@ boolean CON_Responder(event_t *ev)
|
|||
else if (key == KEY_KPADSLASH)
|
||||
key = '/';
|
||||
|
||||
// capslock
|
||||
if (key == KEY_CAPSLOCK) // it's a toggle.
|
||||
{
|
||||
if (capslock)
|
||||
capslock = false;
|
||||
else
|
||||
capslock = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (key >= 'a' && key <= 'z')
|
||||
{
|
||||
if (capslock ^ shiftdown)
|
||||
|
@ -1106,6 +1108,7 @@ static void CON_Print(char *msg)
|
|||
{
|
||||
size_t l;
|
||||
INT32 controlchars = 0; // for color changing
|
||||
char color = '\x80'; // keep color across lines
|
||||
|
||||
if (msg == NULL)
|
||||
return;
|
||||
|
@ -1131,7 +1134,7 @@ static void CON_Print(char *msg)
|
|||
{
|
||||
if (*msg & 0x80)
|
||||
{
|
||||
con_line[con_cx++] = *(msg++);
|
||||
color = con_line[con_cx++] = *(msg++);
|
||||
controlchars++;
|
||||
continue;
|
||||
}
|
||||
|
@ -1139,12 +1142,14 @@ static void CON_Print(char *msg)
|
|||
{
|
||||
con_cy--;
|
||||
CON_Linefeed();
|
||||
color = '\x80';
|
||||
controlchars = 0;
|
||||
}
|
||||
else if (*msg == '\n') // linefeed
|
||||
{
|
||||
CON_Linefeed();
|
||||
controlchars = 0;
|
||||
con_line[con_cx++] = color;
|
||||
controlchars = 1;
|
||||
}
|
||||
else if (*msg == ' ') // space
|
||||
{
|
||||
|
@ -1152,7 +1157,8 @@ static void CON_Print(char *msg)
|
|||
if (con_cx - controlchars >= con_width-11)
|
||||
{
|
||||
CON_Linefeed();
|
||||
controlchars = 0;
|
||||
con_line[con_cx++] = color;
|
||||
controlchars = 1;
|
||||
}
|
||||
}
|
||||
else if (*msg == '\t')
|
||||
|
@ -1167,7 +1173,8 @@ static void CON_Print(char *msg)
|
|||
if (con_cx - controlchars >= con_width-11)
|
||||
{
|
||||
CON_Linefeed();
|
||||
controlchars = 0;
|
||||
con_line[con_cx++] = color;
|
||||
controlchars = 1;
|
||||
}
|
||||
}
|
||||
msg++;
|
||||
|
@ -1184,7 +1191,8 @@ static void CON_Print(char *msg)
|
|||
if ((con_cx - controlchars) + l > con_width-11)
|
||||
{
|
||||
CON_Linefeed();
|
||||
controlchars = 0;
|
||||
con_line[con_cx++] = color;
|
||||
controlchars = 1;
|
||||
}
|
||||
|
||||
// a word at a time
|
||||
|
@ -1539,7 +1547,6 @@ static void CON_DrawConsole(void)
|
|||
i = con_cy - con_scrollup;
|
||||
|
||||
// skip the last empty line due to the cursor being at the start of a new line
|
||||
if (!con_scrollup && !con_cx)
|
||||
i--;
|
||||
|
||||
i -= (con_curlines - minheight) / charheight;
|
||||
|
|
|
@ -2415,6 +2415,8 @@ static void CL_RemovePlayer(INT32 playernum, INT32 reason)
|
|||
|
||||
#ifdef HAVE_BLUA
|
||||
LUAh_PlayerQuit(&players[playernum], reason); // Lua hook for player quitting
|
||||
#else
|
||||
(void)reason;
|
||||
#endif
|
||||
|
||||
// Reset player data
|
||||
|
@ -4561,7 +4563,7 @@ void TryRunTics(tic_t realtics)
|
|||
|
||||
if (realtics >= 1)
|
||||
{
|
||||
COM_BufExecute();
|
||||
COM_BufTicker();
|
||||
if (mapchangepending)
|
||||
D_MapChange(-1, 0, ultimatemode, false, 2, false, fromlevelselect); // finish the map change
|
||||
}
|
||||
|
|
36
src/d_main.c
36
src/d_main.c
|
@ -176,37 +176,11 @@ void D_PostEvent_end(void) {};
|
|||
#endif
|
||||
|
||||
// modifier keys
|
||||
// Now handled in I_OsPolling
|
||||
UINT8 shiftdown = 0; // 0x1 left, 0x2 right
|
||||
UINT8 ctrldown = 0; // 0x1 left, 0x2 right
|
||||
UINT8 altdown = 0; // 0x1 left, 0x2 right
|
||||
boolean capslock = 0; // gee i wonder what this does.
|
||||
//
|
||||
// D_ModifierKeyResponder
|
||||
// Sets global shift/ctrl/alt variables, never actually eats events
|
||||
//
|
||||
static inline void D_ModifierKeyResponder(event_t *ev)
|
||||
{
|
||||
if (ev->type == ev_keydown || ev->type == ev_console) switch (ev->data1)
|
||||
{
|
||||
case KEY_LSHIFT: shiftdown |= 0x1; return;
|
||||
case KEY_RSHIFT: shiftdown |= 0x2; return;
|
||||
case KEY_LCTRL: ctrldown |= 0x1; return;
|
||||
case KEY_RCTRL: ctrldown |= 0x2; return;
|
||||
case KEY_LALT: altdown |= 0x1; return;
|
||||
case KEY_RALT: altdown |= 0x2; return;
|
||||
default: return;
|
||||
}
|
||||
else if (ev->type == ev_keyup) switch (ev->data1)
|
||||
{
|
||||
case KEY_LSHIFT: shiftdown &= ~0x1; return;
|
||||
case KEY_RSHIFT: shiftdown &= ~0x2; return;
|
||||
case KEY_LCTRL: ctrldown &= ~0x1; return;
|
||||
case KEY_RCTRL: ctrldown &= ~0x2; return;
|
||||
case KEY_LALT: altdown &= ~0x1; return;
|
||||
case KEY_RALT: altdown &= ~0x2; return;
|
||||
default: return;
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// D_ProcessEvents
|
||||
|
@ -220,9 +194,6 @@ void D_ProcessEvents(void)
|
|||
{
|
||||
ev = &events[eventtail];
|
||||
|
||||
// Set global shift/ctrl/alt down variables
|
||||
D_ModifierKeyResponder(ev); // never eats events
|
||||
|
||||
// Screenshots over everything so that they can be taken anywhere.
|
||||
if (M_ScreenshotResponder(ev))
|
||||
continue; // ate the event
|
||||
|
@ -726,7 +697,6 @@ void D_StartTitle(void)
|
|||
paused = false;
|
||||
advancedemo = false;
|
||||
F_StartTitleScreen();
|
||||
CON_ToggleOff();
|
||||
|
||||
// Reset the palette
|
||||
if (rendermode != render_none)
|
||||
|
@ -1396,13 +1366,13 @@ void D_SRB2Main(void)
|
|||
}
|
||||
else if (M_CheckParm("-skipintro"))
|
||||
{
|
||||
CON_ToggleOff();
|
||||
CON_ClearHUD();
|
||||
F_StartTitleScreen();
|
||||
}
|
||||
else
|
||||
F_StartIntro(); // Tails 03-03-2002
|
||||
|
||||
CON_ToggleOff();
|
||||
|
||||
if (dedicated && server)
|
||||
{
|
||||
pagename = "TITLESKY";
|
||||
|
|
|
@ -1831,9 +1831,6 @@ static void Got_Mapcmd(UINT8 **cp, INT32 playernum)
|
|||
CONS_Printf(M_GetText("Speeding off to level...\n"));
|
||||
}
|
||||
|
||||
CON_ToggleOff();
|
||||
CON_ClearHUD();
|
||||
|
||||
if (demoplayback && !timingdemo)
|
||||
precache = false;
|
||||
|
||||
|
|
|
@ -444,7 +444,6 @@ void F_StartIntro(void)
|
|||
gameaction = ga_nothing;
|
||||
paused = false;
|
||||
CON_ToggleOff();
|
||||
CON_ClearHUD();
|
||||
F_NewCutscene(introtext[0]);
|
||||
|
||||
intro_scenenum = 0;
|
||||
|
@ -1146,7 +1145,6 @@ void F_StartCredits(void)
|
|||
gameaction = ga_nothing;
|
||||
paused = false;
|
||||
CON_ToggleOff();
|
||||
CON_ClearHUD();
|
||||
S_StopMusic();
|
||||
|
||||
S_ChangeMusicInternal("credit", false);
|
||||
|
@ -1192,16 +1190,34 @@ void F_CreditDrawer(void)
|
|||
if (FixedMul(y,vid.dupy) > vid.height)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void F_CreditTicker(void)
|
||||
{
|
||||
// "Simulate" the drawing of the credits so that dedicated mode doesn't get stuck
|
||||
UINT16 i;
|
||||
fixed_t y = (80<<FRACBITS) - 5*(animtimer<<FRACBITS)/8;
|
||||
|
||||
// Draw credits text on top
|
||||
for (i = 0; credits[i]; i++)
|
||||
{
|
||||
switch(credits[i][0])
|
||||
{
|
||||
case 0: y += 80<<FRACBITS; break;
|
||||
case 1: y += 30<<FRACBITS; break;
|
||||
default: y += 12<<FRACBITS; break;
|
||||
}
|
||||
if (FixedMul(y,vid.dupy) > vid.height)
|
||||
break;
|
||||
}
|
||||
|
||||
// Do this here rather than in the drawer you doofus! (this is why dedicated mode broke at credits)
|
||||
if (!credits[i] && y <= 120<<FRACBITS && !finalecount)
|
||||
{
|
||||
timetonext = 5*TICRATE+1;
|
||||
finalecount = 5*TICRATE;
|
||||
}
|
||||
}
|
||||
|
||||
void F_CreditTicker(void)
|
||||
{
|
||||
if (timetonext)
|
||||
timetonext--;
|
||||
else
|
||||
|
@ -1295,7 +1311,6 @@ void F_StartGameEvaluation(void)
|
|||
gameaction = ga_nothing;
|
||||
paused = false;
|
||||
CON_ToggleOff();
|
||||
CON_ClearHUD();
|
||||
|
||||
finalecount = 0;
|
||||
}
|
||||
|
@ -1405,7 +1420,6 @@ void F_StartGameEnd(void)
|
|||
gameaction = ga_nothing;
|
||||
paused = false;
|
||||
CON_ToggleOff();
|
||||
CON_ClearHUD();
|
||||
S_StopMusic();
|
||||
|
||||
// In case menus are still up?!!
|
||||
|
@ -1608,7 +1622,6 @@ void F_StartContinue(void)
|
|||
keypressed = false;
|
||||
paused = false;
|
||||
CON_ToggleOff();
|
||||
CON_ClearHUD();
|
||||
|
||||
// In case menus are still up?!!
|
||||
M_ClearMenus(true);
|
||||
|
@ -1779,8 +1792,6 @@ void F_StartCustomCutscene(INT32 cutscenenum, boolean precutscene, boolean reset
|
|||
|
||||
F_NewCutscene(cutscenes[cutscenenum]->scene[0].text);
|
||||
|
||||
CON_ClearHUD();
|
||||
|
||||
cutsceneover = false;
|
||||
runningprecutscene = precutscene;
|
||||
precutresetplayer = resetplayer;
|
||||
|
|
|
@ -4246,10 +4246,43 @@ static void HWR_DrawSpriteShadow(gr_vissprite_t *spr, GLPatch_t *gpatch, float t
|
|||
}
|
||||
}
|
||||
|
||||
// This is expecting a pointer to an array containing 4 wallVerts for a sprite
|
||||
static void HWR_RotateSpritePolyToAim(gr_vissprite_t *spr, FOutVector *wallVerts)
|
||||
{
|
||||
if (cv_grspritebillboarding.value && spr && spr->mobj && wallVerts)
|
||||
{
|
||||
float basey = FIXED_TO_FLOAT(spr->mobj->z);
|
||||
float lowy = wallVerts[0].y;
|
||||
if (P_MobjFlip(spr->mobj) == -1)
|
||||
{
|
||||
basey = FIXED_TO_FLOAT(spr->mobj->z + spr->mobj->height);
|
||||
}
|
||||
// Rotate sprites to fully billboard with the camera
|
||||
// X, Y, AND Z need to be manipulated for the polys to rotate around the
|
||||
// origin, because of how the origin setting works I believe that should
|
||||
// be mobj->z or mobj->z + mobj->height
|
||||
wallVerts[2].y = wallVerts[3].y = (spr->ty - basey) * gr_viewludsin + basey;
|
||||
wallVerts[0].y = wallVerts[1].y = (lowy - basey) * gr_viewludsin + basey;
|
||||
// translate back to be around 0 before translating back
|
||||
wallVerts[3].x += ((spr->ty - basey) * gr_viewludcos) * gr_viewcos;
|
||||
wallVerts[2].x += ((spr->ty - basey) * gr_viewludcos) * gr_viewcos;
|
||||
|
||||
wallVerts[0].x += ((lowy - basey) * gr_viewludcos) * gr_viewcos;
|
||||
wallVerts[1].x += ((lowy - basey) * gr_viewludcos) * gr_viewcos;
|
||||
|
||||
wallVerts[3].z += ((spr->ty - basey) * gr_viewludcos) * gr_viewsin;
|
||||
wallVerts[2].z += ((spr->ty - basey) * gr_viewludcos) * gr_viewsin;
|
||||
|
||||
wallVerts[0].z += ((lowy - basey) * gr_viewludcos) * gr_viewsin;
|
||||
wallVerts[1].z += ((lowy - basey) * gr_viewludcos) * gr_viewsin;
|
||||
}
|
||||
}
|
||||
|
||||
static void HWR_SplitSprite(gr_vissprite_t *spr)
|
||||
{
|
||||
float this_scale = 1.0f;
|
||||
FOutVector wallVerts[4];
|
||||
FOutVector baseWallVerts[4]; // This is what the verts should end up as
|
||||
GLPatch_t *gpatch;
|
||||
FSurfaceInfo Surf;
|
||||
const boolean hires = (spr->mobj && spr->mobj->skin && ((skin_t *)spr->mobj->skin)->flags & SF_HIRES);
|
||||
|
@ -4262,11 +4295,13 @@ static void HWR_SplitSprite(gr_vissprite_t *spr)
|
|||
float realtop, realbot, top, bot;
|
||||
float towtop, towbot, towmult;
|
||||
float bheight;
|
||||
float realheight, heightmult;
|
||||
const sector_t *sector = spr->mobj->subsector->sector;
|
||||
const lightlist_t *list = sector->lightlist;
|
||||
#ifdef ESLOPE
|
||||
float endrealtop, endrealbot, endtop, endbot;
|
||||
float endbheight;
|
||||
float endrealheight;
|
||||
fixed_t temp;
|
||||
fixed_t v1x, v1y, v2x, v2y;
|
||||
#endif
|
||||
|
@ -4299,16 +4334,16 @@ static void HWR_SplitSprite(gr_vissprite_t *spr)
|
|||
HWR_DrawSpriteShadow(spr, gpatch, this_scale);
|
||||
}
|
||||
|
||||
wallVerts[0].x = wallVerts[3].x = spr->x1;
|
||||
wallVerts[2].x = wallVerts[1].x = spr->x2;
|
||||
wallVerts[0].z = wallVerts[3].z = spr->z1;
|
||||
wallVerts[1].z = wallVerts[2].z = spr->z2;
|
||||
baseWallVerts[0].x = baseWallVerts[3].x = spr->x1;
|
||||
baseWallVerts[2].x = baseWallVerts[1].x = spr->x2;
|
||||
baseWallVerts[0].z = baseWallVerts[3].z = spr->z1;
|
||||
baseWallVerts[1].z = baseWallVerts[2].z = spr->z2;
|
||||
|
||||
wallVerts[2].y = wallVerts[3].y = spr->ty;
|
||||
baseWallVerts[2].y = baseWallVerts[3].y = spr->ty;
|
||||
if (spr->mobj && fabsf(this_scale - 1.0f) > 1.0E-36f)
|
||||
wallVerts[0].y = wallVerts[1].y = spr->ty - gpatch->height * this_scale;
|
||||
baseWallVerts[0].y = baseWallVerts[1].y = spr->ty - gpatch->height * this_scale;
|
||||
else
|
||||
wallVerts[0].y = wallVerts[1].y = spr->ty - gpatch->height;
|
||||
baseWallVerts[0].y = baseWallVerts[1].y = spr->ty - gpatch->height;
|
||||
|
||||
v1x = FLOAT_TO_FIXED(spr->x1);
|
||||
v1y = FLOAT_TO_FIXED(spr->z1);
|
||||
|
@ -4317,44 +4352,56 @@ static void HWR_SplitSprite(gr_vissprite_t *spr)
|
|||
|
||||
if (spr->flip)
|
||||
{
|
||||
wallVerts[0].sow = wallVerts[3].sow = gpatch->max_s;
|
||||
wallVerts[2].sow = wallVerts[1].sow = 0;
|
||||
}else{
|
||||
wallVerts[0].sow = wallVerts[3].sow = 0;
|
||||
wallVerts[2].sow = wallVerts[1].sow = gpatch->max_s;
|
||||
baseWallVerts[0].sow = baseWallVerts[3].sow = gpatch->max_s;
|
||||
baseWallVerts[2].sow = baseWallVerts[1].sow = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
baseWallVerts[0].sow = baseWallVerts[3].sow = 0;
|
||||
baseWallVerts[2].sow = baseWallVerts[1].sow = gpatch->max_s;
|
||||
}
|
||||
|
||||
// flip the texture coords (look familiar?)
|
||||
if (spr->vflip)
|
||||
{
|
||||
wallVerts[3].tow = wallVerts[2].tow = gpatch->max_t;
|
||||
wallVerts[0].tow = wallVerts[1].tow = 0;
|
||||
}else{
|
||||
wallVerts[3].tow = wallVerts[2].tow = 0;
|
||||
wallVerts[0].tow = wallVerts[1].tow = gpatch->max_t;
|
||||
baseWallVerts[3].tow = baseWallVerts[2].tow = gpatch->max_t;
|
||||
baseWallVerts[0].tow = baseWallVerts[1].tow = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
baseWallVerts[3].tow = baseWallVerts[2].tow = 0;
|
||||
baseWallVerts[0].tow = baseWallVerts[1].tow = gpatch->max_t;
|
||||
}
|
||||
|
||||
// if it has a dispoffset, push it a little towards the camera
|
||||
if (spr->dispoffset) {
|
||||
float co = -gr_viewcos*(0.05f*spr->dispoffset);
|
||||
float si = -gr_viewsin*(0.05f*spr->dispoffset);
|
||||
wallVerts[0].z = wallVerts[3].z = wallVerts[0].z+si;
|
||||
wallVerts[1].z = wallVerts[2].z = wallVerts[1].z+si;
|
||||
wallVerts[0].x = wallVerts[3].x = wallVerts[0].x+co;
|
||||
wallVerts[1].x = wallVerts[2].x = wallVerts[1].x+co;
|
||||
baseWallVerts[0].z = baseWallVerts[3].z = baseWallVerts[0].z+si;
|
||||
baseWallVerts[1].z = baseWallVerts[2].z = baseWallVerts[1].z+si;
|
||||
baseWallVerts[0].x = baseWallVerts[3].x = baseWallVerts[0].x+co;
|
||||
baseWallVerts[1].x = baseWallVerts[2].x = baseWallVerts[1].x+co;
|
||||
}
|
||||
|
||||
realtop = top = wallVerts[3].y;
|
||||
realbot = bot = wallVerts[0].y;
|
||||
towtop = wallVerts[3].tow;
|
||||
towbot = wallVerts[0].tow;
|
||||
// Let dispoffset work first since this adjust each vertex
|
||||
HWR_RotateSpritePolyToAim(spr, baseWallVerts);
|
||||
|
||||
realtop = top = baseWallVerts[3].y;
|
||||
realbot = bot = baseWallVerts[0].y;
|
||||
towtop = baseWallVerts[3].tow;
|
||||
towbot = baseWallVerts[0].tow;
|
||||
towmult = (towbot - towtop) / (top - bot);
|
||||
|
||||
#ifdef ESLOPE
|
||||
endrealtop = endtop = wallVerts[2].y;
|
||||
endrealbot = endbot = wallVerts[1].y;
|
||||
endrealtop = endtop = baseWallVerts[2].y;
|
||||
endrealbot = endbot = baseWallVerts[1].y;
|
||||
#endif
|
||||
|
||||
// copy the contents of baseWallVerts into the drawn wallVerts array
|
||||
// baseWallVerts is used to know the final shape to easily get the vertex
|
||||
// co-ordinates
|
||||
memcpy(wallVerts, baseWallVerts, sizeof(baseWallVerts));
|
||||
|
||||
if (!cv_translucency.value) // translucency disabled
|
||||
{
|
||||
Surf.FlatColor.s.alpha = 0xFF;
|
||||
|
@ -4481,12 +4528,53 @@ static void HWR_SplitSprite(gr_vissprite_t *spr)
|
|||
wallVerts[2].y = endtop;
|
||||
wallVerts[0].y = bot;
|
||||
wallVerts[1].y = endbot;
|
||||
|
||||
// The x and y only need to be adjusted in the case that it's not a papersprite
|
||||
if (cv_grspritebillboarding.value && spr->mobj)
|
||||
{
|
||||
// Get the x and z of the vertices so billboarding draws correctly
|
||||
realheight = realbot - realtop;
|
||||
endrealheight = endrealbot - endrealtop;
|
||||
heightmult = (realtop - top) / realheight;
|
||||
wallVerts[3].x = baseWallVerts[3].x + (baseWallVerts[3].x - baseWallVerts[0].x) * heightmult;
|
||||
wallVerts[3].z = baseWallVerts[3].z + (baseWallVerts[3].z - baseWallVerts[0].z) * heightmult;
|
||||
|
||||
heightmult = (endrealtop - endtop) / endrealheight;
|
||||
wallVerts[2].x = baseWallVerts[2].x + (baseWallVerts[2].x - baseWallVerts[1].x) * heightmult;
|
||||
wallVerts[2].z = baseWallVerts[2].z + (baseWallVerts[2].z - baseWallVerts[1].z) * heightmult;
|
||||
|
||||
heightmult = (realtop - bot) / realheight;
|
||||
wallVerts[0].x = baseWallVerts[3].x + (baseWallVerts[3].x - baseWallVerts[0].x) * heightmult;
|
||||
wallVerts[0].z = baseWallVerts[3].z + (baseWallVerts[3].z - baseWallVerts[0].z) * heightmult;
|
||||
|
||||
heightmult = (endrealtop - endbot) / endrealheight;
|
||||
wallVerts[1].x = baseWallVerts[2].x + (baseWallVerts[2].x - baseWallVerts[1].x) * heightmult;
|
||||
wallVerts[1].z = baseWallVerts[2].z + (baseWallVerts[2].z - baseWallVerts[1].z) * heightmult;
|
||||
}
|
||||
#else
|
||||
wallVerts[3].tow = wallVerts[2].tow = towtop + ((realtop - top) * towmult);
|
||||
wallVerts[0].tow = wallVerts[1].tow = towtop + ((realtop - bot) * towmult);
|
||||
|
||||
wallVerts[2].y = wallVerts[3].y = top;
|
||||
wallVerts[0].y = wallVerts[1].y = bot;
|
||||
|
||||
// The x and y only need to be adjusted in the case that it's not a papersprite
|
||||
if (cv_grspritebillboarding.value && spr->mobj)
|
||||
{
|
||||
// Get the x and z of the vertices so billboarding draws correctly
|
||||
realheight = realbot - realtop;
|
||||
heightmult = (realtop - top) / realheight;
|
||||
wallVerts[3].x = baseWallVerts[3].x + (baseWallVerts[3].x - baseWallVerts[0].x) * heightmult;
|
||||
wallVerts[3].z = baseWallVerts[3].z + (baseWallVerts[3].z - baseWallVerts[0].z) * heightmult;
|
||||
wallVerts[2].x = baseWallVerts[2].x + (baseWallVerts[2].x - baseWallVerts[1].x) * heightmult;
|
||||
wallVerts[2].z = baseWallVerts[2].z + (baseWallVerts[2].z - baseWallVerts[1].z) * heightmult;
|
||||
|
||||
heightmult = (realtop - bot) / realheight;
|
||||
wallVerts[0].x = baseWallVerts[3].x + (baseWallVerts[3].x - baseWallVerts[0].x) * heightmult;
|
||||
wallVerts[0].z = baseWallVerts[3].z + (baseWallVerts[3].z - baseWallVerts[0].z) * heightmult;
|
||||
wallVerts[1].x = baseWallVerts[2].x + (baseWallVerts[2].x - baseWallVerts[1].x) * heightmult;
|
||||
wallVerts[1].z = baseWallVerts[2].z + (baseWallVerts[2].z - baseWallVerts[1].z) * heightmult;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (colormap)
|
||||
|
@ -4655,6 +4743,9 @@ static void HWR_DrawSprite(gr_vissprite_t *spr)
|
|||
wallVerts[1].x = wallVerts[2].x = wallVerts[1].x+co;
|
||||
}
|
||||
|
||||
// Let dispoffset work first since this adjust each vertex
|
||||
HWR_RotateSpritePolyToAim(spr, wallVerts);
|
||||
|
||||
// This needs to be AFTER the shadows so that the regular sprites aren't drawn completely black.
|
||||
// sprite lighting by modulating the RGB components
|
||||
/// \todo coloured
|
||||
|
@ -4736,6 +4827,9 @@ static inline void HWR_DrawPrecipitationSprite(gr_vissprite_t *spr)
|
|||
wallVerts[0].z = wallVerts[3].z = spr->z1;
|
||||
wallVerts[1].z = wallVerts[2].z = spr->z2;
|
||||
|
||||
// Let dispoffset work first since this adjust each vertex
|
||||
HWR_RotateSpritePolyToAim(spr, wallVerts);
|
||||
|
||||
wallVerts[0].sow = wallVerts[3].sow = 0;
|
||||
wallVerts[2].sow = wallVerts[1].sow = gpatch->max_s;
|
||||
|
||||
|
|
|
@ -95,6 +95,7 @@ extern consvar_t cv_grcorrecttricks;
|
|||
extern consvar_t cv_voodoocompatibility;
|
||||
extern consvar_t cv_grfovchange;
|
||||
extern consvar_t cv_grsolvetjoin;
|
||||
extern consvar_t cv_grspritebillboarding;
|
||||
|
||||
extern float gr_viewwidth, gr_viewheight, gr_baseviewwindowy;
|
||||
|
||||
|
|
|
@ -1072,7 +1072,9 @@ static INT16 typelines = 1; // number of drawfill lines we need when drawing the
|
|||
//
|
||||
boolean HU_Responder(event_t *ev)
|
||||
{
|
||||
#ifndef NONET
|
||||
INT32 c=0;
|
||||
#endif
|
||||
|
||||
if (ev->type != ev_keydown)
|
||||
return false;
|
||||
|
@ -1099,19 +1101,9 @@ boolean HU_Responder(event_t *ev)
|
|||
return false;
|
||||
}*/ //We don't actually care about that unless we get splitscreen netgames. :V
|
||||
|
||||
#ifndef NONET
|
||||
c = (INT32)ev->data1;
|
||||
|
||||
// capslock (now handled outside of chat on so that it works everytime......)
|
||||
if (c && c == KEY_CAPSLOCK) // it's a toggle.
|
||||
{
|
||||
if (capslock)
|
||||
capslock = false;
|
||||
else
|
||||
capslock = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifndef NONET
|
||||
if (!chat_on)
|
||||
{
|
||||
// enter chat mode
|
||||
|
|
|
@ -612,7 +612,7 @@ static boolean SOCK_Get(void)
|
|||
if (c != ERRSOCKET)
|
||||
{
|
||||
// find remote node number
|
||||
for (j = 0; j <= MAXNETNODES; j++) //include LAN
|
||||
for (j = 1; j <= MAXNETNODES; j++) //include LAN
|
||||
{
|
||||
if (SOCK_cmpaddr(&fromaddress, &clientaddress[j], 0))
|
||||
{
|
||||
|
@ -1340,8 +1340,12 @@ static SINT8 SOCK_NetMakeNodewPort(const char *address, const char *port)
|
|||
while (runp != NULL)
|
||||
{
|
||||
// find ip of the server
|
||||
if (sendto(mysockets[0], NULL, 0, 0, runp->ai_addr, runp->ai_addrlen) == 0)
|
||||
{
|
||||
memcpy(&clientaddress[newnode], runp->ai_addr, runp->ai_addrlen);
|
||||
runp = NULL;
|
||||
break;
|
||||
}
|
||||
runp = runp->ai_next;
|
||||
}
|
||||
I_freeaddrinfo(ai);
|
||||
return newnode;
|
||||
|
|
121
src/m_misc.c
121
src/m_misc.c
|
@ -93,6 +93,7 @@ typedef off_t off64_t;
|
|||
#ifdef PNG_WRITE_SUPPORTED
|
||||
#define USE_PNG // Only actually use PNG if write is supported.
|
||||
#if defined (PNG_WRITE_APNG_SUPPORTED) //|| !defined(PNG_STATIC)
|
||||
#include "apng.h"
|
||||
#define USE_APNG
|
||||
#endif
|
||||
// See hardware/hw_draw.c for a similar check to this one.
|
||||
|
@ -792,13 +793,13 @@ static inline void M_PNGImage(png_structp png_ptr, png_infop png_info_ptr, PNG_C
|
|||
#ifdef USE_APNG
|
||||
static png_structp apng_ptr = NULL;
|
||||
static png_infop apng_info_ptr = NULL;
|
||||
static apng_infop apng_ainfo_ptr = NULL;
|
||||
static png_FILE_p apng_FILE = NULL;
|
||||
static png_uint_32 apng_frames = 0;
|
||||
static png_byte acTL_cn[5] = { 97, 99, 84, 76, '\0'};
|
||||
#ifdef PNG_STATIC // Win32 build have static libpng
|
||||
#define apng_set_acTL png_set_acTL
|
||||
#define apng_write_frame_head png_write_frame_head
|
||||
#define apng_write_frame_tail png_write_frame_tail
|
||||
#define aPNG_set_acTL png_set_acTL
|
||||
#define aPNG_write_frame_head png_write_frame_head
|
||||
#define aPNG_write_frame_tail png_write_frame_tail
|
||||
#else // outside libpng may not have apng support
|
||||
|
||||
#ifndef PNG_WRITE_APNG_SUPPORTED // libpng header may not have apng patch
|
||||
|
@ -835,20 +836,20 @@ static png_byte acTL_cn[5] = { 97, 99, 84, 76, '\0'};
|
|||
#endif
|
||||
|
||||
#endif
|
||||
typedef PNG_EXPORT(png_uint_32, (*P_png_set_acTL)) PNGARG((png_structp png_ptr,
|
||||
png_infop info_ptr, png_uint_32 num_frames, png_uint_32 num_plays));
|
||||
typedef PNG_EXPORT (void, (*P_png_write_frame_head)) PNGARG((png_structp png_ptr,
|
||||
typedef png_uint_32 (*P_png_set_acTL) (png_structp png_ptr,
|
||||
png_infop info_ptr, png_uint_32 num_frames, png_uint_32 num_plays);
|
||||
typedef void (*P_png_write_frame_head) (png_structp png_ptr,
|
||||
png_infop info_ptr, png_bytepp row_pointers,
|
||||
png_uint_32 width, png_uint_32 height,
|
||||
png_uint_32 x_offset, png_uint_32 y_offset,
|
||||
png_uint_16 delay_num, png_uint_16 delay_den, png_byte dispose_op,
|
||||
png_byte blend_op));
|
||||
png_byte blend_op);
|
||||
|
||||
typedef PNG_EXPORT (void, (*P_png_write_frame_tail)) PNGARG((png_structp png_ptr,
|
||||
png_infop info_ptr));
|
||||
static P_png_set_acTL apng_set_acTL = NULL;
|
||||
static P_png_write_frame_head apng_write_frame_head = NULL;
|
||||
static P_png_write_frame_tail apng_write_frame_tail = NULL;
|
||||
typedef void (*P_png_write_frame_tail) (png_structp png_ptr,
|
||||
png_infop info_ptr);
|
||||
static P_png_set_acTL aPNG_set_acTL = NULL;
|
||||
static P_png_write_frame_head aPNG_write_frame_head = NULL;
|
||||
static P_png_write_frame_tail aPNG_write_frame_tail = NULL;
|
||||
#endif
|
||||
|
||||
static inline boolean M_PNGLib(void)
|
||||
|
@ -857,7 +858,7 @@ static inline boolean M_PNGLib(void)
|
|||
return true;
|
||||
#else
|
||||
static void *pnglib = NULL;
|
||||
if (apng_set_acTL && apng_write_frame_head && apng_write_frame_tail)
|
||||
if (aPNG_set_acTL && aPNG_write_frame_head && aPNG_write_frame_tail)
|
||||
return true;
|
||||
if (pnglib)
|
||||
return false;
|
||||
|
@ -877,16 +878,16 @@ static inline boolean M_PNGLib(void)
|
|||
if (!pnglib)
|
||||
return false;
|
||||
#ifdef HAVE_SDL
|
||||
apng_set_acTL = hwSym("png_set_acTL", pnglib);
|
||||
apng_write_frame_head = hwSym("png_write_frame_head", pnglib);
|
||||
apng_write_frame_tail = hwSym("png_write_frame_tail", pnglib);
|
||||
aPNG_set_acTL = hwSym("png_set_acTL", pnglib);
|
||||
aPNG_write_frame_head = hwSym("png_write_frame_head", pnglib);
|
||||
aPNG_write_frame_tail = hwSym("png_write_frame_tail", pnglib);
|
||||
#endif
|
||||
#ifdef _WIN32
|
||||
apng_set_acTL = GetProcAddress("png_set_acTL", pnglib);
|
||||
apng_write_frame_head = GetProcAddress("png_write_frame_head", pnglib);
|
||||
apng_write_frame_tail = GetProcAddress("png_write_frame_tail", pnglib);
|
||||
aPNG_set_acTL = GetProcAddress("png_set_acTL", pnglib);
|
||||
aPNG_write_frame_head = GetProcAddress("png_write_frame_head", pnglib);
|
||||
aPNG_write_frame_tail = GetProcAddress("png_write_frame_tail", pnglib);
|
||||
#endif
|
||||
return (apng_set_acTL && apng_write_frame_head && apng_write_frame_tail);
|
||||
return (aPNG_set_acTL && aPNG_write_frame_head && aPNG_write_frame_tail);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -900,11 +901,6 @@ static void M_PNGFrame(png_structp png_ptr, png_infop png_info_ptr, png_bytep pn
|
|||
|
||||
apng_frames++;
|
||||
|
||||
#ifndef PNG_STATIC
|
||||
if (apng_set_acTL)
|
||||
#endif
|
||||
apng_set_acTL(apng_ptr, apng_info_ptr, apng_frames, 0);
|
||||
|
||||
for (y = 0; y < height; y++)
|
||||
{
|
||||
row_pointers[y] = png_buf;
|
||||
|
@ -912,9 +908,9 @@ static void M_PNGFrame(png_structp png_ptr, png_infop png_info_ptr, png_bytep pn
|
|||
}
|
||||
|
||||
#ifndef PNG_STATIC
|
||||
if (apng_write_frame_head)
|
||||
if (aPNG_write_frame_head)
|
||||
#endif
|
||||
apng_write_frame_head(apng_ptr, apng_info_ptr, row_pointers,
|
||||
aPNG_write_frame_head(apng_ptr, apng_info_ptr, row_pointers,
|
||||
vid.width, /* width */
|
||||
height, /* height */
|
||||
0, /* x offset */
|
||||
|
@ -927,57 +923,21 @@ static void M_PNGFrame(png_structp png_ptr, png_infop png_info_ptr, png_bytep pn
|
|||
png_write_image(png_ptr, row_pointers);
|
||||
|
||||
#ifndef PNG_STATIC
|
||||
if (apng_write_frame_tail)
|
||||
if (aPNG_write_frame_tail)
|
||||
#endif
|
||||
apng_write_frame_tail(apng_ptr, apng_info_ptr);
|
||||
aPNG_write_frame_tail(apng_ptr, apng_info_ptr);
|
||||
|
||||
png_free(png_ptr, (png_voidp)row_pointers);
|
||||
}
|
||||
|
||||
static inline boolean M_PNGfind_acTL(void)
|
||||
static void M_PNGfix_acTL(png_structp png_ptr, png_infop png_info_ptr,
|
||||
apng_infop png_ainfo_ptr)
|
||||
{
|
||||
png_byte cn[8]; // 4 bytes for len then 4 byes for name
|
||||
long endpos = ftell(apng_FILE); // not the real end of file, just what of libpng wrote
|
||||
for (fseek(apng_FILE, 0, SEEK_SET); // let go to the start of the file
|
||||
ftell(apng_FILE)+12 < endpos; // let not go over the file bound
|
||||
fseek(apng_FILE, 1, SEEK_CUR) // we went 8 steps back and now we go 1 step forward
|
||||
)
|
||||
{
|
||||
if (fread(cn, sizeof(cn), 1, apng_FILE) != 1) // read 8 bytes
|
||||
return false; // failed to read data
|
||||
if (fseek(apng_FILE, -8, SEEK_CUR) != 0) //rewind 8 bytes
|
||||
return false; // failed to rewird
|
||||
if (!png_memcmp(cn+4, acTL_cn, 4)) //cmp for chuck header
|
||||
return true; // found it
|
||||
}
|
||||
return false; // acTL chuck not found
|
||||
}
|
||||
|
||||
static void M_PNGfix_acTL(png_structp png_ptr, png_infop png_info_ptr)
|
||||
{
|
||||
png_byte data[16];
|
||||
long oldpos;
|
||||
|
||||
#ifndef PNG_STATIC
|
||||
if (apng_set_acTL)
|
||||
#endif
|
||||
apng_set_acTL(png_ptr, png_info_ptr, apng_frames, 0);
|
||||
apng_set_acTL(png_ptr, png_info_ptr, png_ainfo_ptr, apng_frames, 0);
|
||||
|
||||
#ifndef NO_PNG_DEBUG
|
||||
png_debug(1, "in png_write_acTL\n");
|
||||
#endif
|
||||
|
||||
png_ptr->num_frames_to_write = apng_frames;
|
||||
|
||||
png_save_uint_32(data, apng_frames);
|
||||
png_save_uint_32(data + 4, 0);
|
||||
|
||||
oldpos = ftell(apng_FILE);
|
||||
|
||||
if (M_PNGfind_acTL())
|
||||
png_write_chunk(png_ptr, (png_bytep)acTL_cn, data, (png_size_t)8);
|
||||
|
||||
fseek(apng_FILE, oldpos, SEEK_SET);
|
||||
}
|
||||
|
||||
static boolean M_SetupaPNG(png_const_charp filename, png_bytep pal)
|
||||
|
@ -1009,6 +969,16 @@ static boolean M_SetupaPNG(png_const_charp filename, png_bytep pal)
|
|||
return false;
|
||||
}
|
||||
|
||||
apng_ainfo_ptr = apng_create_info_struct(apng_ptr);
|
||||
if (!apng_ainfo_ptr)
|
||||
{
|
||||
CONS_Debug(DBG_RENDER, "M_StartMovie: Error on allocate for apng\n");
|
||||
png_destroy_write_struct(&apng_ptr, &apng_info_ptr);
|
||||
fclose(apng_FILE);
|
||||
remove(filename);
|
||||
return false;
|
||||
}
|
||||
|
||||
png_init_io(apng_ptr, apng_FILE);
|
||||
|
||||
#ifdef PNG_SET_USER_LIMITS_SUPPORTED
|
||||
|
@ -1026,12 +996,11 @@ static boolean M_SetupaPNG(png_const_charp filename, png_bytep pal)
|
|||
|
||||
M_PNGText(apng_ptr, apng_info_ptr, true);
|
||||
|
||||
#ifndef PNG_STATIC
|
||||
if (apng_set_acTL)
|
||||
#endif
|
||||
apng_set_acTL(apng_ptr, apng_info_ptr, PNG_UINT_31_MAX, 0);
|
||||
apng_set_set_acTL_fn(apng_ptr, apng_ainfo_ptr, aPNG_set_acTL);
|
||||
|
||||
png_write_info(apng_ptr, apng_info_ptr);
|
||||
apng_set_acTL(apng_ptr, apng_info_ptr, apng_ainfo_ptr, PNG_UINT_31_MAX, 0);
|
||||
|
||||
apng_write_info(apng_ptr, apng_info_ptr, apng_ainfo_ptr);
|
||||
|
||||
apng_frames = 0;
|
||||
|
||||
|
@ -1234,8 +1203,8 @@ void M_StopMovie(void)
|
|||
|
||||
if (apng_frames)
|
||||
{
|
||||
M_PNGfix_acTL(apng_ptr, apng_info_ptr);
|
||||
png_write_end(apng_ptr, apng_info_ptr);
|
||||
M_PNGfix_acTL(apng_ptr, apng_info_ptr, apng_ainfo_ptr);
|
||||
apng_write_end(apng_ptr, apng_info_ptr, apng_ainfo_ptr);
|
||||
}
|
||||
|
||||
png_destroy_write_struct(&apng_ptr, &apng_info_ptr);
|
||||
|
|
|
@ -2643,7 +2643,7 @@ static void P_KillPlayer(player_t *player, mobj_t *source, INT32 damage)
|
|||
}
|
||||
}
|
||||
|
||||
static inline void P_SuperDamage(player_t *player, mobj_t *inflictor, mobj_t *source, INT32 damage)
|
||||
static void P_SuperDamage(player_t *player, mobj_t *inflictor, mobj_t *source, INT32 damage)
|
||||
{
|
||||
fixed_t fallbackspeed;
|
||||
angle_t ang;
|
||||
|
|
|
@ -1407,6 +1407,7 @@ void R_RegisterEngineStuff(void)
|
|||
CV_RegisterVar(&cv_grcoronasize);
|
||||
#endif
|
||||
CV_RegisterVar(&cv_grmd2);
|
||||
CV_RegisterVar(&cv_grspritebillboarding);
|
||||
#endif
|
||||
|
||||
#ifdef HWRENDER
|
||||
|
|
51
src/r_segs.c
51
src/r_segs.c
|
@ -854,24 +854,26 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor)
|
|||
if (leftheight > pfloorleft && rightheight > pfloorright && i+1 < dc_numlights)
|
||||
{
|
||||
lightlist_t *nextlight = &frontsector->lightlist[i+1];
|
||||
if (nextlight->slope ? P_GetZAt(nextlight->slope, ds->leftpos.x, ds->leftpos.y) : nextlight->height > pfloorleft
|
||||
&& nextlight->slope ? P_GetZAt(nextlight->slope, ds->rightpos.x, ds->rightpos.y) : nextlight->height > pfloorright)
|
||||
if ((nextlight->slope ? P_GetZAt(nextlight->slope, ds->leftpos.x, ds->leftpos.y) : nextlight->height) > pfloorleft
|
||||
&& (nextlight->slope ? P_GetZAt(nextlight->slope, ds->rightpos.x, ds->rightpos.y) : nextlight->height) > pfloorright)
|
||||
continue;
|
||||
}
|
||||
|
||||
leftheight -= viewz;
|
||||
rightheight -= viewz;
|
||||
|
||||
#define OVERFLOWTEST(height, scale) \
|
||||
overflow_test = (INT64)centeryfrac - (((INT64)height*scale)>>FRACBITS); \
|
||||
if (overflow_test < 0) overflow_test = -overflow_test; \
|
||||
if ((UINT64)overflow_test&0xFFFFFFFF80000000ULL) continue;
|
||||
#define CLAMPMAX INT32_MAX
|
||||
#define CLAMPMIN (-INT32_MAX) // This is not INT32_MIN on purpose! INT32_MIN makes the drawers freak out.
|
||||
// Monster Iestyn (25/03/18): do not skip these lights if they fail overflow test, just clamp them instead so they behave.
|
||||
overflow_test = (INT64)centeryfrac - (((INT64)leftheight*ds->scale1)>>FRACBITS);
|
||||
if (overflow_test > (INT64)CLAMPMAX) rlight->height = CLAMPMAX;
|
||||
else if (overflow_test > (INT64)CLAMPMIN) rlight->height = (fixed_t)overflow_test;
|
||||
else rlight->height = CLAMPMIN;
|
||||
|
||||
OVERFLOWTEST(leftheight, ds->scale1)
|
||||
OVERFLOWTEST(rightheight, ds->scale2)
|
||||
|
||||
rlight->height = (centeryfrac) - FixedMul(leftheight, ds->scale1);
|
||||
rlight->heightstep = (centeryfrac) - FixedMul(rightheight, ds->scale2);
|
||||
overflow_test = (INT64)centeryfrac - (((INT64)rightheight*ds->scale2)>>FRACBITS);
|
||||
if (overflow_test > (INT64)CLAMPMAX) rlight->heightstep = CLAMPMAX;
|
||||
else if (overflow_test > (INT64)CLAMPMIN) rlight->heightstep = (fixed_t)overflow_test;
|
||||
else rlight->heightstep = CLAMPMIN;
|
||||
rlight->heightstep = (rlight->heightstep-rlight->height)/(range);
|
||||
#else
|
||||
if (light->height < *pfloor->bottomheight)
|
||||
|
@ -893,12 +895,16 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor)
|
|||
leftheight -= viewz;
|
||||
rightheight -= viewz;
|
||||
|
||||
OVERFLOWTEST(leftheight, ds->scale1)
|
||||
OVERFLOWTEST(rightheight, ds->scale2)
|
||||
#undef OVERFLOWTEST
|
||||
// Monster Iestyn (25/03/18): do not skip these lights if they fail overflow test, just clamp them instead so they behave.
|
||||
overflow_test = (INT64)centeryfrac - (((INT64)leftheight*ds->scale1)>>FRACBITS);
|
||||
if (overflow_test > (INT64)CLAMPMAX) rlight->botheight = CLAMPMAX;
|
||||
else if (overflow_test > (INT64)CLAMPMIN) rlight->botheight = (fixed_t)overflow_test;
|
||||
else rlight->botheight = CLAMPMIN;
|
||||
|
||||
rlight->botheight = (centeryfrac) - FixedMul(leftheight, ds->scale1);
|
||||
rlight->botheightstep = (centeryfrac) - FixedMul(rightheight, ds->scale2);
|
||||
overflow_test = (INT64)centeryfrac - (((INT64)rightheight*ds->scale2)>>FRACBITS);
|
||||
if (overflow_test > (INT64)CLAMPMAX) rlight->botheightstep = CLAMPMAX;
|
||||
else if (overflow_test > (INT64)CLAMPMIN) rlight->botheightstep = (fixed_t)overflow_test;
|
||||
else rlight->botheightstep = CLAMPMIN;
|
||||
rlight->botheightstep = (rlight->botheightstep-rlight->botheight)/(range);
|
||||
#else
|
||||
lheight = *light->caster->bottomheight;// > *pfloor->topheight ? *pfloor->topheight + FRACUNIT : *light->caster->bottomheight;
|
||||
|
@ -1071,9 +1077,6 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor)
|
|||
}
|
||||
#endif
|
||||
|
||||
#define CLAMPMAX INT32_MAX
|
||||
#define CLAMPMIN (-INT32_MAX) // This is not INT32_MIN on purpose! INT32_MIN makes the drawers freak out.
|
||||
|
||||
// draw the columns
|
||||
for (dc_x = x1; dc_x <= x2; dc_x++)
|
||||
{
|
||||
|
@ -3063,8 +3066,9 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
|||
else
|
||||
markceiling = false;
|
||||
|
||||
// Don't render the ceiling again when rendering polyobjects
|
||||
if (curline->polyseg)
|
||||
// Don't mark ceiling flat lines for polys unless this line has an upper texture, otherwise we get flat leakage pulling downward
|
||||
// (If it DOES have an upper texture and we do this, the ceiling won't render at all)
|
||||
if (curline->polyseg && !curline->sidedef->toptexture)
|
||||
markceiling = false;
|
||||
}
|
||||
|
||||
|
@ -3076,8 +3080,9 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
|||
else
|
||||
markfloor = false;
|
||||
|
||||
// Don't render the floor again when rendering polyobjects
|
||||
if (curline->polyseg)
|
||||
// Don't mark floor flat lines for polys unless this line has a lower texture, otherwise we get flat leakage pulling upward
|
||||
// (If it DOES have a lower texture and we do this, the floor won't render at all)
|
||||
if (curline->polyseg && !curline->sidedef->bottomtexture)
|
||||
markfloor = false;
|
||||
}
|
||||
|
||||
|
|
|
@ -70,6 +70,8 @@ if(${SDL2_FOUND})
|
|||
set(SRB2_SDL2_TOTAL_SOURCES
|
||||
${SRB2_CORE_SOURCES}
|
||||
${SRB2_CORE_HEADERS}
|
||||
${SRB2_PNG_SOURCES}
|
||||
${SRB2_PNG_HEADERS}
|
||||
${SRB2_CORE_RENDER_SOURCES}
|
||||
${SRB2_CORE_GAME_SOURCES}
|
||||
${SRB2_LUA_SOURCES}
|
||||
|
@ -80,7 +82,8 @@ if(${SDL2_FOUND})
|
|||
${SRB2_SDL2_HEADERS}
|
||||
)
|
||||
|
||||
source_group("Main" FILES ${SRB2_CORE_SOURCES} ${SRB2_CORE_HEADERS})
|
||||
source_group("Main" FILES ${SRB2_CORE_SOURCES} ${SRB2_CORE_HEADERS}
|
||||
${SRB2_PNG_SOURCES} ${SRB2_PNG_HEADERS})
|
||||
source_group("Renderer" FILES ${SRB2_CORE_RENDER_SOURCES})
|
||||
source_group("Game" FILES ${SRB2_CORE_GAME_SOURCES})
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source_group("Assembly" FILES ${SRB2_ASM_SOURCES} ${SRB2_NASM_SOURCES})
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|
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|
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|
||||
" ]$}77}}$$$$]fsssnnifkkotwwwwwwwtpjkfinvvvsi}@*#++++++###*;@.@@&[ ",
|
||||
" o7$]]]]]$$]|isvvvvvusifckopppopok7cisvvvvvvvn(,#++++++#+*@.&@*#;3o ",
|
||||
" }}$]|||fnnsvvvuvvvuuvvsniffffffnnsvvvvuuuvvvc{*+#++##*@&.@*+#--<7 ",
|
||||
" }]cninsuvvvvuuuuuuvvvvusnnnnnssuvvvvvuuuuvvc~*+#+++*@.@;*##=>>,^ ",
|
||||
" 7fvvvvvvuuuuuuuuuuuuvvvvvvvvvvvuuuuuuuuuvvc~*+#+#+,.@*###->!!*~ ",
|
||||
" pkivvvvuuuuuuuuuuuuuuuvvvvvvvvuuuvsnsuuuvvf~*+#++++*+++->!!)!#. ",
|
||||
" kfsuvvuuuuuuuuuuuuuuuuuuuuuuuuuvvnfsuvuvvc{++#++++###->!!))!-;h ",
|
||||
" kisvvvuuuuuuuuuuuuuuuuuuuuuuuvvvicsvvvvs1@##+++++++#>!!))))=,ho ",
|
||||
" 7imuvvvuuuuuuuuuuuuuuuuuuuuvusfcivvuvvn~;##+++++++#>!!))))!#8k ",
|
||||
" cimruuuuuvuuuuuuuuuuuuuuuuvsnfisuvvvsc@*#+++++++++#>!!))))-3} ",
|
||||
" 7amrruuuuuuuuuuuuuuuuuuuuvsnnsvvuvvi^,##++++++++++#>!!)))>/^ ",
|
||||
" kfamrruuuuvvvuuuuuuuuuuuuuvvvvvvvn1@+#++++++++++++#>!)))>{~ ",
|
||||
" 7|iimrrruuuuuuuuuuuuuuuuvvvvuusn1'+#########++++++->!))>; ",
|
||||
" 7cammrrrrruuuuuuvvvvvuuuuurrm|.*-#+#######+###+++->!!!*' ",
|
||||
" ookcaimmrrrrrruuuuurrrrrmi|]%.@@@@@;,*,*+########->!!*6o ",
|
||||
" p7}|ainiimmmmmmmmmmminnia|$%.....{3322_{''',,**+#=!!#6k ",
|
||||
" j7||aaiiiiiaa||7j ookok711^&.';,*+=!><k ",
|
||||
" koooook hph[~@+>><k ",
|
||||
" ppppp tk7^3_,+<j ",
|
||||
" o7^@3j ",
|
||||
" 9jj ",
|
||||
" o ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" "};
|
||||
|
|
|
@ -164,6 +164,7 @@
|
|||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\am_map.h" />
|
||||
<ClInclude Include="..\apng.h" />
|
||||
<ClInclude Include="..\blua\lapi.h" />
|
||||
<ClInclude Include="..\blua\lauxlib.h" />
|
||||
<ClInclude Include="..\blua\lcode.h" />
|
||||
|
@ -316,6 +317,7 @@
|
|||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\am_map.c" />
|
||||
<ClCompile Include="..\apng.c" />
|
||||
<ClCompile Include="..\blua\lapi.c" />
|
||||
<ClCompile Include="..\blua\lauxlib.c" />
|
||||
<ClCompile Include="..\blua\lbaselib.c" />
|
||||
|
|
|
@ -294,6 +294,9 @@
|
|||
<ClInclude Include="..\lua_script.h">
|
||||
<Filter>LUA</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\apng.h">
|
||||
<Filter>M_Misc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\md5.h">
|
||||
<Filter>M_Misc</Filter>
|
||||
</ClInclude>
|
||||
|
|
|
@ -2834,6 +2834,50 @@
|
|||
RelativePath="..\m_argv.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\apng.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\apng.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\m_bbox.c"
|
||||
>
|
||||
|
|
|
@ -1402,7 +1402,13 @@ static int joy_open2(const char *fname)
|
|||
void I_InitJoystick(void)
|
||||
{
|
||||
I_ShutdownJoystick();
|
||||
|
||||
if (M_CheckParm("-noxinput"))
|
||||
SDL_SetHintWithPriority("SDL_XINPUT_ENABLED", "0", SDL_HINT_OVERRIDE);
|
||||
|
||||
if (M_CheckParm("-nohidapi"))
|
||||
SDL_SetHintWithPriority("SDL_JOYSTICK_HIDAPI", "0", SDL_HINT_OVERRIDE);
|
||||
|
||||
if (!strcmp(cv_usejoystick.string, "0") || M_CheckParm("-nojoy"))
|
||||
return;
|
||||
if (joy_open(cv_usejoystick.string) != -1)
|
||||
|
@ -1418,7 +1424,13 @@ void I_InitJoystick(void)
|
|||
void I_InitJoystick2(void)
|
||||
{
|
||||
I_ShutdownJoystick2();
|
||||
|
||||
if (M_CheckParm("-noxinput"))
|
||||
SDL_SetHintWithPriority("SDL_XINPUT_ENABLED", "0", SDL_HINT_OVERRIDE);
|
||||
|
||||
if (M_CheckParm("-nohidapi"))
|
||||
SDL_SetHintWithPriority("SDL_JOYSTICK_HIDAPI", "0", SDL_HINT_OVERRIDE);
|
||||
|
||||
if (!strcmp(cv_usejoystick2.string, "0") || M_CheckParm("-nojoy"))
|
||||
return;
|
||||
if (joy_open2(cv_usejoystick2.string) != -1)
|
||||
|
@ -2045,8 +2057,8 @@ static void I_ShutdownTimer(void)
|
|||
//
|
||||
tic_t I_GetTime (void)
|
||||
{
|
||||
static Uint32 basetime = 0;
|
||||
Uint32 ticks = SDL_GetTicks();
|
||||
static Uint64 basetime = 0;
|
||||
Uint64 ticks = SDL_GetTicks();
|
||||
|
||||
if (!basetime)
|
||||
basetime = ticks;
|
||||
|
|
|
@ -580,8 +580,6 @@ static void Impl_HandleWindowEvent(SDL_WindowEvent evt)
|
|||
if (cv_usemouse.value) I_StartupMouse();
|
||||
}
|
||||
//else firsttimeonmouse = SDL_FALSE;
|
||||
|
||||
capslock = !!( SDL_GetModState() & KMOD_CAPS );// in case CL changes
|
||||
}
|
||||
else if (!mousefocus && !kbfocus)
|
||||
{
|
||||
|
@ -939,6 +937,8 @@ void I_StartupMouse(void)
|
|||
//
|
||||
void I_OsPolling(void)
|
||||
{
|
||||
SDL_Keymod mod;
|
||||
|
||||
if (consolevent)
|
||||
I_GetConsoleEvents();
|
||||
if (SDL_WasInit(SDL_INIT_JOYSTICK) == SDL_INIT_JOYSTICK)
|
||||
|
@ -951,6 +951,18 @@ void I_OsPolling(void)
|
|||
I_GetMouseEvents();
|
||||
|
||||
I_GetEvent();
|
||||
|
||||
mod = SDL_GetModState();
|
||||
/* Handle here so that our state is always synched with the system. */
|
||||
shiftdown = ctrldown = altdown = 0;
|
||||
capslock = false;
|
||||
if (mod & KMOD_LSHIFT) shiftdown |= 1;
|
||||
if (mod & KMOD_RSHIFT) shiftdown |= 2;
|
||||
if (mod & KMOD_LCTRL) ctrldown |= 1;
|
||||
if (mod & KMOD_RCTRL) ctrldown |= 2;
|
||||
if (mod & KMOD_LALT) altdown |= 1;
|
||||
if (mod & KMOD_RALT) altdown |= 2;
|
||||
if (mod & KMOD_CAPS) capslock = true;
|
||||
}
|
||||
|
||||
//
|
||||
|
|
|
@ -43,6 +43,7 @@
|
|||
1E44AF0D0B67CDE900BAD059 /* m_fixed.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AEFE0B67CDE900BAD059 /* m_fixed.c */; };
|
||||
1E44AF0F0B67CDE900BAD059 /* m_menu.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AF000B67CDE900BAD059 /* m_menu.c */; };
|
||||
1E44AF110B67CDE900BAD059 /* m_misc.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AF020B67CDE900BAD059 /* m_misc.c */; };
|
||||
1E44AF110B67CDE900BAD059 /* apng.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AF020B67CDE900BAD059 /* apng.c */; };
|
||||
1E44AF130B67CDE900BAD059 /* m_random.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AF040B67CDE900BAD059 /* m_random.c */; };
|
||||
1E44AF1A0B67CE2A00BAD059 /* info.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AF180B67CE2A00BAD059 /* info.c */; };
|
||||
1E44AF1E0B67CE3600BAD059 /* md5.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AF1C0B67CE3600BAD059 /* md5.c */; };
|
||||
|
@ -253,7 +254,9 @@
|
|||
1E44AF000B67CDE900BAD059 /* m_menu.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = m_menu.c; path = ../../m_menu.c; sourceTree = SOURCE_ROOT; };
|
||||
1E44AF010B67CDE900BAD059 /* m_menu.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = m_menu.h; path = ../../m_menu.h; sourceTree = SOURCE_ROOT; };
|
||||
1E44AF020B67CDE900BAD059 /* m_misc.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = m_misc.c; path = ../../m_misc.c; sourceTree = SOURCE_ROOT; };
|
||||
1E44AF020B67CDE900BAD059 /* apng.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = apng.c; path = ../../m_misc.c; sourceTree = SOURCE_ROOT; };
|
||||
1E44AF030B67CDE900BAD059 /* m_misc.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = m_misc.h; path = ../../m_misc.h; sourceTree = SOURCE_ROOT; };
|
||||
1E44AF020B67CDE900BAD059 /* apng.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = apng.h; path = ../../m_misc.c; sourceTree = SOURCE_ROOT; };
|
||||
1E44AF040B67CDE900BAD059 /* m_random.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = m_random.c; path = ../../m_random.c; sourceTree = SOURCE_ROOT; };
|
||||
1E44AF050B67CDE900BAD059 /* m_random.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = m_random.h; path = ../../m_random.h; sourceTree = SOURCE_ROOT; };
|
||||
1E44AF060B67CDE900BAD059 /* m_swap.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = m_swap.h; path = ../../m_swap.h; sourceTree = SOURCE_ROOT; };
|
||||
|
@ -679,6 +682,8 @@
|
|||
1E44AEFF0B67CDE900BAD059 /* m_fixed.h */,
|
||||
1E44AF020B67CDE900BAD059 /* m_misc.c */,
|
||||
1E44AF030B67CDE900BAD059 /* m_misc.h */,
|
||||
1E44AF020B67CDE900BAD059 /* apng.c */,
|
||||
1E44AF030B67CDE900BAD059 /* apng.h */,
|
||||
676BB51C0E0DE06100C95963 /* m_queue.c */,
|
||||
676BB51D0E0DE06100C95963 /* m_queue.h */,
|
||||
1E44AF040B67CDE900BAD059 /* m_random.c */,
|
||||
|
|
BIN
src/sdl/srb2icon.png
Normal file
BIN
src/sdl/srb2icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 11 KiB |
|
@ -835,6 +835,16 @@
|
|||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\apng.c">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\m_misc.c">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
|
@ -1293,6 +1303,7 @@
|
|||
<ClInclude Include="filter\interp.h" />
|
||||
<ClInclude Include="filter\lq2x.h" />
|
||||
<ClInclude Include="..\p5prof.h" />
|
||||
<ClInclude Include="..\apng.h" />
|
||||
<ClInclude Include="..\d_clisrv.h" />
|
||||
<ClInclude Include="..\d_event.h" />
|
||||
<ClInclude Include="..\d_main.h" />
|
||||
|
|
|
@ -2790,6 +2790,50 @@
|
|||
<Filter
|
||||
Name="M_Misc"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\apng.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\apng.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\m_argv.c"
|
||||
>
|
||||
|
|
|
@ -1365,6 +1365,20 @@
|
|||
path = ../../m_misc.h;
|
||||
refType = 2;
|
||||
};
|
||||
84177764085A10EB000C01D8 = {
|
||||
fileEncoding = 30;
|
||||
isa = PBXFileReference;
|
||||
name = apng.c;
|
||||
path = ../../apng.c;
|
||||
refType = 2;
|
||||
};
|
||||
84177765085A10EB000C01D8 = {
|
||||
fileEncoding = 30;
|
||||
isa = PBXFileReference;
|
||||
name = m_misc.h;
|
||||
path = ../../apng.h;
|
||||
refType = 2;
|
||||
};
|
||||
84177766085A10EB000C01D8 = {
|
||||
fileEncoding = 30;
|
||||
isa = PBXFileReference;
|
||||
|
|
|
@ -43,6 +43,7 @@
|
|||
1E44AF0D0B67CDE900BAD059 /* m_fixed.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AEFE0B67CDE900BAD059 /* m_fixed.c */; };
|
||||
1E44AF0F0B67CDE900BAD059 /* m_menu.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AF000B67CDE900BAD059 /* m_menu.c */; };
|
||||
1E44AF110B67CDE900BAD059 /* m_misc.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AF020B67CDE900BAD059 /* m_misc.c */; };
|
||||
1E44AF110B67CDE900BAD059 /* apng.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AF020B67CDE900BAD059 /* apng.c */; };
|
||||
1E44AF130B67CDE900BAD059 /* m_random.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AF040B67CDE900BAD059 /* m_random.c */; };
|
||||
1E44AF1A0B67CE2A00BAD059 /* info.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AF180B67CE2A00BAD059 /* info.c */; };
|
||||
1E44AF1E0B67CE3600BAD059 /* md5.c in Sources */ = {isa = PBXBuildFile; fileRef = 1E44AF1C0B67CE3600BAD059 /* md5.c */; };
|
||||
|
@ -254,6 +255,8 @@
|
|||
1E44AF010B67CDE900BAD059 /* m_menu.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = m_menu.h; path = ../../m_menu.h; sourceTree = SOURCE_ROOT; };
|
||||
1E44AF020B67CDE900BAD059 /* m_misc.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = m_misc.c; path = ../../m_misc.c; sourceTree = SOURCE_ROOT; };
|
||||
1E44AF030B67CDE900BAD059 /* m_misc.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = m_misc.h; path = ../../m_misc.h; sourceTree = SOURCE_ROOT; };
|
||||
1E44AF020B67CDE900BAD059 /* apng.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = apng.c; path = ../../m_misc.c; sourceTree = SOURCE_ROOT; };
|
||||
1E44AF030B67CDE900BAD059 /* apng.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = apng.h; path = ../../m_misc.h; sourceTree = SOURCE_ROOT; };
|
||||
1E44AF040B67CDE900BAD059 /* m_random.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c; name = m_random.c; path = ../../m_random.c; sourceTree = SOURCE_ROOT; };
|
||||
1E44AF050B67CDE900BAD059 /* m_random.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = m_random.h; path = ../../m_random.h; sourceTree = SOURCE_ROOT; };
|
||||
1E44AF060B67CDE900BAD059 /* m_swap.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; name = m_swap.h; path = ../../m_swap.h; sourceTree = SOURCE_ROOT; };
|
||||
|
@ -679,6 +682,8 @@
|
|||
1E44AEFF0B67CDE900BAD059 /* m_fixed.h */,
|
||||
1E44AF020B67CDE900BAD059 /* m_misc.c */,
|
||||
1E44AF030B67CDE900BAD059 /* m_misc.h */,
|
||||
1E44AF020B67CDE900BAD059 /* apng.c */,
|
||||
1E44AF030B67CDE900BAD059 /* apng.h */,
|
||||
676BB51C0E0DE06100C95963 /* m_queue.c */,
|
||||
676BB51D0E0DE06100C95963 /* m_queue.h */,
|
||||
1E44AF040B67CDE900BAD059 /* m_random.c */,
|
||||
|
|
|
@ -81,6 +81,7 @@ consvar_t cv_grcoronasize = {"gr_coronasize", "1", CV_SAVE| CV_FLOAT, 0, NULL, 0
|
|||
static CV_PossibleValue_t CV_MD2[] = {{0, "Off"}, {1, "On"}, {2, "Old"}, {0, NULL}};
|
||||
// console variables in development
|
||||
consvar_t cv_grmd2 = {"gr_md2", "Off", CV_SAVE, CV_MD2, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_grspritebillboarding = {"gr_spritebillboarding", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
#endif
|
||||
|
||||
const UINT8 gammatable[5][256] =
|
||||
|
|
36
src/w_wad.c
36
src/w_wad.c
|
@ -185,6 +185,7 @@ FILE *W_OpenWadFile(const char **filename, boolean useerrors)
|
|||
static inline void W_LoadDehackedLumpsPK3(UINT16 wadnum)
|
||||
{
|
||||
UINT16 posStart, posEnd;
|
||||
#ifdef HAVE_BLUA
|
||||
posStart = W_CheckNumForFolderStartPK3("Lua/", wadnum, 0);
|
||||
if (posStart != INT16_MAX)
|
||||
{
|
||||
|
@ -193,6 +194,7 @@ static inline void W_LoadDehackedLumpsPK3(UINT16 wadnum)
|
|||
for (; posStart < posEnd; posStart++)
|
||||
LUA_LoadLump(wadnum, posStart);
|
||||
}
|
||||
#endif
|
||||
posStart = W_CheckNumForFolderStartPK3("SOC/", wadnum, 0);
|
||||
if (posStart != INT16_MAX)
|
||||
{
|
||||
|
@ -792,9 +794,11 @@ UINT16 W_InitFile(const char *filename)
|
|||
CONS_Printf(M_GetText("Loading SOC from %s\n"), wadfile->filename);
|
||||
DEH_LoadDehackedLumpPwad(numwadfiles - 1, 0);
|
||||
break;
|
||||
#ifdef HAVE_BLUA
|
||||
case RET_LUA:
|
||||
LUA_LoadLump(numwadfiles - 1, 0);
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
@ -1175,6 +1179,23 @@ void zerr(int ret)
|
|||
}
|
||||
#endif
|
||||
|
||||
#define NO_PNG_LUMPS
|
||||
|
||||
#ifdef NO_PNG_LUMPS
|
||||
static void ErrorIfPNG(UINT8 *d, size_t s, char *f, char *l)
|
||||
{
|
||||
if (s < 67) // http://garethrees.org/2007/11/14/pngcrush/
|
||||
return;
|
||||
// Check for PNG file signature using memcmp
|
||||
// As it may be faster on CPUs with slow unaligned memory access
|
||||
// Ref: http://www.libpng.org/pub/png/spec/1.2/PNG-Rationale.html#R.PNG-file-signature
|
||||
if (memcmp(&d[0], "\x89\x50\x4e\x47\x0d\x0a\x1a\x0a", 8) == 0)
|
||||
{
|
||||
I_Error("W_Wad: Lump \"%s\" in file \"%s\" is a .PNG - please convert to either Doom or Flat (raw) image format.", l, f);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/** Reads bytes from the head of a lump.
|
||||
* Note: If the lump is compressed, the whole thing has to be read anyway.
|
||||
*
|
||||
|
@ -1214,7 +1235,15 @@ size_t W_ReadLumpHeaderPwad(UINT16 wad, UINT16 lump, void *dest, size_t size, si
|
|||
switch(wadfiles[wad]->lumpinfo[lump].compression)
|
||||
{
|
||||
case CM_NOCOMPRESSION: // If it's uncompressed, we directly write the data into our destination, and return the bytes read.
|
||||
#ifdef NO_PNG_LUMPS
|
||||
{
|
||||
size_t bytesread = fread(dest, 1, size, handle);
|
||||
ErrorIfPNG(dest, bytesread, wadfiles[wad]->filename, l->name2);
|
||||
return bytesread;
|
||||
}
|
||||
#else
|
||||
return fread(dest, 1, size, handle);
|
||||
#endif
|
||||
case CM_LZF: // Is it LZF compressed? Used by ZWADs.
|
||||
{
|
||||
#ifdef ZWAD
|
||||
|
@ -1249,11 +1278,15 @@ size_t W_ReadLumpHeaderPwad(UINT16 wad, UINT16 lump, void *dest, size_t size, si
|
|||
M_Memcpy(dest, decData + offset, size);
|
||||
Z_Free(rawData);
|
||||
Z_Free(decData);
|
||||
#ifdef NO_PNG_LUMPS
|
||||
ErrorIfPNG(dest, size, wadfiles[wad]->filename, l->name2);
|
||||
#endif
|
||||
return size;
|
||||
#else
|
||||
//I_Error("ZWAD files not supported on this platform.");
|
||||
return 0;
|
||||
#endif
|
||||
|
||||
}
|
||||
#ifdef HAVE_ZLIB
|
||||
case CM_DEFLATE: // Is it compressed via DEFLATE? Very common in ZIPs/PK3s, also what most doom-related editors support.
|
||||
|
@ -1307,6 +1340,9 @@ size_t W_ReadLumpHeaderPwad(UINT16 wad, UINT16 lump, void *dest, size_t size, si
|
|||
Z_Free(rawData);
|
||||
Z_Free(decData);
|
||||
|
||||
#ifdef NO_PNG_LUMPS
|
||||
ErrorIfPNG(dest, size, wadfiles[wad]->filename, l->name2);
|
||||
#endif
|
||||
return size;
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -24,8 +24,10 @@ ifndef NOASM
|
|||
USEASM=1
|
||||
endif
|
||||
|
||||
ifndef NONET
|
||||
ifndef MINGW64 #miniupnc is broken with MINGW64
|
||||
HAVE_MINIUPNPC=1
|
||||
endif
|
||||
endif
|
||||
|
||||
OPTS=-DSTDC_HEADERS
|
||||
|
|
|
@ -182,6 +182,7 @@
|
|||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\am_map.c" />
|
||||
<ClCompile Include="..\apng.c" />
|
||||
<ClCompile Include="..\blua\lapi.c" />
|
||||
<ClCompile Include="..\blua\lauxlib.c" />
|
||||
<ClCompile Include="..\blua\lbaselib.c" />
|
||||
|
@ -330,6 +331,7 @@
|
|||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\am_map.h" />
|
||||
<ClInclude Include="..\apng.h" />
|
||||
<ClInclude Include="..\blua\lapi.h" />
|
||||
<ClInclude Include="..\blua\lauxlib.h" />
|
||||
<ClInclude Include="..\blua\lcode.h" />
|
||||
|
|
|
@ -2851,6 +2851,50 @@
|
|||
RelativePath="..\m_misc.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\apng.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\apng.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\m_queue.c"
|
||||
>
|
||||
|
|
Loading…
Reference in a new issue